rendered paste body// Medic's Config
// Updated: 6.2008
///KeyBinds
bind "ENTER" "+use"
bind "ESCAPE" "cancelselect"
bind "'" "use weapon_flashbang"
bind ";" "use weapon_smokegrenade"
bind "+" "sizeup"
bind "," "buy primammo"
bind "-" "rebuy"
bind "." "buy secammo"
bind "/" "slot2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "autobuy"
bind "." "slot3"
bind "backspace" "chooseteam"
bind "]" "slot5"
bind "`" "toggleconsole"
bind "e" "buyequip"
bind "h" "commandmenu"
bind "i" "exec autoexec"
bind "m" "teammenu"
bind "p" "admin"
bind "u" "messagemode2"
bind "w" "buymenu"
bind "y" "messagemode"
bind "z" "volume .3"
bind "x" "volume 1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+speed"
bind "SHIFT" "+attack2"
bind "F2" "use weapon_flashbang"
bind "F6" "use weapon_smokegrenade"
bind "F12" "quit"
bind "F11" "ma_givecash #all 16000"
bind "F10" "jpeg"
bind "F9" "mat_monitorgamma 2.2"
bind "F8" "mat_monitorgamma 1.6"
bind "DEL" "+showscores"
bind "KP_LEFTARROW" "IMPULSE 100"
bind "KP_END" "drop"
bind "ALT" "+voicerecord"
bind "KP_INS" "+reload"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+duck"
bind "MOUSE4" "use weapon_hegrenade"
bind "MOUSE5" "slot1"
bind "MWHEELUP" "zb_teamcash"
bind "PAUSE" "pause"
///Buy Binds
bind "MOUSE3" "buy smokegrenade; buy hegrenade; buy flashbang; buy flashbang"
bind "kp_home" "buy deagle"
bind "kp_slash" "buy ak47; buy m4a1"
bind "kp_downarrow" "buy flashbang"
bind "kp_uparrow" "buy vest; buy vesthelm"
bind "kp_pgup" "buy defuser"
bind "kp_rightarrow" "buy awp"
bind "kp_enter" "buy hegrenade"
bind "kp_plus" "buy smokegrenade"
bind "kp_minus" "buy mp5navy"
bind "kp_del" "buy elite; buy fiveseven"
bind "*" "buy sg552;buy aug"
bind "kp_pgdn" "buy p90"
bind "HOME" "buy vest"
bind "PGDN" "buy sg550; buy g3sg1"
bind "PGUP" "buy p228"
/// Names
bind "F1" "name Immubus.pz"
// Cvars Value for cvar
//Net settings
cl_lagcomp_errorcheck "1"
cl_cmdbackup "2"
cl_lagcompensation "1"
cl_updaterate "101"
cl_interpolate "1"
cl_cmdrate "101"
cl_interp "0.01"
cl_smooth "1"
cl_smoothtime "0.01"
cl_resend "6"
net_graph "3"
cl_showfps "0"
rate "30000"
fps_max "151"
cl_pred_optimize "2"
net_maxfragments "1280"
cl_timeout "30"
cl_predictweapons "1"
sensitivity ".35"
zoom_sensitivity_ratio "1.2"
//Ingame quality
jpeg_quality "100"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "1"
texture_budget_background_alpha "999999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_reducefillrate "1"
mat_disable_bloom "1"
r_maxdlights "32"
mat_colorcorrection "1"
mat_wateroverlaysize "1"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
muzzleflash_light "0"
ai_expression_optimization "1"
mat_hdr_enabled "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
mat_hdr_level "0"
budget_peaks_window "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "0"
cl_wpn_sway_interp "0"
mat_trilinear "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
budget_show_history "0"
mat_framebuffercopyoverlaysize "0"
budget_history_range_ms "1"
r_forcewaterleaf "0"
r_updaterefracttexture "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_texture_list_all "0"
mat_texturelist_directories "0"
mat_texturelist_files "1"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
budget_history_numsamplesvisible "0"
mat_picmip "2"
mat_clipz "1"
r_phong "0"
lod_TransitionDist "0"
mat_vsync "0"
r_decal_cullsize "1"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_lod_noupdate "1"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
mat_shadowstate "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "200"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_DoCovertTransitions "1"
r_fastzreject "-1"
r_waterforceexpensive "0"
r_worldlights "2"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_occlusion "0"
cl_logofile "0"
r_shadowmaxrendered "9"
r_rootlod "2"
r_lod "2"
r_drawbatchdecals "0"
cl_rumblescale "0"
cl_c4dynamiclight "1"
cl_ejectbrass "0"
net_showevents "0"
r_spray_lifetime "1"
showhitlocation "1"
r_ambientboost "0"
r_ambientfactor "1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
commentary_firstrun "0"
r_dynamic "0"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "1"
vprof_graphwidth "1"
r_lightaverage "1"
lod_enable "1"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
cl_autohelp "0"
cl_c4progressbar "1"
hud_centerid "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"
//Debug commands
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
//Radar settings
cl_radartype "1"
cl_radaralpha "255"
cl_radartype "1"
//Sound settings
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_noextraupdate "1"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
voice_scale ".6"
voice_modenable "1"
voice_enable "1"
//These cvars will boost your fps dramaticly
r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"
//Ropes
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
//Models
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "1"
cl_phys_props_max "50"
cl_phys_props_enable "1"
r_maxmodeldecal "100"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "3"
r_drawmodeldecals "1"
//Blood settings
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
//Other
mp_decals "200"
props_break_max_pieces "0"
datacachesize "64"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
con_enable "1"
weapon_showproficiency "1"