rendered paste bodyalias stopdm {
/remini dm.ini $chan
/remini hp.ini $chan
/remini barrage.ini $chan
/remini food.ini $chan
/remini spec.ini $chan
/remini hit.ini $chan
}
on $*:TEXT:/^!(dm|deathmatch)/Si:#:{
if ($readini(dm.ini,$chan,status) == on) { notice $nick There is allready a DM for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,Nick1) == $nick) {
notice $nick You cannot hit yourself!...or can you..
halt
}
if ($readini(dm.ini,$chan,status) == $null) {
/writeini dm.ini $chan status startup
/writeini dm.ini $chan Nick1 $nick
/writeini hp.ini $chan Nick1 99
/writeini barrages.ini $chan Nick1 3
/writeini food.ini $chan Nick1 20
/writeini spec.ini $chan Nick1 100
/msg $chan 2Type !dm to take on $nick $+ ! (Wins: $readini(dmscores.ini,wins,$nick) Losses: $readini(dmscores.ini,losses,$nick) $+ )
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/timer $+ $chan $+ 5 off
/timer $+ $chan $+ 4 off
/writeini dm.ini $chan status on
/writeini hp.ini $chan Nick2 99
/writeini barrages.ini $chan Nick2 3
/writeini food.ini $chan Nick2 20
/writeini dm.ini $chan Nick2 $nick
/writeini spec.ini $chan Nick2 100
/var %turn = $rand(1,2)
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick2)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick2)) $+ ) 2has decided to take on3 $readini(dm.ini,$chan,Nick1) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick1)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick1)) $+ ) $+ 2!
if (%turn == 1) { writeini turn.ini $chan turn 1 | msg $chan 2 $+ $readini(dm.ini,$chan,nick1) 2gets the first attack! | halt }
if (%turn == 2) { writeini turn.ini $chan turn 2 | msg $chan 2 $+ $readini(dm.ini,$chan,nick2) 2gets the first attack! | halt }
halt
}
}
on $*:TEXT:/^!(whip|flick)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/writeini hit.ini $chan hit $rand(0,30)
if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
/stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/writeini turn.ini $chan turn 2
if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) }
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/writeini hit.ini $chan hit $rand(0,30)
if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/writeini turn.ini $chan turn 1
if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/remini hit.ini $chan
}
}
}
on $*:TEXT:/^[!@](end|halt|stop)(dm|deathmatch)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
notice $nick There is no DM for $chan $+ !
halt
}
if ($nick == Quan_Leo) { halt }
if ($readini(dm.ini,$chan,status) == startup) || ($readini(dm.ini,$chan,status) == on) {
if ($nick isop $chan) || ($readini(dm.ini,$chan,nick1) == $nick) || ($readini(dm.ini,$chan,nick2) == $nick) {
msg $chan The DM has been halted by $nick $+ .
stopdm
halt
}
else {
notice $nick You need to be an op or a DM player.
}
}
}
on $*:TEXT:/^!dds/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 25) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 25) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 25) {
/writeini hit.ini $chan hit1 $rand(0,20)
/writeini hit.ini $chan hit2 $rand(0,20)
if ($calc($readini(hp.ini,$chan,Nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a total of3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 25)
/notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left.
/writeini turn.ini $chan turn 2
if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 25) {
/writeini hit.ini $chan hit1 $rand(0,20)
/writeini hit.ini $chan hit2 $rand(0,20)
if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a total of3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 25)
/notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left.
/writeini turn.ini $chan turn 1
if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/remini hit.ini $chan
halt
}
}
}
on $*:TEXT:/^!msb/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 50) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 50) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 50) {
/writeini hit.ini $chan hit1 $rand(0,25)
/writeini hit.ini $chan hit2 $rand(0,20)
if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 50)
if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) }
/notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left.
/writeini turn.ini $chan turn 2
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 50) {
/writeini hit.ini $chan hit1 $rand(0,25)
/writeini hit.ini $chan hit2 $rand(0,20)
if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 50)
if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left.
/writeini turn.ini $chan turn 1
/remini hit.ini $chan
halt
}
}
}
on $*:TEXT:/^!gmaul/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 100) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 100) {
/notice $nick You do not have enough spec energy!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 100) {
/writeini hit.ini $chan hit1 $rand(0,20)
/writeini hit.ini $chan hit2 $rand(0,20)
/writeini hit.ini $chan hit3 $rand(0,10)
if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits3 $readini(hit.ini,$chan,hit1) $+ 2,3 $readini(hit.ini,$chan,hit2) $+ 2, and3 $readini(hit.ini,$chan,hit3) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 100)
if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) }
/writeini turn.ini $chan turn 2
/notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left.
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 100) {
/writeini hit.ini $chan hit1 $rand(0,20)
/writeini hit.ini $chan hit2 $rand(0,20)
/writeini hit.ini $chan hit3 $rand(0,10)
if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits3 $readini(hit.ini,$chan,hit1) $+ 2,3 $readini(hit.ini,$chan,hit2) $+ 2, and3 $readini(hit.ini,$chan,hit3) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 100)
if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/writeini turn.ini $chan turn 1
/notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left.
halt
}
}
}
on $*:TEXT:/^!(eat|shark)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
if ($readini(hp.ini,$chan,nick1) >= 80) { writeini hp.ini $chan nick1 99
/writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1)
/notice $nick You now have $readini(food.ini,$chan,nick1) shark left.
/writeini turn.ini $chan turn 2
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) + 20)
/writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1)
/notice $nick You now have $readini(food.ini,$chan,nick1) shark left.
/writeini turn.ini $chan turn 2
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
if ($readini(hp.ini,$chan,nick2) >= 80) { writeini hp.ini $chan nick2 99
/writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2)
/notice $nick You now have $readini(food.ini,$chan,nick2) shark left.
/writeini turn.ini $chan turn 1
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) + 20)
/writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2)
/notice $nick You now have $readini(food.ini,$chan,nick2) shark left.
/writeini turn.ini $chan turn 1
halt
}
}
}
on $*:TEXT:/^!check/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can check.
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) {
/notice $nick $readini(food.ini,$chan,nick1) shark.
/notice $nick $readini(barrages.ini,$chan,nick1) barrage cast.
/notice $nick $readini(spec.ini,$chan,nick1) $+ % spec energy.
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) {
/notice $nick $readini(food.ini,$chan,nick2) shark.
/notice $nick $readini(barrages.ini,$chan,nick2) barrage cast.
/notice $nick $readini(spec.ini,$chan,nick2) $+ % spec energy.
halt
}
}
on $*:TEXT:/^[`!]dcomms/Si:#:{
notice $nick 4!whip
notice $nick 4!msb (50% spec required)
notice $nick 4!dds (25% spec required)
notice $nick 4!gmaul (100% spec required)
notice $nick 4!(dh,gaxe) (Lower the HP, bigger the hit!)
notice $nick 4!barrage (Randomly freezes opponent for one turn)
notice $nick 4!check (Checks food, spec, and barrages)
notice $nick 4!eat (Heals 20 HP)
notice $nick 4!stopdm (Op, or dm player)
}
on $*:TEXT:/^!(dh|gaxe)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(3,70) }
elseif ($readini(hp.ini,$chan,Nick2) <= 30) { /writeini hit.ini $chan hit $rand(1,45) }
elseif ($readini(hp.ini,$chan,Nick2) <= 50) { /writeini hit.ini $chan hit $rand(0,30) }
elseif ($readini(hp.ini,$chan,Nick2) <= 99) { /writeini hit.ini $chan hit $rand(0,15) }
if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) }
/writeini turn.ini $chan turn 2
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(3,70) }
elseif ($readini(hp.ini,$chan,Nick1) <= 30) { /writeini hit.ini $chan hit $rand(1,45) }
elseif ($readini(hp.ini,$chan,Nick1) <= 50) { /writeini hit.ini $chan hit $rand(0,30) }
elseif ($readini(hp.ini,$chan,Nick1) <= 99) { /writeini hit.ini $chan hit $rand(0,15) }
if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit))
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
/writeini turn.ini $chan turn 1
/remini hit.ini $chan
halt
}
}
}
on $*:TEXT:/^!(barrage|freeze)/Si:#:{
if ($readini(dm.ini,$chan,status) == $null) {
/notice $nick There is no DM going on for $chan $+ !
halt
}
if ($readini(dm.ini,$chan,status) == startup) {
/notice $nick We need one more person before you can attack!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) {
/notice $nick It is not your turn!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(barrages.ini,$chan,nick1) <= 0) {
/notice $nick You do not have enough barrage runes for that!
halt
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(barrages.ini,$chan,nick2) <= 0) {
/notice $nick You do not have enough barrage runes for that!
halt
}
if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(barrages.ini,$chan,nick1) >= 1) {
/writeini hit.ini $chan hit $rand(0,20)
/var %barrage = $rand(0,3)
if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit))
/writeini barrages.ini $chan Nick1 $calc($readini(barrages.ini,$chan,nick1) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2)
/notice $nick You know have $readini(barrages.ini,$chan,Nick1) barrages left.
if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) }
if (%barrage == 2) { msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2has successfully frozen3 $readini(dm.ini,$chan,nick2) 2for one turn! | remini hit.ini $chan | halt }
/writeini turn.ini $chan turn 2
/remini hit.ini $chan
halt
}
}
if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(barrages.ini,$chan,nick2) >= 1) {
/writeini hit.ini $chan hit $rand(0,20)
/var %barrage = $rand(0,3)
if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) {
/msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match!
/writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1)
/writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1)
stopdm
halt
}
else {
/writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit))
/writeini barrages.ini $chan nick2 $calc($readini(barrages.ini,$chan,nick2) - 1)
/msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1)
/notice $nick You know have $readini(barrages.ini,$chan,nick2) barrages left.
if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) }
if (%barrage == 2) { msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2has successfully frozen3 $readini(dm.ini,$chan,nick1) 2for one turn! | remini hit.ini $chan | halt }
/writeini turn.ini $chan turn 1
/remini hit.ini $chan
halt
}
}
}