Miscellany
public text v1 · immutablepublic OnPlayerSpawn(playerid)
{
SetPlayerToTeamColor(playerid);
printf("OnPlayerSpawn(%d)", playerid);
SetPlayerWorldBounds(playerid, -2276.0679,-2556.1008, 1584.9418,1514.6514);
SetPlayerCheckpoint(playerid, -2432.6494,1549.2205,34.4020, 2);
if(savedmoney[playerid] > 4)
{
GivePlayerMoney(playerid,(savedmoney[playerid]-5));
}
return 1;
}