Anonymous
public text v1 · immutableif(cursor.primaryPush)
{
foreach(Sprite sprite in mySpriteArray)
{
if(cursor.IsOn(sprite))
{
// Success!
cursor.spriteGrabbed = sprite;
cursor.SetRelativeSpritePosition(sprite);
}
}
}
if(cursor.primaryDown && cursor.spriteGrabbed != null)
{
cursor.UpdateSpriteGrabbedPosition();
}
if(cursor.primaryClick)
{
cursor.spriteGrabbed = null;
}