All pastes #104304 Raw Edit

Benzin script hilfe

public text v1 · immutable
#104304 ·published 2006-07-28 20:12 UTC
rendered paste body
#include <a_samp>
#include <core>
#include <float>

static gTeam[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
#define COLOR_RED 0xAA3333AA //not needed if allready defined!
#define COLOR_WHITE 0xFFFFFFAA //not needed if allready defined!
#define TIME 3000 //You can change this for a slower or faster decrease in fuel
#define AMOUNT 100 //You can change this for a higher or lower amount of fuel when you spawn
new FUEL_DISABLED;
new Petrol[MAX_PLAYERS];

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BLACK 0x000000AA
#define DELAY_TIME 30000

#define TEAM_ADMINS 0
#define TEAM_GESCHAEFTSLEUTE 1
#define TEAM_POLIZISTEN 2
#define TEAM_GESUCHTE 3

#define PocketMoney 2000 // Amount player recieves on spawn.
#define INACTIVE_PLAYER_ID 255
#define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.
//Character Selection Screen Music
#define MUSIC_ON			1097
#define MUSIC_OFF           1098

#define NUMVALUES 4

#define CP_BANK 	0
#define CP_PIRATE   1
#define CP_AMMU     2
#define CP_PARKING  3
#define CP_WUESTE   4
#define CP_SANFIER  5
#define CP_CHILIAD  6
#define CP_FICK 	7
#define CP_RANCH    8
#define CP_CONTAIN  9
#define CP_HARRY    10
#define CP_SPEDI    11
#define CP_JIZPARK  12
#define CP_GOLDEN   13
#define CP_RASTPL   14
#define CP_TANKSF   15
#define CP_DINER    16
#define CP_SUPERM   17
#define CP_MOTEL    18
#define CP_ASSWORLD 19
#define CP_MIDDLESF 20
#define CP_SWISF    21
#define CP_PARKWAT  22	//Parking Water Las Venturas
#define CP_PLAYASEV 23	//Playa del Seville
#define CP_OCEANDOC 24	//Ocean Docks
#define CP_LILMEX   25	//Little Calexico
#define CP_TOMVILHI 26	//Tomasu's Villa - Hinweis für die Immobilie
#define CP_GOGAMAU1 27	//Golden Gate Maut 1
#define CP_GOGAMAU2 28	//Golden Gate Maut 2
#define CP_GOGAMAU3 29	//Golden Gate Maut 3
#define CP_GOGAMAU4 30	//Golden Gate Maut 4
#define CP_DRAGON   31
#define CP_SEXSHOP  32
#define CP_BAR      33
#define CP_CALIGULA 34
#define CP_ZIP      35
#define CP_BINCO    36
#define CP_TATOO    37
#define CP_BOUTIQUE 38
#define CP_POLDEPLS 39	//Police Department Los Santos
#define CP_PIZZA    40
#define CP_VICTIM   41
#define CP_APPLV1   42	//Casino Appartment Las Venturas
#define CP_BALMOT   43	//Ballas Motel Los Santos
#define CP_WETTLS   44  //Wettbüro Los Santos
#define CP_RUSSEN   45  //Russen-Hauptquartier
#define CP_CJHOME   46  //CJ's Home
#define CP_GYMLS    47  //Gym Los Santos
#define CP_APPLS1   48  //Appartment Los Santos 1
#define CP_APPLS2   49  //Appartment Los Santos 2
#define CP_SCHOOLSF 50  //Fahrschule San Fierro
#define CP_APPSF1   51  //Appartment San Fierro 1
#define CP_SUBURBAN 52  //SubUrban
#define CP_POLDEPLV 53  //Police Department Las Venturas
#define CP_LAPDANCE 54  //Lapdance Las Venturas
#define CP_DIDIER   55  //Didier Sachs LS
#define CP_PROLAPS  56  //ProLaps LS
#define CP_69CENT   57  //69 Cent Store LS
#define CP_ALHAMBRA 58  //Alhambra LS
#define CP_BARBER   59  //BarberShop LS
#define CP_APPSF2   60  //Appartment San Fierro 2
#define CP_COBRA    61  //Cobra San Fierro
#define CP_HEMLOCK  62  //Hemlock Tattoo
#define CP_APPLS3  	63  //Appartment Los Santos 3
#define CP_MARKSTAT 64  //Market Station
#define CP_ZERORC   65  //Zero RC
#define CP_APPD1    66  //Appartment Desert 1
#define CP_CLUCKBEL 67  //Clucking Bell
#define CP_STAUDAMM 68  //Staudamm
#define CP_APPSF3   69  //Appartment San Fierro 3
#define CP_TATTOOLS 70  //Tattoo Los Santos
#define CP_REECES   71  //Reeces LS
#define CP_SPRANCH  72  //Spread Ranch
#define CP_MILITARY 73  //Military-Base
#define CP_OLDAIRP  74  //Old-Airport Desert
#define CP_BURGSHOT 75  //BurgerShot
#define CP_TOMVILLA 76  //Tomasu's Villa
#define CP_STADIULV 77  //Blackfield stadium LV
#define CP_STADIULS 78  //LS Forum
#define CP_TOBTOWER 79  //Toby Tower
#define CP_PYRAMID  80  //Transamerica Pyramid
#define CP_HOUSELV  81  //House LV
#define CP_LILCASNO 82  //Little Casino LV
#define CP_GYMLV 	83  //Gym LV
#define CP_ROKHOTEL 84  //Rock Hotel LV
#define CP_OTTO 	85  //Otto's Autos
#define CP_WANGCARS 86  //Wang Cars
#define CP_JIZZY 	87  //Jizzy's Club
#define CP_ZOMBO 	88  //Zombotech
#define CP_TORENO 	89  //Toreno's
#define CP_ALIENINN 90  //Alien Inn
#define CP_QUARRY 	91  //Quarry
#define CP_GASLS 	92  //24/7 Gas LS
#define CP_FLEIBERG 93  //Fleischberg
#define CP_GLOCKIS 	94  //Glocki's Funworld
#define CP_GAYINST 	95  //Gay Institute
#define CP_TTRICKLV 96  //Turning Trick LV
#define CP_BOATRAIN 97  //Boat Training
#define CP_WOLLOS 	98  //Wollo's Booze-Up
#define CP_DESCORP 	99  //Desert Corp.
#define CP_TEEPEEVO	100  //Teepee Motel VO
#define CP_CORVINST 101  //Corvin Stadium
#define CP_BIKEPARK 102  //Bike Park
#define CP_AIRPORLS 103  //Airport LS
#define CP_AIRPORLV 104	//Airport LV
#define CP_AIRPORSF 105 //Airport SF
#define CP_POLDEPSF 106 //Police Department SF
#define CP_CONTAINA 107 //Container Ship
#define CP_SUPASAVE 108 //SupaSave
#define CP_INTERTV 	109 //Interglobal Television
#define CP_PORNSTDS 110 //Porn Studios
#define CP_GRAVE 	111 //Pet Sematary
#define CP_TEXASTED 112 //Texas Ted's
#define CP_BANDITS 	113 //Bandits
#define CP_SHODY 	114 //Shody
#define CP_STEAKHS 	115 //Steakhouse
#define CP_LILCHURC 116 //Lil' Church LV
#define CP_LVSTEAKS 117 //Venturas Steaks
#define CP_EMERALD 	118 //Emerald Isle
#define CP_GENSTORE 119 //General Store
#define CP_KACC 	120 //K.A.C.C.
#define CP_GOLFLV 	121 //Golfclub LV
#define CP_UNITYLS  122 //Unity Station LS
#define CP_GENERALS 123 //County General LS
#define CP_HOSPITLS 124 //Hospital Los Santos
#define CP_CLOWNS	125 //Appartment Las Venturas 2
#define CP_VISAGE 	126 //The Visage
#define CP_WEDDING 	127 //Wedding Chapel
#define CP_CUMALOT	128 //Cum-a-lot
#define CP_ROYALCAS	129 //Royal Casino
#define CP_HIROLLER 130  //High Roller
#define CP_DICKS 	131  //Dick's Sounds
#define CP_RUBBERS 	132  //Dom's Rubbers
#define CP_VINYL1 	133  //Vinyl Countdown I
#define CP_BEARCLAM 134  //Bearded Clam
#define CP_BANKSA 	135  //Bank of San Andreas
#define CP_DAILYGLO 136  //Daily Globes
#define CP_HIPPY1 	137  //Hippy Shopper I
#define CP_VINYL2 	138  //Vinyl Countdown II
#define CP_VERONA 	139  //Verona Mall
#define CP_HIPPY2 	140  //Hippy Shopper II
#define CP_TGSTAGES 141  //TG Stages
#define CP_CARRIER 	142  //Aircraft Carrier
#define CP_FIRESF 	143  //Fire Dept SF
#define CP_BIFFIN 	144  //Biffin Bridge
#define CP_UPHILL 	145  //Uphill Gardener
#define CP_MICHELLE 146  //Michelle's
#define CP_CONTAIN2 147  //Container II
#define CP_PIER69 	148  //Pier 69
#define CP_COUTTSCH 149  //Coutt & Schutz
#define CP_CONFEREN 150  //Conference Center
#define CP_PAPERCUT 151  //Papercuts
#define CP_LSFASHN	152  //LS Fashions
#define CP_GRAUMANS 153  //Grauman's
#define CP_ALEXTOYS 154  //Alexanders' Toys
#define CP_COGS 	155  //COGS
#define CP_RANCHSHP	156  //Ranch
#define CP_XOOMER 	157  //Xoomer Corp
#define CP_SIDEWALK 158  //Side Walk Market
#define CP_SUMO 	159  //Sumo
#define CP_SNAKE 	160  //Snake Farm
#define CP_SHERIFF 	161  //Sheriff El Quebrados
#define CP_HOTELEQ 	162  //Hotel El Quebrados
#define CP_MEDICAL 	163  //Medical Center El Quebrados
#define CP_WHEEL 	164  //Wheel Arch Angels
#define CP_LAVANDER 165  //Lavanderia
#define CP_JAZZMAGS 166  //Jazz Mags
#define CP_EASTER	167  //Easter Board Farm
#define CP_MOTFC1 	168  //Motel 1 FC (Fort Carson)
#define CP_MOTFC2 	169  //Motel 2 FC (Fort Carson)
#define CP_MOTFC3	170  //Motel 3 FC (Fort Carson)
#define CP_MOTFC4 	171  //Motel 4 FC (Fort Carson)
#define CP_HOTELFC 	172  //Hotel FC (Fort Carson)
#define CP_DINERFC 	173  //Diner FC (Fort Carson)
#define CP_BOWLED	174  //Bowled Spot
#define CP_UGETINN 	175  //U Get Inn
#define CP_KINGRING 176  //King Ring
#define CP_NO1DESER 177  //No1 Desert
#define CP_CAFEFC 	178  //Cafe FC (Fort Carson)
#define CP_BANKFC 	179  //Bank FC (Fort Carson)
#define CP_BARFC 	180  //Bar FC (Fort Carson)
#define CP_ASTRO 	181  //Astro Drive-In
#define CP_HIK69 	182  //HI K69
#define CP_CHEMICAL	183  //Easter Bay Chemicals
#define CP_SHERIFFC 184  //Sheriff FC (Fort Carson)
#define CP_MEDCENFC	185  //Medical Center FC (Fort Carson)
#define CP_JIMSRING	186  //Jim's Ring
#define CP_NUDESHP1	187  //Nude Shop 1
#define CP_NUDESHP2	188  //Nude Shop 2
#define CP_CITYPLAN	189  //City Planning
#define CP_TEEPEELB	190  //Teepee Motel Las Barrancas
#define CP_BANKLB	191  //Bank Las Barrancas
#define CP_SMOKBEEF	192  //Smokin' Beef Grill Las Barrancas
#define CP_CEMLB	193  //Cemetery Las Barrancas
#define CP_SOLARSF	194  //Solarin Industries SF
#define CP_SOLARD	195  //Solarin Industries Dillimore
#define CP_FEDMINT  196  //Federal Mint

#define P_DRAGON   	0
#define P_SEXSHOP   1
#define P_BAR       2
#define P_CALIGULA  3
#define P_ZIP       4
#define P_BINCO     5
#define P_TATOO     6
#define P_BOUTIQUE  7
#define P_POLDEPLS  8    //police Department Los Santos
#define P_PIZZA     9
#define P_VICTIM    10
#define P_APPLV1    11  //Casino Appartment Las Venturas
#define P_BALMOT    12	//Ballas Motel Los Santos
#define P_WETTLS    13  //Wettbüro Los Santos
#define P_RUSSEN    14  //Russen-Hauptquartier
#define P_CJHOME    15  //CJ's Home
#define P_GYMLS     16  //Gym Los Santos
#define P_APPLS1    17  //Appartment Los Santos 1
#define P_APPLS2    18  //Appartment Los Santos 2
#define P_SCHOOLSF  19  //Fahrschule San Fierro
#define P_APPSF1    20  //Appartment San Fierro 1
#define P_SUBURBAN  21	//SubUrban
#define P_POLDEPLV  22  //Police Department Las Venturas
#define P_LAPDANCE  23  //Lapdance Las Venturas
#define P_DIDIER    24  //Didier Sachs LS
#define P_PROLAPS   25  //ProLaps LS
#define P_69CENT    26  //69 Cent Store LS
#define P_ALHAMBRA  27  //Alhambra LS
#define P_BARBER    28  //BarberShop LS
#define P_APPSF2    29  //Appartment San Fierro 2
#define P_COBRA     30  //Cobra San Fierro
#define P_HEMLOCK   31	//Hemlock Tattoo
#define P_APPLS3    32  //Appartment Los Santos 3
#define P_MARKSTAT  33  //Market Station
#define P_ZERORC    34  //Zero RC
#define P_APPD1     35  //Appartment Desert 1
#define P_CLUCKBEL  36  //Clucking Bell
#define P_STAUDAMM  37  //Staudamm
#define P_APPSF3    38  //Appartment San Fierro 3
#define P_TATTOOLS  39  //Tattoo Los Santos
#define P_REECES    40  //Reeces LS
#define P_SPRANCH  	41  //Spread Ranch
#define P_MILITARY 	42  //Military-Base
#define P_OLDAIRP  	43  //Old-Airport Desert
#define P_BURGSHOT 	44  //BurgerShot
#define P_TOMVILLA 	45  //Tomasu's Villa
#define P_STADIULV 	46  //Blackfield stadium LV
#define P_STADIULS 	47  //LS Forum
#define P_TOBTOWER 	48  //Toby Tower
#define P_PYRAMID 	49  //Transamerica Pyramid
#define P_HOUSELV   50  //House LV
#define P_LILCASNO 	51  //Little Casino LV
#define P_GYMLV 	52  //Gym LV
#define P_ROKHOTEL  53  //Rock Hotel LV
#define P_OTTO 		54  //Otto's Autos
#define P_WANGCARS 	55  //Wang Cars
#define P_JIZZY 	56  //Jizzy's Club
#define P_ZOMBO 	57  //Zombotech
#define P_TORENO 	58  //Toreno's
#define P_ALIENINN 	59  //Alien Inn
#define P_QUARRY 	60  //Quarry
#define P_GASLS 	61  //24/7 Gas LS
#define P_FLEIBERG 	62  //Fleischberg
#define P_GLOCKIS 	63  //Glocki's Funworld
#define P_GAYINST 	64  //Gay Institute
#define P_TTRICKLV 	65  //Turning Trick LV
#define P_BOATRAIN 	66  //Boat Training
#define P_WOLLOS 	67  //Wollo's Booze-Up
#define P_DESCORP 	68  //Desert Corp.
#define P_TEEPEEVO 	69  //Teepee Motel VO
#define P_CORVINST 	70  //Corvin Stadium
#define P_BIKEPARK 	71  //Bike Park
#define P_AIRPORLS 	72  //Airport LS
#define P_AIRPORLV 	73  //Airport LV
#define P_AIRPORSF 	74  //Airport SF
#define P_POLDEPSF 	75  //Police Department SF
#define P_CONTAINA 	76  //Container Ship
#define P_SUPASAVE 	77  //SupaSave
#define P_INTERTV 	78  //Interglobal Television
#define P_PORNSTDS 	79  //Porn Studios
#define P_GRAVE 	80  //Pet Sematary
#define P_TEXASTED 	81  //Texas Ted's
#define P_BANDITS 	82  //Bandits
#define P_SHODY 	83  //Shody
#define P_STEAKHS 	84  //Steakhouse
#define P_LILCHURC 	85  //Lil' Church LV
#define P_LVSTEAKS 	86  //Venturas Steaks
#define P_EMERALD 	87  //Emerald Isle
#define P_GENSTORE 	88  //General Store
#define P_KACC 		89  //K.A.C.C.
#define P_GOLFLV 	90  //Golfclub LV
#define P_UNITYLS  	91  //Unity Station LS
#define P_GENERALS 	92  //County General LS
#define P_HOSPITLS 	93  //Hospital Los Santos
#define P_CLOWNS	94  //Appartment Las Venturas 2
#define P_VISAGE 	95  //The Visage
#define P_WEDDING 	96  //Wedding Chapel
#define P_CUMALOT	97  //Cum-a-lot
#define P_ROYALCAS	98  //Royal Casino
#define P_HIROLLER 	99  //High Roller
#define P_DICKS 	100  //Dick's Sounds
#define P_RUBBERS 	101  //Dom's Rubbers
#define P_VINYL1 	102  //Vinyl Countdown I
#define P_BEARCLAM 	103  //Bearded Clam
#define P_BANKSA 	104  //Bank of San Andreas
#define P_DAILYGLO 	105  //Daily Globes
#define P_HIPPY1 	106  //Hippy Shopper I
#define P_VINYL2 	107  //Vinyl Countdown II
#define P_VERONA 	108  //Verona Mall
#define P_HIPPY2 	109  //Hippy Shopper II
#define P_TGSTAGES 	110  //TG Stages
#define P_CARRIER 	111  //Aircraft Carrier
#define P_FIRESF 	112  //Fire Dept SF
#define P_BIFFIN 	113  //Biffin Bridge
#define P_UPHILL 	114  //Uphill Gardener
#define P_MICHELLE 	115  //Michelle's
#define P_CONTAIN2 	116  //Container II
#define P_PIER69 	117  //Pier 69
#define P_COUTTSCH 	118  //Coutt & Schutz
#define P_CONFEREN 	119  //Conference Center
#define P_PAPERCUT 	120  //Papercuts
#define P_LSFASHN	121  //LS Fashions
#define P_GRAUMANS 	122  //Grauman's
#define P_ALEXTOYS 	123  //Alexanders' Toys
#define P_COGS 		124  //COGS
#define P_RANCHSHP 	125  //Ranch
#define P_XOOMER 	126  //Xoomer Corp
#define P_SIDEWALK 	127  //Side Walk Market
#define P_SUMO 		128  //Sumo
#define P_SNAKE 	129  //Snake Farm
#define P_SHERIFF 	130  //Sheriff El Quebrados
#define P_HOTELEQ 	131  //Hotel El Quebrados
#define P_MEDICAL 	132  //Medical Center El Quebrados
#define P_WHEEL 	133  //Wheel Arch Angels
#define P_LAVANDER 	134  //Lavanderia
#define P_JAZZMAGS 	135  //Jazz Mags
#define P_EASTER	136  //Easter Board Farm
#define P_MOTFC1 	137  //Motel 1 FC (Fort Carson)
#define P_MOTFC2 	138  //Motel 2 FC (Fort Carson)
#define P_MOTFC3	139  //Motel 3 FC (Fort Carson)
#define P_MOTFC4 	140  //Motel 4 FC (Fort Carson)
#define P_HOTELFC 	141  //Hotel FC (Fort Carson)
#define P_DINERFC 	142  //Diner FC (Fort Carson)
#define P_BOWLED	143  //Bowled Spot
#define P_UGETINN 	144  //U Get Inn
#define P_KINGRING 	145  //King Ring
#define P_NO1DESER 	146  //No1 Desert
#define P_CAFEFC 	147  //Cafe FC (Fort Carson)
#define P_BANKFC 	148  //Bank FC (Fort Carson)
#define P_BARFC 	149  //Bar FC (Fort Carson)
#define P_ASTRO 	150  //Astro Drive-In
#define P_HIK69 	151  //HI K69
#define P_CHEMICAL	152  //Easter Bay Chemicals
#define P_SHERIFFC 	153  //Sheriff FC (Fort Carson)
#define P_MEDCENFC	154  //Medical Center FC (Fort Carson)
#define P_JIMSRING	155  //Jim's Ring
#define P_NUDESHP1	156  //Nude Shop 1
#define P_NUDESHP2	157  //Nude Shop 2
#define P_CITYPLAN	158  //City Planning
#define P_TEEPEELB	159  //Teepee Motel Las Barrancas
#define P_BANKLB	160  //Bank Las Barrancas
#define P_SMOKBEEF	161  //Smokin' Beef Grill Las Barrancas
#define P_CEMLB		162  //Cemetery Las Barrancas
#define P_SOLARSF	163  //Solarin Industries SF
#define P_SOLARD	164  //Solarin Industries Dillimore
#define P_FEDMINT   165  //Federal Mint

#define P_OFFSET   31

forward MoneyGrubScoreUpdate();
forward Givecashdelaytimer(playerid);
//forward GrubModeReset();
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();

//------------------------------------------------------------------------------------------------------


new iSpawnSet[MAX_PLAYERS];
new bank[MAX_PLAYERS];
new bounty[MAX_PLAYERS];
new playerCheckpoint[MAX_PLAYERS];
new gambleWarning[MAX_PLAYERS];
new savePos;
new gHour;

/*new Float:LocX = 0.0;
new Float:LocY = 0.0;
new Float:LocZ = 0.0;
new Float:Ang;*/
new gDelay = DELAY_TIME;

new gLastCall = 0;





new playerColors[100] = {
0xFF8C13FF,0x277DBFFF,0x1DA86BFF,0xDC8014FF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
0x3FE65CFF
};


new Float:gRandomPlayerSpawns[3][3] = {
{2127.19,2365.53,10.8203},                  //Las Venturas
{1521.31,-768.731,79.9021},                 //Los Santos
{-2541.65,1228.03,37.4219}                  //San Fierro
};
new Float:gCopPlayerSpawns[4][3] = {
{2295.47,2467.71,10.8203},                  //Polizei Las Venturas
{1576.27,-1620.29,13.5469},                 //Polizei Los Santos
{612.1610,-586.3729,17.2265},               //Polizei Dillimore
{-1638.05,663.772,7.1875}                   //Polizei San Fierro
};


#define MAX_POINTS 197

new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967},     //BANK
{1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE
{284.0546,-86.4384, 302.9315,-56.6674},     //AMMUNATION
{258.924,-1866.19,409.411,-1736.45},    	//PARKING
{-355.732,1676.14,-235.303,1831.62},    	//WUESTE
{-2591.66,-674.835,-2435.1,-544.991},    	//SANFIER
{-2313.81,-1789.05,-2186.71,-1634.03},    	//CHILIAD
{1192.72, -2099.61,1333.27,-1954.05 },    	//FICK
{623.732,1880.72,781.218,2002.33},      	//RANCH
{-637.724,-556.203,-416.277,-418.579},    	//CONTAIN
{2228.08,-113.3356,2332.73,5.5897},      	//HARRY
{-32.7685,-340.914,121.8121, -217.915},      //SPEDI
{-2660.17,1283.46,-2585.56,1389.90},      	//JIZPARK
{-2536.97,2171.37,-2389.39,2295.38},      	//GOLDEN
{-1601.9,-2818.3,-1474.28,-2681.64},      	//RASTPL
{-2469.61,898.959,-2350.05,1046.733},      	//TANKSF
{-2007.05,2324.14,-1875.90,2450.07},		//wollo's DINER
{1254.81,-926.512,1391.77,-805.467},      	//SUPERM
{2014.26,2103.68,2148.15,2239.54},          //MOTEL
{-294.51,2541.63,-146.94,2661.73},           //ASSWORLD
{-2646.33,571.84,-2503.93,730.25},          //MIDDLESF
{-2834.07,-358.66,-2691.91,-231.41},        //SWISF
{2188.3254,496.3812,2451.3007,646.8649},    //Parking Water Las Venturas
{2717.0056,-2079.7440,2846.3630,-1959.9238},//Playa del Seville
{2724.9433,-2479.6242,2851.4296,-2355.9318},//Ocean Docks
{1854.5441,-1846.9332,1996.9078,-1712.3132},//Little Calexico
{1260.6529,-787.5587,1272.4567,-771.7495},	//Tomasu's Villa - Hinweis für die Immobilie
{-2670.8579,1227.4173,-2663.7814,1351.8935},//Golden Gate Maut 1
{-2680.3039,1227.4173,-2673.9816,1351.8935},//Golden Gate Maut 2
{-2689.0236,1227.4173,-2683.4172,1351.8935},//Golden Gate Maut 3
{-2699.1147,1227.4173,-2691.9980,1351.8935},//Golden Gate Maut 4
{1925.1511,968.2358, 2019.0715,1067.4276},  //DRAGON
{-115.9544,-24.2706, -99.1631,-7.1391},     //SEXSHOP
{487.6558,-88.5900, 512.0635, -67.7503},    //BAR
{2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA
{144.9131,-96.0927, 177.4128,-70.7923},    	//ZIP
{201.4462,-112.4556, 218.5237,-95.1238},    //BINCO
{-204.7623,-44.0326, -200.2330,-39.8128},   //TATOO
{416.7485,-84.4242, 422.6890,-74.0611},     //BOUTIQUE
{242.7608,62.7017,250.0426,71.9632},		//Police Department Los Santos
{367.0562,-133.5562,380.3130,-119.5416}, 	//PIZZA
{218.3557,-11.3365,1001.211,-6.224424},     //VICTIM
{2235.91,-1079.29,2245.47,-1066.60},        //APPLV1
{2214.40,-1155.15,2225.42,-1142.09},        //BALMOT
{822.00,-1.09,833.99,11.19},                //WETTLS
{1700.68,-1673.2,1735.05,-1638.70},         //RUSSEN
{2492.19,-1712.29,2498.05,-1694.10},	    //CJ's Home
{755.42,-5.25,774.70,15.84},				//Gym Los Santos
{2277.61,-1139.87,2286.25,-1133.73},		//Appartment Los Santos 1
{2357.70,-1135.55,2375.80,-1120.80},		//Appartment Los Santos 2
{-2035.79,-119.41,-2022.08,-104.46},		//Fahrschule San Fierro
{2182.28,-1220.27, 2196.44,-1200.08},		//Appartment San Fierro 1
{196.54,-50.55,210.48,-33.15},				//SubUrban
{228.79,140.13,260.26,182.12},				//Police Department Las Venturas
{1201.1575,-12.6253,1222.4007,9.6199},		//Lapdance Las Venturas
{197.9216,-168.0050,216.3511,-154.7828},    //DidierSachs
{197.1341,-139.3429,216.2035,-126.5827},    //ProLabs
{-37.8499,-91.8123,-14.8786,-74.6291},      //69 Cent Store
{473.7386,-26.5042,506.9998,-1.2671},		//Alhambra LS
{408.4083,-55.8051,415.6272,-48.3694},		//BarberShop LS
{2306.1931,-1212.8842,2310.8710,-1206.1726},//Appartment San Fierro 2
{754.8495,-50.4420,778.0036,-18.5332},		//Cobra San Fierro
{-205.0318,-8.4587,-200.2341,-4.5034},		//Hemlock Tattoo
{2341.0520,-1188.2550,2349.8181,-1171.6448},//Appartment Los Santos 3
{811.1765,-1372.6667,835.1099,-1338.8862},	//Market Station
{-2239.9721,127.7519,-2227.3688,136.3720},	//Zero RC
{2331.4284,-1077.2299,2341.7492,-1061.6480},//Appartment Desert 1
{363.7367,-11.5059,379.9911,-6.1232},		//Clucking Bell
{-962.2426,1944.2995,-940.2575,1954.4549},	//Staudamm
{2231.7421,-1115.2490,2234.7053,-1104.7906},//Appartment San Fierro 3
{-205.0268,-26.4797,-200.2341,-22.7695},	//Tattoo Los Santos
{410.9831,-21.6173,414.7348,-14.7173},		//Reeces LS
{1205.7120,-41.1265,1216.8601,-24.2080},	//Spread Ranch
{262.6996,1878.0305,275.0821,1889.5994},	//Military-Base
{413.4275,2534.9594,421.4076,2542.7045},	//Old-Airport Desert
{361.3212,-72.7827,382.2592,-68.8184},		//BurgerShot
{1260.6529,-787.5587,1272.4567,-771.7495},	//Tomasu's Villa
{1035.9501,1564.4807,1132.8200,1605.5565},	//Blackfield Stadium LV
{2654.8093,-1802.0908,2839.3754,-1671.4610},//LS Forum
{1531.9934,-1369.1324,1561.4145,-1347.4079},//Toby Tower
{-1754.5347,883.9549,-1752.5726,885.3217},	//Transamerica Pyramid
{2316.1716,-1026.5931,2321.6728,-1013.5085},//House LV
{1125.5778,-13.3475,1139.6977,3.8857},		//Little Casino LV
{761.9649,-78.2171,776.2813,-61.8186},		//Gym LV
{2613.4045,2325.0876,2660.7600,2347.7988},	//Rock Hotel LV
{-1677.6207,1203.4959,-1658.6556,1223.2854},//Otto's Autos
{-1964.6342,253.7194,-1942.7564,307.1911},	//Wang Cars
{-2665.7851,1396.0063,-2641.6831,1422.7708},	//Jizzy's Club
{-1986.1950,687.9212,-1914.9759,715.4503},	//Zombotech
{-694.0612,926.8274,-683.9390,942.9043},	//Toreno's
{-229.0135,1394.0394,-222.4105,1412.1783},	//Alien Inn
{539.4683,835.4837,699.4956,895.6359},		//Quarry
{-35.9774,-31.3366,-26.5855,-2.7016},		//24/7 Gas LS
{-66.5254,-299.5769,-32.4165,-269.3796},	//Fleischberg
{349.8479,-2088.7749,395.8926,-1930.3996},	//Glocki's Funworld
{1036.9049,1015.8285,1144.6020,1120.8768},	//Gay Institute
{1164.7578,1346.0881,1175.2005,1362.3181},	//Turning Trick LV
{-2224.5903,2354.2416,-2148.2084,2463.2897},//Boat Training
{661.0756,-486.6091,721.3608,-416.6770},	//Wollo's Booze-Up
{-588.6283,2513.7746,-477.5177,2686.5566},	//Desert Corp.
{-888.8226,2707.2731,-802.8314,2783.8540},	//Teepee Motel VO
{-2151.6293,-456.4513,-2109.6628,-438.2213},//Corvin Stadium
{1858.8656,-1454.6169,1980.6657,-1349.3554},//Bike Park
{1328.5490,-2482.3093,1749.6290,-2188.8710},//Airport LS
{1640.2304,1234.9012,1769.3601,1563.7331},	//Airport LV
{-1581.2279,-418.3643,-1276.0189,-202.5574},//Airport SF
{-1705.8288,636.7008,-1551.3790,741.4852},	//Police Department SF
{-1642.8829,32.7634,-1480.6900,128.0671},	//Container Ship
{-2513.4262,707.4797,-2385.8049,774.6861},	//SupaSave
{613.8818,-1415.5654,797.0208,-1300.6867},	//Interglobal Television
{801.7234,-1318.5021,948.5994,-1142.7452},	//Porn Studios
{799.8882,-1135.7823,872.5524,-1053.8200},	//Pet Sematary
{2805.5834,-1172.9250,2812.7700,-1165.7784},//Texas Ted's
{1397.3444,2070.4719,1551.0925,2295.1911},	//Bandits
{1649.2139,1791.0998,1709.9019,1883.0208},	//Shody
{1679.2819,2184.5844,1715.9584,2237.6945},	//Steakhouse
{2216.5627,2499.1738,2238.2045,2561.9814},	//Lil' Church LV
{2351.3391,1962.9383,2390.3808,2004.1169},	//Venturas Steaks
{2091.8852,2333.5986,2182.3513,2390.7155},	//Emerald Isle
{2781.2077,1945.5626,2853.1994,2017.8164},	//General Store
{2458.0429,2699.9406,2692.9829,2878.9375},	//K.A.C.C.
{1405.9362,2725.4855,1531.9578,2877.4274},	//Golfclub LV
{1703.9266,-1903.5870,1815.1256,-1845.0406},//Unity Station LS
{1992.2625,-1454.0090,2074.9855,-1378.1663},//County General LS
{1147.2315,-1408.3312,1229.7557,-1275.7963},//Hospital Los Santos
{2202.6752,-1078.0505,2217.4682,-1070.6611},//Appartment Las Venturas 2
{1985.2703,1799.9512,2114.2617,1988.0804},	//The Visage
{2457.8007,904.1666,2536.4653,942.1221},	//Wedding Chapel
{2096.2275,1049.0729,2251.3684,1181.7420},	//Cum-a-lot
{2127.3710,1493.8663,2231.1496,1541.0083},	//Royal Casino
{1921.2100,1281.9072,2040.0623,1429.8927},	//High Roller
{2517.7973,2260.3920,2536.7316,2412.5576},	//Dick's Sounds
{-2193.8632,108.9402,-2139.3491,188.3605},	//Dom's Rubbers
{428.4414,-1349.9433,513.2839,-1242.4337},	//Vinyl Countdown I
{-2446.4125,-165.5823,-2413.1005,-139.2915},//Bearded Clam
{577.2723,-1314.0416,612.5162,-1232.2728},	//Bank of San Andreas
{-2448.4904,-131.1214,-2412.1320,-90.1297},	//Daily Globes
{-2522.9370,-65.0102,-2501.1960,-29.2493},	//Hippy Shopper I
{777.1556,-1416.5305,866.8012,-1379.3941},	//Vinyl Countdown II
{1093.2657,-1516.7906,1162.5129,-1459.5697},//Verona Mall
{-2601.3696,40.9575,-2567.5129,83.5689},	//Hippy Shopper II
{2259.8867,-2090.4997,2344.5661,-2039.5916},//TG Stages
{-1404.1369,486.7593,-1265.4949,515.7395},	//Aircraft Carrier
{-2043.4144,51.6821,-2004.5898,93.8011},	//Fire Dept SF
{-2511.5297,88.0882,-2402.4941,189.3668},	//Biffin Bridge
{-2607.6293,295.6882,-2546.8488,335.8642},	//Uphill Gardener
{-1821.6149,1175.1408,-1782.7958,1213.5177},//Michelle's
{-2487.5253,1532.2187,-2299.7338,1583.3543},//Container II
{-1729.4934,1313.0777,-1638.3276,1363.3826},//Pier 69
{2100.7900,-1175.7728,2157.8466,-1122.7932},//Coutt & Schutz
{1102.0139,-1785.5762,1257.2244,-1703.2209},//Conference Center
{1033.4373,-1739.0426,1148.0582,-1624.2894},//Papercuts
{1057.0021,-1246.6549,1090.7121,-1201.6715},//LS Fashions
{994.2868,-1145.7069,1070.9351,-1099.7658},	//Grauman's
{504.5920,-1422.8939,523.6226,-1376.6328},	//Alexanders' Toys
{486.4243,-1427.1333,495.7834,-1407.9805},	//COGS
{449.7851,-1584.6937,499.1217,-1561.0581},	//Ranch shop
{106.1098,1331.6149,397.9026,1477.7634},	//Xoomer Corp
{1854.9368,1001.3515,1875.8177,1049.2120},	//Side Walk Market
{1363.2052,1014.3034,1400.6773,1080.3369},	//Sumo
{-58.9557,2317.4465,-7.7289,2367.5612},		//Snake Farm
{-1418.8604,2607.5097,-1377.6214,2661.3867},//Sheriff El Quebrados
{-1485.2009,2597.2006,-1454.6240,2621.2844},//Hotel El Quebrados
{-1537.9196,2503.6420,-1489.6451,2543.8254},//Medical Center El Quebrados
{-2730.2385,163.7993,-2696.4091,224.0452},	//Wheel Arch Angels
{2459.3823,-1936.3999,2480.6557,-1913.3066},//Lavanderia
{2322.1376,23.3455,2348.6594,44.4255},		//Jazz Mags
{-201.2659,-151.6674,-59.4574,-72.8586},	//Easter Board Farm
{60.0916,1161.9908,113.0610,1200.5957},		//Motel 1 FC (Fort Carson)
{-0.8766,1160.6999,32.3335,1206.9458},		//Motel 2 FC (Fort Carson)
{-54.9217,1202.5230,-7.6352,1228.7969},		//Motel 3 FC (Fort Carson)
{-189.7794,1100.9196,-154.2359,1122.1260},	//Motel 4 FC (Fort Carson)
{-240.1802,1066.4095,-194.7469,1097.7634},	//Hotel FC (Fort Carson)
{-65.3885,1174.0803,-34.7776,1196.7552},	//Diner FC (Fort Carson)
{-114.1239,1171.7453,-75.9350,1197.8271},	//Bowled Spot
{-110.5572,1204.8243,-63.0479,1235.6146},	//U Get Inn
{-160.2216,1202.2016,-121.4777,1241.6203},	//King Ring
{-162.1820,1167.2113,-125.1512,1194.6479},	//No1 Desert
{-196.0393,1198.0963,-167.9753,1235.7156},	//Cafe FC (Fort Carson)
{-194.0418,1121.9974,-167.9658,1146.1326},	//Bank FC (Fort Carson)
{-191.4609,1069.0961,-164.1147,1096.8758},	//Bar FC (Fort Carson)
{82.7770,1029.0172,166.2384,1107.7979},		//Astro Drive-In
{-109.3881,1066.0410,-72.0414,1092.0235},	//HI K69
{-1125.4196,-691.2325,-1000.8978,-592.4896},//Easter Bay Chemicals
{-235.0558,964.8715,-197.8786,1002.7749},	//Sheriff FC (Fort Carson)
{-357.9642,1024.5792,-288.6043,1082.5493},	//Medical Center FC (Fort Carson)
{1014.1551,-1369.0173,1057.4797,-1326.6143},//Jim's Ring
{947.1275,-1375.8172,980.5972,-1319.0284},	//Nude Shop 1
{1920.5684,-2160.0246,1966.3608,-2086.9016},//Nude Shop 2
{354.1763,159.5114,390.2758,188.7730},		//City Planning
{-850.2185,1405.0168,-770.3840,1460.9217},	//Teepee Motel Las Barrancas
{-841.3161,1488.4722,-807.6666,1512.0671},	//Bank Las Barrancas
{-874.6656,1508.0708,-836.4210,1554.9456},	//Smokin' Beef Grill Las Barrancas
{-815.7191,1538.1563,-757.5438,1573.4810},	//Cemetery Las Barrancas
{-1865.4296,-23.3222,-1806.8930,157.2945},	//Solarin Industries SF
{838.1036,-609.0953,885.6354,-559.1224},	//Solarin Industries Dillimore
{-2522.489,480.0053,-2383.847,513.2156}     //Federal Mint
};

new Float:checkpoints[MAX_POINTS][3] = {
{-22.2549,-55.6575,1003.5469},              //BANK
{2000.3132,1538.6012,13.5859},              //PIRATE
{291.0004,-84.5168,1001.5156},              //AMMUNATION
{334.1316,-1801.4121,4.6441},               //PARKING
{-295.4588,1753.7358,42.6913},              //WUESTE
{-2513.4470,-609.8928,132.5625},            //SANFIER
{-2250.6791,-1711.3979,480.1159},           //CHILIAD
{1261.2923,-2029.0380,59.0897},             //FICK
{702.5229,1937.5926,5.5390},                //RANCH
{-522.7899,-480.7488,25.5178},				//CONTAIN
{2280.7558,-60.5329,26.6998},      			//HARRY
{44.5494,-273.4158,1.8820},      			//SPEDI
{-2631.8413,1355.6398,7.1092},      	 	//JIZPARK
{-2463.0036,2233.4160,4.8437},      		//GOLDEN
{-1538.1010,-2750.0522,48.5338},      		//RASTPL
{-2404.4235,979.5437,45.2968},      		//TANKSF
{-1927.6372,2395.2031,49.6951},      		//Wollo's Diner
{1323.7875,-864.3778,39.5781},      		//SUPERM
{2081.5600,2173.3344,10.8203},              //MOTEL
{-221.8855,2603.2478,62.7031},              //ASSWORLD
{-2570.5954,656.5456,27.8125},              //MIDDLESF
{-2767.4926,-300.5049,7.0390},              //SWISF
{2325.0427,573.0281,7.7812},                //Parking Water Las Venturas
{2782.4353,-2019.5404,13.5546},				//Playa del Seville
{2789.8309,-2417.3437,13.6331},				//Ocean Docks
{1922.5523,-1792.3041,13.3828},				//Little Calexico
{1299.6951,-790.7866,1084.0078},			//Tomasu's Villa - Hinweis für die Immobilie
{-2668.1010,1275.7757,55.4296},  			//Golden Gate Maut 1
{-2677.0625,1275.9514,55.4296},  			//Golden Gate Maut 2
{-2686.3654,1275.8332,55.4296},  			//Golden Gate Maut 3
{-2695.0629,1276.8385,55.4296},  			//Golden Gate Maut 4
{1989.0619,1005.5241,994.4688},             //DRAGON
{-103.5525,-22.4661,1000.7188},             //SEXSHOP
{501.4927,-75.4323,998.7578},               //BAR
{2235.5408,1679.0402,1008.3594},            //CALIGULA
{161.1875,-79.9915,1001.8047},              //ZIP SHOP
{207.5640,-97.8188,1005.2578},              //BINCO
{-203.4864,-41.2045,1002.2734},             //TATTOO
{418.5547,-80.1667,1001.8047},              //BOUTIQUE
{246.5736,68.5010,1003.6406},            	//Police Department Los Santos
{376.0949,-125.8507,1001.5},                //PIZZA
{218.443,-8.778273,1001.211},               //VICTIM
{2238.0646,-1073.1875,1049.0234},           //APPLV1
{2221.5036,-1146.9135,1025.7968},           //BALMOT
{828.84,6.28,1004.18},                      //WETTLS
{1722.99,-1662.53,20.23},                   //RUSSEN
{2495.8967,-1707.3192,1014.7421},	    	//CJ's Home
{768.54,5.39,1000.71},						//Gym Los Santos
{2282.53,-1135.93,1050.89},					//Appartment Los Santos 1
{2366.7756,-1127.4427,1050.8750},			//Appartment Los Santos 2 beach
{-2029.74,-116.49,1035.17},					//Fahrschule San Fierro
{2189.80,-1203.87,1049.02},					//Appartment San Fierro 1
{203.89,-40.13,1001.80},					//SubUrban
{237.1221,154.6568,1003.0234},				//Police Department Las Venturas
{1210.8288,0.3854,1000.9218},				//Lapdance Las Venturas
{204.1570,-160.5292,1000.5234},    			//DidierSachs
{210.3244,-129.7080,1003.5151},    			//ProLabs
{-24.1169,-89.6520,1003.5468},      		//69 Cent Store
{488.6807,-16.3684,1000.6796},				//Alhambra LS
{411.9724,-51.1428,1001.8984},				//BarberShop LS
{2308.0419,-1209.9792,1049.0234},			//Appartment San Fierro 2
{768.4235,-36.6379,1000.6864},				//Cobra San Fierro
{-203.3507,-5.9926,1002.2734},				//Hemlock Tattoo
{2345.3737,-1184.6512,1027.9765},			//Appartment Los Santos 3
{823.9704,-1360.1958,-0.5078},				//Market Station
{-2236.8469,131.2646,1035.4140},			//Zero RC
{2333.4577,-1065.5781,1049.0234},			//Appartment Desert 1
{371.7903,-8.1479,1001.8588},				//Clucking Bell
{-957.5618,1946.5062,9.0000},				//Staudamm
{2232.7463,-1108.8959,1050.8828},			//Appartment San Fierro 3
{-203.7342,-24.5870,1002.2734},				//Tattoo Los Santos
{412.2518,-18.9979,1001.8046},				//Reeces LS
{1212.1810,-33.8915,1000.9531},				//Spread Ranch
{268.8435,1883.9300,-30.0937},				//Military-Base
{418.0054,2537.2509,10.0000},				//Old-Airport Desert
{366.6295,-69.3357,1001.5078},				//BurgerShot
{1264.5533,-781.0164,1091.9062},			//Tomasu's Villa
{1099.5705,1601.4497,12.5468},				//Blackfield Stadium LV
{2695.5703,-1704.6776,11.8437},				//LS Forum
{1545.6925,-1355.0643,329.4713},			//Toby Tower
{-1753.7583,884.9628,295.8750},				//Transamerica Pyramid
{2318.7863,-1020.9025,1050.2109},			//House LV
{1132.8443,-3.9757,1000.6796},				//Little Casino LV
{771.9613,-70.4988,1000.6562},				//Gym LV
{2632.3784,2345.4025,10.6718},				//Rock Hotel LV
{-1664.3026,1211.4238,13.6718},				//Otto's Autos
{-1954.0574,269.7690,41.0470},				//Wang Cars
{-2649.6079,1409.3099,906.2734},			//Jizzy's Club
{-1951.5045,703.5881,46.5625},				//Zombotech
{-687.6343,937.5048,13.6328},				//Toreno's
{-225.8835,1403.9053,27.7734},				//Alien Inn
{625.1002,860.6751,-42.9534},				//Quarry
{-29.5887,-22.7683,1003.5572},				//24/7 Gas LS
{-49.8060,-271.7051,6.6331},				//Fleischberg
{372.9767,-2042.3132,7.6718},				//Glocki's Funworld
{1090.5750,1074.8109,10.8359},				//Gay Institute
{1171.2351,1356.1182,10.9218},				//Turning Trick LV
{-2186.0988,2415.6789,5.1651},				//Boat Training
{681.9075,-443.3061,16.3359},				//Wollo's Booze-Up
{-551.7255,2594.1037,53.9347},				//Desert Corp.
{-844.5110,2745.1318,45.8515},				//Teepee Motel VO
{-2119.9206,-444.1616,35.5312},				//Corvin Stadium
{1893.5883,-1393.1596,13.9930},				//Bike Park
{1445.8082,-2287.2690,13.5468},				//Airport LS
{1677.8203,1447.9508,10.7755},				//Airport LV
{-1423.3229,-289.0012,14.1484},				//Airport SF
{-1605.7789,712.3699,13.8671},				//Police Department SF
{-1557.6959,67.3817,17.3357},				//Container Ship
{-2442.6381,753.7198,35.1718},				//SupaSave
{646.8776,-1357.6041,13.5718},				//Interglobal Television
{912.2399,-1235.2675,17.2109},				//Porn Studios
{816.7348,-1103.0096,25.7914},				//Pet Sematary
{2809.0698,-1170.4322,1025.5703},			//Texas Ted's
{1479.5524,2251.3447,11.0234},				//Bandits
{1671.6689,1837.3240,10.8203},				//Shody
{1693.9270,2207.1738,11.0691},				//Steakhouse
{2224.9511,2521.1044,10.8203},				//Lil' Church LV
{2368.1025,1983.1153,10.8203},				//Venturas Steaks
{2127.5937,2377.4326,10.8203},				//Emerald Isle
{2811.0114,1985.4835,10.8203},				//General Store
{2592.5327,2790.4194,10.8203},				//K.A.C.C.
{1457.2172,2773.3142,10.8203},				//Golfclub LV
{1743.0200,-1863.2572,13.5752},				//Unity Station LS
{2033.7652,-1406.6008,17.2043},				//County General LS
{1173.3361,-1323.6779,15.3931},				//Hospital Los Santos
{2210.5585,-1076.1582,1050.4843},			//Appartment Las Venturas 2
{2018.7239,1916.4951,12.3415},				//The Visage
{2489.7041,918.4732,11.0234},				//Wedding Chapel
{2184.0280,1114.6263,12.6484},				//Cum-a-lot
{2179.3759,1515.8020,10.8203},				//Royal Casino
{1954.2573,1342.9367,15.3746},				//High Roller
{2519.3989,2334.7719,10.8203},				//Dick's Sounds
{-2155.7700,159.7976,35.3203},				//Dom's Rubbers
{464.6152,-1286.8253,15.4043},				//Vinyl Countdown I
{-2429.1469,-154.5251,35.3125},				//Bearded Clam
{595.3121,-1249.6571,18.2575},				//Bank of San Andreas
{-2430.8422,-109.5892,35.3125},				//Daily Globes
{-2509.3305,-49.7783,25.6845},				//Hippy Shopper I
{816.1358,-1388.1833,13.6151},				//Vinyl Countdown II
{1129.1917,-1488.7598,22.7690},				//Verona Mall
{-2589.3703,59.8107,4.3359},				//Hippy Shopper II
{2296.5639,-2046.4754,13.5468},				//TG Stages
{-1316.0478,507.8802,11.1953},				//Aircraft Carrier
{-2024.7011,67.1639,28.4399},				//Fire Dept SF
{-2461.4409,133.8137,35.1718},				//Biffin Bridge
{-2571.4975,326.7640,10.5625},				//Uphill Gardener
{-1799.7872,1198.8306,25.1193},				//Michelle's
{-2409.4313,1548.2075,26.0468},				//Container II
{-1692.0782,1353.2818,9.8046},				//Pier 69
{2131.6035,-1149.1105,24.3006},				//Coutt & Schutz
{1207.2230,-1747.8962,13.5930},				//Conference Center
{1081.3745,-1699.4384,13.5468},				//Papercuts
{1070.0390,-1221.2318,16.8906},				//LS Fashions
{1022.4758,-1123.6657,23.8702},				//Grauman's
{511.6498,-1394.0573,16.1328},				//Alexanders' Toys
{490.6021,-1412.1953,16.4627},				//COGS
{462.2709,-1571.1584,25.5601},				//Ranch shop
{270.6146,1358.3292,10.5859},				//Xoomer Corp
{1859.3469,1031.7381,10.8203},				//Side Walk Market
{1377.4139,1057.9172,10.8203},				//Sumo
{-36.0946,2348.8627,24.3025},				//Snake Farm
{-1394.6748,2640.8334,55.9037},				//Sheriff El Quebrados
{-1465.4932,2609.4494,55.8359},				//Hotel El Quebrados
{-1514.7950,2520.5058,55.8834},				//Medical Center El Quebrados
{-2715.2189,197.9026,4.3281},				//Wheel Arch Angels
{2473.2580,-1923.7556,13.5468},				//Lavanderia
{2334.5576,31.0629,26.4839},				//Jazz Mags
{-128.7057,-94.4323,6.4843},				//Easter Board Farm
{88.7441,1181.8720,18.6640},				//Motel 1 FC (Fort Carson)
{13.8945,1188.8284,19.3152},				//Motel 2 FC (Fort Carson)
{-17.6784,1213.2038,22.4648},				//Motel 3 FC (Fort Carson)
{-177.1096,1111.1511,19.7421},				//Motel 4 FC (Fort Carson)
{-206.1822,1087.4699,19.7421},				//Hotel FC (Fort Carson)
{-53.8957,1190.1075,19.3593},				//Diner FC (Fort Carson)
{-91.0010,1190.5411,19.7421},				//Bowled Spot
{-80.2155,1227.8806,22.4402},				//U Get Inn
{-144.0545,1224.4249,19.8992},				//King Ring
{-145.7822,1174.1182,19.7421},				//No1 Desert
{-187.6864,1209.9916,19.7000},				//Cafe FC (Fort Carson)
{-180.5114,1133.1048,19.7421},				//Bank FC (Fort Carson)
{-180.5543,1088.3731,19.7421},				//Bar FC (Fort Carson)
{110.4140,1105.5085,13.6093},				//Astro Drive-In
{-99.1084,1084.3902,19.7421},				//HI K69
{-1066.8503,-636.3095,44.2145},				//Easter Bay Chemicals
{-216.7966,979.0921,19.4982},				//Sheriff FC (Fort Carson)
{-319.0040,1049.8969,20.3402},				//Medical Center FC (Fort Carson)
{1038.2487,-1338.8876,13.7265},				//Jim's Ring
{954.0816,-1335.7559,13.5387},				//Nude Shop 1
{1941.3050,-2115.9594,13.6953},				//Nude Shop 2
{364.5164,173.6797,1008.3828},				//City Planning
{-828.3547,1439.5151,13.9586},				//Teepee Motel Las Barrancas
{-828.1237,1503.1181,19.6347},				//Bank Las Barrancas
{-857.3404,1536.3547,22.5870},				//Smokin' Beef Grill Las Barrancas
{-796.4035,1556.9880,27.1244},				//Cemetery Las Barrancas
{-1823.9381,42.1780,15.1227},				//Solarin Industries SF
{854.5914,-603.3709,18.4218},				//Solarin Industries Dillimore
{-2450.907,503.7573,30.08466}              	//Federal Mint
};

new checkpointType[MAX_POINTS] = {
	CP_BANK,
	CP_PIRATE,
	CP_AMMU,
	CP_PARKING,
	CP_WUESTE,
	CP_SANFIER,
	CP_CHILIAD,
	CP_FICK,
	CP_RANCH,
	CP_CONTAIN,
	CP_HARRY,
	CP_SPEDI,
	CP_JIZPARK,
	CP_GOLDEN,
	CP_RASTPL,
	CP_TANKSF,
	CP_DINER,
	CP_SUPERM,
	CP_MOTEL,
	CP_ASSWORLD,
	CP_MIDDLESF,
	CP_SWISF,
	CP_PARKWAT,    	//Parking Water Las Venturas
	CP_PLAYASEV,
	CP_OCEANDOC,
	CP_LILMEX,
	CP_TOMVILHI,
	CP_GOGAMAU1,
	CP_GOGAMAU2,
	CP_GOGAMAU3,
	CP_GOGAMAU4,
	CP_DRAGON,
	CP_SEXSHOP,
	CP_BAR,
	CP_CALIGULA,
	CP_ZIP,
	CP_BINCO,
	CP_TATOO,
	CP_BOUTIQUE,
	CP_POLDEPLS,    //Police Department Los Santos
	CP_PIZZA,
	CP_VICTIM,
	CP_APPLV1,     	//Casino Appartment Las Venturas
	CP_BALMOT,   	//Ballas Motel Los Santos
	CP_WETTLS,     	//Wettbüro Los Santos
	CP_RUSSEN,     	//Russen-Hauptquartier
	CP_CJHOME,     	//CJ's Home
	CP_GYMLS,      	//Gym Los Santos
	CP_APPLS1,     	//Appartment Los Santos 1
	CP_APPLS2,     	//Appartment Los Santos 2
	CP_SCHOOLSF,   	//Fahrschule San Fierro
	CP_APPSF1,     	//Appartment San Fierro 1
	CP_SUBURBAN,  	//SubUrban
	CP_POLDEPLV,   	//Police Department Las Venturas
	CP_LAPDANCE,   	//Lapdance Las Venturas
	CP_DIDIER,     	//Didier Sachs LS
	CP_PROLAPS,    	//ProLaps LS
	CP_69CENT,     	//69 Cent Store LS
	CP_ALHAMBRA,   	//Alhambra LS
	CP_BARBER,     	//BarberShop LS
	CP_APPSF2,     	//Appartment San Fierro 2
	CP_COBRA,      	//Cobra San Fierro
	CP_HEMLOCK,   	//Hemlock Tattoo
	CP_APPLS3,  	//Appartment Los Santos 3
	CP_MARKSTAT,   	//Market Station
	CP_ZERORC,     	//Zero RC
	CP_APPD1,      	//Appartment Desert 1
	CP_CLUCKBEL,   	//Clucking Bell
	CP_STAUDAMM,  	//Staudamm
	CP_APPSF3,     	//Appartment San Fierro 3
	CP_TATTOOLS,   	//Tattoo Los Santos
	CP_REECES,     	//Reeces LS
	CP_SPRANCH,  	//Spread Ranch
	CP_MILITARY, 	//Military-Base
	CP_OLDAIRP,  	//Old-Airport Desert
	CP_BURGSHOT, 	//BurgerShot
	CP_TOMVILLA, 	//Tomasu's Villa
	CP_STADIULV, 	//Blackfield stadium LV
	CP_STADIULS, 	//LS Forum
	CP_TOBTOWER, 	//Toby Tower
	CP_PYRAMID, 	//Transamerica Pyramid
	CP_HOUSELV,   	//House LV
	CP_LILCASNO, 	//Little Casino LV
	CP_GYMLV, 		//Gym LV
	CP_ROKHOTEL, 	//Rock Hotel LV
	CP_OTTO,  		//Otto's Autos
	CP_WANGCARS,  	//Wang Cars
	CP_JIZZY,  	//Jizzy's Club
	CP_ZOMBO,  		//Zombotech
	CP_TORENO, 	  	//Toreno's
	CP_ALIENINN,   	//Alien Inn
	CP_QUARRY, 	  	//Quarry
	CP_GASLS, 	  	//24/7 Gas LS
	CP_FLEIBERG,   	//Fleischberg
	CP_GLOCKIS,		//Glocki's Funworld
	CP_GAYINST,		//Gay Institute
	CP_TTRICKLV,	//Turning Trick LV
	CP_BOATRAIN,	//Boat Training
	CP_WOLLOS,		//Wollo's Booze-Up
	CP_DESCORP,		//Desert Corp.
	CP_TEEPEEVO,		//Teepee Motel VO
	CP_CORVINST,   	//Corvin Stadium
	CP_BIKEPARK,   	//Bike Park
	CP_AIRPORLS,   	//Airpot LS
	CP_AIRPORLV,   	//Airpot LV
	CP_AIRPORSF,   	//Airpot SF
	CP_POLDEPSF,   	//Police Department SF
	CP_CONTAINA,   	//Container Ship
	CP_SUPASAVE,   	//SupaSave
	CP_INTERTV,  	//Interglobal Television
	CP_PORNSTDS,  	//Porn Studios
	CP_GRAVE,  		//Pet Sematary
	CP_TEXASTED,  	//Texas Ted's
	CP_BANDITS,  	//Bandits
	CP_SHODY,  		//Shody
	CP_STEAKHS,  	//Steakhouse
	CP_LILCHURC,  	//Lil' Church LV
	CP_LVSTEAKS,  	//Venturas Steaks
	CP_EMERALD,  	//Emerald Isle
	CP_GENSTORE,  	//General Store
	CP_KACC,  		//K.A.C.C.
	CP_GOLFLV,  	//Golfclub LV
	CP_UNITYLS,  	//Unity Station LS
	CP_GENERALS,  	//County General LS
	CP_HOSPITLS, 	//Hospital Los Santos
	CP_CLOWNS, 		//Appartment Las Venturas 2
	CP_VISAGE,  	//The Visage
	CP_WEDDING 	,  //Wedding Chapel
	CP_CUMALOT	,  //Cum-a-lot
	CP_ROYALCAS	,  //Royal Casino
	CP_HIROLLER ,  //High Roller
	CP_DICKS 	,  //Dick's Sounds
	CP_RUBBERS 	,  //Dom's Rubbers
	CP_VINYL1 	,  //Vinyl Countdown I
	CP_BEARCLAM ,  //Bearded Clam
	CP_BANKSA 	,  //Bank of San Andreas
	CP_DAILYGLO ,  //Daily Globes
	CP_HIPPY1 	,  //Hippy Shopper I
	CP_VINYL2 	,  //Vinyl Countdown II
	CP_VERONA 	,  //Verona Mall
	CP_HIPPY2 	,  //Hippy Shopper II
	CP_TGSTAGES ,  //TG Stages
	CP_CARRIER 	,  //Aircraft Carrier
	CP_FIRESF 	,  //Fire Dept SF
	CP_BIFFIN 	,  //Biffin Bridge
	CP_UPHILL 	,  //Uphill Gardener
	CP_MICHELLE ,  //Michelle's
	CP_CONTAIN2 ,  //Container II
	CP_PIER69 	,  //Pier 69
	CP_COUTTSCH ,  //Coutt & Schutz
	CP_CONFEREN ,  //Conference Center
	CP_PAPERCUT ,  //Papercuts
	CP_LSFASHN	,  //LS Fashions
	CP_GRAUMANS ,  //Grauman's
	CP_ALEXTOYS ,  //Alexanders' Toys
	CP_COGS 	,  //COGS
	CP_RANCHSHP	,  //Ranch
	CP_XOOMER 	,  //Xoomer Corp
	CP_SIDEWALK ,  //Side Walk Market
	CP_SUMO 	,  //Sumo
	CP_SNAKE 	,  //Snake Farm
	CP_SHERIFF 	,  //Sheriff El Quebrados
	CP_HOTELEQ 	,  //Hotel El Quebrados
	CP_MEDICAL 	,  //Medical Center El Quebrados
	CP_WHEEL 	,  //Wheel Arch Angels
	CP_LAVANDER ,  //Lavanderia
	CP_JAZZMAGS ,  //Jazz Mags
	CP_EASTER	,  //Easter Board Farm
	CP_MOTFC1 	,  //Motel 1 FC (Fort Carson)
	CP_MOTFC2 	,  //Motel 2 FC (Fort Carson)
	CP_MOTFC3	,  //Motel 3 FC (Fort Carson)
	CP_MOTFC4 	,  //Motel 4 FC (Fort Carson)
	CP_HOTELFC 	,  //Hotel FC (Fort Carson)
	CP_DINERFC 	,  //Diner FC (Fort Carson)
	CP_BOWLED	,  //Bowled Spot
	CP_UGETINN 	,  //U Get Inn
	CP_KINGRING ,  //King Ring
	CP_NO1DESER ,  //No1 Desert
	CP_CAFEFC 	,  //Cafe FC (Fort Carson)
	CP_BANKFC 	,  //Bank FC (Fort Carson)
	CP_BARFC 	,  //Bar FC (Fort Carson)
	CP_ASTRO 	,  //Astro Drive-In
	CP_HIK69 	,  //HI K69
	CP_CHEMICAL ,  //Easter Bay Chemicals
	CP_SHERIFFC ,  //Sheriff FC (Fort Carson)
	CP_MEDCENFC	,  //Medical Center FC (Fort Carson)
	CP_JIMSRING	,  //Jim's Ring
	CP_NUDESHP1	,  //Nude Shop 1
	CP_NUDESHP2	,  //Nude Shop 2
	CP_CITYPLAN	,  //City Planning
	CP_TEEPEELB	,  //Teepee Motel Las Barrancas
	CP_BANKLB	,  //Bank Las Barrancas
	CP_SMOKBEEF	,  //Smokin' Beef Grill Las Barrancas
	CP_CEMLB	,  //Cemetery Las Barrancas
	CP_SOLARSF	,  //Solarin Industries SF
	CP_SOLARD	,  //Solarin Industries Dillimore
	CP_FEDMINT      //Federal Mint
};

#define MAX_PROPERTIES 166


new propertyNames[MAX_PROPERTIES][32] = {
	"Four Dragons LV - $75000",
	"Sex Shop LV - $20000",
	"Bar - $20000",
	"Caligula LV - $100000",
	"Zip Shop - $15000",
	"Binco Shop - $10000",
	"Tattoo Parlor - $10000",
	"Boutique - $15000",
	"Police Department LS - $20000",
	"Pizza - $20000",
	"Victim - $15000",
	"Appartment LV - $15000",
	"Ballas Motel LS - $10000",
	"Wettbüro LS - $20000",
	"Vodka Inn LS - $40000",  //Russen-Hauptquartier
	"CJ's Home LS - $15000",
	"Gym LS - $20000",
	"Appartment LS (1) - $15000",
 	"Appartment LS (2) - $15000",
 	"Turning Trick SF - $25000",
    "Appartment SF (1) - $15000",
    "SubUrban SF - $15000",
    "Police Department LV - $25000",
    "Lapdance LV - $20000",
    "DidierSachs LS - $20000",
    "ProLaps LS - $20000",
    "69CentStore LS - $20000",
    "Alhambra LS - $30000",
    "BarberShop - $15000",
    "Appartment SF (2) - $15000",
    "Cobra SF - $20000",
    "Hemlock Tattoo SF - $10000",
    "Appartment LS (3) - $15000",
    "Market Station LS - $25000",
    "Zero RC - $20000",
    "Appartment Desert - $15000",
    "Clucking Bell - $20000",
    "Dam - $90000",
    "Appartment SF (3) - $15000",
    "Tattoo LS - $10000",
    "Reeces LS - $20000",
    "Spread Ranch - $25000",
    "MilitaryBase - $110000",
    "Old Airport - $50000",
    "BurgerShot - $25000",
    "Tomasu's Villa LS - $30000",
    "Blackfield Stadium - $60000",
    "LS Forum - $40000",
    "Toby Tower LS - $70000",
    "MagnusCorp Pyramid - $40000",
    "House LV - $15000",
    "Lil' Casino LV - $65000",
    "Gym LV - $20000",
    "Rock Hotel LV - $30000",
	"Otto's Autos - $30000",
	"Wang Cars - $40000",
	"Jizzy's Club - $30000",
	"Zombotech - $30000",
	"Toreno's - $25000",
	"Alien Inn - $10000",
	"Quarry - $100.000",
	"24/7 Gas LS - $10000",
	"Fleischberg - $40000",
	"Glocki's Funworld - $70000",
	"Greenglass College - $30000",
	"Turning Trick LV - $50000",
	"Boat Training - $20000",
	"Wollo's BoozeUp - $15000",
	"Tierra Robada Corp - $30000",
	"Teepee Motel VO - $15000",
	"Corvin Stadium - $40000",
	"Bike Park - $5000",
	"Airpot LS - $130000",
	"Airpot LV - $130000",
	"Airpot SF - $130000",
	"Police Department SF - $20000",
	"Container I - $50000",
	"SupaSave - $15000",
	"Interglobal TV - $30000",
	"Porn Studios - $50000",
	"Pet Sematary - $20000",
	"Texas Ted's - $25000",
	"Bandits - $50000",
	"Shody - $30000",
	"Steakhouse - $25000",
	"Lil' Church LV - $5000",
	"Venturas Steaks - $20000",
	"Emerald Isle - $60000",
	"General Store - $15000",
	"K.A.C.C. - $60000",
	"Golfclub LV - $100000",
	"Unity Station LS - $60000",
	"County General LS - $40000",
	"Hospital LS - $40000",
	"Appartment LV (2) - $5000",
	"Visage - $60000",
	"Wedding Chapel	10000",
	"Cum-a-lot - $100000",
	"Royal Casino - $90000",
	"High Roller - $30000",
	"Dick's Sounds - $10000",
	"Dom's Rubbers - $10000",
	"Vinyl Countdown I - $15000",
	"Bearded Clam - $10000",
	"Bank of SA - $100000",
	"Daily Globes - $5000",
	"Hippy Shopper I - $20000",
	"Vinyl Countdown II - $30000",
	"Verona Mall - $80000",
	"Hippy Shopper II - $40000",
	"TG Stages - $25000",
	"AircraftCarrier - $100000",
	"Fire Dept SF - $20000",
	"Biffin Bridge - $50000",
	"Uphill Gardener - $10000",
	"Michelle's - $15000",
	"Container II - $60000",
	"Pier 69 - $35000",
	"Coutt & Schutz - $10000",
	"ConferenceCenter - $70000",
	"Papercuts - $25000",
	"LS Fashions - $7000",
	"Grauman's - $50000",
	"Alexanders' Toys - $10000",
	"COGS - $5000",
	"Ranch - $17000",
	"Xoomer Corp - $30000",
	"Side Walk Market - $7000",
	"Sumo - $25000",
	"Snake Farm - $10000",
	"Sheriff El Q - $7000",
	"Hotel El Q - $100000",
	"Med. Center El Q - $17000",
	"Wheel Arch Angels - $15000",
	"Lavanderia - $5000",
	"Jazz Mags - $17000",
	"Easter Board Farm - $60000",
	"Motel 1 FC - $17000",
	"Motel 2 FC - $17000",
	"Motel 3 FC - $17000",
	"Motel 4 FC - $15000",
	"Hotel FC - $25000",
	"Diner FC - $25000",
	"Bowled Spot - $25000",
	"U Get Inn - $10000",
	"King Ring - $7000",
	"No1 Desert - $10000",
	"Cafe FC - $10000",
	"Bank FC - $25000",
	"Bar FC - $75000",
	"Astro Drive-In - $15000",
	"HI K69 - $10000",
	"EasterBayChemicals - $80000",
	"Sheriff FC - $7000",
	"Med. Center FC - $17000",
	"Jim's Ring - $20000",
	"Nude Shop 1 - $25000",
	"Nude Shop 2 - $25000",
	"City Planning - $40000",
	"Teepee Motel LB - $25000",
	"Bank LB - $45000",
	"Smokin'Beef Grill LB - $15000",
	"Cemetery LB - $20000",
	"SolarinInd. SF - $40000",
	"SolarinInd.Dillimore - $30000",
	"Federal Mint - $50000"




};

new propertyValues[MAX_PROPERTIES] = {
75000	,	//	Four Dragons LV
20000	,	//	Sex Shop LV
20000    , 	//	Shithole Bar
100000	,	//	Caligula LV
15000	    ,	//	Zip Shop
10000	    ,	//	Binco Shop
10000   ,	//	Tattoo Parlor
15000	,	//	Boutique
20000	,	//	Police Department LS
20000	,	//	Pizza
15000	    ,	//	Victim
15000	,	//	Appartment LV
10000	    ,	//	Ballas Motel LS
20000	,	//	Wettbüro LS
40000	,	//	Vodka Inn LS
15000	,	//	CJ's Home LS
20000	,	//	Gym LS
15000	    ,	//	Appartment LS (1)
15000	    ,	//	Appartment LS (2)
25000	,	//	Fahrschule SF
15000	    ,	//	Appartment SF (1)
15000	,	//	SubUrban SF
25000	,	//	Police Department LV
20000	,	//	Lapdance LV
20000	,	//	DidierSachs LS
20000	,	//	ProLaps LS
20000	,	//	69CentStore LS
30000	,	//	Alhambra LS
15000	,	//	BarberShop
15000   ,	//	Appartment SF (2)
20000	,	//	Cobra SF
10000    ,	//	Hemlock Tattoo SF
15000	,	//	Appartment LS (3)
25000	,	//	Market Station LS
20000	,	//	Zero RC
15000    ,	//	Appartment Desert
20000	,	//	Clucking Bell
90000   ,	//	Dam
15000	,	//	Appartment SF (3)
10000	    ,	//	Tattoo LS
20000	,	//	Reeces LS
25000	,	//	Spread Ranch
110000    ,	//	MilitaryBase
50000	,	//	Old Airport
25000	,	//	BurgerShot
30000	,	//	Tomasu's Villa LS
60000	,	//	Blackfield Stadium
40000	,	//	LS Forum
70000	,	//	Toby Tower LS
40000	,	//	MagnusCorp Pyramid
15000    ,	//	House LV
65000	,	//	Lil' Casino LV
20000	,	//	Gym LV
30000	,	//	Rock Hotel LV
30000	,	//	Otto's Autos
40000	,	//	Wang Cars
30000	,	//	Jizzy's Club
30000	,	//	Zombotech
25000	,	//	Toreno's
10000   ,	//	Alien Inn
100000	,	//	Quarry
10000	    ,	//	24/7 Gas LS
40000   ,	//	Fleischberg
70000	, 	//	Glocki's Funworld
30000	, 	//	Gay Institute
50000	, 	//	Turning Trick LV
20000	, 	//	Boat Training
15000	, 	//	Wollo's Booze-Up
30000	, 	//	Desert Corp.
15000    , 	//	Teepee Motel VO
40000	, 	//	Corvin Stadium
5000    , 	//	Bike Park
130000    , 	//	Airpot LS
130000    , 	//	Airpot LV
130000    , 	//	Airpot SF
20000	, 	//	Police Department SF
50000	, 	//	Container Ship
15000	,	//	SupaSave
30000	, 	//	Interglobal Television
50000	, 	//	Porn Studios
20000	, 	//	Pet Sematary
25000	, 	//	Texas Ted's
50000	, 	//	Bandits
30000	, 	//	Shody
25000	    , 	//	Steakhouse
5000 	, 	//	Lil' Church LV
20000	, 	//	Venturas Steaks
60000	, 	//	Emerald Isle
15000	, 	//	General Store
60000	, 	//	K.A.C.C.
100000	, 	//	Golfclub LV
60000	, 	//	Unity Station LS
40000	, 	//	County General LS
40000	, 	//	Hospital Los Santos
5000  	, 	//	Appartment Las Venturas 2
60000	, 	//	The Visage
10000	, //	Wedding Chapel
100000	, //	Cum-a-lot
90000	, //	Royal Casino
30000	, //	High Roller
10000	, //	Dick's Sounds
10000	, //	Dom's Rubbers
15000	, //	Vinyl Countdown I
10000 	, //	Bearded Clam
100000	, //	Bank of San Andreas
5000	, //	Daily Globes
20000    , //	Hippy Shopper I
30000	, //	Vinyl Countdown II
80000	, //	Verona Mall
40000	, //	Hippy Shopper II
25000	, //	TG Stages
100000   , //	Aircraft Carrier
20000    , //	Fire Dept SF
50000	, //	Biffin Bridge
10000 	, //	Uphill Gardener
15000	, //	Michelle's
60000	, //	Container II
35000	, //	Pier 69
10000	, //	Coutt & Schutz
70000	, //	Conference Center
25000	, //	Papercuts
7000	, //	LS Fashions
50000	, //	Grauman's
10000	, //	Alexanders' Toys
5000	, //	COGS
17000	, //	Ranch shop
30000	, //	Xoomer Corp
7000	, //	Side Walk Market
25000	, //	Sumo
10000	, //	Snake Farm
7000	, //	Sheriff El Quebrados
100000	, //	Hotel El Quebrados
17000	, //	Medical Center El Quebrados
15000	, //	Wheel Arch Angels
5000 	, //	Lavanderia
17000	, //	Jazz Mags
60000	,  //	Easter Board Farm
17000	, //	Motel 1 FC
17000	, //	Motel 2 FC
17000	, //	Motel 3 FC
15000	, //	Motel 4 FC
25000	, //	Hotel FC
25000	, //	Diner FC
25000	, //	Bowled Spot
10000	, //	U Get Inn
7000	, //	King Ring
10000	, //	No1 Desert
10000	, //	Cafe FC
25000	, //	Bank FC
75000	, //	Bar FC
15000	, //	Astro Drive-In
10000	, //	HI K69
80000	, //	Easter Bay Chemicals
7000	, //	Sheriff FC
17000	, //	Medical Center FC
20000	, //	Jim's Ring
25000	, //	Nude Shop 1
25000	, //	Nude Shop 2
40000	, //	City Planning
25000	, //	Teepee Motel LB
45000	, //	Bank LB
15000	, //	Smokin' Beef Grill LB
20000	, //	Cemetery LB
40000	, //	Solarin Industries SF
30000	, //	Solarin Industries Dillimore
50000  // Federal Mint



};

new propertyEarnings[MAX_PROPERTIES] = {
5000	,	//	Four Dragons LV
1000	,	//	Sex Shop LV
1000    , 	//	Shithole Bar
6000	,	//	Caligula LV
500	    ,	//	Zip Shop
300	    ,	//	Binco Shop
300	    ,	//	Tattoo Parlor
1000	,	//	Boutique
1500	,	//	Police Department LS
1500	,	//	Pizza
500	    ,	//	Victim
1000	,	//	Appartment LV
400	    ,	//	Ballas Motel LS
2000	,	//	Wettbüro LS
3000	,	//	Vodka Inn LS
1000	,	//	CJ's Home LS
1000	,	//	Gym LS
500	    ,	//	Appartment LS (1)
500	    ,	//	Appartment LS (2)
2000	,	//	Fahrschule SF
500	    ,	//	Appartment SF (1)
1000	,	//	SubUrban SF
2500	,	//	Police Department LV
1000	,	//	Lapdance LV
2000	,	//	DidierSachs LS
1500	,	//	ProLaps LS
1000	,	//	69CentStore LS
2500	,	//	Alhambra LS
2000	,	//	BarberShop
500	    ,	//	Appartment SF (2)
1500	,	//	Cobra SF
400	    ,	//	Hemlock Tattoo SF
1000	,	//	Appartment LS (3)
2000	,	//	Market Station LS
1500	,	//	Zero RC
500	    ,	//	Appartment Desert
1000	,	//	Clucking Bell
6000    ,	//	Dam
500 	,	//	Appartment SF (3)
300	    ,	//	Tattoo LS
1500	,	//	Reeces LS
2000	,	//	Spread Ranch
7000    ,	//	MilitaryBase
3500	,	//	Old Airport
2000	,	//	BurgerShot
3000	,	//	Tomasu's Villa LS
3500	,	//	Blackfield Stadium
3000	,	//	LS Forum
4500	,	//	Toby Tower LS
2500	,	//	MagnusCorp Pyramid
600	    ,	//	House LV
4000	,	//	Lil' Casino LV
1000	,	//	Gym LV
3000	,	//	Rock Hotel LV
2500	,	//	Otto's Autos
2500	,	//	Wang Cars
3000	,	//	Jizzy's Club
2000	,	//	Zombotech
1500	,	//	Toreno's
500	    ,	//	Alien Inn
5000	,	//	Quarry
500	    ,	//	24/7 Gas LS
3000    ,	//	Fleischberg
1500	, 	//	Glocki's Funworld
3500	, 	//	Gay Institute
2000	, 	//	Turning Trick LV
1000	, 	//	Boat Training
1000	, 	//	Wollo's Booze-Up
2000	, 	//	Desert Corp.
500	    , 	//	Teepee Motel VO
2500	, 	//	Corvin Stadium
200	    , 	//	Bike Park
6500    , 	//	Airpot LS
6500    , 	//	Airpot LV
6500    , 	//	Airpot SF
1000	, 	//	Police Department SF
2500	, 	//	Container Ship
1000	,	//	SupaSave
2000	, 	//	Interglobal Television
2500	, 	//	Porn Studios
1500	, 	//	Pet Sematary
2000	, 	//	Texas Ted's
2500	, 	//	Bandits
2000	, 	//	Shody
500	    , 	//	Steakhouse
200  	, 	//	Lil' Church LV
1000	, 	//	Venturas Steaks
5000	, 	//	Emerald Isle
1000	, 	//	General Store
4000	, 	//	K.A.C.C.
5000	, 	//	Golfclub LV
3000	, 	//	Unity Station LS
3000	, 	//	County General LS
3000	, 	//	Hospital Los Santos
100    	, 	//	Appartment Las Venturas 2
4000	, 	//	The Visage
1000	, //	Wedding Chapel
5000	, //	Cum-a-lot
5000	, //	Royal Casino
2000	, //	High Roller
1000	, //	Dick's Sounds
1000	, //	Dom's Rubbers
2000	, //	Vinyl Countdown I
200  	, //	Bearded Clam
3500	, //	Bank of San Andreas
200 	, //	Daily Globes
500	    , //	Hippy Shopper I
2000	, //	Vinyl Countdown II
4000	, //	Verona Mall
2500	, //	Hippy Shopper II
1500	, //	TG Stages
5500    , //	Aircraft Carrier
500	    , //	Fire Dept SF
2500	, //	Biffin Bridge
500  	, //	Uphill Gardener
1000	, //	Michelle's
4000	, //	Container II
2500	, //	Pier 69
100 	, //	Coutt & Schutz
5000	, //	Conference Center
1000	, //	Papercuts
900 	, //	LS Fashions
4000	, //	Grauman's
1000	, //	Alexanders' Toys
400 	, //	COGS
1200	, //	Ranch shop
2800	, //	Xoomer Corp
300 	, //	Side Walk Market
2500	, //	Sumo
800 	, //	Snake Farm
300 	, //	Sheriff El Quebrados
500 	, //	Hotel El Quebrados
1000	, //	Medical Center El Quebrados
1000	, //	Wheel Arch Angels
250 	, //	Lavanderia
1200	, //	Jazz Mags
4000	,  //	Easter Board Farm
1600	, //	Motel 1 FC
1600	, //	Motel 2 FC
1600	, //	Motel 3 FC
1500	, //	Motel 4 FC
2500	, //	Hotel FC
1000	, //	Diner FC
1000	, //	Bowled Spot
300 	, //	U Get Inn
400 	, //	King Ring
600 	, //	No1 Desert
2000	, //	Cafe FC
1000	, //	Bank FC
1500	, //	Bar FC
500 	, //	Astro Drive-In
250 	, //	HI K69
6000	, //	Easter Bay Chemicals
250 	, //	Sheriff FC
1500	, //	Medical Center FC
1300	, //	Jim's Ring
1500	, //	Nude Shop 1
1500	, //	Nude Shop 2
3000	, //	City Planning
1500	, //	Teepee Motel LB
3500	, //	Bank LB
500 	, //	Smokin' Beef Grill LB
1500	, //	Cemetery LB
3500	, //	Solarin Industries SF
2500	, //	Solarin Industries Dillimore
4000  // Federal Mint


};

new propertyOwner[MAX_PROPERTIES] = {
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999,999,999,999,999,
	999,999,999,999,999,999
	}; //je property eine 999

#define MAX_WEAPONS 17
new weaponNames[MAX_WEAPONS][32] = {
	"Shotgun",
	"Combat Shotgun",
	"Micro Uzi",
	"Tec9",
	"MP5",
	"AK47",
	"M4",
	//"Minigun",
    "Sawnoff",
    "Flamethrower",
    "Nitestick",
    "Knife",
    "Katana",
    "dildo1",
    "Dildo2",
    "Pistol",
    "Silenced Pistol",
    "Chainsaw"
};
new weaponIDs[MAX_WEAPONS] = {
	25,     //Shotgun
	27,     //Combat shotgun
	28,     //Micro Uzi
	32,     //Tec9
	29,     //MP5
	30,     //AK47
	31,      //M4
	//38,      //Minigun
	26,      //Sawnoff
	37,       //Flamethrower
	3,        //nitestick
	4,        //Knife
	8,        //Katana
	10,       //Dildo1
	12,       //Dildo2
	22,       //Pistol
	23,       //Silenced Pistol
	9         //Chainsaw


};
new weaponCost[MAX_WEAPONS] = {
	70000,
	15000,
	70000,
	50000,
	15000,
	25000,
	30000,
	//45000,
	50000,
	80000,
	1000,
	1000,
	1000,
	1000,
	1000,
	20000,
	20000,
	1000
};
new weaponAmmo[MAX_WEAPONS] = {
	15000,
	20000,
	12000,
	12000,
	12000,
	12000,
	12000,
	//50000,
	50000,
	12000,
	1,
	1,
	1,
	1,
	1,
	50000,
	50000,
	1
};
new playerWeapons[MAX_PLAYERS][MAX_WEAPONS];

#define MAX_CASINO      3
new Float:gambleAreas[MAX_CASINO][4] = {
	{1928.1771,987.5739, 1970.5675,1042.8369},
	{2171.3618,1584.2649, 2279.4915,1628.6199},
	{1117.5068,-11.2747, 1142.4843,12.5986}
};

#define MAX_SAVE 64
new savedInfo[MAX_SAVE][4];
new savedNames[MAX_SAVE][MAX_PLAYER_NAME];

#define MAX_GANGS 			32
#define MAX_GANG_MEMBERS	6
#define MAX_GANG_NAME       16
new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS];
new gangNames[MAX_GANGS][MAX_GANG_NAME];
new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color
new gangBank[MAX_GANGS];
new playerGang[MAX_PLAYERS];
new gangInvite[MAX_PLAYERS];


new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];

//------------------------------------------------------------------------------------------------------

main()
{
		print("\n------------------------------------------");
		print("  SA MoneyGrub RPG ~ German Fun Server \n");
		print("         Compiled by");
		print("    Toby & Tomasu - original codeing by jax ");
		print("--------------------------------------------\n");
}

//------------------------------------------------------------------------------------------------------

public CheckFuel()
{
 if (FUEL_DISABLED) return 1;
 for(new i=0; i<MAX_PLAYERS; i++){
   new Ptmess[32];
   if(GetPlayerState(i) == 2){
     if(Petrol[i] >= 1){
       Petrol[i]--;
       format(Ptmess, sizeof(Ptmess), "~w~Petrol ->~r~%d", Petrol[i]);
       GameTextForPlayer(i, Ptmess, 500, 4);
     }
     else{
       RemovePlayerFromVehicle(i);
       SendClientMessage(i, COLOR_RED, "You ran out of petrol");
     }
     if(Petrol[i] >=51){
       format(Ptmess, sizeof(Ptmess), "~w~Petrol ->%d", Petrol[i]);
       GameTextForPlayer(i, Ptmess, 500, 4);
     }
   }
 }
 return 1;
}

public PlayerLeaveGang(playerid) {
	new string[256];
	new playername[MAX_PLAYER_NAME];
	new gangnum = playerGang[playerid];

    if(gangnum > 0) {
		for(new i = 0; i < gangInfo[gangnum][1]; i++) {
			if(gangMembers[gangnum][i]==playerid) {

			    //One less gang member
			    gangInfo[gangnum][1]--;
			    
      		    for(new j = i; j < gangInfo[gangnum][1]; j++) {
				    //Shift gang members
				    gangMembers[gangnum][j]=gangMembers[gangnum][j+1];
	    		}

			    //Disband gang if no more members
			    if(gangInfo[gangnum][1]<1) {
			        gangInfo[gangnum][0]=0;
			        gangInfo[gangnum][1]=0;
			        gangBank[gangnum]=0;
       			}

				//Notify other members
				for(new j = 0; j < gangInfo[gangnum][1]; j++) {
				    GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
					format(string, sizeof(string),"%s has quit your gang.", playername);
					SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
				}
				
				format(string, sizeof(string),"You have quit the gang '%s' (ID: %d)", gangNames[gangnum], gangnum);
				SendClientMessage(playerid, COLOR_ORANGE, string);
				
				playerGang[playerid]=0;
		
				SetPlayerColor(playerid,playerColors[playerid]);

				return;
			}
		}
	} else {
		SendClientMessage(playerid, COLOR_RED, "You are not in a gang.");
	}
}

public getCheckpointType(playerID) {
	return checkpointType[playerCheckpoint[playerID]];
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
        CheckRand();
        return 0;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
        CheckRand();
        return 0;
}


public OnVehicleSpawn(vehicleid)
{
    CheckRand();
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    CheckRand();
	return 1;
}
CheckRand()
{

        new h, m, s;
        gettime(h, m, s);

        h = ((h * 3600) + (m * 60) + s) * 1000;
        //printf("%d, %d", h, h - gLastCall);

        if (((h < gDelay) && (((h + 86400000) - gLastCall) > gDelay)) || ((h - gLastCall) > gDelay))
        {
                //ShowRandomMessage();
                gLastCall = h;
        }
}




public SendPlayerFormattedTextr(playerid, const str[], define)
{
	new tmpbuf[256];
	format(tmpbuf, sizeof(tmpbuf), str, define);
	SendClientMessage(playerid, 0xDD0000FF, tmpbuf);
}
public SendPlayerFormattedTextg(playerid, const str[], define)
{
	new tmpbuf[256];
	format(tmpbuf, sizeof(tmpbuf), str, define);
	SendClientMessage(playerid, 0x00DD00FF, tmpbuf);
}
public SendPlayerFormattedTextb(playerid, const str[], define)
{
	new tmpbuf[256];
	format(tmpbuf, sizeof(tmpbuf), str, define);
	SendClientMessage(playerid, 0x0066CCFF, tmpbuf);
 }






public isPlayerInArea(playerID, Float:data[4])
{
	new Float:X, Float:Y, Float:Z;

	GetPlayerPos(playerID, X, Y, Z);
	if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
		return 1;
	}
	return 0;
}

public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash)
{

	if(IsPlayerConnected(playerID))
	{
		new Float:X, Float:Y, Float:Z;

		GetPlayerPos(playerID, X, Y, Z);
		if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2)
		{
			GivePlayerMoney(playerID, cash);
			return 1;
		}
	}
	return 0;
}



public PirateShipScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 1995.5, 1518.0, 2006.0, 1569.0, 100);
	}
}


public ParkingScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 308.924, -1816.19, 359.411, -1786.45, 100);
	}
}


public WuesteScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -305.732,1726.14,-285.303,1781.62, 100);
	}
}


public SanFierScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2541.66,-624.835,-2485.1,-594.991, 100);
	}
}


public ChiliadScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2263.81,-1739.05,-2236.71,-1684.03, 100);
	}
}


public FickScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 1242.72, -2049.61,1283.27,-2004.05, 100);
	}
}


public RanchScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 673.732,1930.72,731.218,1952.33, 100);
	}
}


public ContainScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -587.724,-506.203,-466.277,-468.579, 100);
	}
}


public HarryScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 2278.08,-63.3356,2282.73,-45.5897, 100);
	}
}


public SpediScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 18.7685,-290.914,71.8121,-267.915, 100);
	}
}


public JizparkScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2647.78,1331.05,-2616.31,1380.26, 100);
	}
}


public GoldenScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2486.97,2221.37,-2439.39,2245.38, 100);
	}
}


public RastplScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -1551.9,-2768.3,-1524.28,-2731.64, 100);
	}
}


public TankSFScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2419.61,948.959,-2400.05,996.733, 100);
	}
}


public DinerScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -1957.05,2374.14,-1925.90,2400.07, 100);
	}
}




public SuperMScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 1304.81,-876.512,1341.77,-855.467, 100);
	}
}


public MotelScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 2064.26,2153.68,2098.15,2189.54, 100);
	}
}



public AssWorldScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -244.51,2591.63,-196.94,2611.73, 100);
	}
}

public MiddleSFScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2596.33,621.84,-2553.93,680.25, 100);
	}
}


public SWISFScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2784.07,-308.66,-2741.91,-281.41, 100);
	}
}


public ParkingWaterScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 2238.3254,546.3812,2391.3007,596.8649, 100);
	}
}


public PlayaScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 2767.0056,-2029.7440,2796.3630,-2009.9238, 100);
	}
}


public OceanDocksScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 2774.9433,-2429.6242,2801.4296,-2405.9318, 100);
	}
}



public LittleCalexicoScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 1904.5441,-1796.9332,1946.9078,-1762.3132, 100);
	}
}


public TomasuScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, 1295.3950,-796.9938,1306.0880,-783.9302, 0);
	}
}


public Maut1ScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2670.8579,1265.2548,-2663.7814,1284.1024, -1000);
	}
}


public Maut2ScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2680.3039,1265.9605,-2673.9816,1283.4470, -1000);
	}
}


public Maut3ScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2689.0236,1266.1979,-2683.4172,1283.5108, -1000);
	}
}


public Maut4ScoreUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		PayPlayerInArea(i, -2699.1147,1265.3649,-2691.9980,1284.0900, -1000);
	}
}

//------------------------------------------------------------------------------------------------------

public GambleUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i)) {
	        for(new j=0; j < MAX_CASINO; j++) {
	            if(isPlayerInArea(i,gambleAreas[j])) {
					gambleWarning[i]++;
					GameTextForPlayer(i,"~r~NO GAMBLING!! ~g~GAMBLERS WILL BE ~r~KILLED!!",10000,5);
					if(gambleWarning[i] > 3) {
						SetPlayerHealth(i,0);
						ResetPlayerMoney(i);
					}
				}
     		}
       	}
	}
}

//------------------------------------------------------------------------------------------------------

public checkpointUpdate()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i)) {
	        for(new j=0; j < MAX_POINTS; j++) {
	            if(isPlayerInArea(i, checkCoords[j])) {
	                if(playerCheckpoint[i]!=j) {
	                    DisablePlayerCheckpoint(i);
						SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],2);
						playerCheckpoint[i] = j;
					}
	            } else {
	            	if(playerCheckpoint[i]==j) {
	            	    DisablePlayerCheckpoint(i);
	            	    playerCheckpoint[i] = 999;
         	    	}
	            }
	        }
		}
	}
}

//------------------------------------------------------------------------------------------------------

public PropertyScoreUpdate()
{
	new owners[MAX_PROPERTIES];
	new payments[MAX_PROPERTIES];
	
	for(new i=0; i < MAX_PROPERTIES; i++)
	    owners[i]=999;

	for(new i=0; i < MAX_PROPERTIES; i++)
	{
		if(propertyOwner[i] < 999) {
		
			for(new j=0; j < MAX_PROPERTIES; j++) {
			    if(owners[j]==propertyOwner[i]) {
			        payments[j]+=propertyEarnings[i];
			        j = MAX_PROPERTIES;
			    } else if (owners[j]==999) {
					owners[j]=propertyOwner[i];
					payments[j]+=propertyEarnings[i];
			        j = MAX_PROPERTIES;
				}
			}

		}
	}

	for(new i=0; i < MAX_PROPERTIES; i++) {
		if(owners[i] < 999 && IsPlayerConnected(owners[i])) {
			new string[256];

			GivePlayerMoney(owners[i], payments[i]);

			format(string, sizeof(string), "You earned $%d from your properties.", payments[i]);
			SendClientMessage(owners[i], COLOR_GREEN, string);
		}
	}

}

//------------------------------------------------------------------------------------------------------

public SavedUpdate()
{
	for(new i = 0; i < MAX_SAVE; i++) {
		if(savedInfo[i][3] < 5) {
			if(savedInfo[i][3]==4) {
				savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;
				savedNames[i][0]=0;
			}
			savedInfo[i][3]++;
		}
	}
}

//------------------------------------------------------------------------------------------------------

public MoneyGrubScoreUpdate()
{
	new numplayers;
	//new string[256];
	numplayers = 0;
	new money;
	new CashScore;
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		if (IsPlayerConnected(i))
		{
			numplayers = numplayers+1;
			CashScore = GetPlayerMoney(i);
			SetPlayerScore(i, CashScore);

		}
	}

	for(new y=0; y<MAX_PLAYERS; y++)
	{
		if (IsPlayerConnected(y))
		{
			if(IsPlayerInVehicle(y, 1))
			{
			    money = 0;
			    money = money * numplayers;
			    GivePlayerMoney(y,money);


            }
	        if(IsPlayerInVehicle(y, 2))
			{
			    money =0;
			    money = money * numplayers;
			    GivePlayerMoney(y,money);
			}
			    if(IsPlayerInVehicle(y, 3))
			{
			    money = 0;
			    money = money * numplayers;
			    GivePlayerMoney(y,money);
			}
			    if(IsPlayerInVehicle(y, 4))
			{
			    money = 0;
			    money = money * numplayers;
			    GivePlayerMoney(y,money);
			}


		}
	}
}


//------------------------------------------------------------------------------------------------------

public OnPlayerConnect(playerid)
{
	new playrname[MAX_PLAYER_NAME];
	//Welcome Message - Begrüßung
		GameTextForPlayer(playerid,"~w~166~r~Properties ~w~24~b~MoneyAreas",5000,5);
	SendPlayerFormattedText(playerid, "Welcome to the 'German Fun Server'", 0);
	SendClientMessage(playerid, COLOR_ORANGE, "24 places to gain your money! Buy up to 166 properties to earn money regulary!");
	SendClientMessage(playerid, COLOR_ORANGE, "Each one is allocated on the entire map.");
	SendClientMessage(playerid, COLOR_YELLOW, "24 Plätze, die Geld einbringen. Kauf dir bis zu 166 Immobilien, um regelmäßig Geld zu verdienen!");
	SendClientMessage(playerid, COLOR_YELLOW, "Plätze und Immobilien sind auf ganz San Andreas verteilt.");
	SendClientMessage(playerid, COLOR_ORANGE, "CHEATER?! GOODBYE!! THX! & Have fun! Toby & Tomasu =)");
	SendClientMessage(playerid, COLOR_GREEN, "Rules & What to do? -> type /what2do");
	SendClientMessage(playerid, COLOR_GREEN, "More Information -> type /help");
	SendClientMessage(playerid, COLOR_GREEN, "Welcome-Text -> type /welcome");
	gActivePlayers[playerid]++;
	gLastGaveCash[playerid] = GetTickCount();

	playerCheckpoint[playerid]=999;
	bank[playerid]=0;
	playerGang[playerid]=0;
	gangInvite[playerid]=0;

	GetPlayerName(playerid, playrname, sizeof(playrname));
	printf("-------JOINED: %s (ID: %d)",playrname, playerid);
	for(new i = 0; i < MAX_SAVE; i++) {

	    if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) {
			GivePlayerMoney(playerid, savedInfo[i][0]);
			bank[playerid] = savedInfo[i][1];
			bounty[playerid] = savedInfo[i][2];
			
			savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;
			savedNames[i][0]=0;

			SendClientMessage(playerid, COLOR_ORANGE, "Don't worry! Be Happy! =)");
			SendClientMessage(playerid, COLOR_ORANGE, "Your money has been restored.");
        printf("-------MONEY-RESTORE: %s (ID:%d)",playrname, playerid);
		}
	}
   	GivePlayerMoney(playerid, 1000);
	SetPlayerColor(playerid, COLOR_GREY);
	return 1;
}

//------------------------------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
	new playername[MAX_PLAYER_NAME];

	gActivePlayers[playerid]--;

	//Save temp info for timeouts/crashes
	GetPlayerName(playerid, playername, sizeof(playername));
	format(savedNames[savePos], MAX_PLAYER_NAME, "%s",playername);
	
	savedInfo[savePos][0] = GetPlayerMoney(playerid);
	savedInfo[savePos][1] = bank[playerid];
	savedInfo[savePos][2] = bounty[playerid];
	savedInfo[savePos][3] = 0;
	//
	savePos++;
	if(savePos >= MAX_SAVE)
	    savePos = 0;

	PlayerLeaveGang(playerid);
	bounty[playerid] = 0;
	
	for(new i = 0; i < MAX_PROPERTIES; i++) {
		if(propertyOwner[i]==playerid)
		    propertyOwner[i] = 999;
	}
	for(new i = 0; i < MAX_WEAPONS;i++) {
		playerWeapons[playerid][i]=0;
	}
}
//------------------------------------------------------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[])
{
	new string[256];
	new playermoney;
	new sendername[MAX_PLAYER_NAME];
	new giveplayer[MAX_PLAYER_NAME];
	new cmd[256];
	new giveplayerid, moneys, idx, weaponid;
	
	cmd = strtok(cmdtext, idx);
	
	if (strcmp(cmdtext, "/lockall", true)==0)
{
if(IsPlayerAdmin(playerid) == 1) {
for(new i=1;i<=217;i++) {
for(new j=0;j<GetMaxPlayers();j++) {
if(IsPlayerConnected(j)) {
SetVehicleParamsForPlayer(i,j,0,1);
}
}
}
new pname[MAX_PLAYER_NAME];
          GetPlayerName(playerid, pname, sizeof (pname));
          format(string, sizeof(string), "Mod: %s Locked All Cars.", pname);
          SendClientMessageToAll(COLOR_YELLOW, string);
} else {
SendClientMessage(playerid, COLOR_RED, "You must be an admin to use this feature!");
}
return 1;
}

if (strcmp(cmdtext, "/unlockall", true)==0)
{
if(IsPlayerAdmin(playerid) == 1) {
for(new i=1;i<=217;i++) {
for(new j=0;j<GetMaxPlayers();j++) {
if(IsPlayerConnected(j)) {
SetVehicleParamsForPlayer(i,j,0,0);
}
}
}
new pname[MAX_PLAYER_NAME];
          GetPlayerName(playerid, pname, sizeof (pname));
          format(string, sizeof(string), "Mod: %s Unlocked All Cars.", pname);
          SendClientMessageToAll(COLOR_YELLOW, string);
} else {
SendClientMessage(playerid, COLOR_RED, "You must be an admin to use this feature!");
}
return 1;
}


	

	if (strcmp(cmdtext, "/mini", true)==0) {
		if(IsPlayerAdmin(playerid) == 1) {
			for(new j=0;j<GetMaxPlayers();j++) {
				if(IsPlayerConnected(j)) {
					SetPlayerPos(j,1942.549, 999.015, 52.73871);
					SetPlayerFacingAngle(j,90);
					GivePlayerWeapon(j,38,9999);
				}
			}
			new pname[MAX_PLAYER_NAME];
          	GetPlayerName(playerid, pname, sizeof (pname));
          	format(string, sizeof(string), "%s started Minigun-game.", pname);
          	SendClientMessageToAll(COLOR_YELLOW, string);
		} else {
			SendClientMessage(playerid, COLOR_RED, "You must be an admin to use this feature!");
		}
			return 1;
	}
	
if(strcmp(cmd, "/buygas", true) == 0)
 {
  if(GetPlayerMoney(playerid) > 199)
   {
   Petrol[playerid] = AMOUNT;
   GivePlayerMoney(playerid,-200);
   SendClientMessage(playerid, COLOR_WHITE, "You filled your car with petrol");
   }
   else
   {
   SendClientMessage(playerid, COLOR_RED, "You don't have enough money for petrol");
   }
 return 1;
 }

if((strcmp(cmd, "/startbenzinscript ", true) == 0) && IsPlayerAdmin(playerid))
 {
    FUEL_DISABLED=false;
 }

if((strcmp(cmd, "/closebenzinscript ", true) == 0) && IsPlayerAdmin(playerid))
 {
    FUEL_DISABLED=true;
 }
	
		//------------------- /new help

	if(strcmp(cmd, "/help", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN," ");
		SendClientMessage(playerid, COLOR_GREEN," ");
		SendClientMessage(playerid, COLOR_GREEN,"'German Fun Server' Help");
		SendClientMessage(playerid, COLOR_YELLOW,"You can use '/cash ID [amount]' (e.g. /cash 1 5000) to send money to other players.");
		SendClientMessage(playerid, COLOR_YELLOW,"Du kannst mit '/cash ID Betrag' (z.B. /cash 1 5000) anderen Mitspielern Geld überweisen.");
		SendClientMessage(playerid, COLOR_ORANGE,"Type /properties for a full list of all available properties.");
		SendClientMessage(playerid, COLOR_ORANGE,"Type /props1-6 for detailed lists of all properties (e.g. /props1 for the first 9 properties).");
		SendClientMessage(playerid, COLOR_YELLOW,"Type /commands for a full list of commands.");
		SendClientMessage(playerid, COLOR_YELLOW,"Type /commands2 for a 2nd list of commands.");
		SendClientMessage(playerid, COLOR_GREEN,"What to do on this server? Type /what2do");
		return 1;
	}
	if(strcmp(cmd, "/what2do", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN,"What to do on this server? Two ways:");
		SendClientMessage(playerid, COLOR_YELLOW,"FIND someone who WANTS TO FIGHT or just have a good time as a member of a RPG. Search for");
		SendClientMessage(playerid, COLOR_YELLOW,"the red triangles/squares in order to gain money. Then you can buy weapons/properties or pimp your ride.");
		SendClientMessage(playerid, COLOR_GREEN,"Was soll ich hier machen? Zwei Möglichkeiten:");
		SendClientMessage(playerid, COLOR_YELLOW,"FINDE jemanden, der KÄMPFEN WILL oder mach einfach irgendwie beim Rollenspiel mit. Halte nach");
		SendClientMessage(playerid, COLOR_YELLOW,"roten Dreiecken/Quadraten Ausschau, um Geld zu bekommen.Dann kannst du dir auch Waffen/Immobilien");
		SendClientMessage(playerid, COLOR_YELLOW,"kaufen oder deine Karre tunen.");
		SendClientMessage(playerid, COLOR_GREEN,"Money / Geld -> http://home.arcor.de/datatrip/money.jpg");
		SendClientMessage(playerid, COLOR_ORANGE,"LAST BUT NOT LEAST: If anyone doesn't want to fight, she/he doesn't want to fight!!");
		SendClientMessage(playerid, COLOR_ORANGE,"ZUM SCHLUSS NOCH: Wenn jemand nicht kämpfen will, dann will sie/er nicht kämpfen!!");
		return 1;
	}


	if(strcmp(cmd, "/welcome", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_GREEN, "Welcome to the 'Germa Fun Server'");
		SendClientMessage(playerid, COLOR_ORANGE, "24 places to gain your money! Buy up to 155 properties to earn money regulary!");
		SendClientMessage(playerid, COLOR_ORANGE, "Each one is allocated on the entire map. Search for them!");
		SendClientMessage(playerid, COLOR_YELLOW, "24 Plätze, die Geld einbringen. Kauf dir bis zu 155 Immobilien, um regelmäßig Geld zu verdienen!");
		SendClientMessage(playerid, COLOR_YELLOW, "Plätze und Immobilien sind auf ganz San Andreas verteilt. Sucht sie!");
		SendClientMessage(playerid, COLOR_ORANGE, "CHEATER?! GOODBYE!! THX! & Have fun! =)");
		SendClientMessage(playerid, COLOR_GREEN, "Rules & What to do? -> type /what2do");
		SendClientMessage(playerid, COLOR_GREEN, "More Information -> type /help");
		return 1;
	}
	
	
	if(strcmp(cmd, "/commands", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_GREEN,"Commands 1/2:");
		SendClientMessage(playerid, COLOR_YELLOW,"/cash [playerid] [amount]");
		SendClientMessage(playerid, COLOR_YELLOW,"/hitman [playerid] [amount] /bounties");
		SendClientMessage(playerid, COLOR_YELLOW,"/buy /properties /time");
		SendClientMessage(playerid, COLOR_YELLOW,"/buyweapon /wlist1 /wlist2 /guns /health");
		SendClientMessage(playerid, COLOR_YELLOW,"/gangs /gangcommands");
		SendClientMessage(playerid, COLOR_YELLOW,"/lock /unlock : to lock/unlock ur car");
		return 1;
	}

		if(strcmp(cmd, "/commands2", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_GREEN,"Commands 2/2:");
		SendClientMessage(playerid, COLOR_YELLOW,"/bank [amount] /withdraw [amount] /balance");
		SendClientMessage(playerid, COLOR_YELLOW,"/freefall : launches you into the air and gives you parachute ;)");
		SendClientMessage(playerid, COLOR_YELLOW,"/jail /unjail : admins only");
		SendClientMessage(playerid, COLOR_YELLOW,"/funds : admins only");
		SendClientMessage(playerid, COLOR_YELLOW,"/gun ID : admins only =))");
		SendClientMessage(playerid, COLOR_YELLOW,"/boost : admins only");
		SendClientMessage(playerid, COLOR_YELLOW,"/secure /nonsecure : lock/unlock all rocket vehicles - admins only");
		return 1;
		}
	
	
	
	
	
	if(strcmp(cmd, "/gangcommands", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_GREEN,"Gangcommands:");
		SendClientMessage(playerid, COLOR_YELLOW,"/gang create name");
		SendClientMessage(playerid, COLOR_YELLOW,"/gang join gangID");
		SendClientMessage(playerid, COLOR_YELLOW,"/gang invite playerID");
		SendClientMessage(playerid, COLOR_YELLOW,"/gang quit");
		SendClientMessage(playerid, COLOR_YELLOW,"/ganginfo gangID (no number given shows your gang's info)");
		SendClientMessage(playerid, COLOR_YELLOW,"/gbank amount /gwithdraw amount /gbalance");
		SendClientMessage(playerid, COLOR_YELLOW,"! (prefix text for gang-chat)");
		return 1;
	}

	//------------------- /bank
	
	if(strcmp(cmd, "/bank", true) == 0 || strcmp(cmd, "/gbank", true) == 0) {
	    new gang;
	    if(strcmp(cmd, "/gbank", true) == 0)
	        gang = 1;
	
	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
	        SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this.");
			return 1;
		}
	
		if(gang && playerGang[playerid]==0) {
			SendClientMessage(playerid, COLOR_RED, "You are not in a gang!");
			return 1;
		}

		new tmp[256];
	    tmp = strtok(cmdtext, idx);
	    
	    if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/(g)bank [amount]");
			return 1;
	    }
	    moneys = strval(tmp);
	    
	    if(moneys < 1) {
			SendClientMessage(playerid, COLOR_YELLOW, "ha ha you're broke.");
			return 1;
		}
		
		if(GetPlayerMoney(playerid) < moneys) {
			moneys = GetPlayerMoney(playerid);
		}

		GivePlayerMoney(playerid, 0-moneys);
		
		if(gang)
		    gangBank[playerGang[playerid]]+=moneys;
		else
			bank[playerid]+=moneys;

		if(gang)
			format(string, sizeof(string), "You have deposited $%d, your gang's balance is $%d.", moneys, gangBank[playerGang[playerid]]);
		else
			format(string, sizeof(string), "You have deposited $%d, your current balance is $%d.", moneys, bank[playerid]);

		SendClientMessage(playerid, COLOR_YELLOW, string);
		
		return 1;
	}
	
	//------------------- /withdraw

	if(strcmp(cmd, "/withdraw", true) == 0 || strcmp(cmd, "/gwithdraw", true) == 0) {
	    new gang;
	
	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
	        SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this.");
			return 1;
		}

		if(strcmp(cmd, "/gwithdraw", true) == 0)
		    gang = 1;

		if(gang && playerGang[playerid]==0) {
			SendClientMessage(playerid, COLOR_RED, "You are not in a gang!");
			return 1;
		}

	    new tmp[256];
	    tmp = strtok(cmdtext, idx);

	    if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/(g)withdraw [amount]");
			return 1;
	    }
	    moneys = strval(tmp);

	    if(moneys < 1) {
			SendClientMessage(playerid, COLOR_YELLOW, "And where is the money?");
			return 1;
		}
	    
	    if(gang) {
			if(moneys > gangBank[playerGang[playerid]])
			    moneys = gangBank[playerGang[playerid]];
	    } else {
		    if(moneys > bank[playerid])
		        moneys = bank[playerid];
     	}

		GivePlayerMoney(playerid, moneys);
		if(gang)
			gangBank[playerGang[playerid]] -= moneys;
		else
			bank[playerid] -= moneys;
	    
		if(gang)
			format(string, sizeof(string), "You have withdrawn $%d, your gang's balance is $%d.", moneys, gangBank[playerGang[playerid]]);
		else
			format(string, sizeof(string), "You have withdrawn $%d, your current balance is $%d.", moneys, bank[playerid]);
		SendClientMessage(playerid, COLOR_YELLOW, string);

		return 1;
   	}

   	
   		//------------------- /balance
	
	if(strcmp(cmd, "/balance", true) == 0 || strcmp(cmd, "/gbalance", true) == 0) {
		new gang;
		if(strcmp(cmd, "/gbalance", true) == 0)
			gang = 1;
	
	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
	        SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this.");
			return 1;
		}

		if(gang && playerGang[playerid]==0) {
			SendClientMessage(playerid, COLOR_RED, "You are not in a gang!");
			return 1;
		}
		
		if(gang)
			format(string, sizeof(string), "Your gang has $%d in the bank.", gangBank[playerGang[playerid]]);
		else
			format(string, sizeof(string), "You have $%d in the bank.", bank[playerid]);
		SendClientMessage(playerid, COLOR_YELLOW, string);
		
		return 1;
	}



	//------------------- /givecash
	
	if(strcmp(cmd, "/cash", true) == 0) {
	    new tmp[256];
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/cash [playerid] [amount]");
			return 1;
		}
		giveplayerid = strval(tmp);
		
		tmp = strtok(cmdtext, idx);
		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/cash [playerid] [amount]");
			return 1;
		}
 		moneys = strval(tmp);
		
		//printf("givecash_command: %d %d",giveplayerid,moneys);

		
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			playermoney = GetPlayerMoney(playerid);
			if (moneys > 0 && playermoney >= moneys) {
				GivePlayerMoney(playerid, (0 - moneys));
				GivePlayerMoney(giveplayerid, moneys);
				format(string, sizeof(string), "You have sent %s (id: %d), $%d.", giveplayer,giveplayerid, moneys);
				SendClientMessage(playerid, COLOR_YELLOW, string);
				format(string, sizeof(string), "You have recieved $%d from %s (id: %d).", moneys, sendername, playerid);
				SendClientMessage(giveplayerid, COLOR_YELLOW, string);
				printf("%s(ID:%d) hat %s(ID:%d) %d überwiesen.",sendername, playerid, giveplayer, giveplayerid, moneys);
			}
			else {
				SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount.");
			}
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;
	}

	//------------------- /hitman

	if(strcmp(cmd, "/hitman", true) == 0) {
	    new tmp[256];
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/hitman [playerid] [amount]");
			return 1;
		}
		giveplayerid = strval(tmp);

		tmp = strtok(cmdtext, idx);
		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/hitman [playerid] [amount]");
			return 1;
		}
 		moneys = strval(tmp);
	
	    if(moneys > GetPlayerMoney(playerid)) {
			SendClientMessage(playerid, COLOR_RED, "You don't have enough money!");
			return 1;
	    }
	    if(moneys < 1) {
			SendClientMessage(playerid, COLOR_YELLOW, "*lol* NOOB! You've got no money.");
			return 1;
		}
		if(IsPlayerConnected(giveplayerid)==0) {
			SendClientMessage(playerid, COLOR_RED, "No such player exists.");
			return 1;
		}

		bounty[giveplayerid]+=moneys;
		GivePlayerMoney(playerid, 0-moneys);

		GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
		GetPlayerName(playerid, sendername, sizeof(sendername));
		
//		format(string, sizeof(string), "You have put a $%d bounty on the head of %s (id: %d).", moneys, giveplayer,giveplayerid);
//		SendClientMessage(playerid, COLOR_YELLOW, string);

		format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, bounty[giveplayerid], sendername);
        printf("Auf %s wurde ein Kopfgeld von $%d ausgesetzt.(insgesamt: $%d) %s will Blut sehen!!", giveplayer, moneys, bounty[giveplayerid], sendername); //NEU !!
		SendClientMessageToAll(COLOR_ORANGE, string);

		format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid);
		SendClientMessage(giveplayerid, COLOR_RED, string);
		
		return 1;
	}
	
	//------------------- /bounty

/*	if(strcmp(cmd, "/bounty", true) == 0) {
	    new tmp[256];
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/bounty [playerid]");
			return 1;
		}
		giveplayerid = strval(tmp);
		
		if(IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			format(string, sizeof(string), "%s (id: %d)'s Kopf bringt $%d. Schnappt ihn euch!!", giveplayer,giveplayerid,bounty[giveplayerid]);
			SendClientMessage(playerid, COLOR_YELLOW, string);
		} else {
			SendClientMessage(playerid, COLOR_RED, "Ein solcher Spieler existiert nicht.");
		}
		
		return 1;
	}
*/
	//------------------- /bounties

	if(strcmp(cmd, "/bounties", true) == 0)
	{
//		new tmp[256];
		new x;
	
		SendClientMessage(playerid, COLOR_GREEN, "Current Bounties:");
	    for(new i=0; i < MAX_PLAYERS; i++) {
			if(IsPlayerConnected(i) && bounty[i] > 0) {
				GetPlayerName(i, giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]);

				x++;
				if(x > 3) {
				    SendClientMessage(playerid, COLOR_YELLOW, string);
				    x = 0;
					format(string, sizeof(string), "");
				} else {
					format(string, sizeof(string), "%s, ", string);
				}
			}
		}
		
		if(x <= 3 && x > 0) {
			string[strlen(string)-2] = '.';
		    SendClientMessage(playerid, COLOR_YELLOW, string);
		}
		
		return 1;
	}

	//------------------- /buy

	if(strcmp(cmd, "/buy", true) == 0) {
		new property=999;

		if(IsPlayerInCheckpoint(playerid)) {
			switch (playerCheckpoint[playerid]) {
				case CP_DRAGON:{
					property = P_DRAGON;
				}
				case CP_SEXSHOP:{
					property = P_SEXSHOP;
				}
				case CP_BAR:{
					property = P_BAR;
				}
				case CP_CALIGULA:{
					property = P_CALIGULA;
				}
				case CP_ZIP:{
					property = P_ZIP;
				}
				case CP_BINCO:{
					property = P_BINCO;
				}
				case CP_TATOO:{
					property = P_TATOO;
				}
				case CP_BOUTIQUE:{
					property = P_BOUTIQUE;
    			}
				case CP_POLDEPLS:{
				    property = P_POLDEPLS;
				}
				case CP_PIZZA:{
				    property = P_PIZZA;
  				}
				case CP_VICTIM:{
					property = P_VICTIM;
				}
				case CP_APPLV1:{
					property = P_APPLV1;
				}
				case CP_BALMOT:{
					property = P_BALMOT;
				}
				case CP_WETTLS:{
					property = P_WETTLS;
				}
				case CP_RUSSEN:{
					property = P_RUSSEN;
				}
				case CP_CJHOME:{
					property = P_CJHOME;
				}
				case CP_GYMLS:{
					property = P_GYMLS;
				}
				case CP_APPLS1:{
					property = P_APPLS1;
				}
				case CP_APPLS2:{
					property = P_APPLS2;
				}
				case CP_SCHOOLSF:{
					property = P_SCHOOLSF;
				}
				case CP_APPSF1:{
					property = P_APPSF1;
				}
				case CP_SUBURBAN:{
					property = P_SUBURBAN;
				}
				case CP_POLDEPLV:{
					property = P_POLDEPLV;
				}
				case CP_LAPDANCE:{
					property = P_LAPDANCE;
				}
				case CP_DIDIER:{
					property = P_DIDIER;
				}
				case CP_PROLAPS:{
					property = P_PROLAPS;
				}
				case CP_69CENT:{
					property = P_69CENT;
				}
				case CP_ALHAMBRA:{
					property = P_ALHAMBRA;
				}
				case CP_BARBER	:{
					property = P_BARBER	;
				}
				case CP_APPSF2:{
					property = P_APPSF2;
				}
				case CP_COBRA:{
					property = P_COBRA;
				}
				case CP_HEMLOCK:{
					property = P_HEMLOCK;
				}
				case CP_APPLS3:{
					property = P_APPLS3;
				}
				case CP_MARKSTAT:{
					property = P_MARKSTAT;
				}
				case CP_ZERORC:{
					property = P_ZERORC;
				}
				case CP_APPD1:{
					property = P_APPD1;
				}
				case CP_CLUCKBEL:{
					property = P_CLUCKBEL;
				}
				case CP_STAUDAMM:{
					property = P_STAUDAMM;
				}
				case CP_APPSF3:{
					property = P_APPSF3;
				}
				case CP_TATTOOLS:{
					property = P_TATTOOLS;
				}
				case CP_REECES:{
					property = P_REECES;
				}
				case CP_SPRANCH:{
					property = P_SPRANCH;
				}
				case CP_MILITARY:{
					property = P_MILITARY;
				}
				case CP_OLDAIRP:{
					property = P_OLDAIRP;
				}
				case CP_BURGSHOT:{
					property = P_BURGSHOT;
				}
				case CP_TOMVILLA:{
					property = P_TOMVILLA;
				}
				case CP_STADIULV:{
					property = P_STADIULV;
				}
				case CP_STADIULS:{
					property = P_STADIULS;
				}
				case CP_TOBTOWER:{
					property = P_TOBTOWER;
				}
				case CP_PYRAMID:{
					property = P_PYRAMID;
				}
				case CP_HOUSELV:{
					property = P_HOUSELV;
				}
				case CP_LILCASNO:{
					property = P_LILCASNO;
				}
				case CP_GYMLV:{
					property = P_GYMLV;
				}
				case CP_ROKHOTEL:{
					property = P_ROKHOTEL;
				}
				case CP_OTTO:{
					property = P_OTTO;
				}
				case CP_WANGCARS:{
					property = P_WANGCARS;
				}
				case CP_JIZZY:{
					property = P_JIZZY;
				}
				case CP_ZOMBO:{
					property = P_ZOMBO;
				}
				case CP_TORENO:{
					property = P_TORENO;
				}
				case CP_ALIENINN:{
					property = P_ALIENINN;
				}
				case CP_QUARRY:{
					property = P_QUARRY;
				}
				case CP_GASLS:{
					property = P_GASLS;
				}
				case CP_FLEIBERG:{
					property = P_FLEIBERG;
				}
				case CP_GLOCKIS:{
					property = P_GLOCKIS;
				}
				case CP_GAYINST:{
					property = P_GAYINST;
				}
				case CP_TTRICKLV:{
					property = P_TTRICKLV;
				}
				case CP_BOATRAIN:{
					property = P_BOATRAIN;
				}
				case CP_WOLLOS:{
					property = P_WOLLOS;
				}
				case CP_DESCORP:{
					property = P_DESCORP;
				}
				case CP_TEEPEEVO:{
					property = P_TEEPEEVO;
				}
				case CP_CORVINST:{
					property = P_CORVINST;
				}
				case CP_BIKEPARK:{
					property = P_BIKEPARK;
				}
				case CP_AIRPORLS:{
					property = P_AIRPORLS;
				}
				case CP_AIRPORLV:{
					property = P_AIRPORLV;
				}
				case CP_AIRPORSF:{
					property = P_AIRPORSF;
				}
				case CP_POLDEPSF:{
					property = P_POLDEPSF;
				}
				case CP_CONTAINA:{
					property = P_CONTAINA;
				}
				case CP_SUPASAVE:{
					property = P_SUPASAVE;
				}
				case CP_INTERTV:{
					property = P_INTERTV;
				}
				case CP_PORNSTDS:{
					property = P_PORNSTDS;
				}
				case CP_GRAVE:{
					property = P_GRAVE;
				}
				case CP_TEXASTED:{
					property = P_TEXASTED;
				}
				case CP_BANDITS:{
					property = P_BANDITS;
				}
				case CP_SHODY:{
					property = P_SHODY;
				}
				case CP_STEAKHS:{
					property = P_STEAKHS;
				}
				case CP_LILCHURC:{
					property = P_LILCHURC;
				}
				case CP_LVSTEAKS:{
					property = P_LVSTEAKS;
				}
				case CP_EMERALD:{
					property = P_EMERALD;
				}
				case CP_GENSTORE:{
					property = P_GENSTORE;
				}
				case CP_KACC:{
					property = P_KACC;
				}
				case CP_GOLFLV:{
					property = P_GOLFLV;
				}
				case CP_UNITYLS:{
					property = P_UNITYLS;
				}
				case CP_GENERALS:{
					property = P_GENERALS;
				}
				case CP_HOSPITLS:{
					property = P_HOSPITLS;
				}
				case CP_CLOWNS:{
					property = P_CLOWNS;
				}
				case CP_VISAGE:{
					property = P_VISAGE;
				}
				case CP_WEDDING:{
					property = P_WEDDING;
				}
				case CP_CUMALOT:{
					property = P_CUMALOT;
				}
				case CP_ROYALCAS:{
					property = P_ROYALCAS;
				}
				case CP_HIROLLER:{
					property = P_HIROLLER;
				}
				case CP_DICKS:{
					property = P_DICKS;
				}
				case CP_RUBBERS:{
					property = P_RUBBERS;
				}
				case CP_VINYL1:{
					property = P_VINYL1;
				}
				case CP_BEARCLAM:{
					property = P_BEARCLAM;
				}
				case CP_BANKSA:{
					property = P_BANKSA;
				}
				case CP_DAILYGLO:{
					property = P_DAILYGLO;
				}
				case CP_HIPPY1:{
					property = P_HIPPY1;
				}
				case CP_VINYL2:{
					property = P_VINYL2;
				}
				case CP_VERONA:{
					property = P_VERONA;
				}
				case CP_HIPPY2:{
					property = P_HIPPY2;
				}
				case CP_TGSTAGES:{
					property = P_TGSTAGES;
				}
				case CP_CARRIER:{
					property = P_CARRIER;
				}
				case CP_FIRESF:{
					property = P_FIRESF;
				}
				case CP_BIFFIN:{
					property = P_BIFFIN;
				}
				case CP_UPHILL:{
					property = P_UPHILL;
				}
				case CP_MICHELLE:{
					property = P_MICHELLE;
				}
				case CP_CONTAIN2:{
					property = P_CONTAIN2;
				}
				case CP_PIER69:{
					property = P_PIER69;
				}
				case CP_COUTTSCH:{
					property = P_COUTTSCH;
				}
				case CP_CONFEREN:{
					property = P_CONFEREN;
				}
				case CP_PAPERCUT:{
					property = P_PAPERCUT;
				}
				case CP_LSFASHN	:{
					property = P_LSFASHN	;
				}
				case CP_GRAUMANS:{
					property = P_GRAUMANS;
				}
				case CP_ALEXTOYS:{
					property = P_ALEXTOYS;
				}
				case CP_COGS:{
					property = P_COGS;
				}
				case CP_RANCHSHP:{
					property = P_RANCHSHP;
				}
				case CP_XOOMER:{
					property = P_XOOMER;
				}
				case CP_SIDEWALK:{
					property = P_SIDEWALK;
				}
				case CP_SUMO:{
					property = P_SUMO;
				}
				case CP_SNAKE:{
					property = P_SNAKE;
				}
				case CP_SHERIFF:{
					property = P_SHERIFF;
				}
				case CP_HOTELEQ:{
					property = P_HOTELEQ;
				}
				case CP_MEDICAL	:{
					property = P_MEDICAL	;
				}
				case CP_WHEEL:{
					property = P_WHEEL;
				}
				case CP_LAVANDER:{
					property = P_LAVANDER;
				}
				case CP_JAZZMAGS:{
					property = P_JAZZMAGS;
				}
				case CP_EASTER:{
					property = P_EASTER;
				}
				case CP_MOTFC1:{
					property = P_MOTFC1;
				}
				case CP_MOTFC2:{
					property = P_MOTFC2;
				}
				case CP_MOTFC3:{
					property = P_MOTFC3;
				}
				case CP_MOTFC4:{
					property = P_MOTFC4;
				}
				case CP_HOTELFC:{
					property = P_HOTELFC;
				}
				case CP_DINERFC:{
					property = P_DINERFC;
				}
				case CP_BOWLED:{
					property = P_BOWLED;
				}
				case CP_UGETINN:{
					property = P_UGETINN;
				}
				case CP_KINGRING:{
					property = P_KINGRING;
				}
				case CP_NO1DESER:{
					property = P_NO1DESER;
				}
				case CP_CAFEFC:{
					property = P_CAFEFC;
				}
				case CP_BANKFC:{
					property = P_BANKFC;
				}
				case CP_BARFC:{
					property = P_BARFC;
				}
				case CP_ASTRO:{
					property = P_ASTRO;
				}
				case CP_HIK69:{
					property = P_HIK69;
				}
				case CP_CHEMICAL:{
					property = P_CHEMICAL;
				}
				case CP_SHERIFFC:{
					property = P_SHERIFFC;
				}
				case CP_MEDCENFC:{
					property = P_MEDCENFC;
				}
				case CP_JIMSRING	:{
					property = P_JIMSRING	;
				}
				case CP_NUDESHP1:{
					property = P_NUDESHP1;
				}
				case CP_NUDESHP2:{
					property = P_NUDESHP2;
				}
				case CP_CITYPLAN:{
					property = P_CITYPLAN;
				}
				case CP_TEEPEELB:{
					property = P_TEEPEELB;
				}
				case CP_BANKLB:{
					property = P_BANKLB;
				}
				case CP_SMOKBEEF:{
					property = P_SMOKBEEF;
				}
				case CP_CEMLB:{
					property = P_CEMLB;
				}
				case CP_SOLARSF:{
					property = P_SOLARSF;
				}
				case CP_SOLARD:{
					property = P_SOLARD;
				}
				case CP_FEDMINT:{
					property = P_FEDMINT;
				}
			}

			if(property==999) {
				SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
				return 1;
			}
			
//			property--;
			
			if(GetPlayerMoney(playerid) < propertyValues[property]) {
				SendClientMessage(playerid, COLOR_RED, "You don't have enough money to buy this property.");
				return 1;
			}
			if(propertyOwner[property]==playerid) {
				SendClientMessage(playerid, COLOR_RED, "You already own this property.");
				return 1;
			}

			if(propertyOwner[property] < 999) {
				GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
				GivePlayerMoney(propertyOwner[property], propertyValues[property]);
				format (string, sizeof(string), "Your property, the %s, has been bought out by %s (ID: %d).",propertyNames[property],giveplayer,playerid);
				SendClientMessage(propertyOwner[property], COLOR_RED, string);
                printf("------IMMOBILIE: %s - %s (ID:%d) abgekauft.", propertyNames[property],giveplayer,playerid);
			}

			GivePlayerMoney(playerid, 0-propertyValues[property]);
			
			propertyOwner[property]=playerid;
			format(string, sizeof(string), "The %s was purchased.", propertyNames[property]);
            SendClientMessageToAll(COLOR_GREEN, string);
			printf("------IMMOBILIE: %s - ID:%d", propertyNames[property],playerid);
            
		} else {
			SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
			return 1;
		}


		return 1;
	}

	//------------------- /properties
	
	if(strcmp(cmd, "/properties", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN,"Type /props1-19 for detailed lists (e.g. /props1 for the first 9 properties).");
		SendClientMessage(playerid, COLOR_YELLOW,"/props1 - FourDragons, SexShop, Bar, Caligula, ZipShop, BincoShop, TattooParlor, Boutique, PoliceLS");
		SendClientMessage(playerid, COLOR_ORANGE,"/props2 - Pizza, Victim, App.LV, BallasMotel, Wettbüro, VodkaInn, CJ's Home, GymLS, App.LS(1)");
		SendClientMessage(playerid, COLOR_YELLOW,"/props3 - App.LS(2), TurningTrickSF, App.SF(1), SubUrban, PoliceLV, Lapdance, DidierSachs, ProLaps, 69CentStore");
		SendClientMessage(playerid, COLOR_ORANGE,"/props4 - Alhambra, BarberShop, App.SF(2), Cobra, HemlockTattoo, App.LS(3), MarketStation, ZeroRC, App.Desert");
		SendClientMessage(playerid, COLOR_YELLOW,"/props5 - CluckingBell, Staudamm, App.SF(3), TattooLS, Reeces, SpreadRanch, Military, OldAirport, BurgerShot");
		SendClientMessage(playerid, COLOR_ORANGE,"/props6 - Tomasu'sVilla,BlackfieldStadium,LS Forum,TobyTower,MagnusCorpPyramid,HouseLV,Lil'CasinoLV,GymLV,RockHotelLV");
		SendClientMessage(playerid, COLOR_YELLOW,"/props7 - Otto'sAutos, WangCars, Jizzy's, Zombotech, Toreno's, AlienInn, Quarry, 24/7GasLS, Fleischberg");
		SendClientMessage(playerid, COLOR_ORANGE,"/props8 - Glocki's,GayInstitute,TurningTrickLV,BoatTraining,Wollo's,DesertCorp,TeepeeMotelVO,CorvinStadium,BikePark");
		SendClientMessage(playerid, COLOR_GREEN,"Type /properties2 for the second list");
		return 1;
	}

	if(strcmp(cmd, "/properties2", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW," ");
		SendClientMessage(playerid, COLOR_GREEN,"Type /props1-19 for detailed lists (e.g. /props1 for the first 9 properties).");
		SendClientMessage(playerid, COLOR_YELLOW,"/props9 - AirportLS,AirportLV,AirportSF,PoliceSF,ContainerI,SupaSave,InterglobalTV,PornStudios,PetSematary");
		SendClientMessage(playerid, COLOR_ORANGE,"/props10 - TexasTeds,Bandits,Shody,Steakhouse,LilChurch,VenturasSteak,EmeraldIsle,GeneralStore,K.A.C.C.");
		SendClientMessage(playerid, COLOR_YELLOW,"/props11 - GolfclubLV,UnityStationLS,CountyGeneral,HospitalLS,App.LV(2),Visage,WeddingChapel,Cum-a-lot,RoyalCasino");
		SendClientMessage(playerid, COLOR_ORANGE,"/props12 - HighRoller,DicksSounds,DomsRubbers,VinylCountdownI,BeardedClam,BankOfSA,DailyGlobes,HippyShopperI,VinylCountdownII");
		SendClientMessage(playerid, COLOR_YELLOW,"/props13 - VeronaMall,HippyShopperII,TGStages,Carrier,FireDeptSF,BiffinBridge,UphillGardener,Michelles,ContainerII");
		SendClientMessage(playerid, COLOR_ORANGE,"/props14 - Pier69,Coutt&Schutz,ConferenceCenter,Papercuts,LSFashions,Graumans,Alex'Toys,COGS,Ranch");
		SendClientMessage(playerid, COLOR_YELLOW,"/props15 - Xoomer,SideWalk,Sumo,SnakeFarm,SheriffElQ,HotelElQ,MedCenterElQ,WheelArchAngels,Lavanderia");
		SendClientMessage(playerid, COLOR_GREEN,"Type /properties3 for the third list");
		return 1;
	}
	
		if(strcmp(cmd, "/properties3", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN,"Type /props1-19 for detailed lists (e.g. /props1 for the first 9 properties).");
		SendClientMessage(playerid, COLOR_YELLOW,"/props16 - JazzMags,EasterBoardFarm,Motel1FC,Motel2FC,Motel3FC,Motel4FC,HotelFC,DinerFC,BowledSpot");
		SendClientMessage(playerid, COLOR_ORANGE,"/props17 - UGetInn,KingRing,No1Desert,CafeFC,BankFC,BarFC,Astro,HIK69,EasterBayChemicals");
		SendClientMessage(playerid, COLOR_YELLOW,"/props18 - SheriffFC,MedCenterFC,JimsRing,NudeShop1,NudeShop2,CityPlanning,TeepeeLB,BankLB,SmokinBeef");
		SendClientMessage(playerid, COLOR_YELLOW,"/props19 - CemeteryLB,SolarinSF,SolarinDillimore,FederalMint");
		return 1;
	}
	

	if(strcmp(cmd, "/props1", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 1/19:");
		for(new i = 0; i < 9; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props2", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 2/19:");
		for(new i = 9; i < 18; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
if(strcmp(cmd, "/props3", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 3/19:");
		for(new i = 18; i < 27; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props4", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 4/19:");
		for(new i = 27; i < 36; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	if(strcmp(cmd, "/props5", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 5/19:");
		for(new i = 36; i < 45; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	if(strcmp(cmd, "/props6", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 6/19:");
		for(new i = 45; i < 54; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props7", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 7/19:");
		for(new i = 54; i < 63; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props8", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 8/19:");
		for(new i = 63; i < 72; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props9", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 9/19:");
		for(new i = 72; i < 81; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	if(strcmp(cmd, "/props10", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 10/19:");
		for(new i = 81; i < 90; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	if(strcmp(cmd, "/props11", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 11/19:");
		for(new i = 90; i < 99; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props12", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 12/19:");
		for(new i = 99; i < 108; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props13", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 13/19:");
		for(new i = 108; i < 117; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	if(strcmp(cmd, "/props14", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 14/19:");
		for(new i = 117; i < 126; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}

	if(strcmp(cmd, "/props15", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 15/19:");
		for(new i = 126; i < 135; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	

	if(strcmp(cmd, "/props16", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 16/19:");
		for(new i = 135; i < 144; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
		if(strcmp(cmd, "/props17", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 17/19:");
		for(new i = 144; i < 153; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
			if(strcmp(cmd, "/props18", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 18/19:");
		for(new i = 153; i < 162; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}


			if(strcmp(cmd, "/props19", true) == 0) {
		SendClientMessage(playerid, COLOR_GREEN, "Properties 19/19:");
		for(new i = 162; i < 165; i++) {
			if(propertyOwner[i] < 999) {
				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
				format(string, sizeof(string), "%d. %s: %s", i, propertyNames[i], giveplayer);
			} else
				format(string, sizeof(string), "%d. %s: None", i, propertyNames[i]);

			SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	
	//------------------- /buyweapon

	if(strcmp(cmd, "/buyweapon", true) == 0) {
	    new tmp[256];
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/buyweapon ID");
			return 1;
		}
		weaponid = strval(tmp);

		if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_AMMU) {
			SendClientMessage(playerid, COLOR_YELLOW, "You need to be in an Ammunation to purchase weapons.");
			return 1;
		}
		if(GetPlayerMoney(playerid) < weaponCost[weaponid]) {
			SendClientMessage(playerid, COLOR_RED, "You don't have enough money!");
			return 1;
		}
		if(weaponid < 0 || weaponid > MAX_WEAPONS-1){
			SendClientMessage(playerid, COLOR_RED, "Invalid weapon-ID.");
			return 1;
		}
		
		format (string, sizeof(string), "You purchased 1 %s for when you spawn.",weaponNames[weaponid]);
		SendClientMessage(playerid, COLOR_GREEN, string);
		
		GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]);
		playerWeapons[playerid][weaponid]++;
		
		GivePlayerMoney(playerid, 0-weaponCost[weaponid]);

		return 1;
	}

	//------------------- /weaponlist

 if(strcmp(cmd, "/wlist1", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW,"0 - Shotgun $70.000");
		SendClientMessage(playerid, COLOR_YELLOW,"1 - Combat Shotgun $15.000");
		SendClientMessage(playerid, COLOR_YELLOW,"2 - Micro Uzi $70.000");
		SendClientMessage(playerid, COLOR_YELLOW,"3 - Tec9 $50.000");
		SendClientMessage(playerid, COLOR_YELLOW,"4 - MP5 $15.000");
		SendClientMessage(playerid, COLOR_YELLOW,"5 - AK47 $25.000");
		SendClientMessage(playerid, COLOR_YELLOW,"6 - M4 $30.000");
		//SendClientMessage(playerid, COLOR_YELLOW,"7 - Minigun $45.000");
		SendClientMessage(playerid, COLOR_YELLOW,"7 - Sawnoff Shotgun $50.000");
		SendClientMessage(playerid, COLOR_YELLOW,"8 - Flamethrower $80.000");
		SendClientMessage(playerid, COLOR_YELLOW,"9 - Nitestick $1.000");
		return 1;
	}

	if(strcmp(cmd, "/wlist2", true) == 0) {
		SendClientMessage(playerid, COLOR_YELLOW,"10 - Knife $1.000");
		SendClientMessage(playerid, COLOR_YELLOW,"11 - Katana $1.000");
		SendClientMessage(playerid, COLOR_YELLOW,"12 - Dildo1 $1.000");
		SendClientMessage(playerid, COLOR_YELLOW,"13 - Dildo2 $1.000");
		SendClientMessage(playerid, COLOR_YELLOW,"14 - Pistol $20.000");
		SendClientMessage(playerid, COLOR_YELLOW,"15 - Silenced Pistol $20.000");
		SendClientMessage(playerid, COLOR_YELLOW,"16 - Chainsaw $1.000");
		return 1;
	}
	
	//------------------- /gang

	if(strcmp(cmd, "/gang", true) == 0) {
	    new tmp[256];
	    new gangcmd, gangnum;
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp)) {
			SendClientMessage(playerid, COLOR_WHITE, "/gang [create/join/quit] [name/number]");
			return 1;
		}
		giveplayerid = strval(tmp);
		
		if(strcmp(tmp, "create", true)==0)
		    gangcmd = 1;
		else if(strcmp(tmp, "join", true)==0)
		    gangcmd = 2;
		else if(strcmp(tmp, "invite", true)==0)
		    gangcmd = 3;
		else if(strcmp(tmp, "quit", true)==0)
		    gangcmd = 4;

		tmp = strtok(cmdtext, idx);
		if(gangcmd < 4 && !strlen(tmp)) {
		    if(gangcmd==0)
				SendClientMessage(playerid, COLOR_WHITE, "/gang [create/join/invite/quit] [name/number]");
			else if(gangcmd==1)
				SendClientMessage(playerid, COLOR_WHITE, "/gang [create] [name]");
			else if(gangcmd==2)
				SendClientMessage(playerid, COLOR_WHITE, "/gang [join] [number]");
			else if(gangcmd==3)
				SendClientMessage(playerid, COLOR_WHITE, "/gang [invite] [playerID]");
			return 1;
		}
		
		//Create Gang//
		if(gangcmd==1) {
		    if(playerGang[playerid]>0) {
				SendClientMessage(playerid, COLOR_RED, "You are already in a gang!");
				return 1;
		    }
		    
			for(new i = 1; i < MAX_GANGS; i++) {
				if(gangInfo[i][0]==0) {
				    //name gang
					format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
					//Gang exists
					gangInfo[i][0]=1;
					//There is one member
					gangInfo[i][1]=1;
					//Gang color is player's color
					gangInfo[i][2]=playerColors[playerid];

					//Player is the first gang member
					gangMembers[i][0] = playerid;
					format(string, sizeof(string),"You have created the gang '%s' (ID: %d)", gangNames[i], i);
					SendClientMessage(playerid, COLOR_GREEN, string);

					playerGang[playerid]=i;

					return 1;
				}
			}
			
			return 1;
			
		//Join Gang//
		} else if (gangcmd==2) {
	 		gangnum = strval(tmp);
	 		
//		    if(playerGang[playerid]>0) {
//				SendClientMessage(playerid, COLOR_RED, "You are already in a gang!");
//				return 1;
//		    }
			if(gangInfo[gangnum][0]==0) {
				SendClientMessage(playerid, COLOR_RED, "No such gang exists!");
				return 1;
			}
	 		if(gangInvite[playerid]!=gangnum) {
				SendClientMessage(playerid, COLOR_RED, "You need to be invited to the gang to join.");
				return 1;
			}
			
//			for(new i = 0; i < MAX_GANG_MEMBERS; i++) {
//				if(gangMembers[gangnum][i] > 0) {

				if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) {
				    new i = gangInfo[gangnum][1];
				    
					gangMembers[gangnum][i] = playerid;

				    GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
					for(new j = 0; j < gangInfo[gangnum][1]; j++) {
						format(string, sizeof(string),"%s has joined your gang.", sendername);
						SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
					}
					
					gangInfo[gangnum][1]++;
					playerGang[playerid] = gangnum;

					SetPlayerColor(playerid,gangInfo[gangnum][2]);

					format(string, sizeof(string),"You have joined the gang '%s' (ID: %d)", gangNames[gangnum], gangnum);
					SendClientMessage(playerid, COLOR_GREEN, string);

					return 1;
				}
//			}
			
			SendClientMessage(playerid, COLOR_RED, "That gang is full.");
			return 1;

		//Invite to Gang//
		} else if (gangcmd==3) {
	 		giveplayerid = strval(tmp);

			if(playerGang[playerid]==0) {
				SendClientMessage(playerid, COLOR_RED, "You are not in a gang!");
				return 1;
			}
//			if(gangMembers[playerGang[playerid]][0]!=playerid) {
//				SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite.");
//				return 1;
//			}

			if(IsPlayerConnected(giveplayerid)) {
				GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				GetPlayerName(playerid, sendername, sizeof(sendername));

				format(string, sizeof(string),"You have sent a gang invite to %s.", giveplayer);
				SendClientMessage(playerid, COLOR_GREEN, string);
				format(string, sizeof(string),"You have recieved a gang invite from %s to '%s' (ID: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);
				SendClientMessage(giveplayerid, COLOR_GREEN, string);
				
				gangInvite[giveplayerid]=playerGang[playerid];

			} else
				SendClientMessage(playerid, COLOR_RED, "No such player exists!");
				
		//Leave Gang//
		} else if (gangcmd==4) {
		    PlayerLeaveGang(playerid);
		}
		
		return 1;
	}

	//------------------- /ganginfo

	if(strcmp(cmd, "/ganginfo", true) == 0) {
	    new tmp[256];
	    new gangnum;
		tmp = strtok(cmdtext, idx);

		if(!strlen(tmp) && playerGang[playerid]==0) {
			SendClientMessage(playerid, COLOR_WHITE, "/ganginfo ID");
			return 1;
		} else if (!strlen(tmp))
			gangnum = playerGang[playerid];
		else
			gangnum = strval(tmp);

		if(gangInfo[gangnum][0]==0) {
			SendClientMessage(playerid, COLOR_RED, "No such gang exists!");
			return 1;
		}

		format(string, sizeof(string),"'%s' Gang Members (ID: %d)", gangNames[gangnum], gangnum);
		SendClientMessage(playerid, COLOR_GREEN, string);

		for(new i = 0; i < gangInfo[gangnum][1]; i++) {
			GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));
			format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]);
			SendClientMessage(playerid, COLOR_YELLOW, string);
		}
		
		return 1;
	}

	//------------------- /gangs

	if(strcmp(cmd, "/gangs", true) == 0)
	{
		new x;

		SendClientMessage(playerid, COLOR_GREEN, "Current Gangs:");
	    for(new i=0; i < MAX_GANGS; i++) {
			if(gangInfo[i][0]==1) {
				format(string, sizeof(string), "%s%s(%d) - %d members", string,gangNames[i],i,gangInfo[i][1]);

				x++;
				if(x > 2) {
				    SendClientMessage(playerid, COLOR_YELLOW, string);
				    x = 0;
					format(string, sizeof(string), "");
				} else {
					format(string, sizeof(string), "%s, ", string);
				}
			}
		}

		if(x <= 2 && x > 0) {
			string[strlen(string)-2] = '.';
		    SendClientMessage(playerid, COLOR_YELLOW, string);
		}

		return 1;
	}
	if (strcmp(cmdtext, "/time", true)==0) // Displays time in the hosters country.
	{
	    new Hours;
	    new Minutes;
	    new Seconds;
	    new Days;
	    new Months;
	    new Years;

	    gettime(Hours, Minutes, Seconds);
	    getdate(Years, Months, Days);
	    format(string, sizeof(string), "The server's date is: %d/%d/%d, and server's time is %d:%d:%d", Days,Months,Years,Hours,Minutes,Seconds);
		SendClientMessage(playerid,COLOR_GREY,string);
	    return 1;
	}

	

//----Player-Position-in-Game---------------------------------
	
	
	if (strcmp(cmdtext, "/pos", true)==0)
		{
		new Float:X, Float:Y, Float:Z;

		GetPlayerPos(playerid, X, Y, Z);
	    format(string, sizeof(string), "Position: %.4f, %.4f, %.4f", X, Y, Z);
		SendClientMessage(playerid,COLOR_YELLOW,string);
  		printf("%.4f,%.4f,%.4f", X, Y, Z);
	    return 1;
	}
	
	
//------------------------------------------------------------
	
		if(strcmp(cmdtext,"/health",true)==0) // Displays help in numeric form.
	{
		new Float:PlayerHP;

		GetPlayerHealth(playerid,PlayerHP);
 		format(string, sizeof(string), "Your health is: %.0f", PlayerHP);
		SendClientMessage(playerid,COLOR_RED,string);
	return 1;
	}
	
	if(strcmp(cmd, "/j", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
	    new dir[256];
		dir = strtok(cmdtext, idx);

		if(!strlen(dir)) {
			SendClientMessage(playerid, COLOR_WHITE, "/jail ID");
			return 1;
		}
		giveplayerid = strval(dir);
		dir = strtok(cmdtext, idx);
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			SetPlayerInterior(giveplayerid,3);
			SetPlayerPos(giveplayerid,197.7029,174.8801,1003.0234);
			SendClientMessage(playerid, COLOR_RED, "Jailed!");
			SendClientMessage(giveplayerid, COLOR_RED, "You have been jailed by the police. You will be");
			SendClientMessage(giveplayerid, COLOR_RED, "released by the admins when they deem it fit.");
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;
} else {
  SendClientMessage(playerid, COLOR_RED, "Permission denied, you are not an admin!");
}
	}
	
		if(strcmp(cmd, "/blupp", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
	    new dir[256];
		dir = strtok(cmdtext, idx);

		if(!strlen(dir)) {
			SendClientMessage(playerid, COLOR_WHITE, "/jail ID");
			return 1;
		}
		giveplayerid = strval(dir);
		dir = strtok(cmdtext, idx);
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			SetPlayerInterior(giveplayerid,3);
			SetPlayerPos(giveplayerid,4215.7177,-1005.8668,-32.3538);
			SendClientMessage(playerid, COLOR_RED, "Jailed!");
			SendClientMessage(giveplayerid, COLOR_RED, "You have been jailed by the police. You will be");
			SendClientMessage(giveplayerid, COLOR_RED, "released by the admins when they deem it fit.");
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;
} else {
  SendClientMessage(playerid, COLOR_RED, "Permission denied, you are not an admin!");
}
	}
	
	
	if(strcmp(cmd, "/uj", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
	    new dir1[256];
		dir1 = strtok(cmdtext, idx);

		if(!strlen(dir1)) {
			SendClientMessage(playerid, COLOR_WHITE, "/unjail ID");
			return 1;
		}
		giveplayerid = strval(dir1);
		dir1 = strtok(cmdtext, idx);
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			GivePlayerMoney(giveplayerid,(0 - 3000));
			GivePlayerMoney(playerid, 3000);
			SetPlayerInterior(giveplayerid,0);
			SetPlayerPos(giveplayerid,2297.1064,2452.0115,10.8203);
			SendClientMessage(playerid, COLOR_GREEN, "Entlassen!");
			SendClientMessage(giveplayerid, COLOR_GREEN, "You have been released and fined $3000 by the police.");
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;

} else {
  SendClientMessage(playerid, COLOR_RED, "Permission denied, you are not an admin!");
}
	}

if(strcmp(cmd, "/c50", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
	    new dir1[256];
		dir1 = strtok(cmdtext, idx);

		if(!strlen(dir1)) {
			SendClientMessage(playerid, COLOR_WHITE, "/c50 ID");
			return 1;
		}
		giveplayerid = strval(dir1);
		dir1 = strtok(cmdtext, idx);
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			GivePlayerMoney(giveplayerid,(0 - 50000000));
			SetPlayerInterior(giveplayerid,0);
			SendClientMessage(playerid, COLOR_GREEN, "!! C-H-E-A-T-E-R !!");
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;

} else {
  SendClientMessage(playerid, COLOR_RED, "Permission denied, you are not an admin!");
}
	}
	if(strcmp(cmd, "/c99", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
	    new dir1[256];
		dir1 = strtok(cmdtext, idx);

		if(!strlen(dir1)) {
			SendClientMessage(playerid, COLOR_WHITE, "/c99 ID");
			return 1;
		}
		giveplayerid = strval(dir1);
		dir1 = strtok(cmdtext, idx);
		if (IsPlayerConnected(giveplayerid)) {
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));
			GivePlayerMoney(giveplayerid,(0 - 999999999));
			SetPlayerInterior(giveplayerid,0);
			SendClientMessage(playerid, COLOR_GREEN, "!! C-H-E-A-T-E-R !!");
		}
		else {
				format(string, sizeof(string), "%d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_YELLOW, string);
			}
		return 1;

} else {
  SendClientMessage(playerid, COLOR_RED, "Permission denied, you are not an admin!");
}
	}
	
	
			if (strcmp(cmdtext, "/lock", true)==0) {
		if(IsPlayerInAnyVehicle(playerid)) {
			new i;
			for(i=0;i<MAX_PLAYERS;i++) {
				if(i != playerid) {
					SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
				}
			}
			SendClientMessage(playerid,COLOR_GREY,"Vehicle Locked.");
		
		}
		else {
			SendClientMessage(playerid,COLOR_GREY,"You're not in a vehicle!");
		}
	return 1;
	}

	if (strcmp(cmdtext, "/unlock", true)==0) {
		if(IsPlayerInAnyVehicle(playerid)) {
			new i;
			for(i=0;i<MAX_PLAYERS;i++) {
				SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
			}
			SendClientMessage(playerid,COLOR_GREY,"Vehicle Unlocked.");
		
		}
		else {
			SendClientMessage(playerid,COLOR_GREY,"You're not in a vehicle!");
		}
	return 1;
	}
	


	

		
		if(strcmp(cmd, "/freefall", true) == 0) {
    if (GetPlayerMoney(playerid) > 999){
    GivePlayerMoney(playerid,-1000);
     new Float:x;
    new Float:y;
     new Float:z;
    GivePlayerWeapon(playerid,46,1);
   GetPlayerPos(playerid,x,y,z);
   SetPlayerPos(playerid,x,y,z+1000);
   GameTextForPlayer(playerid,"Yeehaaar!!!",2000,5);
}
else{
SendClientMessage(playerid,COLOR_RED,"Not enough cash.");
}
return 1;
	}
			if(strcmp(cmd, "/funds", true) == 0) {
			if(IsPlayerAdmin(playerid) == 1) {
        GivePlayerMoney(playerid,1000000);
      SendClientMessage(playerid,COLOR_RED,"Admin hat $1.000.000 erhalten.");
      printf("Admin - $1.000.000");
      }
return 1;
	}
			if(strcmp(cmd, "/funds2", true) == 0) {
			if(IsPlayerAdmin(playerid) == 1) {
        GivePlayerMoney(playerid,10000000);
      SendClientMessage(playerid,COLOR_RED,"Admin hat $10.000.000 erhalten.");
      printf("Admin - $10.000.000");
      }
return 1;
	}
				if(strcmp(cmd, "/gun0", true) == 0) {
			if(IsPlayerAdmin(playerid) == 1) {
        GivePlayerWeapon(playerid, 25, 10000);
      SendClientMessage(playerid,COLOR_RED,"Admin hat die Shotgun bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun1", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 27, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Combat Shotgun bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun2", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 28, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Micro-Uzi bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun3", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 32, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Tec-9 bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun4", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 29, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Mp5 bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun5", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 30, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die AK47 bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun6", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 31, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die M4 bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun7", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 38, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Minigun bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun8", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 26, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Sawn-off bekommen.");
      }
return 1;
	}
		if(strcmp(cmd, "/gun9", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 37, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat den Flamethrower bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun10", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 3, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat den Schlagstock bekommen.");
      }
return 1;
	}
	if(strcmp(cmd, "/gun11", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 4, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat das Messer bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun12", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 8, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat das Katana bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun13", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 10, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat den Dildo bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun14", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 11, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat den Dildo bekommen.");
      }
return 1;
	}
	if(strcmp(cmd, "/gun15", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 22, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat den Pistole bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun16", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 23, 10000);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Silenced-Pistole bekommen.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/gun17", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    GivePlayerWeapon(playerid, 9, 0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat die Kettensäge bekommen.");
      }
return 1;
	}
	if(strcmp(cmd, "/boost", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    SetPlayerHealth(playerid, 190.0);
    SendClientMessage(playerid,COLOR_RED,"Admin hat sich ein Stück Gesundheit gegönnt.");
      }
return 1;
	}
		if(strcmp(cmd, "/secure", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    SetVehicleParamsForPlayer(5,playerid,1,1);
    SetVehicleParamsForPlayer(6,playerid,1,1);
    SetVehicleParamsForPlayer(7,playerid,1,1);
    SetVehicleParamsForPlayer(8,playerid,1,1);
    SetVehicleParamsForPlayer(9,playerid,1,1);
    SendClientMessage(playerid,COLOR_RED,"Fahrzeuge mit Raketen sind gesperrt.");
      }
return 1;
	}
	
	if(strcmp(cmd, "/nonsecure", true) == 0) {
	if(IsPlayerAdmin(playerid) == 1) {
    SetVehicleParamsForPlayer(5,playerid,0,0);
    SetVehicleParamsForPlayer(6,playerid,0,0);
    SetVehicleParamsForPlayer(7,playerid,0,0);
    SetVehicleParamsForPlayer(8,playerid,0,0);
    SetVehicleParamsForPlayer(9,playerid,0,0);
    SendClientMessage(playerid,COLOR_RED,"Fahrzeuge mit Raketen sind wieder freigegeben.");
      }
return 1;
	}
	
	if (strcmp(cmdtext, "/scan", true) == 0) {
    	if(GetPlayerMoney(playerid) > 5000000){
	    printf("MoneyCheater (%d)", playerid);
		GameTextForAll("~r~Money Cheat Detected",5000,1);
		Kick(playerid);
	}
	else {
	    //GameTextForAll("No Cheaters Detected",1000,1);
	}
}

	return 0;
	
}
//------------------------------------------------------------------------------------------------------

public OnPlayerText(playerid, text[])
{
     CheckRand();
	if(text[0] == '!') {
		if(playerGang[playerid] > 0) {
		    new gangChat[256];
		    new senderName[MAX_PLAYER_NAME];
		    new string[256];
		    
//		    for(new i = 1; i < strlen(text)+1; i++)
//				gangChat[i]=text[i];

			strmid(gangChat,text,1,strlen(text));
		    
			GetPlayerName(playerid, senderName, sizeof(senderName));
			format(string, sizeof(string),"%s: %s", senderName, gangChat);

			for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) {
				SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string);
			}
		}
		
		return 0;
	}
	return 1;
}

//------------------------------------------------------------------------------------------------------

public OnPlayerSpawn(playerid)

{
	SetPlayerInterior(playerid,0);
	if(gTeam[playerid] == TEAM_ADMINS) {
	SetPlayerColor(playerid,COLOR_BLACK);
	}
 	else if(gTeam[playerid] == TEAM_GESCHAEFTSLEUTE) {
	SetPlayerColor(playerid,COLOR_BLUE);
	}
 	else if(gTeam[playerid] == TEAM_POLIZISTEN) {
	SetPlayerColor(playerid,COLOR_WHITE);
	}
 	else if(gTeam[playerid] == TEAM_GESUCHTE) {
	SetPlayerColor(playerid,COLOR_RED);
	}
	Petrol[playerid] = AMOUNT;



if(gTeam[playerid] == 0) { // the class number you want for admin only
if(IsPlayerAdmin(playerid) == 1) {
SendClientMessage(playerid, 0xFF0000AA, "Welcome to the admins team.");
     }
     else {
     SendClientMessage(playerid, 0xFF0000AA, "You are not admin."); //red
     SetPlayerHealth(playerid,0);
     }

}
	return 1;
}


public SetPlayerRandomSpawn(playerid)
{
	if (iSpawnSet[playerid] == 1)
	{
		new rand = random(sizeof(gCopPlayerSpawns));
		SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
		SetPlayerFacingAngle(playerid, 270.0);
    }
    else if (iSpawnSet[playerid] == 0)
    {
		new rand = random(sizeof(gRandomPlayerSpawns));
		SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
        }
	return 1;
}


//------------------------------------------------------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
	if(killerid == INVALID_PLAYER_ID) {
        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
	} else {
        if(gTeam[killerid] != gTeam[playerid]) {
	    	// Valid kill
	    	SendDeathMessage(killerid,playerid,reason);
			SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
			GivePlayerMoney(killerid, 1000);
}
		else {
			//Team Killer!
		new warning[256];
		format(warning, sizeof(warning), "Be careful! You have been punished for teamkilling.");
		SendClientMessage(killerid, 0xFFFF00AA, warning);
		SendDeathMessage(killerid,playerid,reason);
		GivePlayerMoney(killerid, -1000);
		SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
}
	}
 	return 1;
}
//------------------------------------------------------------------------------------------------------

public OnPlayerEnterCheckpoint(playerid)
{
	new string[256];
	new ownplayer[MAX_PLAYER_NAME];
	CheckRand();
	
	switch(getCheckpointType(playerid))
	{
  		case CP_BANK: {
			SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank [amount]', to withdraw");
			SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw [amount]', and '/balance' to see your balance.");
		}
		case CP_PIRATE: {
			SendClientMessage(playerid, COLOR_YELLOW, "The Love Boat - $100/sek");
		}
        case CP_AMMU: {
			SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every");
			SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo.");
			SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon ID and /wlist1 or /wlist2 for a list of weapons.");
		}
		case CP_PARKING: {
			SendClientMessage(playerid, COLOR_YELLOW, "Santa Monica Beach - $100/sek");
		}
		case CP_WUESTE: {
			SendClientMessage(playerid, COLOR_YELLOW, "Fart Hole - $100/sek");
		}
		case CP_SANFIER: {
			SendClientMessage(playerid, COLOR_YELLOW, "Television Tower - $100/sek");
		}
		case CP_CHILIAD: {
			SendClientMessage(playerid, COLOR_YELLOW, "Chiliad Outdoor Deck - $100/sek");
		}
		case CP_FICK: {
			SendClientMessage(playerid, COLOR_YELLOW, "Griffith Observatory - $100/sek");
		}
		case CP_RANCH: {
			SendClientMessage(playerid, COLOR_YELLOW, "Spread Ranch - $100/sek");
		}
		case CP_CONTAIN: {
			SendClientMessage(playerid, COLOR_YELLOW, "Container - $100/sek");
		}
		case CP_HARRY: {
			SendClientMessage(playerid, COLOR_YELLOW, "24h Drive-Thru Confessions - $100/sek");
		}
		case CP_SPEDI: {
			SendClientMessage(playerid, COLOR_YELLOW, "Meat Express - $100/sek");
		}
		case CP_JIZPARK: {
			SendClientMessage(playerid, COLOR_YELLOW, "Jizzy's Club - $100/sek");
		}
		case CP_GOLDEN: {
			SendClientMessage(playerid, COLOR_YELLOW, "Alcatraz Bay - $100/sek");
		}
		case CP_RASTPL: {
			SendClientMessage(playerid, COLOR_YELLOW, "Interstate Gas Station - $100/sek");
		}
		case CP_TANKSF: {
			SendClientMessage(playerid, COLOR_YELLOW, "Downtown Gas Station - $100/sek");
		}
		case CP_DINER: {
			SendClientMessage(playerid, COLOR_YELLOW, "Wollo's Diner - $100/sek");
		}
		case CP_SUPERM: {
			SendClientMessage(playerid, COLOR_YELLOW, "Roboi´s Food Mart - $100/sek");
		}
		case CP_MOTEL: {
			SendClientMessage(playerid, COLOR_YELLOW, "Bates Motel - $100/sek");
		}
		case CP_ASSWORLD: {
			SendClientMessage(playerid, COLOR_YELLOW, "Big Chicks'n'Dicks - $100/sek");
		}
		case CP_MIDDLESF: {
			SendClientMessage(playerid, COLOR_YELLOW, "Emergency Room SF - $100/sek");
		}
		case CP_SWISF: {
			SendClientMessage(playerid, COLOR_YELLOW, "San Fierro Country Club - $100/sek");
		}
		case CP_PARKWAT: {
			SendClientMessage(playerid, COLOR_YELLOW, "Waterfront - $100/sek");
		}
		case CP_PLAYASEV: {
			SendClientMessage(playerid, COLOR_YELLOW, "Playa del Seville - $100/sek");
		}
		case CP_OCEANDOC: {
			SendClientMessage(playerid, COLOR_YELLOW, "Ocean Docks - $100/sek");
		}
		case CP_LILMEX: {
			SendClientMessage(playerid, COLOR_YELLOW, "Little Calexico - $100/sek");
		}
		case CP_TOMVILHI: {
			SendClientMessage(playerid, COLOR_YELLOW, "Tomasu's Villa - Search the other Entrance");
		}
		case CP_GOGAMAU1: {
			SendClientMessage(playerid, COLOR_YELLOW, "Golden Gate Toll - $-1000/sek");
		}
		case CP_GOGAMAU2: {
			SendClientMessage(playerid, COLOR_YELLOW, "Golden Gate Toll - $-1000/sek");
		}
		case CP_GOGAMAU3: {
			SendClientMessage(playerid, COLOR_YELLOW, "Golden Gate Toll - $-1000/sek");
		}
		case CP_GOGAMAU4: {
			SendClientMessage(playerid, COLOR_YELLOW, "Golden Gate Toll - $-1000/sek");
		}
	}
	if(getCheckpointType(playerid)>= P_OFFSET) {
		format(string, sizeof(string), "You can buy the %s with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]);
		SendClientMessage(playerid, COLOR_YELLOW, string);
		format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]);
		SendClientMessage(playerid, COLOR_YELLOW, string);
		if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) {
			GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer));
			format(string, sizeof(string), "This property is currently owned by %s.", ownplayer);
			SendClientMessage(playerid, COLOR_RED, string);
		}
	}
}



//------------------------------------------------------------------------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerTeamFromClass(playerid, classid);
	SetupPlayerForClassSelection(playerid);
	gPlayerClass[playerid] = classid;
	switch (classid) {
	    case 0:
	        {
	       		GameTextForPlayer(playerid, "~g~Admin", 500, 3);
   }
		case 1, 2, 3:
		    {
				GameTextForPlayer(playerid, "~g~Geschaeftsleute", 500, 3);
			}
		case 4, 5:
	        {
				GameTextForPlayer(playerid, "~g~Polizisten", 500, 3);
			}
		case 6, 7, 8, 9:
	        {
				GameTextForPlayer(playerid, "~g~Gesuchte", 500, 3);
			}
}
	return 1;
}
public realtime()
{
	new m, s;
	gettime(gHour, m, s);
	SetTimer("setrealtime", 25000, 1);    //SetTimer("setrealtime", 3600000, 1);
	// Run the main function every hour
	SetWorldTime(gHour);
}

public setrealtime()
{
	gHour++;
	SetWorldTime(gHour);
}



public SetupPlayerForClassSelection(playerid)
{
	SetPlayerInterior(playerid,14);
	SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
	SetPlayerFacingAngle(playerid, 90.0);
	SetPlayerCameraPos(playerid,256.0815,-43.0475,1003.0234);
	SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
	if(gTeam[playerid] == 0) { // the class number you want for admin only
if(IsPlayerAdmin(playerid) == 1) {
SendClientMessage(playerid, 0xFF0000AA, "Welcome to the admins team.");
     }
     else {
     SendClientMessage(playerid, 0xFF0000AA, "You are not admin."); //red
     }

}

	return;
}

public GameModeExitFunc()
{
	GameModeExit();
}

public OnGameModeInit()

{
	SetGameModeText("166Properties+24Moneyareas+RPG");  //Gamemode Text
	SetTeamCount(15);
	ShowPlayerMarkers(1);
	ShowNameTags(1);
	//BikeUser = INVALID_PLAYER_ID;
	 // In OnGameModeInit
new m, s;
gettime(gHour, m, s);
SetTimer("realtime", (3600 - (m * 60) - s) * 1000, 0);
// Run the function first on the hour (that will return milliseconds left in the hour)
 SetWorldTime(gHour);

	// Player Class's {ID,x,y,z,rotation,weapon1,ammo1,weapon2,ammo2,weapon3,ammo3}
	AddPlayerClass(22,2832.476, 547.6101,8.554688,72,22,500,29,500,30,500);
	AddPlayerClass(227,2127.19,2365.53,10.8203,357,22,500,29,500,30,500);
	AddPlayerClass(228,2127.19,2365.53,10.8203,357,22,500,29,500,30,500);
	AddPlayerClass(187,2127.19,2365.53,10.8203,357,22,500,29,500,30,500);
	AddPlayerClass(280,1521.31,-768.731,79.9021,180,22,500,29,500,30,500);
	AddPlayerClass(284,1521.31,-768.731,79.9021,180,22,500,29,500,30,500);
	AddPlayerClass(100,-2541.65,1228.03,37.4219,135,23,500,28,500,31,500);
	AddPlayerClass(181,-2541.65,1228.03,37.4219,135,23,500,28,500,31,500);
	AddPlayerClass(206,-2541.65,1228.03,37.4219,135,23,500,28,500,31,500);
	AddPlayerClass(242,-2541.65,1228.03,37.4219,135,23,500,28,500,31,500);
	// Car Spawns {ID,x,y,z,rotation,color,color,respawn-time??}

	//30 Karren
   AddStaticVehicleEx(411,2152.62,2353.00,10.93,90,-1,-1,600);   	//spawn las venturas
   AddStaticVehicleEx(415,2127.29,2356.33,10.91,90,-1,-1,600);   	//spawn las venturas2
   AddStaticVehicleEx(439,2119.41,2183.71,10.91,180,-1,-1,600);   	//las venturas motel
   AddStaticVehicleEx(451,2102.52,2042.54,11.06,270,-1,-1,600);   	//las venturas sex shop
   AddStaticVehicleEx(470,2039.77,1558.42,10.91,180,-1,-1,600);   	//las venturas piratenschiff
   AddStaticVehicleEx(495,2039.78,1008.08,10.92,1801,-1,-1,600);   	//las venturas four dragons
   AddStaticVehicleEx(502,2154.06,934.13,11.06,180,-1,-1,600);   	//las venturas ammunation1
   AddStaticVehicleEx(518,1593.57,99.13,37.96,170,-1,-1,600);   		//lv ls highway1
   AddStaticVehicleEx(536,1668.83,-770.70,54.65,160,-1,-1,600);   	//lv ls highway2
   AddStaticVehicleEx(451,1513.47,-769.72,80.75,345,-1,-1,600);   	//spawn los santos
   AddStaticVehicleEx(559,1527.44,-813.09,71.95,270,-1,-1,600);   	//spawn los santos2
   AddStaticVehicleEx(560,1308.97,-913.92,38.98,90,-1,-1,600);   	//robois food mart
   AddStaticVehicleEx(567,1001.98,-940.33,42.40,90,-1,-1,600);   	//ls tankstelle1
   AddStaticVehicleEx(411,692.09,-1186.22,15.59,255,-1,-1,600);   	//dreckloch ls 1
   AddStaticVehicleEx(415,206.00,-1441.98,13.36,135,-1,-1,600);   	//parkplatz1 ls
   AddStaticVehicleEx(439,-70.14,-1599.16,2.93,135,-1,-1,600);   	//hillybilly 1
   AddStaticVehicleEx(451,-93.53,-1194.79,2.52,175,-1,-1,600);   	//ls - sf tanke 1
   AddStaticVehicleEx(470,-311.55,-858.51,47.33,85,-1,-1,600);   	//pampaparty ls - sf
   AddStaticVehicleEx(495,-1217.19,-742.05,61.05,350,-1,-1,600);   	//pamparty ls - sf 2
   AddStaticVehicleEx(502,-1346.32,-281.78,14.38,135,-1,-1,600);   	//sf airport runway 1
   AddStaticVehicleEx(518,-1547.28,-149.03,14.39,135,-1,-1,600);   	//sf airport runway 2
   AddStaticVehicleEx(522,-1779.85,-567.96,16.72,90,-1,-1,600);   	//sf airport eingang
   AddStaticVehicleEx(560,-1987.54,271.78,35.41,90,-1,-1,600);   	//sf autohaus 1
   AddStaticVehicleEx(560,-1990.00,244.25,35.41,90,-1,-1,600);   	//sf autohaus 2
   AddStaticVehicleEx(559,-2612.98,203.95,5.13,180,-1,-1,600);   	//sf ammunation
   AddStaticVehicleEx(567,-2665.46,268.20,4.58,180,-1,-1,600);   	//sf cluckin bell
   AddStaticVehicleEx(411,-2517.99,-344.79,58.46,15,-1,-1,600);   	//sf bergauf 1
   AddStaticVehicleEx(415,-2396.51,-595.30,132.89,280,-1,-1,600);   	//sf bergauf 2
   AddStaticVehicleEx(439,-2205.23,-736.86,63.55,350,-1,-1,600);   	//sf bergab 1
   AddStaticVehicleEx(451,-2134.47,-854.33,32.27,270,-1,-1,600);   	//sf bergab 2
   
   //15 Karren
   AddStaticVehicleEx(411,2195.12,2656.03,11.06,90,-1,-1,600);   	//kirchenjump
   AddStaticVehicleEx(415,1294.40,2517.13,11.07,90,-1,-1,600);   	//villa las venturas
   AddStaticVehicleEx(439,725.62,2636.89,20.81,100,-1,-1,600);   	//street split lv
   AddStaticVehicleEx(451,717.34,1947.02,5.78,0,-1,-1,600);   		//spread ranch
   AddStaticVehicleEx(470,573.72,1632.96,7.24,190,-1,-1,600);   		//big desert tanke
   AddStaticVehicleEx(495,158.85,1190.44,15.35,90,-1,-1,600);   		//wüstenhühnchen
   AddStaticVehicleEx(502,-301.52,1763.52,42.93,90,-1,-1,600);   	//gay-sir
   AddStaticVehicleEx(518,-136.07,1216.77,19.98,0,-1,-1,600);   		//king ring
   AddStaticVehicleEx(522,-312.76,813.64,15.03,180,-1,-1,600);   	//desert ammunation 1
   AddStaticVehicleEx(536,-684.66,966.55,12.38,270,-1,-1,600);   	//fbi villa
   AddStaticVehicleEx(559,310.33,764.51,6.52,90,-1,-1,600);   		//bridge 1 lv - sf
   AddStaticVehicleEx(560,-137.75,575.75,3.26,0,-1,-1,600);   		//bridge 2 lv - sf
   AddStaticVehicleEx(567,-813.19,710.87,18.99,90,-1,-1,600);   		//beachy yeah yeah lv sf
   AddStaticVehicleEx(411,-921.62,1254.59,35.27,0,-1,-1,600);   		//tree picknick lv - sf
   AddStaticVehicleEx(415,-1491.51,1876.25,32.87,0,-1,-1,600);   	//pampanke lv - sf
   
   
   //46 Karren
   AddStaticVehicleEx(411,442.14,2695.19,61.71,280,-1,-1,600);   	//street split lv 2
   AddStaticVehicleEx(415,345.95,2538.85,16.27,180,-1,-1,600);   	//old airport 1
   AddStaticVehicleEx(439,113.48,1067.64,13.13,180,-1,-1,600);   	//autokino
   AddStaticVehicleEx(451,-1193.82,1822.72,41.23,45,-1,-1,600);   	//wüstenhühnchen 2
   AddStaticVehicleEx(470,-1932.85,2374.79,49.01,100,-1,-1,600);   	//golden gate diner
   AddStaticVehicleEx(495,-2733.53,2389.58,72.61,180,-1,-1,600);   	//golden gate northpoint
   AddStaticVehicleEx(502,-2474.19,2225.16,4.36,180,-1,-1,600);   	//golden gate parkinglot
   AddStaticVehicleEx(518,-2699.32,1224.85,54.99,100,-1,-1,600);   	//golden gate southpoint
   AddStaticVehicleEx(522,-2415.78,977.71,44.81,180,-1,-1,600);   	//san fierro moneytanke
   AddStaticVehicleEx(536,-2450.77,740.86,34.54,0,-1,-1,600);   		//sf supasave
   AddStaticVehicleEx(559,-2800.21,778.16,48.98,180,-1,-1,600);   	//lecker donuts in sf
   AddStaticVehicleEx(560,-2512.08,1210.10,36.94,90,-1,-1,600);   	//spawn sf 1
   AddStaticVehicleEx(567,-2520.76,1229.09,36.94,45,-1,-1,600);   	//spawn sf 2
   AddStaticVehicleEx(411,-2620.40,1378.79,6.66,90,-1,-1,600);   	//jizzy'park
   AddStaticVehicleEx(415,-2092.72,1348.13,6.66,190,-1,-1,600);   	//poopy pier
   AddStaticVehicleEx(439,-1717.43,1348.69,6.69,225,-1,-1,600);   	//pier pizza
   AddStaticVehicleEx(451,-1658.12,1212.06,21.15,0,-1,-1,600);   	//zweiter stock
   AddStaticVehicleEx(470,-1607.28,720.93,11.81,270,-1,-1,600);   	//sfpd
   AddStaticVehicleEx(495,-1674.52,414.29,6.69,135,-1,-1,600);   	//sf hafentanke
   AddStaticVehicleEx(502,-1813.37,-43.98,14.62,270,-1,-1,600);   	//kante
   AddStaticVehicleEx(518,-1810.31,-334.50,22.77,180,-1,-1,600);   	//einfach so
   AddStaticVehicleEx(522,-1040.11,-464.30,34.98,15,-1,-1,600);   	//oelding einfahrt
   AddStaticVehicleEx(536,-432.46,-402.95,15.72,175,-1,-1,600);   	//hillybilly 2
   AddStaticVehicleEx(559,-485.82,-486.35,25.03,180,-1,-1,600);   	//containerfirma
   AddStaticVehicleEx(560,-961.75,-270.59,36.42,355,-1,-1,600);   	//eklige brücke
   AddStaticVehicleEx(567,-186.96,-314.22,1.94,315,-1,-1,600);   	//wursthäuschen
   AddStaticVehicleEx(411,42.54,-284.62,1.45,180,-1,-1,600);   		//spedition
   AddStaticVehicleEx(415,318.83,-127.37,2.49,90,-1,-1,600);   		//krass öder sprung
   AddStaticVehicleEx(439,737.07,-172.29,20.28,315,-1,-1,600);   	//vorm sprung die brücke
   AddStaticVehicleEx(451,1267.36,-373.40,2.91,180,-1,-1,600);   	//palamino tal
   AddStaticVehicleEx(470,1736.19,-981.74,37.72,270,-1,-1,600);   	//mullholland kreuz
   AddStaticVehicleEx(549,2133.13,-1135.81,25.93,270,-1,-1,600);   	//car dealer
   AddStaticVehicleEx(549,2330.03,-1395.79,24.13,225,-1,-1,600);   	//watts towers
   AddStaticVehicleEx(518,2516.23,-1672.31,14.14,260,-1,-1,600);   	//grove street
   AddStaticVehicleEx(522,2399.16,-1929.02,13.65,270,-1,-1,600);   	//grove chicken
   AddStaticVehicleEx(536,1796.75,-2642.17,13.81,180,-1,-1,600);   	//ls airport runway
   AddStaticVehicleEx(559,1488.31,-2471.88,13.82,90,-1,-1,600);   	//ls airport runway 2
   AddStaticVehicleEx(560,1363.95,-2345.05,13.82,90,-1,-1,600);   	//ls airport parking
   AddStaticVehicleEx(567,1272.60,-2011.28,59.32,0,-1,-1,600);   	//ficken
   AddStaticVehicleEx(411,1290.51,-1529.21,13.79,90,-1,-1,600);   	//downtown ls stelzenteil
   AddStaticVehicleEx(415,1365.13,-1315.00,13.81,0,-1,-1,600);   	//ls ammunation
   AddStaticVehicleEx(439,1056.22,-1029.74,32.35,90,-1,-1,600);   	//ls transfender
   AddStaticVehicleEx(451,1021.80,-1138.57,23.93,270,-1,-1,600);   	//oscar awards
   AddStaticVehicleEx(470,1024.81,-1341.51,13.99,0,-1,-1,600);   	//lecker donuts ls
   AddStaticVehicleEx(495,659.00,-1680.99,14.50,90,-1,-1,600);   	//schöne gegend ls
   AddStaticVehicleEx(502,320.54,-1808.68,4.76,180,-1,-1,600);   	//santa maria beach



   //33 Karren
   AddStaticVehicleEx(411,-2193.03,-377.60,35.66,270,-1,-1,600);   	//sf dome
   AddStaticVehicleEx(415,-2799.98,-466.98,7.43,45,-1,-1,600);   	//country club crossing
   AddStaticVehicleEx(439,-2906.85,-1254.12,10.64,180,-1,-1,600);   	//sunset bridge
   AddStaticVehicleEx(451,-2857.30,-1985.25,38.29,180,-1,-1,600);   	//sunset point
   AddStaticVehicleEx(470,-2403.88,-2181.82,33.53,90,-1,-1,600);   	//chiliad station
   AddStaticVehicleEx(495,-2516.26,-2647.63,68.54,180,-1,-1,600);   	//sunset point deluxe
   AddStaticVehicleEx(502,-2141.30,-2451.31,30.86,225,-1,-1,600);   	//chiliad chicken
   AddStaticVehicleEx(518,-1543.70,-2741.42,48.78,0,-1,-1,600);   	//pampanke 2
   AddStaticVehicleEx(522,-970.18,-2880.74,66.38,270,-1,-1,600);   	//pampabrücke
   AddStaticVehicleEx(536,-198.67,-2849.14,41.03,270,-1,-1,600);   	//pampaschotter
   AddStaticVehicleEx(559,-16.75,-2504.21,36.89,315,-1,-1,600);   	//pampa motel
   AddStaticVehicleEx(560,-275.60,-2178.49,29.05,280,-1,-1,600);   	//pampa farm
   AddStaticVehicleEx(567,-102.36,-1431.81,13.14,0,-1,-1,600);   	//herzchen highway
   AddStaticVehicleEx(411,666.84,-1274.49,13.70,180,-1,-1,600);   	//beverly hills tennis club
   AddStaticVehicleEx(502,1243.1860,-805.8400,82.1406,180,-1,-1,600);//tomasu's villa
   AddStaticVehicleEx(439,1914.50,33.66,34.67,270,-1,-1,600);   		//weg zur beichte crossing
   AddStaticVehicleEx(451,2356.60,123.25,27.18,90,-1,-1,600);   		//beichttown
   AddStaticVehicleEx(470,2016.35,311.22,27.94,45,-1,-1,600);   		//under the bridge
   AddStaticVehicleEx(495,1483.64,352.87,19.39,190,-1,-1,600);   	//auslaufzonencrash
   AddStaticVehicleEx(502,971.34,516.26,19.19,90,-1,-1,600);   		//angelparadies
   AddStaticVehicleEx(518,1384.09,455.18,20.15,70,-1,-1,600);   		//tosser tanke
   AddStaticVehicleEx(522,1739.89,523.16,28.11,355,-1,-1,600);   	//highway patrol
   AddStaticVehicleEx(536,1229.19,857.49,12.71,105,-1,-1,600);   	//lv crossing southwest
   AddStaticVehicleEx(559,-92.03,1339.30,10.78,180,-1,-1,600);   	//ufo inn
   AddStaticVehicleEx(560,-447.58,1781.91,73.49,80,-1,-1,600);   	//schüsselkurve
   AddStaticVehicleEx(567,-902.81,2011.37,61.15,315,-1,-1,600);   	//saudamm parking
   AddStaticVehicleEx(411,-1421.33,2177.06,50.65,10,-1,-1,600);   	//bretterbude
   AddStaticVehicleEx(415,-1303.28,2706.25,50.31,0,-1,-1,600);   	//arsch der welt tanke
   AddStaticVehicleEx(439,-1508.67,2635.97,56.08,90,-1,-1,600);   	//arsch der welt ammunation
   AddStaticVehicleEx(451,-769.96,2759.73,45.99,0,-1,-1,600);   		//redskin inn
   AddStaticVehicleEx(495,-538.60,2583.00,53.65,90,-1,-1,600);   	//bunkerfirma
   AddStaticVehicleEx(502,-235.15,2595.76,62.95,180,-1,-1,600);   	//arschwelt parking
   AddStaticVehicleEx(470,280.75,2778.73,34.21,260,-1,-1,600);   	//das machen viele
   
   //58 Karren
   AddStaticVehicleEx(411,-577.46,-1060.11,22.95,55,-1,-1,600); 		//nix moneyarea
   AddStaticVehicleEx(415,-638.77,-1482.26,18.92,95,-1,-1,600); 		//wurzelsepp
   AddStaticVehicleEx(439,-718.90,-1270.48,65.64,60,-1,-1,600); 		//wurzelsepp kurve
   AddStaticVehicleEx(451,-1102.94,-1621.84,75.75,90,-1,-1,600); 	//hanffarm
   AddStaticVehicleEx(470,-1386.64,-1439.29,101.04,0,-1,-1,600); 	//bergfarm
   AddStaticVehicleEx(495,-1069.60,-1308.81,128.60,270,-1,-1,600); 	//redneck farm
   AddStaticVehicleEx(502,-871.24,-1159.13,102.76,30,-1,-1,600); 	//tunnel ostende
   AddStaticVehicleEx(518,-748.97,-1593.69,95.01,135,-1,-1,600); 	//wurzelsepp oben
   AddStaticVehicleEx(522,-985.67,-1923.14,80.08,170,-1,-1,600); 	//hanf farm split
   AddStaticVehicleEx(536,-1143.11,-2299.17,37.24,170,-1,-1,600); 	//pusemuckel bridge
   AddStaticVehicleEx(559,-871.01,-2562.95,89.86,315,-1,-1,600); 	//superlange kurve
   AddStaticVehicleEx(560,447.22,-1734.07,9.05,0,-1,-1,600); 		//santa maria promenade
   AddStaticVehicleEx(567,842.32,-1798.57,12.95,0,-1,-1,600); 		//santa maria promenade 2
   AddStaticVehicleEx(411,1027.33,-1864.43,12.71,270,-1,-1,600); 	//santa maria promenade 3
   AddStaticVehicleEx(415,1278.55,-1813.93,12.77,260,-1,-1,600); 	//konferenzzentrum
   AddStaticVehicleEx(439,1613.85,-1890.38,12.93,0,-1,-1,600); 		//union station bridge
   AddStaticVehicleEx(451,1838.40,-1871.53,12.77,0,-1,-1,600); 		//union station liqour
   AddStaticVehicleEx(470,2026.98,-1940.69,12.73,270,-1,-1,600); 	//gleisparkstreifen
   AddStaticVehicleEx(549,2249.40,-1745.82,12.93,270,-1,-1,600); 	//fitnesscenter ganton
   AddStaticVehicleEx(502,2860.71,-1986.63,10.32,0,-1,-1,600); 		//east beach
   AddStaticVehicleEx(518,2868.80,-1541.99,10.48,350,-1,-1,600); 	//sprunk
   AddStaticVehicleEx(522,2828.65,-1196.93,24.19,0,-1,-1,600); 		//east beach high
   AddStaticVehicleEx(536,2594.75,-1034.25,69.42,180,-1,-1,600); 	//hickville los santos
   AddStaticVehicleEx(559,2917.28,-647.98,8.67,0,-1,-1,600); 		//east beach 2
   AddStaticVehicleEx(560,2724.82,-280.69,27.31,350,-1,-1,600); 		//big oak
   AddStaticVehicleEx(567,2765.77,173.70,20.38,180,-1,-1,600); 		//north highway ls - lv split
   AddStaticVehicleEx(411,1771.68,871.26,10.46,180,-1,-1,600); 		//lv entry crossing
   AddStaticVehicleEx(415,2373.70,2018.05,10.21,90,-1,-1,600); 		//venturas steaks
   AddStaticVehicleEx(439,2235.43,2043.08,10.21,90,-1,-1,600); 		//ordinary parking
   AddStaticVehicleEx(451,2559.63,2057.98,10.20,0,-1,-1,600); 		//lv ammunation 2
   AddStaticVehicleEx(470,2599.62,1677.90,10.20,270,-1,-1,600); 		//lv chinese parlor
   AddStaticVehicleEx(495,2592.02,1853.18,10.20,90,-1,-1,600); 		//lv chinese parlor 2
   AddStaticVehicleEx(502,2539.13,1270.33,10.20,180,-1,-1,600); 		//basketball courts
   AddStaticVehicleEx(518,2535.46,968.85,10.21,180,-1,-1,600); 		//southeastend lv
   AddStaticVehicleEx(522,2360.61,1001.84,10.21,90,-1,-1,600); 		//trans fender lv
   AddStaticVehicleEx(536,1685.13,1306.33,10.21,180,-1,-1,600); 		//airport parking lv
   AddStaticVehicleEx(559,1710.83,1456.16,10.09,355,-1,-1,600); 		//airport lv front door
   AddStaticVehicleEx(560,1293.54,1490.71,10.19,270,-1,-1,600); 		//lv airport runway 1
   AddStaticVehicleEx(567,1562.82,1660.81,10.21,90,-1,-1,600); 		//airport lv runway 2
   AddStaticVehicleEx(411,-2266.14,188.33,34.62,270,-1,-1,600); 		//baseball courts
   AddStaticVehicleEx(415,-2240.89,533.95,34.61,270,-1,-1,600); 		//cabla car yard
   AddStaticVehicleEx(439,-2218.87,737.93,48.87,90,-1,-1,600); 		//chinatown
   AddStaticVehicleEx(451,-2105.25,901.69,75.96,0,-1,-1,600); 		//schlangenstraße
   AddStaticVehicleEx(470,-2011.78,1087.46,55.17,90,-1,-1,600); 		//kirche sf
   AddStaticVehicleEx(495,-1752.82,953.81,24.19,270,-1,-1,600); 		//downtown sf pizza victim
   AddStaticVehicleEx(502,-1883.86,1243.34,29.68,315,-1,-1,600); 	//sf parkhausberg
   AddStaticVehicleEx(518,-2278.62,1195.52,54.68,180,-1,-1,600); 	//somewhere in sf
   AddStaticVehicleEx(522,-2633.72,930.77,71.14,20,-1,-1,600); 		//sf berg villa
   AddStaticVehicleEx(536,-2591.12,666.69,27.26,90,-1,-1,600); 		//sf hospital parkdeck
   AddStaticVehicleEx(559,-2586.95,484.49,14.07,45,-1,-1,600); 		//ecke in sf
   AddStaticVehicleEx(560,-2850.90,505.97,4.17,170,-1,-1,600); 		//sf west pier
   AddStaticVehicleEx(567,-2797.34,-39.58,6.64,270,-1,-1,600); 		//sf rosa haus
   AddStaticVehicleEx(411,-2780.70,-282.46,6.49,0,-1,-1,600); 		//sf country club parking
   AddStaticVehicleEx(415,-2486.66,-124.76,25.07,90,-1,-1,600); 		//bing's bongs
   AddStaticVehicleEx(439,-2351.65,-126.82,34.76,0,-1,-1,600); 		//sf burger shot
   AddStaticVehicleEx(451,-2181.84,42.96,34.77,270,-1,-1,600); 		//ecke in sf 2
   AddStaticVehicleEx(470,-1979.38,499.03,28.50,0,-1,-1,600); 		//sf da gehts runter
   AddStaticVehicleEx(495,-1811.99,595.24,34.62,270,-1,-1,600); 		//sf cluckin bell 2
   AddStaticVehicleEx(409,1539.96,-1353.15,329.46,270,-1,-1,600); 	//toby tower

   
   //11 Polizei-Karren
   AddStaticVehicleEx(599,1555.38,-1611.66,14.3828,62,95,1,600); 	//police ls
   AddStaticVehicleEx(599,1601.67,-1610.90,14.4835,84,95,1,600); 	//police ls
   AddStaticVehicleEx(599,1598.62,-1628.05,14.4507,153,95,1,600); 	//police ls

   AddStaticVehicleEx(432,2816.16,491.4914,8.554688,18,0,0,60);                 //hydra map
   AddStaticVehicleEx(599,-1594.99,652.452,7.1875,85,114,1,600); 	//police sf
   AddStaticVehicleEx(599,-1611.18,673.892,7.1875,57,114,1,600); 	//police sf

   AddStaticVehicleEx(599,2272.79,2444.48,10.8203,45,123,1,600); 	//police lv
   AddStaticVehicleEx(599,2281.34,2444.69,10.8203,245,123,1,600); 	//police lv
   AddStaticVehicleEx(599,2256.15,2443.72,10.8203,63,123,1,600); 	//police lv

   AddStaticVehicleEx(599,623.5350,-597.4050,16.7529,90,66,102,600); 	//police dillimore pd
   AddStaticVehicleEx(599,626.3496,-601.0556,16.4431,90,66,102,600); 	//police dillimore pd 2


   //6 MoneyPointCars
   AddStaticVehicleEx(495,352.074,-1789.66,8.1203,152.9012,1,1,600); 	//sm
   AddStaticVehicleEx(495,30.8074,-267.409,5.21683,152.9012,1,1,600); 	//ws
   AddStaticVehicleEx(495,-604.326,-475.396,28.5178,152.9012,1,1,600); 	//cf
   AddStaticVehicleEx(495,-2537.04,-604.082,135.563,152.9012,1,1,600); 	//sf
   AddStaticVehicleEx(495,-2446.24,993.248,48.2969,152.9012,1,1,600); 	//ts
   AddStaticVehicleEx(495,-2646.1,1351.61,10.16847,152.9012,1,1,600); 	//jz
   
   
   // 7 Planes
   AddStaticVehicleEx(520,1821.6583,-2630.1296,14.2596,340.8974,3,3,600); 	//Los Santos
   AddStaticVehicleEx(476,1664.1699,-2628.0967,14.2599,326.8539,3,3,600); 	//Los Santos
   AddStaticVehicleEx(520,-1377.0153,-229.0926,14.8558,318.9933,1,1,600); 	//San Fierro
   AddStaticVehicleEx(476,1276.7877,1413.6025,11.5289,281.3687,6,6,600); 	//Las Venturas
   AddStaticVehicleEx(520,314.0201,2503.9302,17.1936,89.1171,13,13,600); 	//old airport
   AddStaticVehicleEx(476,289.84,2543.39,16.33,180,13,13,600);   			//old airport hangar
   AddStaticVehicleEx(520,2848.752,499.8107,8.554688,18,0,0,60);                //hydra map
   
   
   // 8 Helis
   AddStaticVehicleEx(487,1861.7666,-2632.0405,14.2598,19.0651,3,0,600); 	//heli los santos
   AddStaticVehicleEx(487,1279.4381,1440.5977,11.5336,269.5066,6,0,600); 	//heli las venturas
   AddStaticVehicleEx(487,-1353.4774,-248.0026,14.8769,308.7195,1,0,600); 	//heli san fierro
   AddStaticVehicleEx(487,-1425.05,-948.10,200.48,270,0,0,600); 				//heli sniperstation
   AddStaticVehicleEx(487,1526.13,-884.31,61.1224,345,3,0,600); 				//heli los santos
   AddStaticVehicleEx(487,2125.87,948.166,10.813,180,6,0,600); 				//heli las venturas
   AddStaticVehicleEx(487,-1897.46,253.565,41.0469,180,1,0,600); 			//heli san fierro
   AddStaticVehicleEx(488,1291.4078,-788.1159,96.4609,180,6,0,600); 			//heli tomasu's villa
   
   // 6 bmx bikes
   AddStaticVehicleEx(481,1880.1022,-1374.0728,13.5706,0,7,1,600); 		//bmx bike
   AddStaticVehicleEx(481,1874.6075,-1374.7095,13.5484,0,7,1,600); 		//bmx bike
   AddStaticVehicleEx(481,1943.9467,-1369.3985,18.5781,270,7,1,600); 	//bmx bike
   AddStaticVehicleEx(481,1944.3214,-1375.4357,18.5781,270,7,1,600); 	//bmx bike
   AddStaticVehicleEx(481,1933.1982,-1415.1788,13.6319,180,7,1,600); 	//bmx bike
   AddStaticVehicleEx(481,1901.7546,-1436.0195,13.6281,180,7,1,600); 	//bmx bike
   
   // 7 karren
   AddStaticVehicleEx(562,-1987.7016,265.2586,35.0493,270,-1,-1,600); 	//Wang Cars
   AddStaticVehicleEx(534,2265.8278,-2122.9641,13.7366,45,-1,-1,600); 	//TG Stages LS
   AddStaticVehicleEx(534,2640.3115,-2390.0988,13.3397,270,-1,-1,600); 	//ocean docks ls
   AddStaticVehicleEx(419,2200.8137,-2509.6132,13.2537,180,-1,-1,600); 	//ocean docks ls 2
   AddStaticVehicleEx(477,1881.9674,1816.4667,18.7064,0,-1,-1,600); 		//The visage parking lv
   AddStaticVehicleEx(562,1858.1218,1933.9909,13.5548,180,-1,-1,600); 	//the visage parkin 2 lv
   AddStaticVehicleEx(442,695.5896,-467.0767,16.0432,270,-1,-1,600); 	//wollos booze up
	
	//12 Karren
	AddStaticVehicleEx(562,-2693.2148,236.9742,3.9989,180,-1,-1,600); 	//wheel arch 1
	AddStaticVehicleEx(576,2293.0229,-2021.1601,13.1986,90,-1,-1,600); 	//tg stages 2
	AddStaticVehicleEx(565,-2685.1049,236.7105,3.9983,180,-1,-1,600); 	//wheel arch 2
	AddStaticVehicleEx(562,-2678.0075,236.8102,3.9983,180,-1,-1,600); 	//wheel arch 3
	AddStaticVehicleEx(562,-2691.9753,205.4253,3.9985,180,-1,-1,600); 	//wheel arch 4
	AddStaticVehicleEx(412,2445.2573,-1762.4600,13.2446,180,-1,-1,600); 	//ganton
	AddStaticVehicleEx(576,1912.6594,-1871.8527,13.2106,180,-1,-1,600); 	//calexico
	AddStaticVehicleEx(565,-1954.2777,301.5983,35.1319,135,-1,-1,600); 	//wang cars 1
	AddStaticVehicleEx(518,-1950.6529,259.4081,40.7080,45,-1,-1,600); 	//wang cars 2
	AddStaticVehicleEx(412,2051.1193,-1992.4644,13.2031,0,-1,-1,600); 	//bahngleise wasserturm
	AddStaticVehicleEx(566,2511.4162,-1470.2194,24.2141,90,-1,-1,600); 	//tahoma I
	AddStaticVehicleEx(566,2473.9125,-1545.9960,24.1890,270,-1,-1,600); 	//tahoma II
	AddStaticVehicleEx(536,2695.7861,-2007.5607,13.1113,90,-1,-1,600); 	//loco low I
	AddStaticVehicleEx(534,2688.2021,-2007.5245,13.1078,90,-1,-1,600); 	//loco low II
	AddStaticVehicleEx(567,2679.4860,-2007.4444,13.1078,90,-1,-1,600); 	//loco low III
	AddStaticVehicleEx(576,2671.4809,-2007.3712,13.1083,90,-1,-1,600); 	//loco low IV
	AddStaticVehicleEx(412,2663.8706,-2007.3016,13.1058,90,-1,-1,600); 	//loco low V
	
	SetTimer("MoneyGrubScoreUpdate", 10000, 1);
	SetTimer("checkpointUpdate", 1100, 1);
	SetTimer("PirateShipScoreUpdate", 1001, 1);
	SetTimer("ParkingScoreUpdate", 1001, 1);
	SetTimer("WuesteScoreUpdate", 1001, 1);
	SetTimer("SanFierScoreUpdate", 1001, 1);
	SetTimer("ChiliadScoreUpdate", 1001, 1);
	SetTimer("FickScoreUpdate", 1001, 1);
	SetTimer("RanchScoreUpdate", 1001, 1);
	SetTimer("ContainScoreUpdate", 1001, 1);
	SetTimer("HarryScoreUpdate", 1001, 1);
	SetTimer("SpediScoreUpdate", 1001, 1);
	SetTimer("JizparkScoreUpdate", 1001, 1);
	SetTimer("GoldenScoreUpdate", 1001, 1);
	SetTimer("RastplScoreUpdate", 1001, 1);
	SetTimer("TankSFScoreUpdate", 1001, 1);
	SetTimer("DinerScoreUpdate", 1001, 1);
	SetTimer("SuperMScoreUpdate", 1001, 1);
	SetTimer("MotelScoreUpdate", 1001, 1);
	SetTimer("AssWorldScoreUpdate", 1001, 1);
	SetTimer("MiddleSFScoreUpdate", 1001, 1);
	SetTimer("SWISFScoreUpdate", 1001, 1);
	SetTimer("ParkingWaterScoreUpdate", 1001, 1);
	SetTimer("PlayaScoreUpdate", 1001, 1);
	SetTimer("OceanDocksScoreUpdate", 1001, 1);
	SetTimer("LittleCalexicoScoreUpdate", 1001, 1);
	SetTimer("TomasuScoreUpdate", 60001, 1);
	SetTimer("Maut1ScoreUpdate", 501, 1);
	SetTimer("Maut2ScoreUpdate", 501, 1);
	SetTimer("Maut3ScoreUpdate", 501, 1);
	SetTimer("Maut4ScoreUpdate", 501, 1);
	SetTimer("PropertyScoreUpdate", 60005, 1);
	SetTimer("CheckFuel", TIME, 1);
	


	return 1;
}

public SendPlayerFormattedText(playerid, const str[], define)
{
	new tmpbuf[256];
	format(tmpbuf, sizeof(tmpbuf), str, define);
	SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
}

public SendAllFormattedText(playerid, const str[], define)
{
	new tmpbuf[256];
	format(tmpbuf, sizeof(tmpbuf), str, define);
	SendClientMessageToAll(0xFFFF00AA, tmpbuf);
}

strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

isStringSame(const string1[], const string2[], len) {
	for(new i = 0; i < len; i++) {
	    if(string1[i]!=string2[i])
	        return 0;
		if(string1[i] == 0 || string1[i] == '\n')
		    return 1;
	}
	return 1;
}

public SetPlayerToTeamColor(playerid)
{
   if(gTeam[playerid] == TEAM_ADMINS) {
       SetPlayerColor(playerid,COLOR_BLACK);
   } else if(gTeam[playerid] == TEAM_GESCHAEFTSLEUTE) {
       SetPlayerColor(playerid,COLOR_BLUE);
   } else if(gTeam[playerid] == TEAM_POLIZISTEN) {
       SetPlayerColor(playerid,COLOR_WHITE);
   } else if(gTeam[playerid] == TEAM_GESUCHTE) {
       SetPlayerColor(playerid,COLOR_RED);
   }
}

public SetPlayerTeamFromClass(playerid,classid)
{
	// Set their team number based on the class they selected.
	if(classid == 0) {
		gTeam[playerid] = TEAM_ADMINS;
	} else if(classid == 1 || classid == 2 || classid == 3) {
	    gTeam[playerid] = TEAM_GESCHAEFTSLEUTE;
	} else if(classid == 4 || classid == 5) {
	    gTeam[playerid] = TEAM_POLIZISTEN;
	} else if(classid == 6 || classid == 7 || classid == 8 || classid == 9) {
	    gTeam[playerid] = TEAM_GESUCHTE;
	}
}