rendered paste body #import <NGtk/NGtk.h>
@interface Application : NSObject
- (void) realize;
- (void) button : (NGtkButton*)button;
@end
@implementation Application
// Our signal handler.
- (void) button : (NGtkButton*)button {
g_print ("Hello World!\n");
}
// Create our window with buttons and connect signals.
- (void) realize {
NGtkWindow* window = [NGtkWindow new : GTK_WINDOW_TOPLEVEL];
NGtkButton* button = [NGtkButton new_with_label : "Push me!"];
[window set_title : "Application"];
[window connect : "destroy":[NGtk class]:@selector(main_quit:)];
[button connect : "clicked":self:@selector(button:)];
[window add : button];
[window set_border_width : 10];
[window show_all];
}
@end
int main (int argc, char* argv[])
{
// Initialize Gtk and NGtk
gtk_init (&argc, &argv);
[NGtk initialize];
Application* app = [Application new];
[app realize];
[NGtk main];
[app release];
return 0;
}