rendered paste bodyIndex: libmyth/uitypes.cpp===================================================================--- libmyth/uitypes.cpp (revision 17481)+++ libmyth/uitypes.cpp (working copy)@@ -4812,12 +4812,13 @@ // ******************************************************************** -UIPushButtonType::UIPushButtonType(const QString &name, QPixmap on, QPixmap off, QPixmap pushed)+UIPushButtonType::UIPushButtonType(const QString &name, QPixmap on, QPixmap off, QPixmap pushed, QPixmap pushedon) : UIType(name) { on_pixmap = on; off_pixmap = off; pushed_pixmap = pushed;+ pushedon_pipxmap = pushedon; currently_pushed = false; takes_focus = true; m_lockOn = false;@@ -4846,7 +4847,14 @@ if (currently_pushed) {- p->drawPixmap(m_displaypos.x(), m_displaypos.y(), pushed_pixmap);+ if (has_focus)+ {+ p->drawPixmap(m_displaypos.x(), m_displaypos.y(), pushedon_pixmap);+ }+ else+ {+ p->drawPixmap(m_displaypos.x(), m_displaypos.y(), pushed_pixmap);+ } } else {@@ -4913,6 +4921,10 @@ { width = pushed_pixmap.width(); }+ if (pushedon_pixmap.width() > width)+ {+ width = pushedon_pixmap.width();+ } height = off_pixmap.height(); if (on_pixmap.height() > height)@@ -4923,6 +4935,10 @@ { height = pushed_pixmap.height(); }+ if (pushedon_pixmap.height() > height)+ {+ height = pushedon_pixmap.height();+ } screen_area = QRect(x, y, width, height); }