rendered paste body texSize = 26;
sqSize = 4;
res::CImage *img2 = new res::CImage(res::ECF_A8R8G8B8, core::dimension2d<s32>(texSize,texSize),false);
s32 *li2 = (s32 *)img2->lock();
drawColor = core::CColorI(255,255,255,255);
for(i=0; i<texSize; i++)
for (j=0;j<texSize;j++) {
c = 255;
if(((i-1)/sqSize) % 2 == 0){
c=192;
}
if(((j-1)/sqSize) % 2 == 0){
c=192;
}
if(((j-1)/sqSize) % 2 == 0 && ((i-1)/sqSize) % 2 == 0){
c=255;
}
if(j==0 || j==texSize-1 || i==0 || i==texSize-1) {
c=0;
}
drawColor = core::CColorI(c,c,c,255);
li2[i + j * texSize] = drawColor.getAsS32();
}
img2->unlock();
cgt2 = new res::CTexture("Checker2",img2,0,false);