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- otdm config
- Wednesday, February 27th, 2008 at 3:19:02pm MST
- set logfile_name "log_opentdm.log"
- // Name of the console logfile. Default qconsole.log.
- set logfile_timestamp "1"
- // Add timestamp to log file entries. Default 1.
- set logfile "1"
- // logfile 1 - buffered, overwrite
- // logfile 2 - unbuffered, overwrite
- // logfile 3 - buffered, append
- // logfile 4 - unbuffered, append
- set developer "0"
- set ip "" // server ip
- set port "" // server port
- set hostname "" // server hostname
- set deathmatch "1"
- set maxclients "16"
- set cheats "0"
- set password "" // use sv_password instead
- set rcon_password "" // rcon password
- set g_admin_password ""
- // Sets admin password for the server.
- ////////////////
- // game settings
- ////////////////
- set g_gamemode "0"
- // 0 - team deathmatch
- // 1 - insta team deathmatch
- // 2 - duel
- set g_match_time "1200" // 20 mins
- // Sets matchtime in seconds.
- set g_match_countdown "15"
- // Sets match countdown in seconds.
- set g_fast_weap_switch "0"
- // 0 - normal weapon switch
- // 1 - fast weapon switch
- // 2 - instant weapon switch
- // 3 - insane weapon switch
- // 4 - extreme weapon switch
- set g_overtime "60" // 1 min
- // Sets overtime in seconds if g_tie_mode is set to 1.
- set g_tie_mode "1"
- // 0 - tie
- // 1 - overtime
- // 2 - sudden death
- set g_teleporter_nofreeze "0"
- // 0 - original q2 behavior
- // 1 - no-freeze teleport
- ////////
- // flags
- ////////
- set g_tdmflags "1040"
- set g_itdmflags "142427"
- set g_1v1flags "1040"
- // 1 No Health.
- // 2 No Powerups.
- // 4 Weapons Stay.
- // 8 No Falling Damage.
- // 16 Instant Powerups.
- // 32 Same Map.
- // 64 Teams by Skin.
- // 128 Teams by Model.
- // 256 No Friendly Fire.
- // 512 Spawn Farthest.
- // 1024 Force Respawn.
- // 2048 No Armor.
- // 4096 Allow Exit.
- // 8192 Infinite Ammo.
- // 16384 Quad Drop.
- // 32768 Fixed FOV.
- set g_itemflags "0"
- // 2 shotgun
- // 4 super shotgun
- // 8 machinegun
- // 16 chaingun
- // 32 grenades
- // 64 grenade launcher
- // 128 rocket launcher
- // 256 railgun
- // 512 bfg10k
- // 1024 hyperblaster
- set g_powerupflags "0"
- // 2 Quad
- // 4 Invul
- // 8 Powershield
- // 16 Powerscreen
- // 32 Silencer
- // 64 Rebreather
- // 128 Envirosuit
- ////////////////
- // team settings
- ////////////////
- set g_team_a_skin "female/athena"
- // Sets default teamskin for team a.
- set g_team_b_skin "male/grunt"
- // Sets default teamskin for team b.
- set g_locked_skins "1"
- // 0 - players can change teamskins
- // 1 - teams use default teamskins
- set g_team_a_name "Team A"
- // Sets default teamname for team a.
- set g_team_b_name "Team B"
- // Sets default teamname for team b.
- set g_locked_names "0"
- // 0 - players can change teamnames
- // 1 - teams use default teamnames
- ///////
- // misc
- ///////
- set g_intermission_time "5"
- // Sets the time for intermission (showing the scoreboard after the match).
- set g_tdm_allow_pick "1"
- // 0 - disable command pick for picking the player into the team (with zero, pick serves as invite)
- // 1 - enable direct picking the player into the team (player doesn't have to confirm with accept)
- set g_vote_time "60"
- // Sets the time for how long the vote is active in seconds.
- set g_chat_mode "1"
- // 0 - everyone is able to talk during the match
- // 1 - only players are allowed to talk during the match, spectators can talk only to each other
- // 2 - only players are allowed to talk, spectators cannot talk at all
- set g_max_timeout "300"
- // Sets the length of timeout in secons. Zero disables the timeouts.
- set g_1v1_timeout "150"
- // Sets the time in seconds the mod is waiting for a player to reconnect to the server in 1v1 mode. Zero disables the wait timeout.
- set g_respawn_time "3"
- // Sets the time in seconds when the player is spawned automatically.
- set g_idle_time "180"
- // Sets the time in seconds after which a player is considered as inactive and removed from the team.
- //////////////
- // taunt flood
- //////////////
- set flood_waves "10"
- // Sets the number of taunts that a client has to do in order to be considered a flood.
- set flood_waves_perminute "10"
- // Sets the number in minutes in which the taunts are done in order to be considered a flood.
- set flood_waves_waitdelay "20"
- // Sets the time in minutes that a client will not be able to do any taunts because of the flood.
- ///////
- // http
- ///////
- set g_http_enabled "1"
- // Enables http support for webconfigs, webstats.
- set g_http_bind ""
- // Binds http to defined ip.
- set g_http_proxy ""
- // Sets a proxy server.
- set g_http_baseurl "http://www.opentdm.net/api/"
- // Sets the url.
- set log_stats "0" // Toggle the logging of map statistics
- map q2dm1
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