All pastes #1002049 Raw Edit

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#1002049 ·published 2008-04-29 18:47 UTC
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;	   O               o
;	   o               O
;	   O               o
;	   o     (\ /)     O
;	   O/\   \` '/   /\o
;	  +===vVv=\"/=vVv===+
;	 /|     Uberbot     |\
;	( |    by Zeiris    | )
;	\/+=================+\/
;		\|( (|/
;		   ))
;		   (
;		   \|
;
; Master = necromancer with bone wall and enigma.
; Slaves = hammerdins, CTA optional.
;
;  Set up Tristram fully (clear, move meph to house)
; then type .uber on the master.
;
; 1 = true, 0 = false
; non-integer settings MUST NOT have comments after them!
;

;;;;;;;;
[Master]
walls=4			; number of walls to cast
chill=45		; how many seconds to spend at rock
; the following two lines define the "start" and "stop" commands used by both the Master
; and the two Slaves - the %d is replaced by the length of the rock break in seconds (chill)
break=%d second rock break.
resume=Hammertime!
startpause=13		; an extra delay before casting the first wall to
			;  give hammerdins time to BO/holy shield/set up hammerfields
			; if merctrap is on, this delay should be increased accordingly
[Announcer]
every10=1		; starting at this level, Master announces levelups every 10 levels			
every5=70		; 5 levels
every1=80		; every levelup is announced past this level

[StopAt]
; Master stops walling when this character reaches a certain level
character=MalTir	
level=88

;;;;;;;;
[Slave1]
; slave takes commands from him, doesn't have to be bot-controlled
master=DolIo		
aura=109		; aura ID numbers listed below
cta=0			; 1 if hammerdin has CTA, 0 if not
fcr=10			; cast rate in frames (125%fcr=9frames, 75%=10)
merctrap=0		; trap the mercenary behind the wall, so weak ones don't die

offsetx=2		; offset from the default hammer position
offsety=0		; this is if you want to tweak the hammerfield overlap

;;;;;;;;
[Slave2]
master=DolIo
aura=113
cta=1
fcr=10
merctrap=1

offsetx=0
offsety=0

; Aura ID numbers:
; 113 Concentration
; 104 Defiance
; 114 Holy Freeze 
; 109 Cleansing
; 120 Meditation 	
; 124 Redemption 	
; 125 Salvation 
; 119 Sanctuary 


;;;;;;;;;;
[Advanced]
; You shouldn't change these unless you know what you're doing.
;
; Y coordinate increases to the southwest, X coordinate increases
; to the southeast. Units are probably yards, or something similar.

hammerx=25065
hammery=5095	; hammerdins stand here (maybe with small offset)

masterx=25067
mastery=5079	; necromancer stands here

wallx=25070
wally=5070	; and casts bone wall here

rockx=25125
rocky=5086	; west side of the rock

midx=25084
midy=5077	; roughly halfway between rock and hammer/master points










;;;;;;;;;
[License] 
; Don't touch this.
master=218903996
slave1=3949367109
slave2=3949372861