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#3708275 ·published 2016-08-31 04:23 UTC
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RELICCOH started at 2016-08-31 00:16
OS NT 6.1 (sp1.0) x64, 4015MB Physical Memory, 2275 Physical Available, 3920 Virtual Available
RUN-OPTIONS 
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch
USER Christopher

00:16:48.91   2 Logical Processors detected
00:16:48.91   Multithreading Enabled
00:16:48.91   THREAD: Hyper-Threading Technology Processors are not detected.
00:16:48.91   XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
00:16:48.91   XTHREAD: Main thread now used as XThread 0
00:16:48.95   XTHREAD: Spawned thread on processor 1
00:16:48.95   MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
00:16:49.11   GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english
00:16:49.12   MOD -- Mounting RelicDLC1, 1.0
00:16:49.12   MOD -- Mounting RelicDLC2, 1.0
00:16:49.12   MOD -- Mounting RelicDLC3, 1.0
00:16:49.12   MOD -- Mounting RelicOps, 1.0
00:16:49.12   MOD -- Mounting RelicCoH, 1.0
00:16:49.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:16:49.17   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:16:49.22   GAME -- Resetting fp control word.
00:16:52.03   WW2Mod -- PropertyBagManager Loaded in 2.807000s
00:16:52.09   AppInitNetwork::InitSteam: Initializing Steam...
00:16:52.09   AppInitNetwork::InitSteam: Steam has been initialized.
00:16:52.09   RLINK -- NetworkManager::Create - creating network manager
00:16:53.15   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:16:53.16   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:16:53.16   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:16:53.16   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:16:53.20   RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:16:53.20   RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:16:53.20   RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:16:53.20   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:16:53.20   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:16:53.20   RLINK -- SessionManager - Peer Header Size = 15 bytes
00:16:53.20   RLINK -- SessionManager - Game Data overhead = 4 bytes
00:16:53.20   RLINK -- SessionManager - Proxy overhead = 7 bytes
00:16:53.20   RLINK -- AutomatchInternal: Instantiating
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:16:53.20   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:16:53.20   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:16:53.21   GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:16:53.23   RLINK -- RLink::ThreadFunction - Entering network thread function...
00:16:53.75   DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:16:53.75                ... > Extended information - error 1816: Not enough quota is available to process this command.
00:16:53.76   DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:16:53.76   DLLDriverLinker -- 1 DLL drivers found.
00:16:55.43   DLLDriverLinker -- 1 DLL drivers found.
00:16:55.45   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:16:55.45   GAME -- Resolution set to 1280x800 (fullscreen).
00:16:55.49   SPDx9 -- Driver Name = aticfx32.dll  Desc = 67EF:CF
00:16:55.49   SPDx9 -- Driver Vendor = 0x1002  Device = 0x67EF  SubSys = 0x2374148C  Rev = 0x00CF
00:16:55.49   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 14.74
00:16:55.49   SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:16:55.83   SPDx9 -- 3733MB available Texture Memory
00:16:55.83   ShaderDatabase: using shader profile [ps15]
00:16:55.91   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:16:56.00   GameObjLoader 0aa51da0 - resetting counters
00:16:56.00   GameObjLoader 0aa51da0 - Created loader
00:16:56.00   GameObjLoader 0aa51f00 - resetting counters
00:16:56.00   GameObjLoader 0aa51f00 - Created loader
00:16:56.00   GAME -- Beginning FE
00:16:56.00   UIFrontEnd - Loading Front End
00:16:56.00   THREAD: Hyper-Threading Technology Processors are not detected.
00:16:56.08   SOUND -- Initializing ...
00:16:56.11   INNIMapDCA Key not found: sp_speechducker::time
00:16:56.24   SOUND -- Initialization completed!
00:16:56.24   UIFrontEnd - Initializing Forms
00:16:57.03   CampaignFilter::BindFilterSpecificWidgets()
00:16:57.09   Activating screen: MovieScreen
00:17:17.07   Activating screen: AppLoadingForm
00:17:17.07   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.17   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:17:17.17   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:17:17.17   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:17:17.17   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:17:17.17   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:17:17.17   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:17:17.44   GAME -- Using player profile CHRISTOPHER-PC
00:17:17.48   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:17:17.50   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:17:17.85   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.85   Activating screen: FEMovie
00:17:17.85   Activating screen: OnlineWidget
00:17:17.85   CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:17:17.85   Logging in using Steam credentials...
00:17:17.85   Activating screen: FE_mm_01
00:17:17.89   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:17:17.89   GAME -- Setting campaign state to 'coh'
00:17:17.89   GAME -- Closing state 'coh'
00:17:17.89   GAME -- Setting campaign state to 'cxp2'
00:17:17.89   GAME -- Closing state 'cxp2'
00:17:17.90   GAME -- Setting campaign state to 'cxp1'
00:17:17.90   GAME -- Closing state 'cxp1'
00:17:17.90   GAME -- Setting campaign state to 'dlc1'
00:17:17.90   GAME -- Closing state 'dlc1'
00:17:17.90   GAME -- Setting campaign state to 'dlc2'
00:17:17.90   GAME -- Closing state 'dlc2'
00:17:17.90   GAME -- Setting campaign state to 'dlc3'
00:17:17.90   GAME -- Closing state 'dlc3'
00:17:17.90   RLINK -- Requesting ticket
00:17:17.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:17.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:18.15   RLINK -- OnRequest app ticket returned N
00:17:18.15   RLINK -- SteamAuth received ticket at t=24951
00:17:18.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:17:18.77   RLINK -- Found 1 profiles for account /steam/76561198327729120
00:17:18.77   RLINK -- Found profile: /steam/76561198327729120
00:17:18.78   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:25.37   Activating screen: OptionsMenu
00:17:25.38   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:25.39   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:38.18   Activating screen: prompt_generic
00:17:40.92   GameApp::ShutFrontEnd
00:17:40.92   GAME -- Ending FE
00:17:40.92   UIFrontEnd - Unloading Front End
00:17:40.94   SOUND -- Shutting down ...
00:17:40.99   SOUND -- Shutdown completed!
00:17:41.00   ~FEAppListener - Flushing queued online notifications
00:17:41.19   DLLDriverLinker -- 1 DLL drivers found.
00:17:41.19   ActionDatabase : [2343] global actions, [0] dummy actions.
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
00:17:41.20   RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
00:17:41.20   RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
00:17:41.20   RLINK -- AutomatchInternal: Fade to black
00:17:41.20   RLINK -- SessionManager::~SessionManager - uninitializing
00:17:41.20   RLINK -- RLink::ThreadFunction - Returning from the network thread function...
00:17:41.21   RLINK -- Transport::~Transport - shutting down transport
00:17:41.21   RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
00:17:41.21   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
00:17:41.21   RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
00:17:41.23   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
00:17:41.24   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
00:17:41.24   MOD -- Shutting down
00:17:41.28   MOD -- Mounting RelicDLC1, 1.0
00:17:41.28   MOD -- Mounting RelicDLC2, 1.0
00:17:41.28   MOD -- Mounting RelicDLC3, 1.0
00:17:41.28   MOD -- Mounting RelicOps, 1.0
00:17:41.28   MOD -- Mounting RelicCoH, 1.0
00:17:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:17:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:17:43.93   WW2Mod -- PropertyBagManager Loaded in 2.540000s
00:17:43.97   AppInitNetwork::InitSteam: Initializing Steam...
00:17:43.97   AppInitNetwork::InitSteam: Steam has been initialized.
00:17:43.97   RLINK -- NetworkManager::Create - creating network manager
00:17:43.97   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:17:43.97   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:17:43.97   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:17:43.97   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:17:43.97   RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:17:43.97   RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:17:43.97   RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:17:43.97   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:17:43.97   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:17:43.97   RLINK -- SessionManager - Peer Header Size = 15 bytes
00:17:43.97   RLINK -- SessionManager - Game Data overhead = 4 bytes
00:17:43.97   RLINK -- SessionManager - Proxy overhead = 7 bytes
00:17:43.97   RLINK -- AutomatchInternal: Instantiating
00:17:43.97   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:17:43.97   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:17:43.97   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:17:43.98   RLINK -- RLink::ThreadFunction - Entering network thread function...
00:17:43.98   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:17:43.98   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:17:43.98   GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:17:44.45   DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:17:44.45                ... > Extended information - error 1816: Not enough quota is available to process this command.
00:17:44.46   DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:17:44.46   DLLDriverLinker -- 1 DLL drivers found.
00:17:45.85   DLLDriverLinker -- 1 DLL drivers found.
00:17:45.86   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:17:45.86   GAME -- Resolution set to 1280x800 (fullscreen).
00:17:45.89   SPDx9 -- Driver Name = aticfx32.dll  Desc = 67EF:CF
00:17:45.89   SPDx9 -- Driver Vendor = 0x1002  Device = 0x67EF  SubSys = 0x2374148C  Rev = 0x00CF
00:17:45.89   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 14.74
00:17:45.89   SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:17:46.20   SPDx9 -- 3733MB available Texture Memory
00:17:46.20   ShaderDatabase: using shader profile [ps30]
00:17:46.29   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:17:46.59   GameObjLoader 0d156060 - resetting counters
00:17:46.59   GameObjLoader 0d156060 - Created loader
00:17:46.59   GameObjLoader 0d1561c0 - resetting counters
00:17:46.59   GameObjLoader 0d1561c0 - Created loader
00:17:46.59   GAME -- Beginning FE
00:17:46.59   UIFrontEnd - Loading Front End
00:17:46.59   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:46.66   SOUND -- Initializing ...
00:17:46.81   SOUND -- Initialization completed!
00:17:46.81   UIFrontEnd - Initializing Forms
00:17:47.59   CampaignFilter::BindFilterSpecificWidgets()
00:17:47.65   Activating screen: AppResolutionPrompt
00:17:47.65   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:47.65   Activating screen: prompt_generic
00:17:47.65   Activating screen: prompt_generic
00:17:47.65   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
00:17:49.40   Activating screen: AppLoadingForm
00:17:49.40   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:49.50   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:17:49.51   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:17:49.51   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:17:49.51   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:17:49.51   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:17:49.51   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:17:49.72   GAME -- Using player profile CHRISTOPHER-PC
00:17:50.16   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:17:50.27   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:17:50.72   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:50.72   Activating screen: FEMovie
00:17:50.72   Activating screen: OnlineWidget
00:17:50.73   CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:17:50.73   Logging in using Steam credentials...
00:17:50.73   Activating screen: FE_mm_01
00:17:50.79   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
00:17:50.79   GAME -- Setting campaign state to 'coh'
00:17:50.79   GAME -- Closing state 'coh'
00:17:50.79   GAME -- Setting campaign state to 'cxp2'
00:17:50.79   GAME -- Closing state 'cxp2'
00:17:50.79   GAME -- Setting campaign state to 'cxp1'
00:17:50.79   GAME -- Closing state 'cxp1'
00:17:50.79   GAME -- Setting campaign state to 'dlc1'
00:17:50.79   GAME -- Closing state 'dlc1'
00:17:50.79   GAME -- Setting campaign state to 'dlc2'
00:17:50.79   GAME -- Closing state 'dlc2'
00:17:50.79   GAME -- Setting campaign state to 'dlc3'
00:17:50.79   GAME -- Closing state 'dlc3'
00:17:50.80   RLINK -- Requesting ticket
00:17:50.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:17:50.86   RLINK -- OnRequest app ticket returned N
00:17:50.86   RLINK -- SteamAuth received ticket at t=57656
00:17:50.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:17:51.40   RLINK -- Found 1 profiles for account /steam/76561198327729120
00:17:51.40   RLINK -- Found profile: /steam/76561198327729120
00:17:51.40   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:52.33   Activating screen: OptionsMenu
00:17:52.33   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:52.34   THREAD: Hyper-Threading Technology Processors are not detected.
00:17:59.68   GameApp::ShutFrontEnd
00:17:59.68   GAME -- Ending FE
00:17:59.68   UIFrontEnd - Unloading Front End
00:17:59.70   SOUND -- Shutting down ...
00:17:59.74   SOUND -- Shutdown completed!
00:17:59.76   ~FEAppListener - Flushing queued online notifications
00:17:59.98   DLLDriverLinker -- 1 DLL drivers found.
00:17:59.98   ActionDatabase : [2343] global actions, [0] dummy actions.
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
00:17:59.98   RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
00:17:59.98   RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
00:17:59.98   RLINK -- AutomatchInternal: Fade to black
00:17:59.98   RLINK -- SessionManager::~SessionManager - uninitializing
00:17:59.99   RLINK -- RLink::ThreadFunction - Returning from the network thread function...
00:17:59.99   RLINK -- Transport::~Transport - shutting down transport
00:17:59.99   RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
00:17:59.99   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
00:17:59.99   RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
00:18:00.00   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
00:18:00.01   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
00:18:00.01   MOD -- Shutting down
00:18:00.05   MOD -- Mounting RelicDLC1, 1.0
00:18:00.06   MOD -- Mounting RelicDLC2, 1.0
00:18:00.06   MOD -- Mounting RelicDLC3, 1.0
00:18:00.06   MOD -- Mounting RelicOps, 1.0
00:18:00.06   MOD -- Mounting RelicCoH, 1.0
00:18:00.11   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
00:18:00.11   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Christopher\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
00:18:02.71   WW2Mod -- PropertyBagManager Loaded in 2.551000s
00:18:02.76   AppInitNetwork::InitSteam: Initializing Steam...
00:18:02.76   AppInitNetwork::InitSteam: Steam has been initialized.
00:18:02.76   RLINK -- NetworkManager::Create - creating network manager
00:18:02.76   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
00:18:02.76   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
00:18:02.76   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
00:18:02.76   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
00:18:02.76   RLINK -- WinTransport - Host Name: Christopher-PC, aliases: , type=AF_INET, len=4
00:18:02.76   RLINK -- WinTransport - Host IP Address #0: 192.168.1.68
00:18:02.76   RLINK -- WinTransport - Interface #0: ip:192.168.1.68, broadcast:192.168.1.68, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
00:18:02.76   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
00:18:02.76   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:18:02.76   RLINK -- SessionManager - Peer Header Size = 15 bytes
00:18:02.76   RLINK -- SessionManager - Game Data overhead = 4 bytes
00:18:02.76   RLINK -- SessionManager - Proxy overhead = 7 bytes
00:18:02.76   RLINK -- AutomatchInternal: Instantiating
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
00:18:02.76   RLINK -- RLink::ThreadFunction - Entering network thread function...
00:18:02.76   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
00:18:02.76   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
00:18:02.76   GAME -- Available memory: 4015MB Physical RAM, 4013MB Pagefile, 4095 Virtual Address Space
00:18:03.24   DLLDriverLinker -- LoadLibrary failed for 'spDx10.dll'. Some required dependencies may be missing.
00:18:03.24                ... > Extended information - error 1816: Not enough quota is available to process this command.
00:18:03.24   DLLDriverLinker -- Adding driver 'spDx9.dll'.
00:18:03.24   DLLDriverLinker -- 1 DLL drivers found.
00:18:04.64   DLLDriverLinker -- 1 DLL drivers found.
00:18:04.66   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
00:18:04.66   GAME -- Resolution set to 800x600 (fullscreen).
00:18:04.69   SPDx9 -- Driver Name = aticfx32.dll  Desc = 67EF:CF
00:18:04.69   SPDx9 -- Driver Vendor = 0x1002  Device = 0x67EF  SubSys = 0x2374148C  Rev = 0x00CF
00:18:04.69   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 14.74
00:18:04.69   SPDx9 -- Driver GUID = {D7B71EE2-24AF-11CF-FE72-7E0371C2C535}
00:18:04.99   SPDx9 -- 3739MB available Texture Memory
00:18:04.99   ShaderDatabase: using shader profile [ps30]
00:18:05.08   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
00:18:05.35   GameObjLoader 12d01b08 - resetting counters
00:18:05.35   GameObjLoader 12d01b08 - Created loader
00:18:05.35   GameObjLoader 12d01c68 - resetting counters
00:18:05.35   GameObjLoader 12d01c68 - Created loader
00:18:05.35   GAME -- Beginning FE
00:18:05.35   UIFrontEnd - Loading Front End
00:18:05.35   THREAD: Hyper-Threading Technology Processors are not detected.
00:18:05.41   SOUND -- Initializing ...
00:18:05.56   SOUND -- Initialization completed!
00:18:05.56   UIFrontEnd - Initializing Forms
00:18:06.32   CampaignFilter::BindFilterSpecificWidgets()
00:18:06.37   Activating screen: AppResolutionPrompt
00:18:06.37   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:06.37   Activating screen: prompt_generic
00:18:06.37   Activating screen: prompt_generic
00:18:06.37   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
00:18:09.95   Activating screen: AppLoadingForm
00:18:09.95   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:10.06   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
00:18:10.06   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
00:18:10.06   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
00:18:10.06   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
00:18:10.06   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
00:18:10.06   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
00:18:10.25   GAME -- Using player profile CHRISTOPHER-PC
00:18:10.67   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
00:18:10.78   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
00:18:11.15   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:11.15   Activating screen: FEMovie
00:18:11.15   Activating screen: OnlineWidget
00:18:11.15   CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0
00:18:11.15   Logging in using Steam credentials...
00:18:11.15   Activating screen: FE_mm_01
00:18:11.21   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
00:18:11.21   GAME -- Setting campaign state to 'coh'
00:18:11.21   GAME -- Closing state 'coh'
00:18:11.21   GAME -- Setting campaign state to 'cxp2'
00:18:11.21   GAME -- Closing state 'cxp2'
00:18:11.21   GAME -- Setting campaign state to 'cxp1'
00:18:11.21   GAME -- Closing state 'cxp1'
00:18:11.22   GAME -- Setting campaign state to 'dlc1'
00:18:11.22   GAME -- Closing state 'dlc1'
00:18:11.22   GAME -- Setting campaign state to 'dlc2'
00:18:11.22   GAME -- Closing state 'dlc2'
00:18:11.22   GAME -- Setting campaign state to 'dlc3'
00:18:11.22   GAME -- Closing state 'dlc3'
00:18:11.22   RLINK -- Requesting ticket
00:18:11.22   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
00:18:11.25   RLINK -- OnRequest app ticket returned N
00:18:11.25   RLINK -- SteamAuth received ticket at t=78050
00:18:11.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
00:18:11.80   RLINK -- Found 1 profiles for account /steam/76561198327729120
00:18:11.80   RLINK -- Found profile: /steam/76561198327729120
00:18:11.81   THREAD: Hyper-Threading Technology Processors are not detected.
00:18:18.48   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
00:18:18.48   Activating screen: OnlineSelectGame
00:18:18.50   Activating screen: RelicOnlineChat
00:18:18.50   Activating screen: RelicOnlineNewsScreen
00:18:18.50   Activating screen: RelicOnlineStatsScreen
00:18:18.50   Activating screen: Achievements
00:18:18.51   GAME -- Setting campaign state to 'dlc1'
00:18:18.51   GAME -- Closing state 'dlc1'
00:18:18.51   GAME -- Setting campaign state to 'coh'
00:18:18.51   GAME -- Closing state 'coh'
00:18:18.51   GAME -- Setting campaign state to 'cxp2'
00:18:18.51   GAME -- Closing state 'cxp2'
00:18:18.51   GAME -- Setting campaign state to 'cxp1'
00:18:18.51   GAME -- Closing state 'cxp1'
00:18:18.51   GAME -- Setting campaign state to 'dlc1'
00:18:18.51   GAME -- Closing state 'dlc1'
00:18:18.51   GAME -- Setting campaign state to 'dlc2'
00:18:18.51   GAME -- Closing state 'dlc2'
00:18:18.51   GAME -- Setting campaign state to 'dlc3'
00:18:18.51   GAME -- Closing state 'dlc3'
00:18:18.52   GAME -- Setting campaign state to 'dlc1'
00:18:18.52   GAME -- Closing state 'dlc1'
00:18:18.52   Activating screen: GameHistory
00:18:18.52   Activating screen: OnlineSelectGame
00:18:18.53   Activating screen: RelicOnlineTabs
00:18:18.53   Activating screen: ScreenTipPopup
00:18:27.37   Activating screen: RelicOnlineChat
00:18:27.37   Activating screen: RelicOnlineTabs
00:18:27.38   Activating screen: ScreenTipPopup
00:18:29.80   Activating screen: OnlineSelectGame
00:18:29.80   Activating screen: RelicOnlineTabs
00:18:29.80   Activating screen: ScreenTipPopup
00:18:34.84   RLINK -- AutomatchInternal - Stop polling called while inactive
00:18:34.85   Activating screen: FEMovie
00:18:34.85   Activating screen: OnlineWidget
00:18:34.85   Activating screen: FE_mm_01
00:18:34.85   GAME -- Setting campaign state to 'coh'
00:18:34.85   GAME -- Closing state 'coh'
00:18:34.85   GAME -- Setting campaign state to 'cxp2'
00:18:34.85   GAME -- Closing state 'cxp2'
00:18:34.85   GAME -- Setting campaign state to 'cxp1'
00:18:34.85   GAME -- Closing state 'cxp1'
00:18:34.85   GAME -- Setting campaign state to 'dlc1'
00:18:34.85   GAME -- Closing state 'dlc1'
00:18:34.85   GAME -- Setting campaign state to 'dlc2'
00:18:34.85   GAME -- Closing state 'dlc2'
00:18:34.85   GAME -- Setting campaign state to 'dlc3'
00:18:34.85   GAME -- Closing state 'dlc3'
00:18:36.30   Activating screen: OptionsMenu
00:18:36.30   THREAD: Hyper-Threading Technology Processors are not detected.
00:18:36.32   THREAD: Hyper-Threading Technology Processors are not detected.
00:18:38.56   Activating screen: FE_mm_01
00:18:38.56   GAME -- Setting campaign state to 'coh'
00:18:38.56   GAME -- Closing state 'coh'
00:18:38.56   GAME -- Setting campaign state to 'cxp2'
00:18:38.56   GAME -- Closing state 'cxp2'
00:18:38.56   GAME -- Setting campaign state to 'cxp1'
00:18:38.56   GAME -- Closing state 'cxp1'
00:18:38.56   GAME -- Setting campaign state to 'dlc1'
00:18:38.56   GAME -- Closing state 'dlc1'
00:18:38.56   GAME -- Setting campaign state to 'dlc2'
00:18:38.56   GAME -- Closing state 'dlc2'
00:18:38.57   GAME -- Setting campaign state to 'dlc3'
00:18:38.57   GAME -- Closing state 'dlc3'
00:18:39.72   Activating screen: MessageBoxPopup
00:18:39.72   RLINK -- starting online hosting
00:18:39.73   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
00:18:39.87   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
00:18:39.87   RLINK -- DBG - SockConnect: 0/s->stHandle=1460
00:18:39.87   RLINK -- DBG - SockConnect: 0/1460 connect deferred (in progress)
00:18:39.95   RLINK -- DBG - SockAnimateAll: socket 0/1460 connection complete.
00:18:40.03   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=192.168.1.68:50073, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=164, silentTimeMS=0, lastSockError=0
00:18:40.07   RLINK -- Session::Initialize - info, initializing session object, using threads.
00:18:40.07   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0abe46a0
00:18:40.07   RLINK -- Created Matchinfo for sessionID 41134815
00:18:40.07   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
00:18:40.07   RLINK -- starting local hosting
00:18:40.07   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
00:18:40.07   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.68:6112;
00:18:40.07   RLINK -- Transport::OpenInternal request to WINaddr:192.168.1.68:6112;
00:18:40.07   RLINK -- Session::Host sid = 273AADF, hostURL = , local addresses = WINaddr:192.168.1.68:6112;
00:18:40.07   RLINK -- Session::GetState - info, session [41134815]'s state changed to [2:STATE_CONNECTING].
00:18:40.07   RLINK -- ValidateCustomData: called with 397 bytes of custom data
00:18:40.07   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.68:6112;, routes=WINaddr:192.168.1.68:6112;
00:18:40.07   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
00:18:40.08   RLINK -- Session::GetState - info, session [41134815]'s state changed to [3:STATE_CONNECTED].
00:18:40.08   RLINK -- Sending matchinfo change #2
00:18:40.09   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
00:18:40.09   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
00:18:40.10   RLINK -- hosting - Session is connected
00:18:40.10   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.68:6112;), pending=0, dead=0, RS#=0/2
00:18:40.10   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
00:18:40.12   RLINK -- HostAsync - completed with HostResult = 0
00:18:40.12   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
00:18:40.12   Activating screen: OnlineGameSetup
00:18:40.12   GameSetupForm::SetScenarioFile -- 2p_angoville farms
00:18:40.12   GameSetupForm::OnMatchCategorySelected
00:18:40.12   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:40.12   GameSetupForm::OnMapSelected
00:18:40.12   GameSetupForm::SetScenarioFile -- 2p_angoville farms
00:18:40.12   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:40.12   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:40.13   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:40.13   Activating screen: RelicOnlineChat
00:18:40.14   Activating screen: RelicOnlineNewsScreen
00:18:40.14   Activating screen: RelicOnlineStatsScreen
00:18:40.14   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=340434104A3753B in use by existing peer (ignoring)
00:18:40.14   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
00:18:40.16   Activating screen: Achievements
00:18:40.16   GAME -- Setting campaign state to 'coh'
00:18:40.16   GAME -- Closing state 'coh'
00:18:40.16   GAME -- Setting campaign state to 'cxp2'
00:18:40.16   GAME -- Closing state 'cxp2'
00:18:40.16   GAME -- Setting campaign state to 'cxp1'
00:18:40.17   GAME -- Closing state 'cxp1'
00:18:40.17   GAME -- Setting campaign state to 'dlc1'
00:18:40.17   GAME -- Closing state 'dlc1'
00:18:40.17   GAME -- Setting campaign state to 'dlc2'
00:18:40.17   GAME -- Closing state 'dlc2'
00:18:40.17   GAME -- Setting campaign state to 'dlc3'
00:18:40.17   GAME -- Closing state 'dlc3'
00:18:40.17   GAME -- Setting campaign state to 'dlc1'
00:18:40.17   GAME -- Closing state 'dlc1'
00:18:40.18   Activating screen: GameHistory
00:18:40.18   GAME -- Setting campaign state to 'coh'
00:18:40.18   GAME -- Closing state 'coh'
00:18:40.18   GAME -- Setting campaign state to 'cxp2'
00:18:40.18   GAME -- Closing state 'cxp2'
00:18:40.18   GAME -- Setting campaign state to 'cxp1'
00:18:40.18   GAME -- Closing state 'cxp1'
00:18:40.18   GAME -- Setting campaign state to 'dlc1'
00:18:40.18   GAME -- Closing state 'dlc1'
00:18:40.19   GAME -- Setting campaign state to 'dlc2'
00:18:40.19   GAME -- Closing state 'dlc2'
00:18:40.19   GAME -- Setting campaign state to 'dlc3'
00:18:40.19   GAME -- Closing state 'dlc3'
00:18:40.19   Activating screen: OnlineGameSetup
00:18:40.19   Activating screen: RelicOnlineTabs
00:18:40.19   Activating screen: ScreenTipPopup
00:18:40.19   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
00:18:40.19   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
00:18:40.19   RLINK -- SlotManager::GetStringFromSlots: compressed = 215 bytes / 680 bytes
00:18:40.23   Activating screen: ScreenTipPopup
00:18:40.23   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:40.23   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:40.23   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:40.23   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:40.23   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:40.23   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
00:18:40.23   PopulateGameInfoInternal - Team #0 Player Count: 1
00:18:40.23   PopulateGameInfoInternal - Team #1 Player Count: 1
00:18:40.23   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:40.23   RLINK -- Sending matchinfo change #38
00:18:40.24   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:40.26   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:40.26   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:40.26   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:40.26   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:40.26   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:40.26   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
00:18:40.26   PopulateGameInfoInternal - Team #0 Player Count: 1
00:18:40.26   PopulateGameInfoInternal - Team #1 Player Count: 1
00:18:40.26   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:40.27   GAME -- Setting campaign state to 'coh'
00:18:40.27   GAME -- Closing state 'coh'
00:18:40.27   GAME -- Setting campaign state to 'cxp2'
00:18:40.27   GAME -- Closing state 'cxp2'
00:18:40.27   GAME -- Setting campaign state to 'cxp1'
00:18:40.27   GAME -- Closing state 'cxp1'
00:18:40.27   GAME -- Setting campaign state to 'dlc1'
00:18:40.27   GAME -- Closing state 'dlc1'
00:18:40.27   GAME -- Setting campaign state to 'dlc2'
00:18:40.27   GAME -- Closing state 'dlc2'
00:18:40.28   GAME -- Setting campaign state to 'dlc3'
00:18:40.28   GAME -- Closing state 'dlc3'
00:18:40.33   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:40.48   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     107282 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
00:18:43.57   GameSetupForm::OnMapSelected
00:18:43.57   GameSetupForm::SetScenarioFile -- 6p_refinery
00:18:43.57   RLINK -- WorldWidePartyService::SetVisible -- TRUE
00:18:43.57   RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
00:18:43.57   RLINK -- Sending matchinfo change #55
00:18:43.57   RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:43.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:43.61   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:43.61   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:43.61   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:43.61   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:43.61   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
00:18:43.61   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:43.61   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:43.61   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:43.61   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:43.61   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:43.66   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:43.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS     110623 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
00:18:44.98   Activating screen: DynamicPopupMenu
00:18:46.59   RLINK -- Sending matchinfo change #56
00:18:46.59   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:46.59   RLINK -- WorldWidePartyService::SetVisible -- TRUE
00:18:46.59   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:46.59   GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:46.59   RLINK -- SlotManager::GetStringFromSlots: compressed = 220 bytes / 680 bytes
00:18:46.61   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:46.61   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:46.61   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:46.61   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:46.61   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:46.61   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61   PopulateGameInfoInternal - Player #1 - Closed
00:18:46.61   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:46.61   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.61   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:46.61   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:46.61   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:46.67   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:46.72   RLINK -- Sending matchinfo change #57
00:18:46.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:46.74   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:46.74   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:46.74   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:46.74   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:46.74   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74   PopulateGameInfoInternal - Player #1 - Closed
00:18:46.74   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
00:18:46.74   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:46.74   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:46.74   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:46.74   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:46.82   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:46.98   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        256, transmitAckLastTimeMS     113773 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
00:18:47.02   Activating screen: DynamicPopupMenu
00:18:47.62   RLINK -- Sending matchinfo change #58
00:18:47.62   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:47.62   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:47.62   RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
00:18:47.62   GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:47.62   RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:47.63   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:47.63   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:47.63   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:47.63   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:47.63   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:47.63   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63   PopulateGameInfoInternal - Player #1 - Closed
00:18:47.63   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63   PopulateGameInfoInternal - Player #2 - Closed
00:18:47.63   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.63   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:47.63   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:47.63   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:47.73   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:47.75   RLINK -- Sending matchinfo change #60
00:18:47.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:47.77   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:47.77   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:47.77   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:47.77   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:47.77   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77   PopulateGameInfoInternal - Player #1 - Closed
00:18:47.77   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77   PopulateGameInfoInternal - Player #2 - Closed
00:18:47.77   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:47.77   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:47.77   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:47.77   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:47.83   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:48.02   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        271, transmitAckLastTimeMS     114816 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [  ]
00:18:48.59   Activating screen: DynamicPopupMenu
00:18:49.41   RLINK -- Sending matchinfo change #61
00:18:49.41   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:49.41   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:49.41   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:49.41   GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:49.41   RLINK -- SlotManager::GetStringFromSlots: compressed = 219 bytes / 680 bytes
00:18:49.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:49.42   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:49.42   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:49.42   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:49.42   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:49.42   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.42   PopulateGameInfoInternal - Player #1 - Closed
00:18:49.42   PopulateGameInfoInternal - Player #4 - Closed
00:18:49.42   PopulateGameInfoInternal - Player #2 - Closed
00:18:49.42   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.42   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:49.42   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:49.42   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:49.50   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:49.54   RLINK -- Sending matchinfo change #62
00:18:49.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:49.55   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:49.55   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:49.55   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:49.55   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:49.55   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.55   PopulateGameInfoInternal - Player #1 - Closed
00:18:49.55   PopulateGameInfoInternal - Player #4 - Closed
00:18:49.55   PopulateGameInfoInternal - Player #2 - Closed
00:18:49.55   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:49.55   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:49.55   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:49.55   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:49.66   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:49.80   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS     116600 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
00:18:49.85   Activating screen: DynamicPopupMenu
00:18:50.93   RLINK -- Sending matchinfo change #63
00:18:50.93   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:50.93   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:50.93   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:50.94   GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
00:18:50.94   RLINK -- SlotManager::GetStringFromSlots: compressed = 213 bytes / 680 bytes
00:18:50.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:50.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:50.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:50.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:50.95   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:50.95   PopulateGameInfoInternal - Player #3 - Closed
00:18:50.95   PopulateGameInfoInternal - Player #1 - Closed
00:18:50.95   PopulateGameInfoInternal - Player #4 - Closed
00:18:50.95   PopulateGameInfoInternal - Player #2 - Closed
00:18:50.95   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:50.95   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:50.95   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:50.95   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:51.02   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:51.06   RLINK -- Sending matchinfo change #64
00:18:51.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:51.07   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:51.07   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:51.07   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:51.07   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:51.07   PopulateGameInfoInternal - Player #3 - Closed
00:18:51.07   PopulateGameInfoInternal - Player #1 - Closed
00:18:51.07   PopulateGameInfoInternal - Player #4 - Closed
00:18:51.07   PopulateGameInfoInternal - Player #2 - Closed
00:18:51.07   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:51.07   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:51.07   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:51.07   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:51.16   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:51.32   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     118120 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
00:18:52.87   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
00:18:52.87   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:52.87   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:52.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:52.87   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:52.87   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:52.87   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:52.87   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:52.87   PopulateGameInfoInternal - Player #3 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #1 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #4 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #2 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:52.87   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:52.87   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:52.87   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:52.87   RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
00:18:52.87   RLINK -- WorldWidePartyService::SetVisible -- FALSE
00:18:52.87   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
00:18:52.87   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
00:18:52.87   MatchSetup: Sending start game message!
00:18:52.87   GameSetupForm - Starting game
00:18:52.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
00:18:52.87   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
00:18:52.87   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
00:18:52.87   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
00:18:52.87   PopulateGameInfoInternal - Player #0 - [Id 1069117, Type 0, Team 0, Race 0]
00:18:52.87   PopulateGameInfoInternal - Player #3 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #1 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #4 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #2 - Closed
00:18:52.87   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
00:18:52.87   PopulateGameInfoInternal - Team #0 Player Count: 3
00:18:52.87   PopulateGameInfoInternal - Team #1 Player Count: 3
00:18:52.87   PopulateGameInfoInternal - Forcing singleplayer skirmish
00:18:52.87   PopulateGameInfo - random seed:[1472617132], guid:[{288b2c48-8d5d-4734-b3b6-13eb0a9f3dbf}], sync level:[0]
00:18:52.87   Error loading [DATA:levelingCurve.lua]
00:18:52.87   Error loading [DATA:levelingCurve.lua]
00:18:52.87   MOD - Setting player (0) race to: allies
00:18:52.87   MOD - Setting player (0) race to: 1
00:18:52.87   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
00:18:52.87       adding reward 'upgrade\upgrade_axis_geschutzwagen'
00:18:52.87       adding reward 'upgrade\upgrade_allied_hellcat'
00:18:52.87       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
00:18:52.87       adding reward 'upgrade\upgrade_british_kangaroo'
00:18:52.87       adding reward 'upgrade\upgrade_axis_schwimmwagen'
00:18:52.87       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
00:18:52.87       adding reward 'upgrade\upgrade_allied_staghound'
00:18:52.87       adding reward 'upgrade\upgrade_british_staghound'
00:18:52.87   MOD - Setting player (1) race to: axis
00:18:52.87   MOD - Setting player (1) race to: 2
00:18:52.87   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
00:18:52.87   RLINK -- Sending matchinfo change #65
00:18:52.87   RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
00:18:52.87   RLINK -- Match Started - [00000000:0010503d /steam/76561198327729120], slot =  0, ranking =   -1
00:18:52.88   APP -- Game Start
00:18:52.89   GAME -- Setting campaign state to 'coh'
00:18:52.89   GAME -- Closing state 'coh'
00:18:52.89   GAME -- Setting campaign state to 'cxp2'
00:18:52.89   GAME -- Closing state 'cxp2'
00:18:52.89   GAME -- Setting campaign state to 'cxp1'
00:18:52.89   GAME -- Closing state 'cxp1'
00:18:52.89   GAME -- Setting campaign state to 'dlc1'
00:18:52.89   GAME -- Closing state 'dlc1'
00:18:52.89   GAME -- Setting campaign state to 'dlc2'
00:18:52.89   GAME -- Closing state 'dlc2'
00:18:52.89   GAME -- Setting campaign state to 'dlc3'
00:18:52.89   GAME -- Closing state 'dlc3'
00:18:52.90   GAME -- Ending FE
00:18:52.90   UIFrontEnd - Unloading Front End
00:18:52.92   SOUND -- Shutting down ...
00:18:52.96   SOUND -- Shutdown completed!
00:18:52.98
00:18:52.98   GAME -- *** Beginning mission 6p_refinery (1 Humans, 1 Computers) ***
00:18:52.98
00:18:53.12   GAME -- Recording game
00:18:53.13   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        261, transmitAckLastTimeMS     119932 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
00:18:53.15   Activating screen: GameLoadScreen
00:18:53.15   RLINK -- Rejecting packet type 0 that claims to come from ourself
00:18:53.49   THREAD: Hyper-Threading Technology Processors are not detected.
00:18:53.54   SOUND -- Initializing ...
00:18:53.69   SOUND -- Initialization completed!
00:18:53.73   PHYSICS: detected processor(s) capable of handling 2 threads.
00:18:53.76   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_refinery\6p_refinery'
00:18:53.76   MOD -- Using Mod 'RelicCoH'
00:18:53.76   Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_refinery\6p_refinery_precache.lua]
00:18:53.85   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
00:18:53.85   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
00:18:54.40   GameObjLoader - upgrading load_count from 0 to 668
00:18:54.68   PHYSICS -- Created node factory 'HVOK'
00:18:54.68   PHYSICS -- Created node factory 'DMMY'
00:18:54.72   GameObjLoader - upgrading load_count from 668 to 1530
00:19:00.91   GameObjLoader - upgrading load_count from 1098 to 3604
00:19:02.34   GameObjLoader 12d01b08 - resetting counters
00:19:02.34   GameObjLoader 12d01b08 - LOAD_DONE
00:19:02.34   GAME - SessionSetup
00:19:02.42   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
00:19:02.42   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
00:19:02.42   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
00:19:03.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
00:19:04.45   GAME - CreateGEWorld in 2104 ms
00:19:04.45   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
00:19:04.60   GAME - SessionSetup finished in 2250 ms
00:19:04.60   GAME - WaterReflectionManagerSetup
00:19:04.60   GAME - WaterReflectionManagerSetup finished in 0 ms
00:19:04.80   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VPTICKERWIN-ANNIHILATE.SCAR] succeeded.
00:19:05.21   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.21   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.22   MOD -- Player  (unused player) (frame 0) (KillPlayer)
00:19:05.73   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
00:19:05.74   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
00:19:05.74   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
00:19:05.74   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
00:19:05.74   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
00:19:05.80   SPEECHMANAGER -- Loaded in 0.046628 seconds
00:19:06.42   GameObjLoader - upgrading load_count from 0 to 726
00:19:06.57   GameObjLoader 12d01c68 - resetting counters
00:19:06.57   GameObjLoader 12d01c68 - LOAD_DONE
00:19:07.41   PreloadResources took 452ms.
00:19:07.58   GAME -- Loading completed (14 seconds)
00:19:07.58   SIM -- Setting SyncErrorChecking level to Low
00:19:08.90   Activating screen: GameScreen
00:19:08.90   Activating screen: Decorators
00:19:08.90   Activating screen: Taskbar
00:19:08.90   Activating screen: SubtitleScreen
00:19:08.90   Activating screen: TextOverlayScreen
00:19:09.02   PerformanceRecorder::StartRecording for game size 2
00:19:09.02   GAME -- Starting mission...
00:19:09.68   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
00:19:11.43   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
00:19:17.94   SPDx9 -- 3698MB available Texture Memory
00:19:17.95   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4297 ms
00:19:18.92   RLINK -- BattleServerRelay::Process - 129 ms between calls!
00:19:20.60   Warning: non auto-match upgrade not found in AE, tuning
00:19:23.79   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
00:19:41.00   RLINK -- local host PeerID 1 LOCL ack= 15 (354ms~38) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.68:6112;), pending=0, dead=0, RS#=14/14
00:19:41.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=12/13, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=20/24, PPrx=19/40, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=16/16, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0