rendered paste bodyRELICCOH started at 2016-08-31 00:16
OS NT 6.1 (sp1.0) x64, 4015MB Physical Memory, 2275 Physical Available, 3920 Virtual Available
RUN-OPTIONS
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch
USER Christopher
00:16:48.91 2 Logical Processors detected
00:16:48.91 Multithreading Enabled
00:16:48.91 THREAD: Hyper-Threading Technology Processors are not detected.
00:16:48.91 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
00:16:48.91 XTHREAD: Main thread now used as XThread 0
00:16:48.95 XTHREAD: Spawned thread on processor 1
00:16:48.95 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
00:16:49.11 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english
00:16:49.12 MOD -- Mounting RelicDLC1, 1.0
00:16:49.12 MOD -- Mounting RelicDLC2, 1.0
00:16:49.12 MOD -- Mounting RelicDLC3, 1.0
00:16:49.12 MOD -- Mounting RelicOps, 1.0
00:16:49.12 MOD -- Mounting RelicCoH, 1.0
00:16:49.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:16:49.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:16:49.22 GAME -- Resetting fp control word.
00:16:52.03 WW2Mod -- PropertyBagManager Loaded in 2.807000s
00:16:52.09 AppInitNetwork::InitSteam: Initializing Steam...
00:16:52.09 AppInitNetwork::InitSteam: Steam has been initialized.
00:16:52.09 RLINK -- NetworkManager::Create - creating network manager
00:16:53.15 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:16:53.16 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:16:53.16 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:16:53.16 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:16:53.20 RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:16:53.20 RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:16:53.20 RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:16:53.20 RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:16:53.20 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:16:53.20 RLINK -- SessionManager - Peer Header Size = 15 bytes
00:16:53.20 RLINK -- SessionManager - Game Data overhead = 4 bytes
00:16:53.20 RLINK -- SessionManager - Proxy overhead = 7 bytes
00:16:53.20 RLINK -- AutomatchInternal: Instantiating
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:16:53.20 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:16:53.20 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:16:53.21 GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:16:53.23 RLINK -- RLink::ThreadFunction - Entering network thread function...
00:16:53.75 DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:16:53.75 ... > Extended information - error 1816: Not enough quota is available to process this command.
00:16:53.76 DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:16:53.76 DLLDriverLinker -- 1 DLL drivers found.
00:16:55.43 DLLDriverLinker -- 1 DLL drivers found.
00:16:55.45 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:16:55.45 GAME -- Resolution set to 1280x800 (fullscreen).
00:16:55.49 SPDx9 -- Driver Name = aticfx32.dll Desc = 67EF:CF
00:16:55.49 SPDx9 -- Driver Vendor = 0x1002 Device = 0x67EF SubSys = 0x2374148C Rev = 0x00CF
00:16:55.49 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 14.74
00:16:55.49 SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:16:55.83 SPDx9 -- 3733MB available Texture Memory
00:16:55.83 ShaderDatabase: using shader profile [ps15]
00:16:55.91 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:16:56.00 GameObjLoader 0aa51da0 - resetting counters
00:16:56.00 GameObjLoader 0aa51da0 - Created loader
00:16:56.00 GameObjLoader 0aa51f00 - resetting counters
00:16:56.00 GameObjLoader 0aa51f00 - Created loader
00:16:56.00 GAME -- Beginning FE
00:16:56.00 UIFrontEnd - Loading Front End
00:16:56.00 THREAD: Hyper-Threading Technology Processors are not detected.
00:16:56.08 SOUND -- Initializing ...
00:16:56.11 INNIMapDCA Key not found: sp_speechducker::time
00:16:56.24 SOUND -- Initialization completed!
00:16:56.24 UIFrontEnd - Initializing Forms
00:16:57.03 CampaignFilter::BindFilterSpecificWidgets()
00:16:57.09 Activating screen: MovieScreen
00:17:17.07 Activating screen: AppLoadingForm
00:17:17.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.17 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:17:17.17 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:17:17.17 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:17:17.17 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:17:17.17 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:17:17.17 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:17:17.44 GAME -- Using player profile CHRISTOPHER-PC
00:17:17.48 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:17:17.50 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:17:17.85 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.85 Activating screen: FEMovie
00:17:17.85 Activating screen: OnlineWidget
00:17:17.85 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:17:17.85 Logging in using Steam credentials...
00:17:17.85 Activating screen: FE_mm_01
00:17:17.89 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.89 GAME -- Setting campaign state to 'coh'
00:17:17.89 GAME -- Closing state 'coh'
00:17:17.89 GAME -- Setting campaign state to 'cxp2'
00:17:17.89 GAME -- Closing state 'cxp2'
00:17:17.90 GAME -- Setting campaign state to 'cxp1'
00:17:17.90 GAME -- Closing state 'cxp1'
00:17:17.90 GAME -- Setting campaign state to 'dlc1'
00:17:17.90 GAME -- Closing state 'dlc1'
00:17:17.90 GAME -- Setting campaign state to 'dlc2'
00:17:17.90 GAME -- Closing state 'dlc2'
00:17:17.90 GAME -- Setting campaign state to 'dlc3'
00:17:17.90 GAME -- Closing state 'dlc3'
00:17:17.90 RLINK -- Requesting ticket
00:17:17.90 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.94 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.96 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.99 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.00 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.04 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.06 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.09 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.10 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.12 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.14 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.15 RLINK -- OnRequest app ticket returned N
00:17:18.15 RLINK -- SteamAuth received ticket at t=24951
00:17:18.15 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:17:18.77 RLINK -- Found 1 profiles for account /steam/76561198327729120
00:17:18.77 RLINK -- Found profile: /steam/76561198327729120
00:17:18.78 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:25.37 Activating screen: OptionsMenu
00:17:25.38 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:25.39 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:38.18 Activating screen: prompt_generic
00:17:40.92 GameApp::ShutFrontEnd
00:17:40.92 GAME -- Ending FE
00:17:40.92 UIFrontEnd - Unloading Front End
00:17:40.94 SOUND -- Shutting down ...
00:17:40.99 SOUND -- Shutdown completed!
00:17:41.00 ~FEAppListener - Flushing queued online notifications
00:17:41.19 DLLDriverLinker -- 1 DLL drivers found.
00:17:41.19 ActionDatabase : [2343] global actions, [0] dummy actions.
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
00:17:41.20 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
00:17:41.20 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
00:17:41.20 RLINK -- AutomatchInternal: Fade to black
00:17:41.20 RLINK -- SessionManager::~SessionManager - uninitializing
00:17:41.20 RLINK -- RLink::ThreadFunction - Returning from the network thread function...
00:17:41.21 RLINK -- Transport::~Transport - shutting down transport
00:17:41.21 RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
00:17:41.21 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
00:17:41.21 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
00:17:41.23 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
00:17:41.24 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
00:17:41.24 MOD -- Shutting down
00:17:41.28 MOD -- Mounting RelicDLC1, 1.0
00:17:41.28 MOD -- Mounting RelicDLC2, 1.0
00:17:41.28 MOD -- Mounting RelicDLC3, 1.0
00:17:41.28 MOD -- Mounting RelicOps, 1.0
00:17:41.28 MOD -- Mounting RelicCoH, 1.0
00:17:41.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:17:41.33 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:17:43.93 WW2Mod -- PropertyBagManager Loaded in 2.540000s
00:17:43.97 AppInitNetwork::InitSteam: Initializing Steam...
00:17:43.97 AppInitNetwork::InitSteam: Steam has been initialized.
00:17:43.97 RLINK -- NetworkManager::Create - creating network manager
00:17:43.97 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:17:43.97 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:17:43.97 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:17:43.97 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:17:43.97 RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:17:43.97 RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:17:43.97 RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:17:43.97 RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:17:43.97 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:17:43.97 RLINK -- SessionManager - Peer Header Size = 15 bytes
00:17:43.97 RLINK -- SessionManager - Game Data overhead = 4 bytes
00:17:43.97 RLINK -- SessionManager - Proxy overhead = 7 bytes
00:17:43.97 RLINK -- AutomatchInternal: Instantiating
00:17:43.97 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:17:43.97 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:17:43.97 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:17:43.98 RLINK -- RLink::ThreadFunction - Entering network thread function...
00:17:43.98 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:17:43.98 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:17:43.98 GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:17:44.45 DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:17:44.45 ... > Extended information - error 1816: Not enough quota is available to process this command.
00:17:44.46 DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:17:44.46 DLLDriverLinker -- 1 DLL drivers found.
00:17:45.85 DLLDriverLinker -- 1 DLL drivers found.
00:17:45.86 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:17:45.86 GAME -- Resolution set to 1280x800 (fullscreen).
00:17:45.89 SPDx9 -- Driver Name = aticfx32.dll Desc = 67EF:CF
00:17:45.89 SPDx9 -- Driver Vendor = 0x1002 Device = 0x67EF SubSys = 0x2374148C Rev = 0x00CF
00:17:45.89 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 14.74
00:17:45.89 SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:17:46.20 SPDx9 -- 3733MB available Texture Memory
00:17:46.20 ShaderDatabase: using shader profile [ps30]
00:17:46.29 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:17:46.59 GameObjLoader 0d156060 - resetting counters
00:17:46.59 GameObjLoader 0d156060 - Created loader
00:17:46.59 GameObjLoader 0d1561c0 - resetting counters
00:17:46.59 GameObjLoader 0d1561c0 - Created loader
00:17:46.59 GAME -- Beginning FE
00:17:46.59 UIFrontEnd - Loading Front End
00:17:46.59 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:46.66 SOUND -- Initializing ...
00:17:46.81 SOUND -- Initialization completed!
00:17:46.81 UIFrontEnd - Initializing Forms
00:17:47.59 CampaignFilter::BindFilterSpecificWidgets()
00:17:47.65 Activating screen: AppResolutionPrompt
00:17:47.65 SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:47.65 Activating screen: prompt_generic
00:17:47.65 Activating screen: prompt_generic
00:17:47.65 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
00:17:49.40 Activating screen: AppLoadingForm
00:17:49.40 SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:49.50 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:17:49.51 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:17:49.51 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:17:49.51 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:17:49.51 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:17:49.51 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:17:49.72 GAME -- Using player profile CHRISTOPHER-PC
00:17:50.16 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:17:50.27 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:17:50.72 SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:50.72 Activating screen: FEMovie
00:17:50.72 Activating screen: OnlineWidget
00:17:50.73 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:17:50.73 Logging in using Steam credentials...
00:17:50.73 Activating screen: FE_mm_01
00:17:50.79 SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:50.79 GAME -- Setting campaign state to 'coh'
00:17:50.79 GAME -- Closing state 'coh'
00:17:50.79 GAME -- Setting campaign state to 'cxp2'
00:17:50.79 GAME -- Closing state 'cxp2'
00:17:50.79 GAME -- Setting campaign state to 'cxp1'
00:17:50.79 GAME -- Closing state 'cxp1'
00:17:50.79 GAME -- Setting campaign state to 'dlc1'
00:17:50.79 GAME -- Closing state 'dlc1'
00:17:50.79 GAME -- Setting campaign state to 'dlc2'
00:17:50.79 GAME -- Closing state 'dlc2'
00:17:50.79 GAME -- Setting campaign state to 'dlc3'
00:17:50.79 GAME -- Closing state 'dlc3'
00:17:50.80 RLINK -- Requesting ticket
00:17:50.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:50.86 RLINK -- OnRequest app ticket returned N
00:17:50.86 RLINK -- SteamAuth received ticket at t=57656
00:17:50.86 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:17:51.40 RLINK -- Found 1 profiles for account /steam/76561198327729120
00:17:51.40 RLINK -- Found profile: /steam/76561198327729120
00:17:51.40 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:52.33 Activating screen: OptionsMenu
00:17:52.33 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:52.34 THREAD: Hyper-Threading Technology Processors are not detected.
00:17:59.68 GameApp::ShutFrontEnd
00:17:59.68 GAME -- Ending FE
00:17:59.68 UIFrontEnd - Unloading Front End
00:17:59.70 SOUND -- Shutting down ...
00:17:59.74 SOUND -- Shutdown completed!
00:17:59.76 ~FEAppListener - Flushing queued online notifications
00:17:59.98 DLLDriverLinker -- 1 DLL drivers found.
00:17:59.98 ActionDatabase : [2343] global actions, [0] dummy actions.
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
00:17:59.98 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
00:17:59.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
00:17:59.98 RLINK -- AutomatchInternal: Fade to black
00:17:59.98 RLINK -- SessionManager::~SessionManager - uninitializing
00:17:59.99 RLINK -- RLink::ThreadFunction - Returning from the network thread function...
00:17:59.99 RLINK -- Transport::~Transport - shutting down transport
00:17:59.99 RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
00:17:59.99 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
00:17:59.99 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
00:18:00.00 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
00:18:00.01 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
00:18:00.01 MOD -- Shutting down
00:18:00.05 MOD -- Mounting RelicDLC1, 1.0
00:18:00.06 MOD -- Mounting RelicDLC2, 1.0
00:18:00.06 MOD -- Mounting RelicDLC3, 1.0
00:18:00.06 MOD -- Mounting RelicOps, 1.0
00:18:00.06 MOD -- Mounting RelicCoH, 1.0
00:18:00.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:18:00.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:18:02.71 WW2Mod -- PropertyBagManager Loaded in 2.551000s
00:18:02.76 AppInitNetwork::InitSteam: Initializing Steam...
00:18:02.76 AppInitNetwork::InitSteam: Steam has been initialized.
00:18:02.76 RLINK -- NetworkManager::Create - creating network manager
00:18:02.76 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:18:02.76 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:18:02.76 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:18:02.76 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:18:02.76 RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:18:02.76 RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:18:02.76 RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:18:02.76 RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:18:02.76 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:18:02.76 RLINK -- SessionManager - Peer Header Size = 15 bytes
00:18:02.76 RLINK -- SessionManager - Game Data overhead = 4 bytes
00:18:02.76 RLINK -- SessionManager - Proxy overhead = 7 bytes
00:18:02.76 RLINK -- AutomatchInternal: Instantiating
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:18:02.76 RLINK -- RLink::ThreadFunction - Entering network thread function...
00:18:02.76 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:18:02.76 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:18:02.76 GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:18:03.24 DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:18:03.24 ... > Extended information - error 1816: Not enough quota is available to process this command.
00:18:03.24 DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:18:03.24 DLLDriverLinker -- 1 DLL drivers found.
00:18:04.64 DLLDriverLinker -- 1 DLL drivers found.
00:18:04.66 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:18:04.66 GAME -- Resolution set to 800x600 (fullscreen).
00:18:04.69 SPDx9 -- Driver Name = aticfx32.dll Desc = 67EF:CF
00:18:04.69 SPDx9 -- Driver Vendor = 0x1002 Device = 0x67EF SubSys = 0x2374148C Rev = 0x00CF
00:18:04.69 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 14.74
00:18:04.69 SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:18:04.99 SPDx9 -- 3739MB available Texture Memory
00:18:04.99 ShaderDatabase: using shader profile [ps30]
00:18:05.08 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:18:05.35 GameObjLoader 12d01b08 - resetting counters
00:18:05.35 GameObjLoader 12d01b08 - Created loader
00:18:05.35 GameObjLoader 12d01c68 - resetting counters
00:18:05.35 GameObjLoader 12d01c68 - Created loader
00:18:05.35 GAME -- Beginning FE
00:18:05.35 UIFrontEnd - Loading Front End
00:18:05.35 THREAD: Hyper-Threading Technology Processors are not detected.
00:18:05.41 SOUND -- Initializing ...
00:18:05.56 SOUND -- Initialization completed!
00:18:05.56 UIFrontEnd - Initializing Forms
00:18:06.32 CampaignFilter::BindFilterSpecificWidgets()
00:18:06.37 Activating screen: AppResolutionPrompt
00:18:06.37 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:06.37 Activating screen: prompt_generic
00:18:06.37 Activating screen: prompt_generic
00:18:06.37 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
00:18:09.95 Activating screen: AppLoadingForm
00:18:09.95 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:10.06 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:18:10.06 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:18:10.06 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:18:10.06 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:18:10.06 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:18:10.06 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:18:10.25 GAME -- Using player profile CHRISTOPHER-PC
00:18:10.67 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:18:10.78 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:18:11.15 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:11.15 Activating screen: FEMovie
00:18:11.15 Activating screen: OnlineWidget
00:18:11.15 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:18:11.15 Logging in using Steam credentials...
00:18:11.15 Activating screen: FE_mm_01
00:18:11.21 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:11.21 GAME -- Setting campaign state to 'coh'
00:18:11.21 GAME -- Closing state 'coh'
00:18:11.21 GAME -- Setting campaign state to 'cxp2'
00:18:11.21 GAME -- Closing state 'cxp2'
00:18:11.21 GAME -- Setting campaign state to 'cxp1'
00:18:11.21 GAME -- Closing state 'cxp1'
00:18:11.22 GAME -- Setting campaign state to 'dlc1'
00:18:11.22 GAME -- Closing state 'dlc1'
00:18:11.22 GAME -- Setting campaign state to 'dlc2'
00:18:11.22 GAME -- Closing state 'dlc2'
00:18:11.22 GAME -- Setting campaign state to 'dlc3'
00:18:11.22 GAME -- Closing state 'dlc3'
00:18:11.22 RLINK -- Requesting ticket
00:18:11.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:18:11.25 RLINK -- OnRequest app ticket returned N
00:18:11.25 RLINK -- SteamAuth received ticket at t=78050
00:18:11.25 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:18:11.80 RLINK -- Found 1 profiles for account /steam/76561198327729120
00:18:11.80 RLINK -- Found profile: /steam/76561198327729120
00:18:11.81 THREAD: Hyper-Threading Technology Processors are not detected.
00:18:18.48 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
00:18:18.48 Activating screen: OnlineSelectGame
00:18:18.50 Activating screen: RelicOnlineChat
00:18:18.50 Activating screen: RelicOnlineNewsScreen
00:18:18.50 Activating screen: RelicOnlineStatsScreen
00:18:18.50 Activating screen: Achievements
00:18:18.51 GAME -- Setting campaign state to 'dlc1'
00:18:18.51 GAME -- Closing state 'dlc1'
00:18:18.51 GAME -- Setting campaign state to 'coh'
00:18:18.51 GAME -- Closing state 'coh'
00:18:18.51 GAME -- Setting campaign state to 'cxp2'
00:18:18.51 GAME -- Closing state 'cxp2'
00:18:18.51 GAME -- Setting campaign state to 'cxp1'
00:18:18.51 GAME -- Closing state 'cxp1'
00:18:18.51 GAME -- Setting campaign state to 'dlc1'
00:18:18.51 GAME -- Closing state 'dlc1'
00:18:18.51 GAME -- Setting campaign state to 'dlc2'
00:18:18.51 GAME -- Closing state 'dlc2'
00:18:18.51 GAME -- Setting campaign state to 'dlc3'
00:18:18.51 GAME -- Closing state 'dlc3'
00:18:18.52 GAME -- Setting campaign state to 'dlc1'
00:18:18.52 GAME -- Closing state 'dlc1'
00:18:18.52 Activating screen: GameHistory
00:18:18.52 Activating screen: OnlineSelectGame
00:18:18.53 Activating screen: RelicOnlineTabs
00:18:18.53 Activating screen: ScreenTipPopup
00:18:27.37 Activating screen: RelicOnlineChat
00:18:27.37 Activating screen: RelicOnlineTabs
00:18:27.38 Activating screen: ScreenTipPopup
00:18:29.80 Activating screen: OnlineSelectGame
00:18:29.80 Activating screen: RelicOnlineTabs
00:18:29.80 Activating screen: ScreenTipPopup
00:18:34.84 RLINK -- AutomatchInternal - Stop polling called while inactive
00:18:34.85 Activating screen: FEMovie
00:18:34.85 Activating screen: OnlineWidget
00:18:34.85 Activating screen: FE_mm_01
00:18:34.85 GAME -- Setting campaign state to 'coh'
00:18:34.85 GAME -- Closing state 'coh'
00:18:34.85 GAME -- Setting campaign state to 'cxp2'
00:18:34.85 GAME -- Closing state 'cxp2'
00:18:34.85 GAME -- Setting campaign state to 'cxp1'
00:18:34.85 GAME -- Closing state 'cxp1'
00:18:34.85 GAME -- Setting campaign state to 'dlc1'
00:18:34.85 GAME -- Closing state 'dlc1'
00:18:34.85 GAME -- Setting campaign state to 'dlc2'
00:18:34.85 GAME -- Closing state 'dlc2'
00:18:34.85 GAME -- Setting campaign state to 'dlc3'
00:18:34.85 GAME -- Closing state 'dlc3'
00:18:36.30 Activating screen: OptionsMenu
00:18:36.30 THREAD: Hyper-Threading Technology Processors are not detected.
00:18:36.32 THREAD: Hyper-Threading Technology Processors are not detected.
00:18:38.56 Activating screen: FE_mm_01
00:18:38.56 GAME -- Setting campaign state to 'coh'
00:18:38.56 GAME -- Closing state 'coh'
00:18:38.56 GAME -- Setting campaign state to 'cxp2'
00:18:38.56 GAME -- Closing state 'cxp2'
00:18:38.56 GAME -- Setting campaign state to 'cxp1'
00:18:38.56 GAME -- Closing state 'cxp1'
00:18:38.56 GAME -- Setting campaign state to 'dlc1'
00:18:38.56 GAME -- Closing state 'dlc1'
00:18:38.56 GAME -- Setting campaign state to 'dlc2'
00:18:38.56 GAME -- Closing state 'dlc2'
00:18:38.57 GAME -- Setting campaign state to 'dlc3'
00:18:38.57 GAME -- Closing state 'dlc3'
00:18:39.72 Activating screen: MessageBoxPopup
00:18:39.72 RLINK -- starting online hosting
00:18:39.73 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
00:18:39.87 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
00:18:39.87 RLINK -- DBG - SockConnect: 0/s->stHandle=1460
00:18:39.87 RLINK -- DBG - SockConnect: 0/1460 connect deferred (in progress)
00:18:39.95 RLINK -- DBG - SockAnimateAll: socket 0/1460 connection complete.
00:18:40.03 RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.1.68:50073, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=164, silentTimeMS=0, lastSockError=0
00:18:40.07 RLINK -- Session::Initialize - info, initializing session object, using threads.
00:18:40.07 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0abe46a0
00:18:40.07 RLINK -- Created Matchinfo for sessionID 41134815
00:18:40.07 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
00:18:40.07 RLINK -- starting local hosting
00:18:40.07 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:18:40.07 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.68:6112;
00:18:40.07 RLINK -- Transport::OpenInternal request to WINaddr:192.168.1.68:6112;
00:18:40.07 RLINK -- Session::Host sid = 273AADF, hostURL = , local addresses = WINaddr:192.168.1.68:6112;
00:18:40.07 RLINK -- Session::GetState - info, session [41134815]'s state changed to [2:STATE_CONNECTING].
00:18:40.07 RLINK -- ValidateCustomData: called with 397 bytes of custom data
00:18:40.07 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.68:6112;, routes=WINaddr:192.168.1.68:6112;
00:18:40.07 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
00:18:40.08 RLINK -- Session::GetState - info, session [41134815]'s state changed to [3:STATE_CONNECTED].
00:18:40.08 RLINK -- Sending matchinfo change #2
00:18:40.09 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
00:18:40.09 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
00:18:40.10 RLINK -- hosting - Session is connected
00:18:40.10 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.68:6112;), pending=0, dead=0, RS#=0/2
00:18:40.10 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
00:18:40.12 RLINK -- HostAsync - completed with HostResult = 0
00:18:40.12 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
00:18:40.12 Activating screen: OnlineGameSetup
00:18:40.12 GameSetupForm::SetScenarioFile -- 2p_angoville farms
00:18:40.12 GameSetupForm::OnMatchCategorySelected
00:18:40.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:40.12 GameSetupForm::OnMapSelected
00:18:40.12 GameSetupForm::SetScenarioFile -- 2p_angoville farms
00:18:40.12 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:40.12 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:40.13 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:40.13 Activating screen: RelicOnlineChat
00:18:40.14 Activating screen: RelicOnlineNewsScreen
00:18:40.14 Activating screen: RelicOnlineStatsScreen
00:18:40.14 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=340434104A3753B in use by existing peer (ignoring)
00:18:40.14 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
00:18:40.16 Activating screen: Achievements
00:18:40.16 GAME -- Setting campaign state to 'coh'
00:18:40.16 GAME -- Closing state 'coh'
00:18:40.16 GAME -- Setting campaign state to 'cxp2'
00:18:40.16 GAME -- Closing state 'cxp2'
00:18:40.16 GAME -- Setting campaign state to 'cxp1'
00:18:40.17 GAME -- Closing state 'cxp1'
00:18:40.17 GAME -- Setting campaign state to 'dlc1'
00:18:40.17 GAME -- Closing state 'dlc1'
00:18:40.17 GAME -- Setting campaign state to 'dlc2'
00:18:40.17 GAME -- Closing state 'dlc2'
00:18:40.17 GAME -- Setting campaign state to 'dlc3'
00:18:40.17 GAME -- Closing state 'dlc3'
00:18:40.17 GAME -- Setting campaign state to 'dlc1'
00:18:40.17 GAME -- Closing state 'dlc1'
00:18:40.18 Activating screen: GameHistory
00:18:40.18 GAME -- Setting campaign state to 'coh'
00:18:40.18 GAME -- Closing state 'coh'
00:18:40.18 GAME -- Setting campaign state to 'cxp2'
00:18:40.18 GAME -- Closing state 'cxp2'
00:18:40.18 GAME -- Setting campaign state to 'cxp1'
00:18:40.18 GAME -- Closing state 'cxp1'
00:18:40.18 GAME -- Setting campaign state to 'dlc1'
00:18:40.18 GAME -- Closing state 'dlc1'
00:18:40.19 GAME -- Setting campaign state to 'dlc2'
00:18:40.19 GAME -- Closing state 'dlc2'
00:18:40.19 GAME -- Setting campaign state to 'dlc3'
00:18:40.19 GAME -- Closing state 'dlc3'
00:18:40.19 Activating screen: OnlineGameSetup
00:18:40.19 Activating screen: RelicOnlineTabs
00:18:40.19 Activating screen: ScreenTipPopup
00:18:40.19 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
00:18:40.19 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
00:18:40.19 RLINK -- SlotManager::GetStringFromSlots: compressed = 215 bytes / 680 bytes
00:18:40.23 Activating screen: ScreenTipPopup
00:18:40.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:40.23 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:40.23 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:40.23 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:40.23 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:40.23 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
00:18:40.23 PopulateGameInfoInternal - Team #0 Player Count: 1
00:18:40.23 PopulateGameInfoInternal - Team #1 Player Count: 1
00:18:40.23 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:40.23 RLINK -- Sending matchinfo change #38
00:18:40.24 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:40.26 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:40.26 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:40.26 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:40.26 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:40.26 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:40.26 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
00:18:40.26 PopulateGameInfoInternal - Team #0 Player Count: 1
00:18:40.26 PopulateGameInfoInternal - Team #1 Player Count: 1
00:18:40.26 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:40.27 GAME -- Setting campaign state to 'coh'
00:18:40.27 GAME -- Closing state 'coh'
00:18:40.27 GAME -- Setting campaign state to 'cxp2'
00:18:40.27 GAME -- Closing state 'cxp2'
00:18:40.27 GAME -- Setting campaign state to 'cxp1'
00:18:40.27 GAME -- Closing state 'cxp1'
00:18:40.27 GAME -- Setting campaign state to 'dlc1'
00:18:40.27 GAME -- Closing state 'dlc1'
00:18:40.27 GAME -- Setting campaign state to 'dlc2'
00:18:40.27 GAME -- Closing state 'dlc2'
00:18:40.28 GAME -- Setting campaign state to 'dlc3'
00:18:40.28 GAME -- Closing state 'dlc3'
00:18:40.33 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:40.48 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 107282 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ]
00:18:43.57 GameSetupForm::OnMapSelected
00:18:43.57 GameSetupForm::SetScenarioFile -- 6p_refinery
00:18:43.57 RLINK -- WorldWidePartyService::SetVisible -- TRUE
00:18:43.57 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
00:18:43.57 RLINK -- Sending matchinfo change #55
00:18:43.57 RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:43.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:43.61 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:43.61 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:43.61 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:43.61 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:43.61 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
00:18:43.61 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:43.61 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:43.61 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:43.61 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:43.66 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:43.83 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 110623 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ]
00:18:44.98 Activating screen: DynamicPopupMenu
00:18:46.59 RLINK -- Sending matchinfo change #56
00:18:46.59 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:46.59 RLINK -- WorldWidePartyService::SetVisible -- TRUE
00:18:46.59 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:46.59 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:46.59 RLINK -- SlotManager::GetStringFromSlots: compressed = 220 bytes / 680 bytes
00:18:46.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:46.61 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:46.61 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:46.61 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:46.61 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:46.61 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61 PopulateGameInfoInternal - Player #1 - Closed
00:18:46.61 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:46.61 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:46.61 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:46.61 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:46.67 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:46.72 RLINK -- Sending matchinfo change #57
00:18:46.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:46.74 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:46.74 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:46.74 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:46.74 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:46.74 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74 PopulateGameInfoInternal - Player #1 - Closed
00:18:46.74 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:46.74 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:46.74 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:46.74 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:46.82 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:46.98 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 256, transmitAckLastTimeMS 113773 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ]
00:18:47.02 Activating screen: DynamicPopupMenu
00:18:47.62 RLINK -- Sending matchinfo change #58
00:18:47.62 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:47.62 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:47.62 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
00:18:47.62 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:47.62 RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:47.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:47.63 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:47.63 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:47.63 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:47.63 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:47.63 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63 PopulateGameInfoInternal - Player #1 - Closed
00:18:47.63 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63 PopulateGameInfoInternal - Player #2 - Closed
00:18:47.63 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:47.63 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:47.63 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:47.73 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:47.75 RLINK -- Sending matchinfo change #60
00:18:47.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:47.77 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:47.77 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:47.77 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:47.77 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:47.77 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77 PopulateGameInfoInternal - Player #1 - Closed
00:18:47.77 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77 PopulateGameInfoInternal - Player #2 - Closed
00:18:47.77 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:47.77 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:47.77 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:47.83 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:48.02 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 114816 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ]
00:18:48.59 Activating screen: DynamicPopupMenu
00:18:49.41 RLINK -- Sending matchinfo change #61
00:18:49.41 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:49.41 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:49.41 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:49.41 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:49.41 RLINK -- SlotManager::GetStringFromSlots: compressed = 219 bytes / 680 bytes
00:18:49.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:49.42 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:49.42 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:49.42 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:49.42 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:49.42 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.42 PopulateGameInfoInternal - Player #1 - Closed
00:18:49.42 PopulateGameInfoInternal - Player #4 - Closed
00:18:49.42 PopulateGameInfoInternal - Player #2 - Closed
00:18:49.42 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.42 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:49.42 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:49.42 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:49.50 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:49.54 RLINK -- Sending matchinfo change #62
00:18:49.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:49.55 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:49.55 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:49.55 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:49.55 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:49.55 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.55 PopulateGameInfoInternal - Player #1 - Closed
00:18:49.55 PopulateGameInfoInternal - Player #4 - Closed
00:18:49.55 PopulateGameInfoInternal - Player #2 - Closed
00:18:49.55 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.55 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:49.55 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:49.55 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:49.66 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:49.80 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 264, transmitAckLastTimeMS 116600 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ]
00:18:49.85 Activating screen: DynamicPopupMenu
00:18:50.93 RLINK -- Sending matchinfo change #63
00:18:50.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:50.93 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:50.93 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:50.94 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:50.94 RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:50.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:50.95 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:50.95 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:50.95 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:50.95 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:50.95 PopulateGameInfoInternal - Player #3 - Closed
00:18:50.95 PopulateGameInfoInternal - Player #1 - Closed
00:18:50.95 PopulateGameInfoInternal - Player #4 - Closed
00:18:50.95 PopulateGameInfoInternal - Player #2 - Closed
00:18:50.95 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:50.95 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:50.95 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:50.95 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:51.02 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:51.06 RLINK -- Sending matchinfo change #64
00:18:51.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:51.07 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:51.07 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:51.07 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:51.07 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:51.07 PopulateGameInfoInternal - Player #3 - Closed
00:18:51.07 PopulateGameInfoInternal - Player #1 - Closed
00:18:51.07 PopulateGameInfoInternal - Player #4 - Closed
00:18:51.07 PopulateGameInfoInternal - Player #2 - Closed
00:18:51.07 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:51.07 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:51.07 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:51.07 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:51.16 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:51.32 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 118120 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [ ]
00:18:52.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:52.87 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:52.87 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:52.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:52.87 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:52.87 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:52.87 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:52.87 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:52.87 PopulateGameInfoInternal - Player #3 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #1 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #4 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #2 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:52.87 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:52.87 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:52.87 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:52.87 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
00:18:52.87 RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:52.87 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:52.87 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
00:18:52.87 MatchSetup: Sending start game message!
00:18:52.87 GameSetupForm - Starting game
00:18:52.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:52.87 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:52.87 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:52.87 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:52.87 PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:52.87 PopulateGameInfoInternal - Player #3 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #1 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #4 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #2 - Closed
00:18:52.87 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:52.87 PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:52.87 PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:52.87 PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:52.87 PopulateGameInfo - random seed:[1472617132], guid:[{288b2c48-8d5d-4734-b3b6-13eb0a9f3dbf}], sync level:[0]
00:18:52.87 Error loading [DATA:levelingCurve.lua]
00:18:52.87 Error loading [DATA:levelingCurve.lua]
00:18:52.87 MOD - Setting player (0) race to: allies
00:18:52.87 MOD - Setting player (0) race to: 1
00:18:52.87 ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
00:18:52.87 adding reward 'upgrade\upgrade_axis_geschutzwagen'
00:18:52.87 adding reward 'upgrade\upgrade_allied_hellcat'
00:18:52.87 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
00:18:52.87 adding reward 'upgrade\upgrade_british_kangaroo'
00:18:52.87 adding reward 'upgrade\upgrade_axis_schwimmwagen'
00:18:52.87 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
00:18:52.87 adding reward 'upgrade\upgrade_allied_staghound'
00:18:52.87 adding reward 'upgrade\upgrade_british_staghound'
00:18:52.87 MOD - Setting player (1) race to: axis
00:18:52.87 MOD - Setting player (1) race to: 2
00:18:52.87 ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
00:18:52.87 RLINK -- Sending matchinfo change #65
00:18:52.87 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
00:18:52.87 RLINK -- Match Started - [00000000:0010503d /steam/76561198327729120], slot = 0, ranking = -1
00:18:52.88 APP -- Game Start
00:18:52.89 GAME -- Setting campaign state to 'coh'
00:18:52.89 GAME -- Closing state 'coh'
00:18:52.89 GAME -- Setting campaign state to 'cxp2'
00:18:52.89 GAME -- Closing state 'cxp2'
00:18:52.89 GAME -- Setting campaign state to 'cxp1'
00:18:52.89 GAME -- Closing state 'cxp1'
00:18:52.89 GAME -- Setting campaign state to 'dlc1'
00:18:52.89 GAME -- Closing state 'dlc1'
00:18:52.89 GAME -- Setting campaign state to 'dlc2'
00:18:52.89 GAME -- Closing state 'dlc2'
00:18:52.89 GAME -- Setting campaign state to 'dlc3'
00:18:52.89 GAME -- Closing state 'dlc3'
00:18:52.90 GAME -- Ending FE
00:18:52.90 UIFrontEnd - Unloading Front End
00:18:52.92 SOUND -- Shutting down ...
00:18:52.96 SOUND -- Shutdown completed!
00:18:52.98
00:18:52.98 GAME -- *** Beginning mission 6p_refinery (1 Humans, 1 Computers) ***
00:18:52.98
00:18:53.12 GAME -- Recording game
00:18:53.13 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 119932 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [ ]
00:18:53.15 Activating screen: GameLoadScreen
00:18:53.15 RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:53.49 THREAD: Hyper-Threading Technology Processors are not detected.
00:18:53.54 SOUND -- Initializing ...
00:18:53.69 SOUND -- Initialization completed!
00:18:53.73 PHYSICS: detected processor(s) capable of handling 2 threads.
00:18:53.76 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_refinery\6p_refinery'
00:18:53.76 MOD -- Using Mod 'RelicCoH'
00:18:53.76 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_refinery\6p_refinery_precache.lua]
00:18:53.85 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation
00:18:53.85 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation
00:18:54.40 GameObjLoader - upgrading load_count from 0 to 668
00:18:54.68 PHYSICS -- Created node factory 'HVOK'
00:18:54.68 PHYSICS -- Created node factory 'DMMY'
00:18:54.72 GameObjLoader - upgrading load_count from 668 to 1530
00:19:00.91 GameObjLoader - upgrading load_count from 1098 to 3604
00:19:02.34 GameObjLoader 12d01b08 - resetting counters
00:19:02.34 GameObjLoader 12d01b08 - LOAD_DONE
00:19:02.34 GAME - SessionSetup
00:19:02.42 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
00:19:02.42 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
00:19:02.42 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
00:19:03.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
00:19:04.45 GAME - CreateGEWorld in 2104 ms
00:19:04.45 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
00:19:04.60 GAME - SessionSetup finished in 2250 ms
00:19:04.60 GAME - WaterReflectionManagerSetup
00:19:04.60 GAME - WaterReflectionManagerSetup finished in 0 ms
00:19:04.80 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VPTICKERWIN-ANNIHILATE.SCAR] succeeded.
00:19:05.21 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.21 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.22 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.22 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.22 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.22 MOD -- Player (unused player) (frame 0) (KillPlayer)
00:19:05.73 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
00:19:05.74 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
00:19:05.74 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
00:19:05.74 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
00:19:05.74 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
00:19:05.80 SPEECHMANAGER -- Loaded in 0.046628 seconds
00:19:06.42 GameObjLoader - upgrading load_count from 0 to 726
00:19:06.57 GameObjLoader 12d01c68 - resetting counters
00:19:06.57 GameObjLoader 12d01c68 - LOAD_DONE
00:19:07.41 PreloadResources took 452ms.
00:19:07.58 GAME -- Loading completed (14 seconds)
00:19:07.58 SIM -- Setting SyncErrorChecking level to Low
00:19:08.90 Activating screen: GameScreen
00:19:08.90 Activating screen: Decorators
00:19:08.90 Activating screen: Taskbar
00:19:08.90 Activating screen: SubtitleScreen
00:19:08.90 Activating screen: TextOverlayScreen
00:19:09.02 PerformanceRecorder::StartRecording for game size 2
00:19:09.02 GAME -- Starting mission...
00:19:09.68 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
00:19:11.43 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
00:19:17.94 SPDx9 -- 3698MB available Texture Memory
00:19:17.95 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4297 ms
00:19:18.92 RLINK -- BattleServerRelay::Process - 129 ms between calls!
00:19:20.60 Warning: non auto-match upgrade not found in AE, tuning
00:19:23.79 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
00:19:41.00 RLINK -- local host PeerID 1 LOCL ack= 15 (354ms~38) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.68:6112;), pending=0, dead=0, RS#=14/14
00:19:41.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=12/13, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=20/24, PPrx=19/40, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=16/16, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0