All pastes #1058453 Raw Edit

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#1058453 ·published 2008-06-29 20:54 UTC
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GetArgcArgv() ...
lpCmdLine is '"C:\SRB2\srb2win.exe" -connect 70.226.30.219:5029 '
Myargc: 3
myargv[0] : 'C:\SRB2\srb2win.exe'
myargv[1] : '-connect'
myargv[2] : '70.226.30.219:5029'
I_StartupSystem() ...
D_SRB2Main() ...
 Feb 17 2008                   Sonic Robo Blast 2                      15:48:54 
Sonic Robo Blast 2
Z_Init: Init zone memory allocation daemon. 
system memory 510MB free 273MB
64 megabytes requested for Z_Init.
W_Init: Init WADfiles.
I_StartupTimer...
Added file C:\SRB2\srb2.srb (3597 lumps)
Loading main config from C:\SRB2\srb2.srb
Added file C:\SRB2\sonic.plr (172 lumps)
Added file C:\SRB2\tails.plr (171 lumps)
Added file C:\SRB2\knux.plr (171 lumps)
Added file C:\SRB2\auto.wpn (37 lumps)
Added file C:\SRB2\bomb.wpn (37 lumps)
Added file C:\SRB2\home.wpn (37 lumps)
Added file C:\SRB2\rail.wpn (37 lumps)
Added file C:\SRB2\infn.wpn (37 lumps)
Added file C:\SRB2\drill.dta (182 lumps)
Added file C:\SRB2\soar.dta (102 lumps)
Added file C:\SRB2\music.dta (132 lumps)
===========================================================================
                   We hope you enjoy this game as
                     much as we did making it!
                            ...wait. =P
===========================================================================
I_StartupGraphics...
mode 640 x 480 x 8 bpp
mode 640 x 480 x 16 bpp
mode 640 x 480 x 32 bpp
mode 320 x 200 x 8 bpp
mode 320 x 240 x 8 bpp
mode 400 x 300 x 8 bpp
mode 480 x 360 x 8 bpp
mode 512 x 384 x 8 bpp
mode 640 x 400 x 8 bpp
mode 720 x 480 x 8 bpp
mode 720 x 576 x 8 bpp
mode 800 x 600 x 8 bpp
mode 848 x 480 x 8 bpp
mode 960 x 600 x 8 bpp
mode 1024 x 768 x 8 bpp
mode 1088 x 612 x 8 bpp
mode 1152 x 864 x 8 bpp
mode 1280 x 720 x 8 bpp
mode 1280 x 768 x 8 bpp
mode 1280 x 800 x 8 bpp
mode 1280 x 960 x 8 bpp
mode 1280 x 1024 x 8 bpp
mode 320 x 200 x 16 bpp
mode 320 x 240 x 16 bpp
mode 400 x 300 x 16 bpp
mode 480 x 360 x 16 bpp
mode 512 x 384 x 16 bpp
mode 640 x 400 x 16 bpp
mode 720 x 480 x 16 bpp
mode 720 x 576 x 16 bpp
mode 800 x 600 x 16 bpp
mode 848 x 480 x 16 bpp
mode 960 x 600 x 16 bpp
mode 1024 x 768 x 16 bpp
mode 1088 x 612 x 16 bpp
mode 1152 x 864 x 16 bpp
mode 1280 x 720 x 16 bpp
mode 1280 x 768 x 16 bpp
mode 1280 x 800 x 16 bpp
mode 1280 x 960 x 16 bpp
mode 1280 x 1024 x 16 bpp
mode 320 x 200 x 32 bpp
mode 320 x 240 x 32 bpp
mode 400 x 300 x 32 bpp
mode 480 x 360 x 32 bpp
mode 512 x 384 x 32 bpp
mode 640 x 400 x 32 bpp
mode 720 x 480 x 32 bpp
mode 720 x 576 x 32 bpp
mode 800 x 600 x 32 bpp
mode 848 x 480 x 32 bpp
mode 960 x 600 x 32 bpp
mode 1024 x 768 x 32 bpp
mode 1088 x 612 x 32 bpp
mode 1152 x 864 x 32 bpp
mode 1280 x 720 x 32 bpp
mode 1280 x 768 x 32 bpp
mode 1280 x 800 x 32 bpp
mode 1280 x 960 x 32 bpp
mode 1280 x 1024 x 32 bpp
#00: 320x200x1bpp (desc: '320x200W')
#01: 640x480x1bpp (desc: '640x480')
#02: 320x200x1bpp (desc: '320x200')
#03: 320x240x1bpp (desc: '320x240')
#04: 400x300x1bpp (desc: '400x300')
#05: 480x360x1bpp (desc: '480x360')
#06: 512x384x1bpp (desc: '512x384')
#07: 640x400x1bpp (desc: '640x400')
#08: 720x480x1bpp (desc: '720x480')
#09: 720x576x1bpp (desc: '720x576')
#10: 800x600x1bpp (desc: '800x600')
#11: 848x480x1bpp (desc: '848x480')
#12: 960x600x1bpp (desc: '960x600')
#13: 1024x768x1bpp (desc: '1024x768')
#14: 1088x612x1bpp (desc: '1088x612')
#15: 1152x864x1bpp (desc: '1152x864')
#16: 1280x720x1bpp (desc: '1280x720')
#17: 1280x768x1bpp (desc: '1280x768')
#18: 1280x800x1bpp (desc: '1280x800')
#19: 1280x960x1bpp (desc: '1280x960')
#20: 1280x1024x1bpp (desc: '1280x1024')
VID_SetMode(0)
HU_Init: Setting up heads up display.

executing config.cfg
Default resolution: 640 x 400 (16 bits)
M_Init: Init miscellaneous info.
R_Init: Init SRB2 refresh daemon - 
InitTextures...
InitFlats...
InitSprites...
166 sprites added from file C:\SRB2\srb2.srb
167 sprites added from file C:\SRB2\sonic.plr
168 sprites added from file C:\SRB2\auto.wpn
169 sprites added from file C:\SRB2\bomb.wpn
170 sprites added from file C:\SRB2\home.wpn
171 sprites added from file C:\SRB2\rail.wpn
172 sprites added from file C:\SRB2\infn.wpn
173 sprites added from file C:\SRB2\drill.dta
174 sprites added from file C:\SRB2\soar.dta
added skin 'tails'
added skin 'knuckles'

InitColormaps...
S_Init: Setting up sound.
I_StartupSound:  Compacting onboard sound-memory... done
sound initialised.
I_InitDigMusic()
I_InitMIDIMusic()
MIDI product name: Microsoft MIDI Mapper
MIDI technology: Microsoft MIDI Mapper
MIDI caps:
-Separate left and right volume control
-Direct support for midiStreamOut()
-Volume control
ST_Init: Init status bar.
D_CheckNetGame: Checking network game status.
WinSock description: WinSock 2.0
WinSock System Status: Running
Entering main app loop...
I_StartupKeyboard...
I_StartupMouse...
VID_SetMode(7)
Network system buffer: 8Kb
Network system buffer set to: 64Kb
Resolved 70.226.30.219
Press ESC to abort
Contacting the server...
Checking files...
Added file ./DOWNLOAD/househidenseek.wad (15 lumps)
Loading main config from ./DOWNLOAD/househidenseek.wad
174 sprites added from file ./DOWNLOAD/househidenseek.wad
MAP01
Added file ./DOWNLOAD/shadowchao.wad (179 lumps)
174 sprites added from file ./DOWNLOAD/shadowchao.wad
added skin 'shadow'
no maps added
Added file ./DOWNLOAD/charmy.wad (175 lumps)
Loading object config from ./DOWNLOAD/charmy.wad
added skin 'charmy'
no maps added
Added file ./vector.wad (171 lumps)
Loading main config from ./vector.wad
added skin 'vector'
no maps added
Added file ./espio.wad (158 lumps)
Loading main config from ./espio.wad
175 sprites added from file ./espio.wad
added skin 'espio'
no maps added
Added file ./DOWNLOAD/shadowchao.wad (179 lumps)
2 sounds replaced
175 sprites added from file ./DOWNLOAD/shadowchao.wad
added skin 'shadow7'
no maps added
Added file ./DOWNLOAD/sonicchao.wad (178 lumps)
175 sprites added from file ./DOWNLOAD/sonicchao.wad
added skin 'sonic_chao'
no maps added
Added file ./emeraldstart.wad (12 lumps)
Loading main config from ./emeraldstart.wad
MAP69
Added file ./ChaosShadow.wad (180 lumps)
Loading main config from ./ChaosShadow.wad
Warning: patch from a different SRB2 version (11), only version 1.09 is supported

1 warning in the SOC lump
175 sprites added from file ./ChaosShadow.wad
added skin 'chaosshadow'
no maps added
Added file ./AmyR.wad (179 lumps)
Loading object config from ./AmyR.wad
Warning: patch from a different SRB2 version (11), only version 1.09 is supported

1 warning in the SOC lump
175 sprites added from file ./AmyR.wad
added skin 'amy'
no maps added
Send join request...
Join accepted, wait next map change...
Chat is no longer muted.
Time limit disabled
Point limit disabled
.\$$$.sav....\$$$.sav 1K/4194303K 0.7K/s
.\$$$.sav 6K/10K 9.5K/s
Downloading .\$$$.sav...(done)
loading savegame length 11216
Chat is no longer muted.
Time limit disabled
Point limit disabled
WARNING: R_TextureNumForName: 8CB not found.
Defaulting to REDWALL.
P_SpawnMapThing: Unknown type 32000 at (-1629, 1280)
executing .\autoexec.cfg
Player 3 is in the game (node 7)
Player 1 renamed to charmy
Player 2 renamed to papa vector
Player 9 renamed to javisast
Player 5 renamed to Sonic jr.
<papa vector> THANK U
Player 6 renamed to amy rose
Player 3 renamed to Super
<papa vector> U LOOK UGLY
<Sonic jr.> IT MUST BE THE OROCHI
<charmy> EVER1 PICK A TEAM
<javisast> CHAO! *WHISLES*
Player 4 is in the game (node 12)
Player 4 renamed to Taylor
<Taylor> YO
<Sonic jr.> AMY
<Taylor> SONIC JR DIDNT HOST
<amy rose> AMY!
<charmy> VECTOR WE R TEAM CORTIAXIOC
<papa vector> YES
Player 7 is in the game (node 9)
>name yarbaened
<papa vector> BUT NOW I HAVE KIDS
Taylor renamed to sonic chao
Super renamed to yarbaened
<Sonic jr.> YEAH RIGHT
<amy rose> JR
<charmy> U ANIT LOOKING GOOD
<papa vector> IN NEED MAH BABIES
Player 7 renamed to sonic jr
<sonic jr> FAKER
<amy rose> YOU NAVER CALL AMY!
<charmy> UR SUROSE TO BE GREEN
>color 8
<sonic chao> SONIC JR YOU DIDNT MAKE A SERVER
<Sonic jr.> MOM I'M SORRY
<charmy> NO FIGHTING
>color 8
>color 8
<sonic chao> SHADOW JR
<charmy> YES
<sonic chao> BAN CHARMY
charmy renamed to shadow jr
>showwad
Unknown command 'showwad'
<sonic jr> FAKER
>listwad
There are 22 wads loaded:
   21: AmyR.wad
   20: ChaosShadow.wad
   19: emeraldstart.wad
   18: sonicchao.wad
   17: shadowchao.wad
   16: espio.wad
   15: vector.wad
   14: charmy.wad
   13: shadowchao.wad
   12: househidenseek.wad
   11: music.dta
   10: soar.dta
   09: drill.dta
   08: infn.wpn
   07: rail.wpn
   06: home.wpn
   05: bomb.wpn
   04: auto.wpn
   03: knux.plr
   02: tails.plr
   01: sonic.plr
  IWAD: C:\SRB2\srb2.srb
>showmap
MAP 1: CRUE'S HOUSE
>gametype
Current gametype is 0
<shadow jr> IM CHARMY 
<sonic chao> BAN 
>cecho lol this is rp
<Sonic jr.> CAN YOU DO HAOW-KEN?
<sonic chao> YARBEANED
<amy rose> WHOS THE REAL JR?
<Sonic jr.>  CAUSE I CAN
<sonic jr> I GOT BAN BEFORE U CAME
<papa vector> I DONT CARE
<Sonic jr.> ME
<shadow jr> SHOULD I BAN U FOR TRYING TO BAN MMMMME
<sonic jr> YES
<amy rose> OK
<shadow jr> YES OR NO
papa vector renamed to vector
<sonic jr> FAKER
>cecho wut?
<shadow jr> VECTOR
<sonic chao> NO
<vector> ?
>name espio
yarbaened renamed to espio
shadow jr renamed to charmy
<sonic jr> FAKEE
<Sonic jr.> LET'S STOP THE AGRUEMENT
<amy rose> THE REAL JR HAVE TO SAY THIS
<sonic chao> SHADOW BAN YABANED
<sonic jr> OK
<charmy> ESPIO
<amy rose> WAT YOU DAD NAME
<sonic jr> SAY WHAT
<sonic chao> BAN ESPIO
>name "dfefebrrberabr34b343"
espio renamed to dfefebrrberabr34b343
<charmy> Y
<vector> TML
Player 8 is in the game (node 13)
<Sonic jr.> MY FATHER IS SONIC
<sonic jr> SONIC THE HEDGEHOG
Player 8 renamed to Owner
>name "dfefebrrbei1i1i1i1iirf"
<vector> AWW MAN
dfefebrrberabr34b343 renamed to dfefebrrbei1i1i1i1iir
<sonic chao> JUST DO IT IT WILL NOT LAG
<amy rose> RIGHT
<Sonic jr.> HEY ARE WE BROTHERS?
<vector> I WANNA BE THE DADDY
Owner left the game
>cecho you fail :d
<charmy> VECTOR UR SURPOSE TO BE GREEN
<amy rose> SONIC THE HEDGEHOG IS JR DAD NAME
<sonic chao> VERIFY ME PLZ
<sonic jr> IM HIS SON
>color purple
<Sonic jr.> I THINK WE ARE BROTHERS
<sonic jr> IM THE REAL
<charmy> U R
<Sonic jr.> THE OTHER ONE DOSEN'T KNOW
<sonic chao> NO TRY AGNIN IM NOT
<amy rose> THAT MEAN SONIC JR IS THE REAL ONE
<sonic chao> NOT AN ADMIN
<sonic jr> WHAT KIND OF SONIC JR
<sonic chao> IM MAKEIN A SERVER OK
>name "sadfsdfj343b43ab43b43ab"
dfefebrrbei1i1i1i1iir renamed to sadfsdfj343b43ab43b43
<Sonic jr.> WE ARE TWINS
<vector> EVER1 CUM
<sonic chao> ITS CALLED SONIC CHAO SERVER
<sonic chao> BYE
<sonic jr> MOM WITCH SONIC JR
sonic chao left the game
<vector> IT HAS NO LAG
I_ShutdownMouse()
I_ShutdownKeyboard()
I_ShutdownTcpDriver: shut down
I_ShutdownDigMusic: 
I_ShutdownMIDIMusic: 
I_ShutdownSound()
I_ShutdownDigMusic: 
I_ShutdownMIDIMusic: 
I_ShutdownGraphics()
I_Quit(): end of logstream.