GetArgcArgv() ...
lpCmdLine is '"C:\SRB2\srb2win.exe" -connect 67.240.210.226:63259 '
Myargc: 3
myargv[0] : 'C:\SRB2\srb2win.exe'
myargv[1] : '-connect'
myargv[2] : '67.240.210.226:63259'
I_StartupSystem() ...
D_SRB2Main() ...
Feb 17 2008 Sonic Robo Blast 2 15:48:54
Sonic Robo Blast 2
Z_Init: Init zone memory allocation daemon.
system memory 510MB free 286MB
64 megabytes requested for Z_Init.
W_Init: Init WADfiles.
I_StartupTimer...
Added file C:\SRB2\srb2.srb (3597 lumps)
Loading main config from C:\SRB2\srb2.srb
Added file C:\SRB2\sonic.plr (172 lumps)
Added file C:\SRB2\tails.plr (171 lumps)
Added file C:\SRB2\knux.plr (171 lumps)
Added file C:\SRB2\auto.wpn (37 lumps)
Added file C:\SRB2\bomb.wpn (37 lumps)
Added file C:\SRB2\home.wpn (37 lumps)
Added file C:\SRB2\rail.wpn (37 lumps)
Added file C:\SRB2\infn.wpn (37 lumps)
Added file C:\SRB2\drill.dta (182 lumps)
Added file C:\SRB2\soar.dta (102 lumps)
Added file C:\SRB2\music.dta (132 lumps)
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
I_StartupGraphics...
mode 640 x 480 x 8 bpp
mode 640 x 480 x 16 bpp
mode 640 x 480 x 32 bpp
mode 320 x 200 x 8 bpp
mode 320 x 240 x 8 bpp
mode 400 x 300 x 8 bpp
mode 480 x 360 x 8 bpp
mode 512 x 384 x 8 bpp
mode 640 x 400 x 8 bpp
mode 720 x 480 x 8 bpp
mode 720 x 576 x 8 bpp
mode 800 x 600 x 8 bpp
mode 848 x 480 x 8 bpp
mode 960 x 600 x 8 bpp
mode 1024 x 768 x 8 bpp
mode 1088 x 612 x 8 bpp
mode 1152 x 864 x 8 bpp
mode 1280 x 720 x 8 bpp
mode 1280 x 768 x 8 bpp
mode 1280 x 800 x 8 bpp
mode 1280 x 960 x 8 bpp
mode 1280 x 1024 x 8 bpp
mode 320 x 200 x 16 bpp
mode 320 x 240 x 16 bpp
mode 400 x 300 x 16 bpp
mode 480 x 360 x 16 bpp
mode 512 x 384 x 16 bpp
mode 640 x 400 x 16 bpp
mode 720 x 480 x 16 bpp
mode 720 x 576 x 16 bpp
mode 800 x 600 x 16 bpp
mode 848 x 480 x 16 bpp
mode 960 x 600 x 16 bpp
mode 1024 x 768 x 16 bpp
mode 1088 x 612 x 16 bpp
mode 1152 x 864 x 16 bpp
mode 1280 x 720 x 16 bpp
mode 1280 x 768 x 16 bpp
mode 1280 x 800 x 16 bpp
mode 1280 x 960 x 16 bpp
mode 1280 x 1024 x 16 bpp
mode 320 x 200 x 32 bpp
mode 320 x 240 x 32 bpp
mode 400 x 300 x 32 bpp
mode 480 x 360 x 32 bpp
mode 512 x 384 x 32 bpp
mode 640 x 400 x 32 bpp
mode 720 x 480 x 32 bpp
mode 720 x 576 x 32 bpp
mode 800 x 600 x 32 bpp
mode 848 x 480 x 32 bpp
mode 960 x 600 x 32 bpp
mode 1024 x 768 x 32 bpp
mode 1088 x 612 x 32 bpp
mode 1152 x 864 x 32 bpp
mode 1280 x 720 x 32 bpp
mode 1280 x 768 x 32 bpp
mode 1280 x 800 x 32 bpp
mode 1280 x 960 x 32 bpp
mode 1280 x 1024 x 32 bpp
#00: 320x200x1bpp (desc: '320x200W')
#01: 640x480x1bpp (desc: '640x480')
#02: 320x200x1bpp (desc: '320x200')
#03: 320x240x1bpp (desc: '320x240')
#04: 400x300x1bpp (desc: '400x300')
#05: 480x360x1bpp (desc: '480x360')
#06: 512x384x1bpp (desc: '512x384')
#07: 640x400x1bpp (desc: '640x400')
#08: 720x480x1bpp (desc: '720x480')
#09: 720x576x1bpp (desc: '720x576')
#10: 800x600x1bpp (desc: '800x600')
#11: 848x480x1bpp (desc: '848x480')
#12: 960x600x1bpp (desc: '960x600')
#13: 1024x768x1bpp (desc: '1024x768')
#14: 1088x612x1bpp (desc: '1088x612')
#15: 1152x864x1bpp (desc: '1152x864')
#16: 1280x720x1bpp (desc: '1280x720')
#17: 1280x768x1bpp (desc: '1280x768')
#18: 1280x800x1bpp (desc: '1280x800')
#19: 1280x960x1bpp (desc: '1280x960')
#20: 1280x1024x1bpp (desc: '1280x1024')
VID_SetMode(0)
HU_Init: Setting up heads up display.
executing config.cfg
Default resolution: 640 x 400 (16 bits)
M_Init: Init miscellaneous info.
R_Init: Init SRB2 refresh daemon -
InitTextures...
InitFlats...
InitSprites...
166 sprites added from file C:\SRB2\srb2.srb
167 sprites added from file C:\SRB2\sonic.plr
168 sprites added from file C:\SRB2\auto.wpn
169 sprites added from file C:\SRB2\bomb.wpn
170 sprites added from file C:\SRB2\home.wpn
171 sprites added from file C:\SRB2\rail.wpn
172 sprites added from file C:\SRB2\infn.wpn
173 sprites added from file C:\SRB2\drill.dta
174 sprites added from file C:\SRB2\soar.dta
added skin 'tails'
added skin 'knuckles'
InitColormaps...
S_Init: Setting up sound.
I_StartupSound: Compacting onboard sound-memory... done
sound initialised.
I_InitDigMusic()
I_InitMIDIMusic()
MIDI product name: Microsoft MIDI Mapper
MIDI technology: Microsoft MIDI Mapper
MIDI caps:
-Separate left and right volume control
-Direct support for midiStreamOut()
-Volume control
ST_Init: Init status bar.
D_CheckNetGame: Checking network game status.
WinSock description: WinSock 2.0
WinSock System Status: Running
Entering main app loop...
I_StartupKeyboard...
I_StartupMouse...
VID_SetMode(7)
Network system buffer: 8Kb
Network system buffer set to: 64Kb
Resolved 67.240.210.226
Press ESC to abort
Contacting the server...
Checking files...
Added file ./emeraldstart.wad (12 lumps)
Loading main config from ./emeraldstart.wad
MAP69
Added file ./scr_mysticrealm.wad (1123 lumps)
Loading main config from ./scr_mysticrealm.wad
1 sounds replaced
180 sprites added from file ./scr_mysticrealm.wad
MAPA3
MAPA4
MAPA5
MAPA6
MAPA7
MAPA8
MAPA9
MAPAA
MAPAB
MAPAC
MAPAD
MAPAE
MAPAF
MAPAG
MAPAH
MAPAI
MAPAJ
MAPAK
MAPAL
MAPAM
MAPAO
MAPAP
MAPAQ
MAPAR
MAPAS
MAPAT
MAPAU
MAPAV
MAPAW
MAPAX
MAPAY
MAPAZ
MAPB3
MAPB6
MAPBV
MAPBW
MAPBX
MAPBY
MAPBZ
MAPC1
MAPC2
MAPC3
MAPC4
MAPC5
MAPC6
MAPC7
MAPC8
MAPC9
MAPCA
MAPCB
MAPCC
MAPCD
MAPCE
MAPCF
MAPCG
MAPCI
MAPCJ
MAPCK
MAPCL
MAPCM
MAPCN
MAPCO
MAPB9
MAPBC
MAPBF
MAPBH
MAPBG
MAPBI
MAPAN
MAPBL
MAPBM
MAPBU
MAPB1
MAPB2
MAPB5
MAPB4
MAPB7
MAPB8
MAPBA
MAPBB
MAPBD
MAPBE
MAPBJ
MAPBK
MAPA1
MAPA2
MAPBN
MAPBO
MAPBP
MAPBQ
MAPBR
MAPBS
MAPBT
Added file ./supersonic.wad (147 lumps)
Loading object config from ./supersonic.wad
Warning: patch from a different SRB2 version (11), only version 1.09 is supported
1 warning in the SOC lump
added skin 'supersonic'
no maps added
Added file ./emeraldstart.wad (12 lumps)
Loading main config from ./emeraldstart.wad
MAP69
Added file ./srb2JTE.wad (367 lumps)
Loading main config from ./srb2JTE.wad
3 musics replaced
180 sprites added from file ./srb2JTE.wad
MAP20
MAP21
MAP22
MAP23
MAP97
Added file ./supershadow.wad (181 lumps)
Loading object config from ./supershadow.wad
Warning: patch from a different SRB2 version (11), only version 1.09 is supported
1 warning in the SOC lump
180 sprites added from file ./supershadow.wad
added skin 'shadow'
no maps added
Added file ./smsfun.wad (571 lumps)
Loading main config from ./smsfun.wad
Loading object config from ./smsfun.wad
2 sounds replaced
186 sprites added from file ./smsfun.wad
added skin 'sms'
MAP50
Added file ./silver2.wad (181 lumps)
Loading main config from ./silver2.wad
186 sprites added from file ./silver2.wad
added skin 'psionics'
no maps added
Send join request...
Join accepted, wait next map change...
Time limit disabled
Point limit disabled
.\$$$.sav....\$$$.sav 1K/4194303K 0.0K/s
.\$$$.sav 6K/4194303K 4.3K/s
.\$$$.sav 12K/4194303K 4.3K/s
.\$$$.sav 18K/4194303K 4.3K/s
.\$$$.sav 23K/4194303K 4.3K/s
.\$$$.sav 29K/4194303K 4.3K/s
Downloading .\$$$.sav...(done)
loading savegame length 31124
Time limit disabled
Point limit disabled
P_SpawnMapThing: Unknown type 6100 at (640, -5504)
P_SpawnMapThing: Unknown type 6101 at (576, -5696)
P_SpawnMapThing: Unknown type 6101 at (576, -5824)
P_SpawnMapThing: Unknown type 6101 at (576, -5952)
P_SpawnMapThing: Unknown type 6101 at (576, -6080)
P_SpawnMapThing: Unknown type 6101 at (576, -6208)
P_SpawnMapThing: Unknown type 6101 at (576, -6336)
P_SpawnMapThing: Unknown type 6101 at (512, -5760)
P_SpawnMapThing: Unknown type 6101 at (512, -5888)
P_SpawnMapThing: Unknown type 6101 at (512, -6016)
P_SpawnMapThing: Unknown type 6101 at (512, -6144)
P_SpawnMapThing: Unknown type 6101 at (512, -6272)
P_SpawnMapThing: Unknown type 6101 at (448, -5696)
P_SpawnMapThing: Unknown type 6101 at (448, -5824)
P_SpawnMapThing: Unknown type 6101 at (448, -5952)
P_SpawnMapThing: Unknown type 6101 at (448, -6080)
P_SpawnMapThing: Unknown type 6101 at (448, -6208)
P_SpawnMapThing: Unknown type 6101 at (448, -6336)
P_SpawnMapThing: Unknown type 6101 at (256, -5760)
P_SpawnMapThing: Unknown type 6101 at (256, -5888)
P_SpawnMapThing: Unknown type 6101 at (256, -6016)
P_SpawnMapThing: Unknown type 6101 at (256, -6144)
P_SpawnMapThing: Unknown type 6101 at (256, -6272)
P_SpawnMapThing: Unknown type 6101 at (320, -5696)
P_SpawnMapThing: Unknown type 6101 at (384, -5760)
P_SpawnMapThing: Unknown type 6101 at (320, -5824)
P_SpawnMapThing: Unknown type 6101 at (384, -5888)
P_SpawnMapThing: Unknown type 6101 at (320, -5952)
P_SpawnMapThing: Unknown type 6101 at (384, -6016)
P_SpawnMapThing: Unknown type 6101 at (320, -6080)
P_SpawnMapThing: Unknown type 6101 at (384, -6144)
P_SpawnMapThing: Unknown type 6101 at (320, -6208)
P_SpawnMapThing: Unknown type 6101 at (384, -6272)
P_SpawnMapThing: Unknown type 6101 at (320, -6336)
P_SpawnMapThing: Unknown type 6102 at (320, -4672)
P_SpawnMapThing: Unknown type 6102 at (256, -4736)
P_SpawnMapThing: Unknown type 6102 at (384, -4736)
P_SpawnMapThing: Unknown type 6102 at (448, -4672)
P_SpawnMapThing: Unknown type 6102 at (576, -4672)
P_SpawnMapThing: Unknown type 6102 at (512, -4736)
P_SpawnMapThing: Unknown type 6102 at (576, -4800)
P_SpawnMapThing: Unknown type 6102 at (448, -4800)
P_SpawnMapThing: Unknown type 6102 at (320, -4800)
P_SpawnMapThing: Unknown type 6102 at (256, -4864)
P_SpawnMapThing: Unknown type 6102 at (384, -4864)
P_SpawnMapThing: Unknown type 6102 at (512, -4864)
P_SpawnMapThing: Unknown type 6102 at (576, -4928)
P_SpawnMapThing: Unknown type 6102 at (448, -4928)
P_SpawnMapThing: Unknown type 6102 at (320, -4928)
P_SpawnMapThing: Unknown type 6102 at (256, -4992)
P_SpawnMapThing: Unknown type 6102 at (384, -4992)
P_SpawnMapThing: Unknown type 6102 at (512, -4992)
P_SpawnMapThing: Unknown type 6102 at (576, -5056)
P_SpawnMapThing: Unknown type 6102 at (512, -5120)
P_SpawnMapThing: Unknown type 6102 at (448, -5056)
P_SpawnMapThing: Unknown type 6102 at (384, -5120)
P_SpawnMapThing: Unknown type 6102 at (320, -5056)
P_SpawnMapThing: Unknown type 6102 at (256, -5120)
P_SpawnMapThing: Unknown type 6102 at (320, -5184)
P_SpawnMapThing: Unknown type 6102 at (448, -5184)
P_SpawnMapThing: Unknown type 6102 at (576, -5184)
P_SpawnMapThing: Unknown type 6102 at (512, -5248)
P_SpawnMapThing: Unknown type 6102 at (448, -5312)
P_SpawnMapThing: Unknown type 6102 at (384, -5248)
P_SpawnMapThing: Unknown type 6102 at (256, -5248)
P_SpawnMapThing: Unknown type 6102 at (320, -5312)
P_SpawnMapThing: Unknown type 6102 at (576, -5312)
executing .\autoexec.cfg
Player 6 is in the game (node 13)
Player 1 renamed to imc
Player 5 renamed to super awsome dude
Player 3 renamed to ren
Player 7 renamed to kid elbo
Player 4 renamed to supersonicdude211
Player 2 renamed to Devrim Erin
Player 6 renamed to Super
<supersonicdude211> U CAN'T GO RIGHT THROUGH THE GATES
>color 8
>showmap
MAP 23: SA CITY
>gametype
Current gametype is 0
<supersonicdude211> I MEAN YOU 'CAN
<kid elbo> GO AWAY SUPER
>listwads
Unknown command 'listwads'
<supersonicdude211> '
>listwad
There are 20 wads loaded:
19: silver2.wad
18: smsfun.wad
17: supershadow.wad
16: srb2JTE.wad
15: emeraldstart.wad
14: supersonic.wad
13: scr_mysticrealm.wad
12: emeraldstart.wad
11: music.dta
10: soar.dta
09: drill.dta
08: infn.wpn
07: rail.wpn
06: home.wpn
05: bomb.wpn
04: auto.wpn
03: knux.plr
02: tails.plr
01: sonic.plr
IWAD: C:\SRB2\srb2.srb
<imc> WHY
<supersonicdude211> ME?
>color 8
<super awsome dude> ME
Devrim Erin left the game
<kid elbo> NOT HIM
<supersonicdude211> WHO?
<imc> SUPER AWSOM OR DUDE
>name supersonic21i
<supersonicdude211> ?????? WHAT DID I DO TO U?
Super renamed to supersonic21i
<kid elbo> THE GUY WHO CAME IN
<super awsome dude> :C
>name supersonicdude21i
supersonic21i renamed to supersonicdude21i
<imc> AWSOME
<kid elbo> PREES TAB SUPER
<supersonicdude211> HEY SOMEONE IS IMPERSCINATING ME!
<super awsome dude> LAG
>skin supersonic
<supersonicdude211> HEY U CAN'T IMPERCINATE ME!
>color yellow
<supersonicdude211> DANG!
<super awsome dude> GH2V4
<supersonicdude211> STOP THAT!
<supersonicdude211> SOMEONE IS COPYING ME!
<super awsome dude> LAG
<ren> LAG
<kid elbo> WHO IS THAT GUY NAMEED SUPER PREES TAB TO SEE HIM
<imc> SSD SWITCH TO TAILS
<supersonicdude211> I KNOW I DID
<supersonicdude211> STOP COPYING ME!
<imc> SO I CAN TELL WITCH NODE TO BAN
* super awsome dude BEATS UP FAKE SUPERSONIC211
<kid elbo> SUPER LEG
<supersonicdude211> NOT ME!!
<supersonicdude211> HIS 211 IS FAKE!
<kid elbo> YA SUPER THAT GUY
<supersonicdude21i> HE'S PRETENDING TO BE ME!
<super awsome dude> WHO IS THE FAKE ONE
<supersonicdude211> THE SECOND 1 IS A I
<supersonicdude21i> THAT GUY IS FAKE!
<imc> SSD CHANGE TO TAILS TO VERIFY YOUR THE REAL ONE
<supersonicdude211> TELL BY THE NUMBERS
<super awsome dude> WICH ONE I AM CONFUSED
<imc> SUPER AWSOME DUDE LEAVE OR STOP LAGING
supersonicdude211 renamed to tails
<tails> I DID
<kid elbo> IM ELBO
>skin tails
tails renamed to supersonicdude211
<super awsome dude> LAG
>skin supersonic
<kid elbo> CAN I ADD CHAOSSHADOW
supersonicdude211 has been kicked (Banned)
super awsome dude left the game
<supersonicdude21i> FAKER!
<supersonicdude21i> YOU CAN'T BE ME BECAUSE THERE'S ONLY 1 ME!
<imc> DID I GET HIM
<supersonicdude21i> YES
Player 2 is in the game (node 7)
<imc> GOOD
Player 2 renamed to Jeffrey Bondurant
<ren> NO
>name supersonicdude211
supersonicdude21i renamed to supersonicdude211
<kid elbo> LEG FREE
<imc> NOW YOU KNOW WHY I ASKED YOU TO CHANGE
Jeffrey Bondurant left the game
<supersonicdude211> YEAH
<kid elbo> IM WATHING GAWS
<imc> GOING TO GET A GOUSE AND WATCH THE RING AND THE IPERSANATOR IS BANED
<kid elbo> YOU NO TAHA CAN COM BACK
<imc> I FOUND THE MILATARY POST WHERE IF EGGHEAD ATACKS WE CAN HIDE
<kid elbo> GOD THAT GUY HE DIDE GAWS EAT HIM
<imc> ITS GOT A COM SCREEN
<kid elbo> EW GAWS ATE HIM OLW
<imc> IM WATCHING THE RING
<supersonicdude211> LOLOLOLOLOLOLOLOLOLOLLOLOOLOLOLOLLOOOOLOLOLLOLOLOLOLOLOLOLOO I'M THE FAKE ONE!
I_ShutdownMouse()
I_ShutdownKeyboard()
I_ShutdownTcpDriver: shut down
I_ShutdownDigMusic:
I_ShutdownMIDIMusic:
I_ShutdownSound()
I_ShutdownDigMusic:
I_ShutdownMIDIMusic:
I_ShutdownGraphics()
I_Quit(): end of logstream.