All pastes #108099 Raw Edit

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#108099 ·published 2006-07-31 08:49 UTC
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#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspctrl.h>
#include <stdio.h>
#include <psppower.h>

#include "getconf.c"

PSP_MODULE_INFO("test app", 0, 1, 1);

#define printf pspDebugScreenPrintf

/* Exit callback */
int exit_callback(int arg1, int arg2, void *common) {
        sceKernelExitGame();
        return 0;
}

/* Callback thread */
int CallbackThread(SceSize args, void *argp) {
        int cbid;

        cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
        sceKernelRegisterExitCallback(cbid);

        sceKernelSleepThreadCB();

        return 0;
}

/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void) {
        int thid = 0;

        thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0);
        if(thid >= 0) {
                sceKernelStartThread(thid, 0, 0);
        }

        return thid;
}
int main(void) {
        pspDebugScreenInit();
        printf("Init screen\n");
        SetupCallbacks();
        printf("Setup callbacks\n");
        SceCtrlData pad;
        printf("Init ctrl\n");
        char *ctrlstrings[] = { "cross", "circle", "square", "triangle", "up", "down", "left", "right", "ltrigger", "rtrigger", "start", "select", "home", "volup", "voldown", "note", "hold" };
        printf("Set ctrlsrings variable\n");
        int ctrlreturns[] = { PSP_CTRL_CROSS, PSP_CTRL_CIRCLE, PSP_CTRL_SQUARE, PSP_CTRL_TRIANGLE, PSP_CTRL_UP, PSP_CTRL_DOWN, PSP_CTRL_LEFT, PSP_CTRL_RIGHT, PSP_CTRL_LTRIGGER, PSP_CTRL_RTRIGGER, PSP_CTRL_START, PSP_CTRL_SELECT, PSP_CTRL_HOME, PSP_CTRL_VOLUP, PSP_CTRL_VOLDOWN, PSP_CTRL_NOTE, PSP_CTRL_HOLD };
        printf("Set ctrlreturns variable\n");
        int control;
        printf("Set control variable\n");
        char *devhookctrl = getconfig("test.txt", "devhook");
        printf("Set devhookctrl variable\nIt is: %s", devhookctrl);
        int y;
        printf("Set y variable\n");
        for(y=0; y<16; y++) {
                printf("ctrlstrings[y]: %s\n", ctrlstrings[y]);
                if(!strcasecmp(devhookctrl, ctrlstrings[y])) {
                        printf("Found match! (y = %i)\n", y);
                        control = ctrlreturns[y];
                        printf("Set control variable\n");
                }
        }
        while(1) {
                sceCtrlReadBufferPositive(&pad, 1);
                if(pad.Buttons & control) {
                        printf("%s was pressed!\n", devhookctrl);
                }
        }
}