GetMass(object)
public lua v1 · immutablefunction GetMass(object) local check = {"Part","SpawnLocation","FlagStand","Seat"} local mass = 0 for n = 1, #check do if object.className == check[n] mass = mass + object:GetMass() end end local c = object:GetChildren() for i = 1, #c do for n = 1,#check do if c[i].className == check[n] then mass = mass + c[i]:GetMass() else mass = mass + GetMass(c[i]) end end end return massend