rendered paste body[AI]
{
author=;
version=0.1;
message=;
abstract=0;
use_mod_default_if_absent=0;
defence_spacing=7;
power_spacing=6;
factory_spacing=4;
default_spacing=5;
dynamic_selection=0;
spacemod=0;
hard_target=0;
antistall=0;
interpolate_tag=b_na;
MaxStallTimeMobile=0;
MaxStallTimeImmobile=0;
normal_handicap=0;
antistallwindow=43;
initial_threat_value=5;
maximum_attack_group_size=20;
increase_threshold_percentage=1;
increase_threshold_value=1;
mexnoweaponradius=1500;
hold_pos=ecentralprocessing;
maneouvre=;
roam= ;
hold_fire=;
return_fire=;
fire_at_will= ;
NoAntiStall=;
AlwaysAntiStall=;
singlebuild=;
solobuild=;
scouters=;
attackers=elighttank,emediumtank;
[geotherm]
{
searchdistance=3000;
noenemiesdistance=1500;
}
;
}
[TASKLISTS]
{
[NORMAL]
{
builder=;
commander=;
hub=;
factory=;
ecentralprocessing=e_central_processing;
efactory=e_factory_list1;
}
[CHEAT]
{
builder=list1;
commander=list1;
hub=list1;
factory=list1;
}
[LISTS]
{
list1=b_rule,b_rule;
central_processing=eengineer,eengineer,eengineer;
e_central_processing=eengineer,eengineer,eengineer,eengineer,cpweapon,cpweapon,cpweapon,cpweapon,cpweapon,cpweapon;
e_engineer_list1=esolar,emex,eradar,emex;
e_engineer_list2=efactory,emex,emex,elightlaserplatform,eantiairtower;
e_engineer_list3=esolar,efactory;
e_factory_list1=elighttank,elighttank,emediumtank,elighttank,eengineer,eaatank,emediumtank;
}
}
[ECONOMY]
{
[RULES]
{
power=0.7;
mex=0.7;
factorymetal=0.95;
factoryenergy=0.95;
factorymetalgap=10;
energystorage=0.7;
metalstorage=0.7;
makermetal=0.5;
makerenergy=0.7;
[EXTREME]
{
power=0.3;
mex=0.3;
factorymetal=0.99;
factoryenergy=0.99;
factorymetalgap=0.7;
energystorage=0.7;
metalstorage=0.7;
makermetal=0.3;
makerenergy=0.8;
}
}
}
[Resource]
{
[ConstructionRepairRanges]
{
ecentralprocessing=350;
}
[ConstructionExclusionRange]
{
}
[MaxEnergy]
{
esolar=5000;
}
[MinEnergy]
{
}
}