Stuff
public text v1 · immutablefunction Hitman:Output(text)
if MikSBT then
MikSBT.DisplayMessage(text, MikSBT.DISPLAYTYPE_NOTIFICATION, false)
elseif SCT_Display then
SCT_Display(text)
elseif Blizzard_CombatText then
CombatText_AddMessage(text, COMBAT_TEXT_SCROLL_FUNCTION, info.r, info.g, info.b, displayType, isStaggered)
else
if not self.frame then
self:CreateFrame()
end