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otdm config

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#921250 ·published 2008-02-27 22:19 UTC
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set logfile_name "log_opentdm.log"
// Name of the console logfile. Default qconsole.log.

set logfile_timestamp "1"
// Add timestamp to log file entries. Default 1.

set logfile "1"
// logfile 1 - buffered, overwrite
// logfile 2 - unbuffered, overwrite
// logfile 3 - buffered, append
// logfile 4 - unbuffered, append


set developer "0"

set ip              ""	// server ip
set port            ""	// server port
set hostname            ""	// server hostname

set deathmatch          "1"
set maxclients          "16"

set cheats          "0"

set password            ""	// use sv_password instead
set rcon_password ""	// rcon password

set g_admin_password        ""
// Sets admin password for the server.

////////////////
// game settings
////////////////

set g_gamemode          "0"
// 0 - team deathmatch
// 1 - insta team deathmatch
// 2 - duel

set g_match_time        "1200"		// 20 mins
// Sets matchtime in seconds.

set g_match_countdown   "15"
// Sets match countdown in seconds.

set g_fast_weap_switch      "0"
// 0 - normal weapon switch
// 1 - fast weapon switch
// 2 - instant weapon switch
// 3 - insane weapon switch
// 4 - extreme weapon switch

set g_overtime          "60"	// 1 min
// Sets overtime in seconds if g_tie_mode is set to 1.

set g_tie_mode          "1"
// 0 - tie
// 1 - overtime
// 2 - sudden death

set g_teleporter_nofreeze   "0"
// 0 - original q2 behavior
// 1 - no-freeze teleport

////////     
// flags
////////

set g_tdmflags  "1040"
set g_itdmflags "142427"
set g_1v1flags  "1040"
// 1     No Health.
// 2     No Powerups.
// 4     Weapons Stay.
// 8     No Falling Damage.
// 16    Instant Powerups.
// 32    Same Map.
// 64    Teams by Skin.
// 128   Teams by Model.
// 256   No Friendly Fire.
// 512   Spawn Farthest.
// 1024  Force Respawn.
// 2048  No Armor.
// 4096  Allow Exit.
// 8192  Infinite Ammo.
// 16384 Quad Drop.
// 32768 Fixed FOV.

set g_itemflags "0"
// 2    shotgun
// 4    super shotgun
// 8    machinegun
// 16   chaingun
// 32   grenades
// 64   grenade launcher
// 128  rocket launcher
// 256  railgun
// 512  bfg10k
// 1024 hyperblaster

set g_powerupflags  "0"
// 2   Quad
// 4   Invul
// 8   Powershield
// 16  Powerscreen
// 32  Silencer
// 64  Rebreather
// 128 Envirosuit

////////////////   
// team settings
////////////////

set g_team_a_skin       "female/athena"
// Sets default teamskin for team a.

set g_team_b_skin       "male/grunt"
// Sets default teamskin for team b.

set g_locked_skins      "1"
// 0 - players can change teamskins
// 1 - teams use default teamskins

set g_team_a_name       "Team A"
// Sets default teamname for team a.

set g_team_b_name       "Team B"
// Sets default teamname for team b.

set g_locked_names  "0"
// 0 - players can change teamnames
// 1 - teams use default teamnames

///////
// misc
///////

set g_intermission_time "5"
// Sets the time for intermission (showing the scoreboard after the match).

set g_tdm_allow_pick        "1"
// 0 - disable command pick for picking the player into the team (with zero, pick serves as invite)
// 1 - enable direct picking the player into the team (player doesn't have to confirm with accept)

set g_vote_time "60"
// Sets the time for how long the vote is active in seconds.

set g_chat_mode         "1"
// 0 - everyone is able to talk during the match
// 1 - only players are allowed to talk during the match, spectators can talk only to each other
// 2 - only players are allowed to talk, spectators cannot talk at all

set g_max_timeout   "300"
// Sets the length of timeout in secons. Zero disables the timeouts.

set g_1v1_timeout   "150"
// Sets the time in seconds the mod is waiting for a player to reconnect to the server in 1v1 mode. Zero disables the wait timeout.

set g_respawn_time  "3"
// Sets the time in seconds when the player is spawned automatically.

set g_idle_time "180"
// Sets the time in seconds after which a player is considered as inactive and removed from the team.

//////////////
// taunt flood
//////////////

set flood_waves "10"
// Sets the number of taunts that a client has to do in order to be considered a flood.

set flood_waves_perminute   "10"
// Sets the number in minutes in which the taunts are done in order to be considered a flood.

set flood_waves_waitdelay   "20"
// Sets the time in minutes that a client will not be able to do any taunts because of the flood.

///////
// http
///////

set g_http_enabled  "1"
// Enables http support for webconfigs, webstats.

set g_http_bind ""
// Binds http to defined ip.

set g_http_proxy    ""
// Sets a proxy server.

set g_http_baseurl "http://www.opentdm.net/api/"
// Sets the url.

set log_stats           "0" // Toggle the logging of map statistics

map q2dm1