GetMass(object)
public lua v1 · immutablefunction GetMass(object) local mass = 0 if object.className == "Part" or c[i].className == "SpawnLocation" or c[i].className == "FlagStand" or c[i].className == "Seat" then mass = mass + object:GetMass() end local c = object:GetChildren() for i = 1, #c do if c[i].className == "Part" or c[i].className == "SpawnLocation" or c[i].className == "FlagStand" or c[i].className == "Seat" then mass = mass + c[i]:GetMass() else mass = mass + GetMass(c[i]) end end return massend