Something
public text v1 · immutablevariable guidlist holyspring
holyspring:Clear
holyspring:Search[-gameobjects, -nearest, -range 0-5]
if ${Object["The Holy Spring"](exists)} && !${Item[-inventory,"Holy Spring Water"](exists)}
;if ${Object[${holyspring.GUID[1]}](exists)}
{
This:Output["Holy well batman!!"]
Object[${holyspring.GUID[1]}]:Use
Bot.RandomPause:Set[50]
return
}