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Anonymous

public unlisted text v1 · immutable
#796693 ·published 2007-11-25 08:58 UTC
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import java.util.Random;
import java.util.Scanner;
import java.lang.Math.*;

public class FightersUniverse
{
	public static void main(String []args)
	{
		int round=1;
		int powerdiff= 0;
		int fighter1;
		int fighter2;
		int attactr;
		int value;
		int fighter1power;// old power for 
		int fighter2power;

		Random randomattack = new Random();
		Player player1 = new Player("Ho Yin", 10);
		Player player2 = new Player("Justin", 10);
		BossPlayer player3 = new BossPlayer("Boss Janice",10);
		BossPlayer player4 = new BossPlayer("Boss Florence",10);
		
		Player Players[]={player1,player2,player3,player4};
		do
		{
		System.out.printf("==Round%s==\n",round);//write the round 
		round++;// increase the round 
		do{
		fighter1 = 0+randomattack.nextInt(4);
		fighter2 = 0+randomattack.nextInt(4);
		}while(fighter1 == fighter2);
			fighter1power =Players[fighter1].getpower();
			fighter2power =Players[fighter2].getpower();
		
		System.out.printf("%s attack %s!\n",Players[fighter1].getname(),Players[fighter2].getname());
		
		if (powerdiff ==0)
			{
				powerdiff = 1;//if powerdiff =0 powerdiff will become 1
			}
			else
				powerdiff = Math.abs(Players[fighter1].getpower()-Players[fighter2].getpower());
				
			value = 0 + randomattack.nextInt(2);// randamattack  1/2 can be attact
		if (value ==1)
			{
				Players[fighter1].attack(powerdiff); //player1 attack +powerdiff
				Players[fighter2].attack(-powerdiff);//player2 attack - powerdiff 
				System.out.printf("%s wins\n",Players[fighter1].getname());
			}
			else{
				Players[fighter1].attack(-powerdiff);
				Players[fighter2].attack(powerdiff);
				System.out.printf("%s loses\n",Players[fighter1].getname());
			}
			
			if (Players[fighter1].isDead() == true )//if player1 power<0
			System.out.printf("%s is killed\n",Players[fighter1].getname());
			else if(Players[fighter2].isDead() == true)//if player2 power <0 
			System.out.printf("%s is killed\n",Players[fighter2].getname());
			
			
			System.out.printf("***%s:%d->%d\n",Players[fighter1].getname(),fighter1power,Players[fighter1].getpower());
			System.out.printf("***%s:%d->%d\n",Players[fighter2].getname(),fighter2power,Players[fighter2].getpower());


		} while(player1.getpower()>=0&&player2.getpower()>=0&&player3.getpower()>=0&&player4.getpower()>=0); // all player =>0 unti one play kidded
			
			
			System.out.printf("===GameOver==\n");//game over	
			for(int i=0; i<Players.length;i++)
			{
			System.out.printf("***%s's power = %d\n",Players[i].getname(),Players[i].getpower());
			} //all player power
			/*
			System.out.printf("***%s's power = %d\n",Players[0].getname(),Players[0].getpower());
			System.out.printf("***%s's power = %d\n",Players[1].getname(),Players[1].getpower());
			System.out.printf("***%s's power = %d\n",Players[2].getname(),Players[2].getpower());
			System.out.printf("***%s's power = %d\n",Players[3].getname(),Players[3].getpower());
			*/
	}//end main
}//end  class game