All pastes #1056482 Raw Edit

Scouter v0.1.4

public cpp v1 · immutable
#1056482 ·published 2008-06-26 15:57 UTC
rendered paste body
//------------------------------------------------------------------------------////   Scouter v0.1.4//   A location scouting filterscript for SA-MP v0.2.0+//   by uncajesse////   http://forum.sa-mp.com/index.php?topic=21961//////   useage: /scout [notes]//   logfile: scriptfiles\scouter_locations.txt////   notes: check for easily set options just below////------------------------------------------------------------------------------#include <a_samp>// *******************************// *           options           *// *******************************// log notes & location to filenew LogNotesAndLocation = true;// also print location on screennew PrintLocationToScreen = true;// display join messagenew PrintJoinMessageToScreen = true;// *                             *// *******************************public OnFilterScriptInit(){	print("\n-----------------------------------------");	print(" Scouter v0.1.4 filterscript by uncajesse");	print(" usage: /scout [notes]");	print(" log: scriptfiles\\scouter_locations.txt");	print("-----------------------------------------\n");	// detect non-function of script due to options	if(!PrintLocationToScreen && !LogNotesAndLocation)	{		print("NO OPTIONS ARE ENABLED IN SCOUTER!!!\n");	}	return 1;}public OnPlayerConnect(playerid){	if(PrintJoinMessageToScreen)	{		SendClientMessage(playerid,0xFFFFFFFF,"* Scouter filterscript loaded");		SendClientMessage(playerid,0xFFFFFFFF,"* usage: /scout [notes]");	}	return 1;}public OnPlayerCommandText(playerid, cmdtext[]){	if (strcmp("/scout", cmdtext, true, 6) == 0)	{		// Scouter Main Functions		if(IsPlayerInAnyVehicle(playerid))		{ // perform in-vehicle operations		    // get information		    new Float:vehiclex,Float:vehicley,Float:vehiclez,Float:vehiclezangle,				Float:playerangle;  		    new vehicleid = GetPlayerVehicleID(playerid);		    new vehiclemodel = GetVehicleModel(vehicleid);		    new interiorid = GetPlayerInterior(playerid);		    GetVehiclePos(vehicleid,vehiclex,vehicley,vehiclez);		    GetVehicleZAngle(vehicleid,Float:vehiclezangle);		    GetPlayerFacingAngle(playerid,playerangle);			// print location to screen			if(PrintLocationToScreen)			{			    new sPrint[256];			    format(sPrint, 256, "x:%f y:%f z:%f a:%f za:%f interior:%i vmodel:%i", vehiclex, vehicley, vehiclez, playerangle, vehiclezangle, interiorid, vehiclemodel);			    SendClientMessage(playerid,0xFFFFFFFF,sPrint);			}			// write information to log file			if(LogNotesAndLocation)			{ 				new File:scouter_locations = fopen("scouter_locations.txt", io_append);				if(scouter_locations)				{				    // log file only variables/information					new sWrite[256];					new playername[256];					GetPlayerName(playerid,playername,256);					// timestamp					new h, m, s, Y, M, D;					getdate(Y, M, D);					gettime(h, m, s);			        format(sWrite, 256, "[%s] %d-%d-%d  %d:%d:%d\r\n", playername, Y, M, D, h, m, s);			        fwrite(scouter_locations, sWrite);					// notes					new tmpFormat[256];				    strunpack(tmpFormat,cmdtext,256);				    strdel(tmpFormat,0,7);					format(sWrite, 256, "* %s\r\n", tmpFormat);					fwrite(scouter_locations, sWrite);					// location					format(sWrite, 256, "x:%f y:%f z:%f a:%f za:%f interior:%i vmodel:%i\r\n", vehiclex, vehicley, vehiclez, playerangle, vehiclezangle, interiorid, vehiclemodel);					fwrite(scouter_locations, sWrite);					// AddStaticVehicle					format(sWrite, 256, "AddStaticVehicle(%i,%f,%f,%f,%f,0,0);\r\n\r\n", vehiclemodel, vehiclex, vehicley, vehiclez, vehiclezangle);					fwrite(scouter_locations, sWrite);					// close file					fclose(scouter_locations);					SendClientMessage(playerid,0xB0B0FFFF,"* Location added to scouter_locations.txt");				} else { // can't write to file					SendClientMessage(playerid,0xB0B0FFFF,"* Failed to write to scouter_locations.txt");				}			}		} else { //perform on-foot operations			// get information		    new Float:playerx,Float:playery,Float:playerz,Float:playerangle;		    GetPlayerPos(playerid,playerx,playery,playerz);		    GetPlayerFacingAngle(playerid,playerangle);		    new interiorid = GetPlayerInterior(playerid);			// print location to screen			if(PrintLocationToScreen)			{			    new sPrint[256];			    format(sPrint, 256, "x:%f y:%f z:%f a:%f interior:%i", playerx, playery, playerz, playerangle, interiorid);			    SendClientMessage(playerid,0xFFFFFFFF,sPrint);			}			if(LogNotesAndLocation)			{				// write information to log file	 			new File:scouter_locations = fopen("scouter_locations.txt", io_append);				if(scouter_locations)				{				    // log file only variables/information					new sWrite[256];					new playername[256];					GetPlayerName(playerid,playername,256);					// timestamp					new h, m, s, Y, M, D;					getdate(Y, M, D);					gettime(h, m, s);			        format(sWrite, 256, "[%s] %d-%d-%d  %d:%d:%d\r\n", playername, Y, M, D, h, m, s);			        fwrite(scouter_locations, sWrite);					// notes					new tmpFormat[256];				    strunpack(tmpFormat,cmdtext,256);				    strdel(tmpFormat,0,7);					format(sWrite, 256, "* %s\r\n", tmpFormat);					fwrite(scouter_locations, sWrite);					// location					format(sWrite, 256, "x:%f y:%f z:%f a:%f interior:%i\r\n", playerx, playery, playerz, playerangle, interiorid);					fwrite(scouter_locations, sWrite);					// AddPlayerClass					format(sWrite, 256, "AddPlayerClass(modelid,%f,%f,%f,%f,0,0,0,0,0,0);\r\n\r\n", playerx, playery, playerz, playerangle);					fwrite(scouter_locations, sWrite);					// close file					fclose(scouter_locations);					SendClientMessage(playerid,0xB0B0FFFF,"* Location added to scouter_locations.txt");					//format(sWrite, 256, "// %d-%d-%d @ %d:%d:%d\r\n");				} else {					SendClientMessage(playerid,0xB0B0FFFF,"* Failed to write to scouter_locations.txt");				}			}		}		return 1;	}	return 0;}// the end