rendered paste bodyIndex: ag_UnitClass.lua
===================================================================
--- ag_UnitClass.lua (revision 6827)
+++ ag_UnitClass.lua (working copy)
@@ -671,6 +671,25 @@
self.HealthText:SetText(currValue.."/"..maxValue)
end
end
+ elseif ( style == "Smart" ) then
+ -- Courtesy of Sairen!
+ if ( self.unit == "target" or self.unit == "targettarget") then
+ if ( MHfound == true or UnitIsUnit(self.unit,"pet") or UnitInParty(self.unit) or UnitIsUnit(self.unit, "player") or UnitInRaid(self.unit) ) then
+ if ( hpDiff > 0 ) then
+ self.HealthText:SetText("|cffff7f7f-"..hpDiff.."|r")
+ else
+ self.HealthText:SetText("")
+ end
+ else
+ self.HealthText:SetText(percValue)
+ end
+ else
+ if ( hpDiff > 0 ) then
+ self.HealthText:SetText("|cffff7f7f-"..hpDiff.."|r")
+ else
+ self.HealthText:SetText("")
+ end
+ end
else
self.HealthText:SetText(percValue)
end
@@ -728,9 +747,9 @@
self.ManaText:SetText(currValue.."/"..maxValue)
elseif ( maxValue == 0 ) then
self.ManaText:SetText("0%")
- elseif (style == "Difference" and hpDiff > 0) then
+ elseif ( (style == "Smart" or style == "Difference") and hpDiff > 0 ) then
self.ManaText:SetText(currValue.."|cffff7f7f-"..hpDiff.."|r")
- elseif (style == "Difference") then
+ elseif ( style == "Smart" or style == "Difference" ) then
self.ManaText:SetText(currValue.."/"..maxValue)
end
else
Index: ag_UnitFrames.lua
===================================================================
--- ag_UnitFrames.lua (revision 6827)
+++ ag_UnitFrames.lua (working copy)
@@ -569,7 +569,7 @@
self:CallUnitMethods("UpdateHealth",true,class,"type")
self:CallUnitMethods("UpdatePower",true,class,"type")
end,
- validate = {"Absolute", "Difference", "Percent", "Hide"},
+ validate = {"Absolute", "Difference", "Percent", "Hide", "Smart"},
order = 5,
},
Scale = {