for (L2Object guard : getKnownList().getKnownObjects())
if (Config.GOODFACTION_GUARDS_LIST.contains(((L2NpcInstance)guard).getNpcId()) || Config.GOODFACTION_LORD_LIST.contains(((L2NpcInstance)guard).getNpcId()))
{
Announcements.getInstance().announceToAll(""+ townId);
if ((TownManager.getInstance().getTown(guard.getX(),guard.getY())).getTownId() == townId);
{
((L2NpcInstance)guard).deleteMe();
L2Spawn spawn = ((L2NpcInstance)guard).getSpawn();
if (spawn != null)
{
//Stop Respawn but don't save it in DB
spawn.stopRespawn();
SpawnTable.getInstance().deleteSpawn(spawn, false);
}
}
}