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medics config

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#1059624 ·published 2008-07-01 02:47 UTC
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// Medic's Config
// Updated: 6.2008


///KeyBinds
 
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "'" "use weapon_flashbang"
bind ";" "use weapon_smokegrenade"
bind "+" "sizeup"
bind "," "buy primammo"
bind "-" "rebuy"
bind "." "buy secammo"
bind "/" "slot2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "autobuy"
bind "." "slot3"
bind "backspace" "chooseteam"
bind "]" "slot5"
bind "`" "toggleconsole"
bind "e" "buyequip"
bind "h" "commandmenu"
bind "i" "exec autoexec"
bind "m" "teammenu"
bind "p" "admin"
bind "u" "messagemode2"
bind "w" "buymenu"
bind "y" "messagemode"
bind "z" "volume .3"
bind "x" "volume 1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+speed"
bind "SHIFT" "+attack2"
bind "F2" "use weapon_flashbang"
bind "F6" "use weapon_smokegrenade"
bind "F12" "quit"
bind "F11" "ma_givecash #all 16000"
bind "F10" "jpeg"
bind "F9" "mat_monitorgamma 2.2"
bind "F8" "mat_monitorgamma 1.6"
bind "DEL" "+showscores"
bind "KP_LEFTARROW" "IMPULSE 100"
bind "KP_END" "drop"
bind "ALT" "+voicerecord"
bind "KP_INS" "+reload"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+duck"
bind "MOUSE4" "use weapon_hegrenade"
bind "MOUSE5" "slot1"
bind "MWHEELUP" "zb_teamcash"
bind "PAUSE" "pause"



///Buy Binds

bind "MOUSE3" "buy smokegrenade; buy hegrenade; buy flashbang; buy flashbang"
bind "kp_home" "buy deagle"
bind "kp_slash" "buy ak47; buy m4a1"
bind "kp_downarrow" "buy flashbang"
bind "kp_uparrow" "buy vest; buy vesthelm"
bind "kp_pgup" "buy defuser"
bind "kp_rightarrow" "buy awp"
bind "kp_enter" "buy hegrenade"
bind "kp_plus" "buy smokegrenade"
bind "kp_minus" "buy mp5navy"
bind "kp_del" "buy elite; buy fiveseven"
bind "*" "buy sg552;buy aug"
bind "kp_pgdn" "buy p90"
bind "HOME" "buy vest"
bind "PGDN" "buy sg550; buy g3sg1"
bind "PGUP" "buy p228"




/// Names

bind "F1" "name Immubus.pz"




//   Cvars				  Value for cvar

//Net settings

cl_lagcomp_errorcheck				"1"
cl_cmdbackup                                "2"
cl_lagcompensation 				"1"
cl_updaterate 					"101"
cl_interpolate 					"1"
cl_cmdrate 					"101"
cl_interp 					"0.01"
cl_smooth 					"1"
cl_smoothtime 					"0.01"
cl_resend					"6"
net_graph					"3"
cl_showfps					"0"
rate 						"30000"
fps_max 					"151"
cl_pred_optimize 				"2"
net_maxfragments 				"1280"
cl_timeout 					"30"
cl_predictweapons 				"1"
sensitivity                               ".35"
zoom_sensitivity_ratio                    "1.2"


//Ingame quality

jpeg_quality 					"100"
mat_monitorgamma 				"1.6"
mat_parallaxmap					"0"
cl_allowdownload 				"1"
cl_allowupload					"0"
cl_forcepreload 				"1"
cl_drawmonitors 				"0"
gl_clear 					"1"
texture_budget_background_alpha 		"999999999"
texture_budget_panel_height 			"0"
texture_budget_panel_width 			"0"
mat_compressedtextures 				"1"
mat_filterlightmaps 				"1"
mat_forcehardwaresync 				"0"
mat_reducefillrate 				"1"
mat_disable_bloom 				"1"
r_maxdlights					"32"
mat_colorcorrection				"1"
mat_wateroverlaysize 				"1"
cl_show_splashes 				"0"
cl_detail_avoid_force				"0"
cl_detail_avoid_radius				"0"
cl_detail_avoid_recover_speed			"0"
cl_detail_max_sway				"0"
muzzleflash_light 				"0"
ai_expression_optimization 			"1"
mat_hdr_enabled 				"0"
r_maxnewsamples					"0"
r_maxsampledist					"0"
r_norefresh 					"0"
r_minnewsamples 				"0"
mat_hdr_level					"0"
budget_peaks_window				"0"
mat_forceaniso 					"0"
mat_bloomscale 					"0"
mat_forcemanagedtextureintohardware 		"0"
mat_fastnobump 					"0"
cl_wpn_sway_interp 				"0"
mat_trilinear 					"0"
budget_show_peaks 				"0"
budget_averages_window 				"0"
budget_background_alpha 			"0"
budget_show_averages 				"0"
mat_antialias 					"0"
mat_specular 					"0"
mat_bumpmap 					"0"
mat_bufferprimitives				"1"
mat_disable_lightwarp				"1"
budget_show_history 				"0"
mat_framebuffercopyoverlaysize 			"0"
budget_history_range_ms 			"1"
r_forcewaterleaf				"0"
r_updaterefracttexture				"0"
mat_disable_ps_patch				"1"
mat_envmapsize 					"0"
mat_envmaptgasize 				"0"
mat_texture_list_all 				"0"
mat_texturelist_directories 			"0"
mat_texturelist_files 				"1"
mat_disable_fancy_blending			"1"
mat_autoexposure_max				"0"
mat_autoexposure_min 				"0"
budget_history_numsamplesvisible 		"0"
mat_picmip 					"2"
mat_clipz 					"1"
r_phong						"0"
lod_TransitionDist			        "0"
mat_vsync 					"0"
r_decal_cullsize 				"1"
r_shadows 					"1"
r_eyes 						"0"
r_eyeglintlodpixels 				"0"
r_eyesize 					"0"
r_eyeshift_z 					"0"
r_shadowrendertotexture 			"1"
flex_smooth					"0"
r_lod_noupdate					"1"
r_worldlightmin 				"0"
r_worldlights 					"0"
r_flex 						"0"	
r_eyeshift_y 					"0"
r_worldlightmin 				"0"
mat_shadowstate					"0"
r_worldlights 					"0"
r_eyeshift_x 					"0"
r_eyemove 					"0"
r_eyegloss 					"0"
r_teeth 					"0"
r_decals 					"200"
r_waterforceexpensive 				"0"
r_worldlightmin 				"0.0002"
r_waterforcereflectentities			"0"
r_DoCovertTransitions 				"1"
r_fastzreject					"-1"
r_waterforceexpensive 				"0"
r_worldlights 					"2"
r_PhysPropStaticLighting 			"0"
r_cheapwaterend 				"1"
r_cheapwaterstart				"1"
r_updaterefracttexture				"0"
r_WaterDrawReflection 				"0"
r_WaterDrawRefraction				"0"
r_drawflecks 					"0"
r_dopixelvisibility 				"0"
r_renderoverlayfragment 			"0"
r_occlusion 					"0"
cl_logofile 					"0"
r_shadowmaxrendered 				"9"
r_rootlod 					"2"
r_lod 						"2"
r_drawbatchdecals 				"0"
cl_rumblescale					"0"
cl_c4dynamiclight                   "1"
cl_ejectbrass 					"0"
net_showevents					"0"
r_spray_lifetime				"1"
showhitlocation 				"1"
r_ambientboost					"0"
r_ambientfactor					"1"
r_waterdrawreflection 				"0"
r_waterforceexpensive 				"0"
r_ropetranslucent 				"0"
commentary_firstrun 				"0"
r_dynamic 					"0"
vprof_unaccounted_limit 			"0.3"
vprof_verbose 					"1"
vprof_graphheight 				"1"
vprof_graphwidth 				"1"
r_lightaverage 					"1"
lod_enable 					"1"
ai_report_task_timings_on_limit 		"0"
ai_think_limit_label 				"0"
cl_autohelp 					"0"
cl_c4progressbar 				"1"
hud_centerid 					"0"
npc_height_adjust				"1"
scene_showfaceto 				"0"
scene_showlook 					"0"
scene_showmoveto 				"0"
blink_duration 					"0"
hud_fastswitch 					"1"
closecaption					"0"


//Debug commands

mat_debug_postprocessing_effects 		"0"
mat_debugdepthmode 				"0"
mat_debugdepthval 				"128"
mat_debugdepthvalmax 				"256" 

//Radar settings

cl_radartype					"1"
cl_radaralpha					"255"
cl_radartype					"1"

//Sound settings

snd_mixahead					"0.1"
snd_async_fullyasync 				"0"
snd_digital_surround 				"1"
snd_noextraupdate				"1"
suitvolume					"0"
dsp_enhance_stereo				"1"
dsp_slow_cpu 		                   	"0"
dsp_spatial 					"1" 
dsp_speaker 					"50" 
dsp_volume 					"2"
dsp_water 					"1"
cl_downloadfilter				"nosounds"
snd_profile 					"0"
volume 						"1"
voice_scale 					".6"
voice_modenable 				"1"
voice_enable 					"1"

//These cvars will boost your fps dramaticly

r_3dnow						"1"
r_3dsky						"0"
r_sse 						"1"
r_sse2 						"1"
r_mmx 						"1"

//Ropes

rope_smooth_maxalphawidth 			"0"
rope_smooth_maxalpha 				"0"
rope_smooth_enlarge 				"0"
rope_wind_dist 					"0.01"
rope_subdiv 					"0"
rope_smooth_minwidth 				"0"
rope_smooth_minalpha 				"0"
rope_averagelight 				"0"
rope_smooth 					"0"
rope_shake 					"0"
rope_collide 					"0"

//Models

g_ragdoll_fadespeed 				"0"
g_ragdoll_important_maxcount			"0"
g_ragdoll_lvfadespeed				"0"
g_ragdoll_maxcount 				"0"
cl_ragdoll_physics_enable			"0"
cl_ragdoll_collide				"1"
cl_phys_props_max 				"50"
cl_phys_props_enable                      "1"
r_maxmodeldecal 				"100"
cl_minmodels 					"1"
cl_min_ct 					"4"
cl_min_t 					"3"
r_drawmodeldecals 				"1"

//Blood settings

violence_ablood 				"1"
violence_agibs 					"1"
violence_hblood 				"1"
violence_hgibs 					"1"

//Other
mp_decals                                 "200"
props_break_max_pieces 				"0"
datacachesize					"64"
func_break_max_pieces 				"0"
props_break_max_pieces_perframe 		"0"
con_enable 					"1"
weapon_showproficiency 				"1"