All pastes #101530 Raw Edit

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#101530 ·published 2006-07-26 23:04 UTC
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                    SourceForts 1.9.2 Change log.


==========================
ADDED
==========================
- Events for scoring, touching flags, returning flags, many more.
- map_restart [time until restart]
    - map_restart [time] 1 - Resets map, but keeps scores.
- league_flipteams 
- league_flipscores 
- league_flip - Flips teams and scores.
- Added French language file.
- cl_help (default : 1). When different from 0, all help messages are shown (such as "You can't freeze 

this object here!").
  Set it to 0 not to see them.
- added sf_freeze_delay that defines in Build Phase the delay between unfreezing two objects (yeah it's 

inconsistent I know ;)

==========================
CHANGED
==========================
- Players now get 20 points for capturing the flag.
- Players now get 5 points for unfreezing an enemy plate. 
- The flag no longer collides with players.
- Tweaked shotgun damage.
- Weapon bucket positions tweaked.
- Enabled console by default.
- Block models optimized.
- Block skins changed.
- Now all corpses are removed on a map change.
- You must now wait 1sec. before freezing another object in Combat Phase.
- Flag holder icon.


==========================
FIXED
==========================
- Spawn bugs.
- Flag collision exploits.
- Class numbers now match with the corresponding keyboard number.
- Removed "null" class (happened when entering "playerclass 5" in console).
- Rocket trail bug.
- Fixed bug where the timer could display negatives value
- exploit where you could sprint while crouching.

...And worked on many other secret things...