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Emerald Dream Part IV

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#1022179 ·published 2008-05-18 20:50 UTC
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Part IV - The Forest of Infinite Possibilities

1. What is it?
The forest is a huge new battleground in the Emerald Dream for 40 players. There are many strategical points in it - open fields, hills, river crossings. It should generally take about 30 minutes to complete.

2. How do we win?
There are two ways to win - total control of the whole Forest, or gathering enough resources.

3. Gathering Resources?
Powerful herbs randomly spawn around your outposts or in hard to access places. Players can pick them up and return them to one of the outposts, for which the team recieves points. If a player is killed while carrying herbs, he will drop them on the ground.

4. How many outposts does each team have?
Zero! The team has to build them.

5.Build them? How?
The Emerald Dream is a place which can be manipulated freely. With enough energy, everything is possible. There will be several energy shrines in the battleground, which will act as focusers. The teams will have to control them, leave enough players to _channel_ energy to them, and when enough of it is gathered, outposts can be built.

6.How are shrines controlled?
Like any other PvP objective.

7. What if a team loses control over the shrine?
The energy will be equally transfered to other shrines controlled by that team. IF the team does not have other shrines, the energy is lost permanently.

8.Can the gathered energy be used for things other than building outposts as well?
Yes it can, in fact there are lots of possibilities:
    - Defences : Putting walls, shields, that sort of thing around outposts
    - Gathering : Increacing the respawn of herbs, destroying all herbs in an area, reducing the time              	           for which a herb is gathered and others
    - Offence : Earthquakes, storms, and other things that will damage an enemy outpost
    - Backup : Summoning NPCs to fight on your team's side
Only with a proper combination of abilities can a team win.

9. So outposts are destroyable?
Yes. They will take a lot of hits, but it's nothing a good strike force can't handle.

10. Will mounts be usable?
All of them, including air once. Also, both Levitation and Advanced Levitation are usable! If a player has levitation, but not the advanced form, he can acquire it for the duration of the battleground at the cost of 60% less honor recieved.

11. How about the environment affecting abilities mentioned earlier?
Yes, every single one of them will be usable.

12. How exactly is the gathered energy in shrines used?
The battleground leader will be able to use it by talking to the NPCs at his team's base. There will be a few precautions to prevent game ruining.

13. Can the bases be destroyed?
No, and the NPCs there will be impossible to kill. Consider them safe-spots.

14. Anything else that you can do in the bases other than use the shrines' energy?
Yes, you can. Inside, there will be food, drink, reagent and ammo vendors, as well as a place to repair. You can also ask for advanced levitation there, and you can accept and turn in some battleground-related quests.