Mine
public text v1 · immutable//on top
new savedmoney[MAX_PLAYERS];
//on PlayerSpawn function
if(savedmoney[playerid] > 4)
{
GivePlayerMoney(playerid,(savedmoney[playerid]-5));
}
//onplayerdeath function
if(killerid == INVALID_PLAYER_ID)
{
savedmoney[playerid] = GetPlayerMoney(playerid);
}