rendered paste body COLORREF fill_color = RGB(r,g,b);
COLORREF outline_color = RGB(r2,g2,b2);
HBITMAP mask = CRdcolfill::GetFillPattern(mask_id);
CButton* button = (CButton*)GetDlgItem(thisbutton);
CDC* button_dc = button->GetDC();
CRect rect;
button->GetClientRect(&rect);
HDC hdcMem = CreateCompatibleDC(button_dc->GetSafeHdc());
HDC hdcMem2 = CreateCompatibleDC(button_dc->GetSafeHdc());
HBITMAP hbmOld = (HBITMAP)SelectObject(hdcMem, mask);
BitBlt(hdcMem2, rect.left, rect.top, rect.Width(), rect.Height(), hdcMem, rect.top, rect.left, SRCINVERT);
BitBlt(button_dc->GetSafeHdc(), rect.left, rect.top, rect.Width(), rect.Height(), hdcMem2, rect.top, rect.left, SRCCOPY);
SelectObject(hdcMem, hbmOld);
DeleteDC(hdcMem2);
DeleteDC(hdcMem);
button->ReleaseDC(button_dc);
button->UpdateData(FALSE);