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#3211759 ·published 2015-10-22 14:29 UTC
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Microsoft (R) Build Engine version 12.0.40629.0
[Microsoft .NET Framework, version 4.0.30319.42000]
Copyright (C) Microsoft Corporation. All rights reserved.

Build started 22/10/2015 14:28:09.
Project "V:\sb4\glm.vcxproj" on node 1 (default targets).
Project "V:\sb4\glm.vcxproj" (1) is building "V:\sb4\ZERO_CHECK.vcxproj" (2) on node 1 (default targets).
InitializeBuildStatus:
  Creating "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
  Checking Build System
  CMake does not need to re-run because V:/sb4/CMakeFiles/generate.stamp is up-to-date.
FinalizeBuildStatus:
  Deleting file "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild".
  Touching "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate".
Done Building Project "V:\sb4\ZERO_CHECK.vcxproj" (default targets).
InitializeBuildStatus:
  Creating "x64\Debug\glm\glm.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
  Building Custom Rule v:/ome-cmake-superbuild/CMakeLists.txt
  CMake does not need to re-run because V:\sb4\CMakeFiles\generate.stamp is up-to-date.
  Creating directories for 'glm'
  Performing download step (download, verify and extract) for 'glm'
  -- verifying file...
       file='v:/sources/0.9.7.1.tar.gz'
  -- verifying file... done
  -- extracting...
       src='v:/sources/0.9.7.1.tar.gz'
       dst='V:/sb4/glm-source'
  -- extracting... [tar xfz]
  -- extracting... [analysis]
  -- extracting... [rename]
  -- extracting... [clean up]
  -- extracting... done
  No update step for 'glm'
  No patch step for 'glm'
  Performing configure step for 'glm'
  -- Configuring with C:/Program Files (x86)/CMake/bin/cmake.exe
    -G "Visual Studio 12 2013 Win64"
    "-DCMAKE_INSTALL_PREFIX=V:/sb4/superbuild-install"
    "-DCMAKE_INSTALL_LIBDIR=lib"
    "-DCMAKE_PREFIX_PATH=V:/sb4/superbuild-install"
    -Wno-dev;--no-warn-unused-cli;-DGLM_TEST_ENABLE:BOOL=ON
    "V:/sb4/glm-source"
  Not searching for unused variables given on the command line.
  
  -- Configuring done
  
  -- Generating done
  
  -- Build files have been written to: V:/sb4/glm-build
  
  Performing build step for 'glm'
  Microsoft (R) Build Engine version 12.0.40629.0
  
  [Microsoft .NET Framework, version 4.0.30319.42000]
  
  Copyright (C) Microsoft Corporation. All rights reserved.
  
  
  
  Build started 22/10/2015 14:28:20.
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" on node 1 (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\ZERO_CHECK.vcxproj" (2) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
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    Touching "x64\Debug\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\ZERO_CHECK.vcxproj" (default targets).
  
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    Touching "glm_dummy.dir\Debug\glm_dummy.tlog\glm_dummy.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\glm\glm_dummy.vcxproj" (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_exponential.vcxproj" (5) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_geometric.vcxproj" (6) on node 1 (default targets).
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_geometric.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_integer.vcxproj" (7) on node 1 (default targets).
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_integer.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_integer_bit_count.vcxproj" (8) on node 1 (default targets).
  
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    test-core_func_integer_bit_count.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_integer_bit_count.exe
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_integer_bit_count.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_integer_find_lsb.vcxproj" (9) on node 1 (default targets).
  
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    test-core_func_integer_find_lsb.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_integer_find_lsb.exe
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_integer_find_lsb.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_integer_find_msb.vcxproj" (10) on node 1 (default targets).
  
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    test-core_func_integer_find_msb.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_integer_find_msb.exe
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_matrix.vcxproj" (11) on node 1 (default targets).
  
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    test-core_func_matrix.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_matrix.exe
  
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    Deleting file "test-core_func_matrix.dir\Debug\test-cor.CCF1F99E.tlog\unsuccessfulbuild".
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_noise.vcxproj" (12) on node 1 (default targets).
  
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    test-core_func_noise.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_noise.exe
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_noise.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_packing.vcxproj" (13) on node 1 (default targets).
  
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    test-core_func_packing.vcxproj -> V:\sb4\glm-build\test\core\Debug\test-core_func_packing.exe
  
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  Done Building Project "V:\sb4\glm-build\test\core\test-core_func_packing.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_swizzle.vcxproj" (14) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_trigonometric.vcxproj" (15) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_func_vector_relational.vcxproj" (16) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_float.vcxproj" (22) on node 1 (default targets).
  
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    Creating "test-core_type_float.dir\Debug\test-cor.9D7D0576.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_int.vcxproj" (23) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_length.vcxproj" (24) on node 1 (default targets).
  
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    Creating "test-core_type_length.dir\Debug\test-cor.A3A3C3CD.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_length_size.vcxproj" (25) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x2.vcxproj" (26) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x3.vcxproj" (27) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x4.vcxproj" (28) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_mat3x4.vcxproj" (31) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\core\test-core_type_mat4x2.vcxproj" (32) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_integer.vcxproj" (43) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_access.vcxproj" (44) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_integer.vcxproj" (45) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_inverse.vcxproj" (46) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_transform.vcxproj" (47) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_packing.vcxproj" (49) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_quaternion.vcxproj" (50) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_reciprocal.vcxproj" (52) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtc\test-gtc_type_ptr.vcxproj" (55) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_associated_min_max.vcxproj" (58) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_closest_point.vcxproj" (59) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_dual_quaternion.vcxproj" (65) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_normal.vcxproj" (86) on node 1 (default targets).
  
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    Creating "test-gtx_normal.dir\Debug\test-gtx_normal.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_normalize_dot.vcxproj" (87) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_number_precision.vcxproj" (88) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_optimum_pow.vcxproj" (89) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_orthonormalize.vcxproj" (90) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_polar_coordinates.vcxproj" (92) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_rotate_normalized_axis.vcxproj" (96) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (1) is building "V:\sb4\glm-build\test\gtx\test-gtx_rotate_vector.vcxproj" (97) on node 1 (default targets).
  
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  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_wrap.vcxproj" (default targets).
  
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  Done Building Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (default targets).
  
  
  
  Build succeeded.
  
      0 Warning(s)
  
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  Time Elapsed 00:00:05.50
  
  Performing install step for 'glm'
  Microsoft (R) Build Engine version 12.0.40629.0
  
  [Microsoft .NET Framework, version 4.0.30319.42000]
  
  Copyright (C) Microsoft Corporation. All rights reserved.
  
  
  
  Build started 22/10/2015 14:28:26.
  
  Project "V:\sb4\glm-build\install.vcxproj" on node 1 (default targets).
  
  Project "V:\sb4\glm-build\install.vcxproj" (1) is building "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) on node 1 (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\ZERO_CHECK.vcxproj" (3) on node 1 (default targets).
  
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  Done Building Project "V:\sb4\glm-build\ZERO_CHECK.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\glm\glm_dummy.vcxproj" (4) on node 1 (default targets).
  
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    Touching "glm_dummy.dir\Debug\glm_dummy.tlog\glm_dummy.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\glm\glm_dummy.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_common.vcxproj" (5) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_exponential.vcxproj" (6) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_geometric.vcxproj" (7) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_integer_bit_count.vcxproj" (9) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_integer_find_lsb.vcxproj" (10) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_integer_find_msb.vcxproj" (11) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_swizzle.vcxproj" (15) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_trigonometric.vcxproj" (16) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_func_vector_relational.vcxproj" (17) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_setup_force_cxx98.vcxproj" (18) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_setup_message.vcxproj" (19) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x2.vcxproj" (27) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x3.vcxproj" (28) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\core\test-core_type_mat2x4.vcxproj" (29) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_integer.vcxproj" (46) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_inverse.vcxproj" (47) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_matrix_transform.vcxproj" (48) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_noise.vcxproj" (49) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_packing.vcxproj" (50) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_quaternion.vcxproj" (51) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_random.vcxproj" (52) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_reciprocal.vcxproj" (53) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_round.vcxproj" (54) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtc\test-gtc_type_precision.vcxproj" (55) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_associated_min_max.vcxproj" (59) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_closest_point.vcxproj" (60) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_extend.vcxproj" (68) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_extented_min_max.vcxproj" (69) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_fast_exponential.vcxproj" (70) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_fast_square_root.vcxproj" (71) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_fast_trigonometry.vcxproj" (72) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_gradient_paint.vcxproj" (73) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_handed_coordinate_space.vcxproj" (74) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_log_base.vcxproj" (78) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_cross_product.vcxproj" (79) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_decompose.vcxproj" (80) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_major_storage.vcxproj" (82) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_operation.vcxproj" (83) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_query.vcxproj" (84) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_matrix_transform_2d.vcxproj" (85) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_norm.vcxproj" (86) on node 1 (default targets).
  
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  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_normalize_dot.vcxproj" (88) on node 1 (default targets).
  
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    Deleting file "test-gtx_normalize_dot.dir\Debug\test-gtx.23E76F23.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_normalize_dot.dir\Debug\test-gtx.23E76F23.tlog\test-gtx_normalize_dot.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_normalize_dot.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_number_precision.vcxproj" (89) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_number_precision.dir\Debug\test-gtx.3FDC6FD9.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_number_precision.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_number_precision.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_number_precision.dir\Debug\test-gtx.3FDC6FD9.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_number_precision.dir\Debug\test-gtx.3FDC6FD9.tlog\test-gtx_number_precision.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_number_precision.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_optimum_pow.vcxproj" (90) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_optimum_pow.dir\Debug\test-gtx.97B14CAE.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_optimum_pow.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_optimum_pow.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_optimum_pow.dir\Debug\test-gtx.97B14CAE.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_optimum_pow.dir\Debug\test-gtx.97B14CAE.tlog\test-gtx_optimum_pow.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_optimum_pow.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_orthonormalize.vcxproj" (91) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_orthonormalize.dir\Debug\test-gtx.E3C2B361.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_orthonormalize.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_orthonormalize.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_orthonormalize.dir\Debug\test-gtx.E3C2B361.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_orthonormalize.dir\Debug\test-gtx.E3C2B361.tlog\test-gtx_orthonormalize.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_orthonormalize.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_perpendicular.vcxproj" (92) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_perpendicular.dir\Debug\test-gtx.7F6D2E2D.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_perpendicular.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_perpendicular.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_perpendicular.dir\Debug\test-gtx.7F6D2E2D.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_perpendicular.dir\Debug\test-gtx.7F6D2E2D.tlog\test-gtx_perpendicular.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_perpendicular.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_polar_coordinates.vcxproj" (93) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_polar_coordinates.dir\Debug\test-gtx.84A9CF1D.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_polar_coordinates.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_polar_coordinates.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_polar_coordinates.dir\Debug\test-gtx.84A9CF1D.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_polar_coordinates.dir\Debug\test-gtx.84A9CF1D.tlog\test-gtx_polar_coordinates.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_polar_coordinates.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_projection.vcxproj" (94) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_projection.dir\Debug\test-gtx.E0070112.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_projection.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_projection.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_projection.dir\Debug\test-gtx.E0070112.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_projection.dir\Debug\test-gtx.E0070112.tlog\test-gtx_projection.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_projection.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_quaternion.vcxproj" (95) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_quaternion.dir\Debug\test-gtx.7D10AF0F.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_quaternion.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_quaternion.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_quaternion.dir\Debug\test-gtx.7D10AF0F.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_quaternion.dir\Debug\test-gtx.7D10AF0F.tlog\test-gtx_quaternion.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_quaternion.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_range.vcxproj" (96) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_range.dir\Debug\test-gtx_range.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_range.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_range.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_range.dir\Debug\test-gtx_range.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_range.dir\Debug\test-gtx_range.tlog\test-gtx_range.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_range.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_rotate_normalized_axis.vcxproj" (97) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_rotate_normalized_axis.dir\Debug\test-gtx.E33A8EA5.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_rotate_normalized_axis.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_rotate_normalized_axis.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_rotate_normalized_axis.dir\Debug\test-gtx.E33A8EA5.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_rotate_normalized_axis.dir\Debug\test-gtx.E33A8EA5.tlog\test-gtx_rotate_normalized_axis.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_rotate_normalized_axis.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_rotate_vector.vcxproj" (98) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_rotate_vector.dir\Debug\test-gtx.430A16E1.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_rotate_vector.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_rotate_vector.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_rotate_vector.dir\Debug\test-gtx.430A16E1.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_rotate_vector.dir\Debug\test-gtx.430A16E1.tlog\test-gtx_rotate_vector.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_rotate_vector.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_scalar_multiplication.vcxproj" (99) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_scalar_multiplication.dir\Debug\test-gtx.4343A652.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_scalar_multiplication.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_scalar_multiplication.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_scalar_multiplication.dir\Debug\test-gtx.4343A652.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_scalar_multiplication.dir\Debug\test-gtx.4343A652.tlog\test-gtx_scalar_multiplication.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_scalar_multiplication.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_scalar_relational.vcxproj" (100) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_scalar_relational.dir\Debug\test-gtx.F8E3398C.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_scalar_relational.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_scalar_relational.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_scalar_relational.dir\Debug\test-gtx.F8E3398C.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_scalar_relational.dir\Debug\test-gtx.F8E3398C.tlog\test-gtx_scalar_relational.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_scalar_relational.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_simd_mat4.vcxproj" (101) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_simd_mat4.dir\Debug\test-gtx.C059FF30.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_simd_mat4.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_simd_mat4.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_simd_mat4.dir\Debug\test-gtx.C059FF30.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_simd_mat4.dir\Debug\test-gtx.C059FF30.tlog\test-gtx_simd_mat4.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_simd_mat4.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_simd_vec4.vcxproj" (102) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_simd_vec4.dir\Debug\test-gtx.946E0B59.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_simd_vec4.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_simd_vec4.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_simd_vec4.dir\Debug\test-gtx.946E0B59.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_simd_vec4.dir\Debug\test-gtx.946E0B59.tlog\test-gtx_simd_vec4.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_simd_vec4.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_spline.vcxproj" (103) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_spline.dir\Debug\test-gtx_spline.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_spline.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_spline.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_spline.dir\Debug\test-gtx_spline.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_spline.dir\Debug\test-gtx_spline.tlog\test-gtx_spline.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_spline.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_string_cast.vcxproj" (104) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_string_cast.dir\Debug\test-gtx.14E95046.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_string_cast.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_string_cast.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_string_cast.dir\Debug\test-gtx.14E95046.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_string_cast.dir\Debug\test-gtx.14E95046.tlog\test-gtx_string_cast.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_string_cast.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_type_aligned.vcxproj" (105) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_type_aligned.dir\Debug\test-gtx.C3E60DED.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_type_aligned.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_type_aligned.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_type_aligned.dir\Debug\test-gtx.C3E60DED.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_type_aligned.dir\Debug\test-gtx.C3E60DED.tlog\test-gtx_type_aligned.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_type_aligned.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_vector_angle.vcxproj" (106) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_vector_angle.dir\Debug\test-gtx.B87AED5A.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_vector_angle.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_vector_angle.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_vector_angle.dir\Debug\test-gtx.B87AED5A.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_vector_angle.dir\Debug\test-gtx.B87AED5A.tlog\test-gtx_vector_angle.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_vector_angle.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_vector_query.vcxproj" (107) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_vector_query.dir\Debug\test-gtx.D23EAEEC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_vector_query.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_vector_query.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_vector_query.dir\Debug\test-gtx.D23EAEEC.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_vector_query.dir\Debug\test-gtx.D23EAEEC.tlog\test-gtx_vector_query.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_vector_query.vcxproj" (default targets).
  
  Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (2) is building "V:\sb4\glm-build\test\gtx\test-gtx_wrap.vcxproj" (108) on node 1 (default targets).
  
  InitializeBuildStatus:
  
    Creating "test-gtx_wrap.dir\Debug\test-gtx_wrap.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  ClCompile:
  
    All outputs are up-to-date.
  
  Link:
  
    All outputs are up-to-date.
  
    test-gtx_wrap.vcxproj -> V:\sb4\glm-build\test\gtx\Debug\test-gtx_wrap.exe
  
  FinalizeBuildStatus:
  
    Deleting file "test-gtx_wrap.dir\Debug\test-gtx_wrap.tlog\unsuccessfulbuild".
  
    Touching "test-gtx_wrap.dir\Debug\test-gtx_wrap.tlog\test-gtx_wrap.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\test\gtx\test-gtx_wrap.vcxproj" (default targets).
  
  InitializeBuildStatus:
  
    Creating "x64\Debug\ALL_BUILD\ALL_BUILD.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  CustomBuild:
  
    All outputs are up-to-date.
  
  FinalizeBuildStatus:
  
    Deleting file "x64\Debug\ALL_BUILD\ALL_BUILD.tlog\unsuccessfulbuild".
  
    Touching "x64\Debug\ALL_BUILD\ALL_BUILD.tlog\ALL_BUILD.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\ALL_BUILD.vcxproj" (default targets).
  
  InitializeBuildStatus:
  
    Creating "x64\Debug\INSTALL\INSTALL.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
  
  PostBuildEvent:
  
    setlocal
  
    "C:\Program Files (x86)\CMake\bin\cmake.exe" -DBUILD_TYPE=Debug -P cmake_install.cmake
  
    if %errorlevel% neq 0 goto :cmEnd
  
    :cmEnd
  
    endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
  
    :cmErrorLevel
  
    exit /b %1
  
    :cmDone
  
    if %errorlevel% neq 0 goto :VCEnd
  
    :VCEnd
  
    -- Install configuration: "Debug"
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/CMakeLists.txt
  
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    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/transform.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/transform2.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/transform2.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/type_aligned.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/type_aligned.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/vector_angle.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/vector_angle.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/vector_query.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/vector_query.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/wrap.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/gtx/wrap.inl
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/integer.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat2x2.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat2x3.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat2x4.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat3x2.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat3x3.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat3x4.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat4x2.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat4x3.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/mat4x4.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/matrix.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/packing.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/trigonometric.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/vec2.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/vec3.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/vec4.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/include/glm/vector_relational.hpp
  
    -- Up-to-date: V:/sb4/superbuild-install/lib/cmake/glm/glmConfig.cmake
  
    -- Up-to-date: V:/sb4/superbuild-install/lib/cmake/glm/glmVersion.cmake
  
    -- Up-to-date: V:/sb4/superbuild-install/lib/cmake/glm/glmTargets.cmake
  
  FinalizeBuildStatus:
  
    Deleting file "x64\Debug\INSTALL\INSTALL.tlog\unsuccessfulbuild".
  
    Touching "x64\Debug\INSTALL\INSTALL.tlog\INSTALL.lastbuildstate".
  
  Done Building Project "V:\sb4\glm-build\install.vcxproj" (default targets).
  
  
  
  Build succeeded.
  
      0 Warning(s)
  
      0 Error(s)
  
  
  
  Time Elapsed 00:00:06.48
  
  Performing test step for 'glm'
  UpdateCTestConfiguration  from :V:/sb4/glm-build/DartConfiguration.tcl
  
  UpdateCTestConfiguration  from :V:/sb4/glm-build/DartConfiguration.tcl
  
  Test project V:/sb4/glm-build
  
  Constructing a list of tests
  
  Done constructing a list of tests
  
  Checking test dependency graph...
  
  Checking test dependency graph end
  
  test 1
  
          Start   1: test-core_type_cast
  
  
  
  1: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_cast.exe
  
  1: Test timeout computed to be: 9.99988e+006
  
    1/104 Test   #1: test-core_type_cast ................   Passed    0.01 sec
  
  test 2
  
          Start   2: test-core_type_ctor
  
  
  
  2: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_ctor.exe
  
  2: Test timeout computed to be: 9.99988e+006
  
    2/104 Test   #2: test-core_type_ctor ................   Passed    0.00 sec
  
  test 3
  
          Start   3: test-core_type_float
  
  
  
  3: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_float.exe
  
  3: Test timeout computed to be: 9.99988e+006
  
    3/104 Test   #3: test-core_type_float ...............   Passed    0.00 sec
  
  test 4
  
          Start   4: test-core_type_int
  
  
  
  4: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_int.exe
  
  4: Test timeout computed to be: 9.99988e+006
  
    4/104 Test   #4: test-core_type_int .................   Passed    0.01 sec
  
  test 5
  
          Start   5: test-core_type_length
  
  
  
  5: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_length.exe
  
  5: Test timeout computed to be: 9.99988e+006
  
    5/104 Test   #5: test-core_type_length ..............   Passed    0.00 sec
  
  test 6
  
          Start   6: test-core_type_length_size
  
  
  
  6: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_length_size.exe
  
  6: Test timeout computed to be: 9.99988e+006
  
    6/104 Test   #6: test-core_type_length_size .........   Passed    0.01 sec
  
  test 7
  
          Start   7: test-core_type_mat2x2
  
  
  
  7: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat2x2.exe
  
  7: Test timeout computed to be: 9.99988e+006
  
    7/104 Test   #7: test-core_type_mat2x2 ..............   Passed    0.03 sec
  
  test 8
  
          Start   8: test-core_type_mat2x3
  
  
  
  8: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat2x3.exe
  
  8: Test timeout computed to be: 9.99988e+006
  
    8/104 Test   #8: test-core_type_mat2x3 ..............   Passed    0.00 sec
  
  test 9
  
          Start   9: test-core_type_mat2x4
  
  
  
  9: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat2x4.exe
  
  9: Test timeout computed to be: 9.99988e+006
  
    9/104 Test   #9: test-core_type_mat2x4 ..............   Passed    0.00 sec
  
  test 10
  
          Start  10: test-core_type_mat3x2
  
  
  
  10: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat3x2.exe
  
  10: Test timeout computed to be: 9.99988e+006
  
   10/104 Test  #10: test-core_type_mat3x2 ..............   Passed    0.00 sec
  
  test 11
  
          Start  11: test-core_type_mat3x3
  
  
  
  11: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat3x3.exe
  
  11: Test timeout computed to be: 9.99988e+006
  
  11: mat3(
  
  11: 	vec3(0.600, 0.200, 0.300)
  
  11: 	vec3(0.200, 0.700, 0.500)
  
  11: 	vec3(0.300, 0.500, 0.700))
  
  11: 
  
  11: mat3(
  
  11: 	vec3(2.124, 0.088, -0.973)
  
  11: 	vec3(0.088, 2.920, -2.124)
  
  11: 	vec3(-0.973, -2.124, 3.363))
  
  11: 
  
  11: mat3(
  
  11: 	vec3(1.000, 0.000, -0.000)
  
  11: 	vec3(0.000, 1.000, 0.000)
  
  11: 	vec3(0.000, 0.000, 1.000))
  
  11: 
  
   11/104 Test  #11: test-core_type_mat3x3 ..............   Passed    0.00 sec
  
  test 12
  
          Start  12: test-core_type_mat3x4
  
  
  
  12: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat3x4.exe
  
  12: Test timeout computed to be: 9.99988e+006
  
   12/104 Test  #12: test-core_type_mat3x4 ..............   Passed    0.00 sec
  
  test 13
  
          Start  13: test-core_type_mat4x2
  
  
  
  13: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat4x2.exe
  
  13: Test timeout computed to be: 9.99988e+006
  
   13/104 Test  #13: test-core_type_mat4x2 ..............   Passed    0.00 sec
  
  test 14
  
          Start  14: test-core_type_mat4x3
  
  
  
  14: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat4x3.exe
  
  14: Test timeout computed to be: 9.99988e+006
  
   14/104 Test  #14: test-core_type_mat4x3 ..............   Passed    0.00 sec
  
  test 15
  
          Start  15: test-core_type_mat4x4
  
  
  
  15: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_mat4x4.exe
  
  15: Test timeout computed to be: 9.99988e+006
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964912136, 1.403508949, -1.929824749, -2.701754266)
  
  15: 	vec4(1.403508949, 3.859649498, -2.807017897, -1.929824749)
  
  15: 	vec4(-1.929824749, -2.807017897, 3.859649498, 1.403508949)
  
  15: 	vec4(-2.701754266, -1.929824749, 1.403508949, 3.964912136))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(1.000000000, -0.000000000, -0.000000000, -0.000000000)
  
  15: 	vec4(-0.000000000, 1.000000000, -0.000000000, 0.000000000)
  
  15: 	vec4(0.000000000, 0.000000000, 1.000000000, 0.000000000)
  
  15: 	vec4(-0.000000000, -0.000000000, -0.000000000, 1.000000000))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964911461, 1.403508663, -1.929824471, -2.701753855)
  
  15: 	vec4(1.403508425, 3.859649658, -2.807017326, -1.929824591)
  
  15: 	vec4(-1.929824233, -2.807017326, 3.859649181, 1.403508782)
  
  15: 	vec4(-2.701754093, -1.929824591, 1.403508544, 3.964911461))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.999999762, -0.000000119, -0.000000119, -0.000000119)
  
  15: 	vec4(-0.000000060, 1.000000358, 0.000000298, 0.000000000)
  
  15: 	vec4(0.000000238, 0.000000447, 1.000000119, 0.000000298)
  
  15: 	vec4(-0.000000238, -0.000000119, -0.000000298, 0.999999642))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964911461, 1.403508663, -1.929824471, -2.701753855)
  
  15: 	vec4(1.403508425, 3.859649658, -2.807017326, -1.929824591)
  
  15: 	vec4(-1.929824233, -2.807017326, 3.859649181, 1.403508782)
  
  15: 	vec4(-2.701754093, -1.929824591, 1.403508544, 3.964911461))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.999999762, -0.000000119, -0.000000119, -0.000000119)
  
  15: 	vec4(-0.000000060, 1.000000358, 0.000000298, 0.000000000)
  
  15: 	vec4(0.000000238, 0.000000447, 1.000000119, 0.000000298)
  
  15: 	vec4(-0.000000238, -0.000000119, -0.000000298, 0.999999642))
  
  15: 
  
  15: highp_mat4 inverse
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964911461, 1.403508663, -1.929824471, -2.701753855)
  
  15: 	vec4(1.403508425, 3.859649658, -2.807017326, -1.929824591)
  
  15: 	vec4(-1.929824233, -2.807017326, 3.859649181, 1.403508782)
  
  15: 	vec4(-2.701754093, -1.929824591, 1.403508544, 3.964911461))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.999999762, -0.000000119, -0.000000119, -0.000000119)
  
  15: 	vec4(-0.000000060, 1.000000358, 0.000000298, 0.000000000)
  
  15: 	vec4(0.000000238, 0.000000447, 1.000000119, 0.000000298)
  
  15: 	vec4(-0.000000238, -0.000000119, -0.000000298, 0.999999642))
  
  15: 
  
  15: mediump_mat4 inverse
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964911461, 1.403508663, -1.929824471, -2.701753855)
  
  15: 	vec4(1.403508425, 3.859649658, -2.807017326, -1.929824591)
  
  15: 	vec4(-1.929824233, -2.807017326, 3.859649181, 1.403508782)
  
  15: 	vec4(-2.701754093, -1.929824591, 1.403508544, 3.964911461))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.999999762, -0.000000119, -0.000000119, -0.000000119)
  
  15: 	vec4(-0.000000060, 1.000000358, 0.000000298, 0.000000000)
  
  15: 	vec4(0.000000238, 0.000000447, 1.000000119, 0.000000298)
  
  15: 	vec4(-0.000000238, -0.000000119, -0.000000298, 0.999999642))
  
  15: 
  
  15: lowp_mat4 inverse
  
  15: mat4(
  
  15: 	vec4(0.600000024, 0.200000003, 0.300000012, 0.400000006)
  
  15: 	vec4(0.200000003, 0.699999988, 0.500000000, 0.300000012)
  
  15: 	vec4(0.300000012, 0.500000000, 0.699999988, 0.200000003)
  
  15: 	vec4(0.400000006, 0.300000012, 0.200000003, 0.600000024))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(3.964911461, 1.403508663, -1.929824471, -2.701753855)
  
  15: 	vec4(1.403508425, 3.859649658, -2.807017326, -1.929824591)
  
  15: 	vec4(-1.929824233, -2.807017326, 3.859649181, 1.403508782)
  
  15: 	vec4(-2.701754093, -1.929824591, 1.403508544, 3.964911461))
  
  15: 
  
  15: mat4(
  
  15: 	vec4(0.999999762, -0.000000119, -0.000000119, -0.000000119)
  
  15: 	vec4(-0.000000060, 1.000000358, 0.000000298, 0.000000000)
  
  15: 	vec4(0.000000238, 0.000000447, 1.000000119, 0.000000298)
  
  15: 	vec4(-0.000000238, -0.000000119, -0.000000298, 0.999999642))
  
  15: 
  
   15/104 Test  #15: test-core_type_mat4x4 ..............   Passed    0.00 sec
  
  test 16
  
          Start  16: test-core_type_vec1
  
  
  
  16: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_vec1.exe
  
  16: Test timeout computed to be: 9.99988e+006
  
   16/104 Test  #16: test-core_type_vec1 ................   Passed    0.00 sec
  
  test 17
  
          Start  17: test-core_type_vec2
  
  
  
  17: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_vec2.exe
  
  17: Test timeout computed to be: 9.99988e+006
  
   17/104 Test  #17: test-core_type_vec2 ................   Passed    0.00 sec
  
  test 18
  
          Start  18: test-core_type_vec3
  
  
  
  18: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_vec3.exe
  
  18: Test timeout computed to be: 9.99988e+006
  
   18/104 Test  #18: test-core_type_vec3 ................   Passed    0.00 sec
  
  test 19
  
          Start  19: test-core_type_vec4
  
  
  
  19: Test command: V:\sb4\glm-build\test\core\Debug\test-core_type_vec4.exe
  
  19: Test timeout computed to be: 9.99988e+006
  
   19/104 Test  #19: test-core_type_vec4 ................   Passed    0.00 sec
  
  test 20
  
          Start  20: test-core_func_common
  
  
  
  20: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_common.exe
  
  20: Test timeout computed to be: 9.99988e+006
  
   20/104 Test  #20: test-core_func_common ..............   Passed    0.00 sec
  
  test 21
  
          Start  21: test-core_func_exponential
  
  
  
  21: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_exponential.exe
  
  21: Test timeout computed to be: 9.99988e+006
  
   21/104 Test  #21: test-core_func_exponential .........   Passed    4.40 sec
  
  test 22
  
          Start  22: test-core_func_geometric
  
  
  
  22: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_geometric.exe
  
  22: Test timeout computed to be: 9.99988e+006
  
   22/104 Test  #22: test-core_func_geometric ...........   Passed    0.00 sec
  
  test 23
  
          Start  23: test-core_func_integer
  
  
  
  23: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_integer.exe
  
  23: Test timeout computed to be: 9.99988e+006
  
   23/104 Test  #23: test-core_func_integer .............   Passed    0.00 sec
  
  test 24
  
          Start  24: test-core_func_integer_bit_count
  
  
  
  24: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_integer_bit_count.exe
  
  24: Test timeout computed to be: 9.99988e+006
  
   24/104 Test  #24: test-core_func_integer_bit_count ...   Passed    0.00 sec
  
  test 25
  
          Start  25: test-core_func_integer_find_lsb
  
  
  
  25: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_integer_find_lsb.exe
  
  25: Test timeout computed to be: 9.99988e+006
  
   25/104 Test  #25: test-core_func_integer_find_lsb ....   Passed    0.00 sec
  
  test 26
  
          Start  26: test-core_func_integer_find_msb
  
  
  
  26: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_integer_find_msb.exe
  
  26: Test timeout computed to be: 9.99988e+006
  
   26/104 Test  #26: test-core_func_integer_find_msb ....   Passed    0.00 sec
  
  test 27
  
          Start  27: test-core_func_matrix
  
  
  
  27: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_matrix.exe
  
  27: Test timeout computed to be: 9.99988e+006
  
   27/104 Test  #27: test-core_func_matrix ..............   Passed    0.00 sec
  
  test 28
  
          Start  28: test-core_func_noise
  
  
  
  28: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_noise.exe
  
  28: Test timeout computed to be: 9.99988e+006
  
   28/104 Test  #28: test-core_func_noise ...............   Passed    0.00 sec
  
  test 29
  
          Start  29: test-core_func_packing
  
  
  
  29: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_packing.exe
  
  29: Test timeout computed to be: 9.99988e+006
  
   29/104 Test  #29: test-core_func_packing .............   Passed    0.00 sec
  
  test 30
  
          Start  30: test-core_func_trigonometric
  
  
  
  30: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_trigonometric.exe
  
  30: Test timeout computed to be: 9.99988e+006
  
   30/104 Test  #30: test-core_func_trigonometric .......   Passed    0.00 sec
  
  test 31
  
          Start  31: test-core_func_vector_relational
  
  
  
  31: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_vector_relational.exe
  
  31: Test timeout computed to be: 9.99988e+006
  
   31/104 Test  #31: test-core_func_vector_relational ...   Passed    0.00 sec
  
  test 32
  
          Start  32: test-core_func_swizzle
  
  
  
  32: Test command: V:\sb4\glm-build\test\core\Debug\test-core_func_swizzle.exe
  
  32: Test timeout computed to be: 9.99988e+006
  
   32/104 Test  #32: test-core_func_swizzle .............   Passed    0.00 sec
  
  test 33
  
          Start  33: test-core_setup_force_cxx98
  
  
  
  33: Test command: V:\sb4\glm-build\test\core\Debug\test-core_setup_force_cxx98.exe
  
  33: Test timeout computed to be: 9.99988e+006
  
   33/104 Test  #33: test-core_setup_force_cxx98 ........   Passed    0.00 sec
  
  test 34
  
          Start  34: test-core_setup_message
  
  
  
  34: Test command: V:\sb4\glm-build\test\core\Debug\test-core_setup_message.exe
  
  34: Test timeout computed to be: 9.99988e+006
  
  34: __cplusplus: 199711
  
  34: GLM_COMPILER_VC2013
  
  34: GLM_MODEL_64
  
  34: GLM_ARCH: GLM_ARCH_PURE 
  
   34/104 Test  #34: test-core_setup_message ............   Passed    0.00 sec
  
  test 35
  
          Start  35: test-core_setup_precision
  
  
  
  35: Test command: V:\sb4\glm-build\test\core\Debug\test-core_setup_precision.exe
  
  35: Test timeout computed to be: 9.99988e+006
  
   35/104 Test  #35: test-core_setup_precision ..........   Passed    0.00 sec
  
  test 36
  
          Start  36: test-gtc_bitfield
  
  
  
  36: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_bitfield.exe
  
  36: Test timeout computed to be: 9.99988e+006
  
   36/104 Test  #36: test-gtc_bitfield ..................   Passed    5.29 sec
  
  test 37
  
          Start  37: test-gtc_color_space
  
  
  
  37: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_color_space.exe
  
  37: Test timeout computed to be: 9.99988e+006
  
   37/104 Test  #37: test-gtc_color_space ...............   Passed    0.00 sec
  
  test 38
  
          Start  38: test-gtc_constants
  
  
  
  38: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_constants.exe
  
  38: Test timeout computed to be: 9.99988e+006
  
   38/104 Test  #38: test-gtc_constants .................   Passed    0.00 sec
  
  test 39
  
          Start  39: test-gtc_epsilon
  
  
  
  39: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_epsilon.exe
  
  39: Test timeout computed to be: 9.99988e+006
  
   39/104 Test  #39: test-gtc_epsilon ...................   Passed    0.00 sec
  
  test 40
  
          Start  40: test-gtc_integer
  
  
  
  40: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_integer.exe
  
  40: Test timeout computed to be: 9.99988e+006
  
   40/104 Test  #40: test-gtc_integer ...................   Passed    0.00 sec
  
  test 41
  
          Start  41: test-gtc_matrix_access
  
  
  
  41: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_matrix_access.exe
  
  41: Test timeout computed to be: 9.99988e+006
  
   41/104 Test  #41: test-gtc_matrix_access .............   Passed    0.00 sec
  
  test 42
  
          Start  42: test-gtc_matrix_integer
  
  
  
  42: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_matrix_integer.exe
  
  42: Test timeout computed to be: 9.99988e+006
  
   42/104 Test  #42: test-gtc_matrix_integer ............   Passed    0.00 sec
  
  test 43
  
          Start  43: test-gtc_matrix_inverse
  
  
  
  43: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_matrix_inverse.exe
  
  43: Test timeout computed to be: 9.99988e+006
  
   43/104 Test  #43: test-gtc_matrix_inverse ............   Passed    0.00 sec
  
  test 44
  
          Start  44: test-gtc_matrix_transform
  
  
  
  44: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_matrix_transform.exe
  
  44: Test timeout computed to be: 9.99988e+006
  
   44/104 Test  #44: test-gtc_matrix_transform ..........   Passed    0.00 sec
  
  test 45
  
          Start  45: test-gtc_noise
  
  
  
  45: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_noise.exe
  
  45: Test timeout computed to be: 9.99988e+006
  
   45/104 Test  #45: test-gtc_noise .....................   Passed    4.61 sec
  
  test 46
  
          Start  46: test-gtc_packing
  
  
  
  46: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_packing.exe
  
  46: Test timeout computed to be: 9.99988e+006
  
   46/104 Test  #46: test-gtc_packing ...................   Passed    0.01 sec
  
  test 47
  
          Start  47: test-gtc_quaternion
  
  
  
  47: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_quaternion.exe
  
  47: Test timeout computed to be: 9.99988e+006
  
   47/104 Test  #47: test-gtc_quaternion ................   Passed    0.01 sec
  
  test 48
  
          Start  48: test-gtc_random
  
  
  
  48: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_random.exe
  
  48: Test timeout computed to be: 9.99988e+006
  
   48/104 Test  #48: test-gtc_random ....................   Passed    2.48 sec
  
  test 49
  
          Start  49: test-gtc_round
  
  
  
  49: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_round.exe
  
  49: Test timeout computed to be: 9.99988e+006
  
   49/104 Test  #49: test-gtc_round .....................   Passed    0.01 sec
  
  test 50
  
          Start  50: test-gtc_reciprocal
  
  
  
  50: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_reciprocal.exe
  
  50: Test timeout computed to be: 9.99988e+006
  
   50/104 Test  #50: test-gtc_reciprocal ................   Passed    0.00 sec
  
  test 51
  
          Start  51: test-gtc_type_precision
  
  
  
  51: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_type_precision.exe
  
  51: Test timeout computed to be: 9.99988e+006
  
   51/104 Test  #51: test-gtc_type_precision ............   Passed    0.00 sec
  
  test 52
  
          Start  52: test-gtc_type_ptr
  
  
  
  52: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_type_ptr.exe
  
  52: Test timeout computed to be: 9.99988e+006
  
   52/104 Test  #52: test-gtc_type_ptr ..................   Passed    0.00 sec
  
  test 53
  
          Start  53: test-gtc_ulp
  
  
  
  53: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_ulp.exe
  
  53: Test timeout computed to be: 9.99988e+006
  
   53/104 Test  #53: test-gtc_ulp .......................   Passed    0.00 sec
  
  test 54
  
          Start  54: test-gtc_vec1
  
  
  
  54: Test command: V:\sb4\glm-build\test\gtc\Debug\test-gtc_vec1.exe
  
  54: Test timeout computed to be: 9.99988e+006
  
   54/104 Test  #54: test-gtc_vec1 ......................   Passed    0.00 sec
  
  test 55
  
          Start  55: test-gtx_associated_min_max
  
  
  
  55: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_associated_min_max.exe
  
  55: Test timeout computed to be: 9.99988e+006
  
   55/104 Test  #55: test-gtx_associated_min_max ........   Passed    0.00 sec
  
  test 56
  
          Start  56: test-gtx_closest_point
  
  
  
  56: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_closest_point.exe
  
  56: Test timeout computed to be: 9.99988e+006
  
   56/104 Test  #56: test-gtx_closest_point .............   Passed    0.00 sec
  
  test 57
  
          Start  57: test-gtx_color_space_YCoCg
  
  
  
  57: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_color_space_YCoCg.exe
  
  57: Test timeout computed to be: 9.99988e+006
  
   57/104 Test  #57: test-gtx_color_space_YCoCg .........   Passed    0.00 sec
  
  test 58
  
          Start  58: test-gtx_color_space
  
  
  
  58: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_color_space.exe
  
  58: Test timeout computed to be: 9.99988e+006
  
   58/104 Test  #58: test-gtx_color_space ...............   Passed    0.00 sec
  
  test 59
  
          Start  59: test-gtx_common
  
  
  
  59: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_common.exe
  
  59: Test timeout computed to be: 9.99988e+006
  
   59/104 Test  #59: test-gtx_common ....................   Passed    0.01 sec
  
  test 60
  
          Start  60: test-gtx_compatibility
  
  
  
  60: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_compatibility.exe
  
  60: Test timeout computed to be: 9.99988e+006
  
   60/104 Test  #60: test-gtx_compatibility .............   Passed    0.00 sec
  
  test 61
  
          Start  61: test-gtx_component_wise
  
  
  
  61: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_component_wise.exe
  
  61: Test timeout computed to be: 9.99988e+006
  
   61/104 Test  #61: test-gtx_component_wise ............   Passed    0.03 sec
  
  test 62
  
          Start  62: test-gtx_euler_angle
  
  
  
  62: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_euler_angle.exe
  
  62: Test timeout computed to be: 9.99988e+006
  
  62: mat3x3((0.050484, -0.613396, -0.788160), (0.658332, 0.613885, -0.435597), (0.751033, -0.496880, 0.434809))
  
  62: mat3x3((0.050484, -0.613396, -0.788160), (0.658332, 0.613885, -0.435597), (0.751033, -0.496880, 0.434809))
  
  62: mat3x3((0.658372, -0.613396, 0.436224), (0.049959, 0.613885, 0.787813), (-0.751033, -0.496880, 0.434809))
  
  62: 
  
  62: RESIDUAL
  
  62: mat3x3((0.000000, 0.000000, 0.000000), (0.000000, 0.000000, 0.000000), (0.000000, 0.000000, 0.000000))
  
  62: mat3x3((-0.607888, 0.000000, -1.224384), (0.608372, 0.000000, -1.223410), (1.502067, 0.000000, 0.000000))
  
   62/104 Test  #62: test-gtx_euler_angle ...............   Passed    0.00 sec
  
  test 63
  
          Start  63: test-gtx_extend
  
  
  
  63: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_extend.exe
  
  63: Test timeout computed to be: 9.99988e+006
  
   63/104 Test  #63: test-gtx_extend ....................   Passed    0.00 sec
  
  test 64
  
          Start  64: test-gtx_extented_min_max
  
  
  
  64: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_extented_min_max.exe
  
  64: Test timeout computed to be: 9.99988e+006
  
   64/104 Test  #64: test-gtx_extented_min_max ..........   Passed    0.00 sec
  
  test 65
  
          Start  65: test-gtx_fast_exponential
  
  
  
  65: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_fast_exponential.exe
  
  65: Test timeout computed to be: 9.99988e+006
  
   65/104 Test  #65: test-gtx_fast_exponential ..........   Passed    0.00 sec
  
  test 66
  
          Start  66: test-gtx_fast_square_root
  
  
  
  66: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_fast_square_root.exe
  
  66: Test timeout computed to be: 9.99988e+006
  
   66/104 Test  #66: test-gtx_fast_square_root ..........   Passed    0.00 sec
  
  test 67
  
          Start  67: test-gtx_fast_trigonometry
  
  
  
  67: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_fast_trigonometry.exe
  
  67: Test timeout computed to be: 9.99988e+006
  
  67: cos 0 clocks
  
  67: fastCosOld 1 clocks
  
  67: fastCosRef 2 clocks
  
  67: fastCosDeterminisctic 1 clocks
  
   67/104 Test  #67: test-gtx_fast_trigonometry .........   Passed    0.01 sec
  
  test 68
  
          Start  68: test-gtx_gradient_paint
  
  
  
  68: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_gradient_paint.exe
  
  68: Test timeout computed to be: 9.99988e+006
  
   68/104 Test  #68: test-gtx_gradient_paint ............   Passed    0.00 sec
  
  test 69
  
          Start  69: test-gtx_handed_coordinate_space
  
  
  
  69: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_handed_coordinate_space.exe
  
  69: Test timeout computed to be: 9.99988e+006
  
   69/104 Test  #69: test-gtx_handed_coordinate_space ...   Passed    0.00 sec
  
  test 70
  
          Start  70: test-gtx_integer
  
  
  
  70: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_integer.exe
  
  70: Test timeout computed to be: 9.99988e+006
  
  70: Log2(2) error A=1, B=1
  
  70: Log2(4) error A=2, B=2
  
  70: Log2(8) error A=3, B=3
  
  70: Log2(16) error A=4, B=4
  
  70: Log2(32) error A=5, B=5
  
  70: Log2(64) error A=6, B=6
  
  70: Log2(128) error A=7, B=7
  
  70: Log2(256) error A=8, B=8
  
  70: Log2(512) error A=9, B=9
  
  70: Log2(1024) error A=10, B=10
  
  70: Log2(2048) error A=11, B=11
  
  70: Log2(4096) error A=12, B=12
  
  70: Log2(8192) error A=13, B=13
  
  70: Log2(16384) error A=14, B=14
  
  70: Log2(32768) error A=15, B=15
  
  70: Log2(65536) error A=16, B=16
  
  70: Log2(131072) error A=17, B=17
  
  70: Log2(262144) error A=18, B=18
  
  70: Log2(524288) error A=19, B=19
  
  70: Log2(1048576) error A=20, B=20
  
  70: Log2(2097152) error A=21, B=21
  
  70: Log2(4194304) error A=22, B=22
  
  70: Log2(8388608) error A=23, B=23
  
  70: log2 error=0
  
   70/104 Test  #70: test-gtx_integer ...................   Passed    0.00 sec
  
  test 71
  
          Start  71: test-gtx_intersect
  
  
  
  71: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_intersect.exe
  
  71: Test timeout computed to be: 9.99988e+006
  
   71/104 Test  #71: test-gtx_intersect .................   Passed    0.00 sec
  
  test 72
  
          Start  72: test-gtx_io
  
  
  
  72: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_io.exe
  
  72: Test timeout computed to be: 9.99988e+006
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: quat<float,hi>: [  1.00,  0.00,  0.00,  0.00]
  
  72: quat<float,hi>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: quat<float,hi>: [  1.00,  0.00,  0.00,  0.00]
  
  72: quat<float,hi>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: quat<int,md>: [     1,     0,     0,     0]
  
  72: quat<int,md>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: quat<int,md>: [     1,     0,     0,     0]
  
  72: quat<int,md>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: quat<unsigned int,lo>: [     1,     0,     0,     0]
  
  72: quat<unsigned int,lo>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: quat<unsigned int,lo>: [     1,     0,     0,     0]
  
  72: quat<unsigned int,lo>: 1 0 0 0
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: vec2<float,hi>: [    0.000,    1.000]
  
  72: vec3<float,hi>: [    2.000,    3.000,    4.000]
  
  72: vec4<float,hi>: [    5.000,    6.000,    7.000,    8.000]
  
  72: vec2<float,hi>: [  0.00,  1.00]
  
  72: vec3<float,hi>: [  2.00,  3.00,  4.00]
  
  72: vec4<float,hi>: [  5.00,  6.00,  7.00,  8.00]
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: vec2<float,hi>: [    0.000,    1.000]
  
  72: vec3<float,hi>: [    2.000,    3.000,    4.000]
  
  72: vec4<float,hi>: [    5.000,    6.000,    7.000,    8.000]
  
  72: vec2<float,hi>: [  0.00,  1.00]
  
  72: vec3<float,hi>: [  2.00,  3.00,  4.00]
  
  72: vec4<float,hi>: [  5.00,  6.00,  7.00,  8.00]
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: vec2<int,md>: [        0,        1]
  
  72: vec3<int,md>: [        2,        3,        4]
  
  72: vec4<int,md>: [        5,        6,        7,        8]
  
  72: vec2<int,md>: [     0,     1]
  
  72: vec3<int,md>: [     2,     3,     4]
  
  72: vec4<int,md>: [     5,     6,     7,     8]
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: vec2<int,md>: [        0,        1]
  
  72: vec3<int,md>: [        2,        3,        4]
  
  72: vec4<int,md>: [        5,        6,        7,        8]
  
  72: vec2<int,md>: [     0,     1]
  
  72: vec3<int,md>: [     2,     3,     4]
  
  72: vec4<int,md>: [     5,     6,     7,     8]
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: vec2<unsigned int,lo>: [        0,        1]
  
  72: vec3<unsigned int,lo>: [        2,        3,        4]
  
  72: vec4<unsigned int,lo>: [        5,        6,        7,        8]
  
  72: vec2<unsigned int,lo>: [     0,     1]
  
  72: vec3<unsigned int,lo>: [     2,     3,     4]
  
  72: vec4<unsigned int,lo>: [     5,     6,     7,     8]
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: vec2<unsigned int,lo>: [        0,        1]
  
  72: vec3<unsigned int,lo>: [        2,        3,        4]
  
  72: vec4<unsigned int,lo>: [        5,        6,        7,        8]
  
  72: vec2<unsigned int,lo>: [     0,     1]
  
  72: vec3<unsigned int,lo>: [     2,     3,     4]
  
  72: vec4<unsigned int,lo>: [     5,     6,     7,     8]
  
  72: 
  
  72: class std::basic_ostream<char,struct std::char_traits<char> >
  
  72: mat2x2<float,hi>: 
  
  72: [[  0.00,  2.00]
  
  72:  [  1.00,  3.00]]
  
  72: mat2x3<float,hi>: 
  
  72: [[  8.00, 11.00]
  
  72:  [  9.00, 12.00]
  
  72:  [ 10.00, 13.00]]
  
  72: mat2x4<float,hi>: 
  
  72: [[ 20.00, 24.00]
  
  72:  [ 21.00, 25.00]
  
  72:  [ 22.00, 26.00]
  
  72:  [ 23.00, 27.00]]
  
  72: mat3x2<float,hi>: 
  
  72: [[  0.00,  2.00,  4.00]
  
  72:  [  1.00,  3.00,  5.00]]
  
  72: mat3x3<float,hi>: 
  
  72: [[  8.00, 11.00, 14.00]
  
  72:  [  9.00, 12.00, 15.00]
  
  72:  [ 10.00, 13.00, 16.00]]
  
  72: mat3x4<float,hi>: 
  
  72: [[ 20.00, 24.00, 28.00]
  
  72:  [ 21.00, 25.00, 29.00]
  
  72:  [ 22.00, 26.00, 30.00]
  
  72:  [ 23.00, 27.00, 31.00]]
  
  72: mat4x2<float,hi>: 
  
  72: [[  0.00,  2.00,  4.00,  6.00]
  
  72:  [  1.00,  3.00,  5.00,  7.00]]
  
  72: mat4x3<float,hi>: 
  
  72: [[  8.00, 11.00, 14.00, 17.00]
  
  72:  [  9.00, 12.00, 15.00, 18.00]
  
  72:  [ 10.00, 13.00, 16.00, 19.00]]
  
  72: mat4x4<float,hi>: 
  
  72: [[ 20.00, 24.00, 28.00, 32.00]
  
  72:  [ 21.00, 25.00, 29.00, 33.00]
  
  72:  [ 22.00, 26.00, 30.00, 34.00]
  
  72:  [ 23.00, 27.00, 31.00, 35.00]]
  
  72: mat2x2<float,hi>: 0 1 2 3
  
  72: mat2x3<float,hi>: 8 9 11 12 0 0
  
  72: mat2x4<float,hi>: 20 21 24 25 0 0 0 0
  
  72: mat3x2<float,hi>: 0 1 0 2 3 0
  
  72: mat3x3<float,hi>: 8 9 10 11 12 13 14 15 16
  
  72: mat3x4<float,hi>: 20 21 22 24 25 26 28 29 30 0 0 0
  
  72: mat4x2<float,hi>: 0 1 0 0 2 3 0 0
  
  72: mat4x3<float,hi>: 8 9 10 0 11 12 13 0 14 15 16 0
  
  72: mat4x4<float,hi>: 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
  
  72: 
  
  72: class std::basic_ostream<wchar_t,struct std::char_traits<wchar_t> >
  
  72: mat2x2<float,lo>: 
  
  72: [[  0.00,  2.00]
  
  72:  [  1.00,  3.00]]
  
  72: mat2x3<float,lo>: 
  
  72: [[  8.00, 11.00]
  
  72:  [  9.00, 12.00]
  
  72:  [ 10.00, 13.00]]
  
  72: mat2x4<float,lo>: 
  
  72: [[ 20.00, 24.00]
  
  72:  [ 21.00, 25.00]
  
  72:  [ 22.00, 26.00]
  
  72:  [ 23.00, 27.00]]
  
  72: mat3x2<float,lo>: 
  
  72: [[  0.00,  2.00,  4.00]
  
  72:  [  1.00,  3.00,  5.00]]
  
  72: mat3x3<float,lo>: 
  
  72: [[  8.00, 11.00, 14.00]
  
  72:  [  9.00, 12.00, 15.00]
  
  72:  [ 10.00, 13.00, 16.00]]
  
  72: mat3x4<float,lo>: 
  
  72: [[ 20.00, 24.00, 28.00]
  
  72:  [ 21.00, 25.00, 29.00]
  
  72:  [ 22.00, 26.00, 30.00]
  
  72:  [ 23.00, 27.00, 31.00]]
  
  72: mat4x2<float,lo>: 
  
  72: [[  0.00,  2.00,  4.00,  6.00]
  
  72:  [  1.00,  3.00,  5.00,  7.00]]
  
  72: mat4x3<float,lo>: 
  
  72: [[  8.00, 11.00, 14.00, 17.00]
  
  72:  [  9.00, 12.00, 15.00, 18.00]
  
  72:  [ 10.00, 13.00, 16.00, 19.00]]
  
  72: mat4x4<float,lo>: 
  
  72: [[ 20.00, 24.00, 28.00, 32.00]
  
  72:  [ 21.00, 25.00, 29.00, 33.00]
  
  72:  [ 22.00, 26.00, 30.00, 34.00]
  
  72:  [ 23.00, 27.00, 31.00, 35.00]]
  
  72: mat2x2<float,lo>: 0 1 2 3
  
  72: mat2x3<float,lo>: 8 9 11 12 0 0
  
  72: mat2x4<float,lo>: 20 21 24 25 0 0 0 0
  
  72: mat3x2<float,lo>: 0 1 0 2 3 0
  
  72: mat3x3<float,lo>: 8 9 10 11 12 13 14 15 16
  
  72: mat3x4<float,lo>: 20 21 22 24 25 26 28 29 30 0 0 0
  
  72: mat4x2<float,lo>: 0 1 0 0 2 3 0 0
  
  72: mat4x3<float,lo>: 8 9 10 0 11 12 13 0 14 15 16 0
  
  72: mat4x4<float,lo>: 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
  
   72/104 Test  #72: test-gtx_io ........................   Passed    0.01 sec
  
  test 73
  
          Start  73: test-gtx_log_base
  
  
  
  73: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_log_base.exe
  
  73: Test timeout computed to be: 9.99988e+006
  
   73/104 Test  #73: test-gtx_log_base ..................   Passed    0.01 sec
  
  test 74
  
          Start  74: test-gtx_matrix_cross_product
  
  
  
  74: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_cross_product.exe
  
  74: Test timeout computed to be: 9.99988e+006
  
   74/104 Test  #74: test-gtx_matrix_cross_product ......   Passed    0.00 sec
  
  test 75
  
          Start  75: test-gtx_matrix_decompose
  
  
  
  75: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_decompose.exe
  
  75: Test timeout computed to be: 9.99988e+006
  
   75/104 Test  #75: test-gtx_matrix_decompose ..........   Passed    0.00 sec
  
  test 76
  
          Start  76: test-gtx_matrix_interpolation
  
  
  
  76: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_interpolation.exe
  
  76: Test timeout computed to be: 9.99988e+006
  
   76/104 Test  #76: test-gtx_matrix_interpolation ......   Passed    0.00 sec
  
  test 77
  
          Start  77: test-gtx_matrix_major_storage
  
  
  
  77: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_major_storage.exe
  
  77: Test timeout computed to be: 9.99988e+006
  
   77/104 Test  #77: test-gtx_matrix_major_storage ......   Passed    0.00 sec
  
  test 78
  
          Start  78: test-gtx_matrix_operation
  
  
  
  78: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_operation.exe
  
  78: Test timeout computed to be: 9.99988e+006
  
   78/104 Test  #78: test-gtx_matrix_operation ..........   Passed    0.00 sec
  
  test 79
  
          Start  79: test-gtx_matrix_query
  
  
  
  79: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_query.exe
  
  79: Test timeout computed to be: 9.99988e+006
  
   79/104 Test  #79: test-gtx_matrix_query ..............   Passed    0.00 sec
  
  test 80
  
          Start  80: test-gtx_matrix_transform_2d
  
  
  
  80: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_matrix_transform_2d.exe
  
  80: Test timeout computed to be: 9.99988e+006
  
   80/104 Test  #80: test-gtx_matrix_transform_2d .......   Passed    0.00 sec
  
  test 81
  
          Start  81: test-gtx_norm
  
  
  
  81: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_norm.exe
  
  81: Test timeout computed to be: 9.99988e+006
  
   81/104 Test  #81: test-gtx_norm ......................   Passed    0.00 sec
  
  test 82
  
          Start  82: test-gtx_normal
  
  
  
  82: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_normal.exe
  
  82: Test timeout computed to be: 9.99988e+006
  
   82/104 Test  #82: test-gtx_normal ....................   Passed    0.00 sec
  
  test 83
  
          Start  83: test-gtx_normalize_dot
  
  
  
  83: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_normalize_dot.exe
  
  83: Test timeout computed to be: 9.99988e+006
  
   83/104 Test  #83: test-gtx_normalize_dot .............   Passed    0.00 sec
  
  test 84
  
          Start  84: test-gtx_number_precision
  
  
  
  84: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_number_precision.exe
  
  84: Test timeout computed to be: 9.99988e+006
  
   84/104 Test  #84: test-gtx_number_precision ..........   Passed    0.00 sec
  
  test 85
  
          Start  85: test-gtx_orthonormalize
  
  
  
  85: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_orthonormalize.exe
  
  85: Test timeout computed to be: 9.99988e+006
  
   85/104 Test  #85: test-gtx_orthonormalize ............   Passed    0.00 sec
  
  test 86
  
          Start  86: test-gtx_optimum_pow
  
  
  
  86: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_optimum_pow.exe
  
  86: Test timeout computed to be: 9.99988e+006
  
   86/104 Test  #86: test-gtx_optimum_pow ...............   Passed    0.00 sec
  
  test 87
  
          Start  87: test-gtx_perpendicular
  
  
  
  87: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_perpendicular.exe
  
  87: Test timeout computed to be: 9.99988e+006
  
   87/104 Test  #87: test-gtx_perpendicular .............   Passed    0.00 sec
  
  test 88
  
          Start  88: test-gtx_polar_coordinates
  
  
  
  88: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_polar_coordinates.exe
  
  88: Test timeout computed to be: 9.99988e+006
  
   88/104 Test  #88: test-gtx_polar_coordinates .........   Passed    0.00 sec
  
  test 89
  
          Start  89: test-gtx_projection
  
  
  
  89: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_projection.exe
  
  89: Test timeout computed to be: 9.99988e+006
  
   89/104 Test  #89: test-gtx_projection ................   Passed    0.00 sec
  
  test 90
  
          Start  90: test-gtx_quaternion
  
  
  
  90: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_quaternion.exe
  
  90: Test timeout computed to be: 9.99988e+006
  
   90/104 Test  #90: test-gtx_quaternion ................   Passed    0.00 sec
  
  test 91
  
          Start  91: test-gtx_dual_quaternion
  
  
  
  91: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_dual_quaternion.exe
  
  91: Test timeout computed to be: 9.99988e+006
  
   91/104 Test  #91: test-gtx_dual_quaternion ...........   Passed    0.12 sec
  
  test 92
  
          Start  92: test-gtx_range
  
  
  
  92: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_range.exe
  
  92: Test timeout computed to be: 9.99988e+006
  
   92/104 Test  #92: test-gtx_range .....................   Passed    0.00 sec
  
  test 93
  
          Start  93: test-gtx_rotate_normalized_axis
  
  
  
  93: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_rotate_normalized_axis.exe
  
  93: Test timeout computed to be: 9.99988e+006
  
   93/104 Test  #93: test-gtx_rotate_normalized_axis ....   Passed    0.00 sec
  
  test 94
  
          Start  94: test-gtx_rotate_vector
  
  
  
  94: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_rotate_vector.exe
  
  94: Test timeout computed to be: 9.99988e+006
  
   94/104 Test  #94: test-gtx_rotate_vector .............   Passed    0.00 sec
  
  test 95
  
          Start  95: test-gtx_scalar_multiplication
  
  
  
  95: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_scalar_multiplication.exe
  
  95: Test timeout computed to be: 9.99988e+006
  
   95/104 Test  #95: test-gtx_scalar_multiplication .....   Passed    0.00 sec
  
  test 96
  
          Start  96: test-gtx_scalar_relational
  
  
  
  96: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_scalar_relational.exe
  
  96: Test timeout computed to be: 9.99988e+006
  
   96/104 Test  #96: test-gtx_scalar_relational .........   Passed    0.00 sec
  
  test 97
  
          Start  97: test-gtx_simd_vec4
  
  
  
  97: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_simd_vec4.exe
  
  97: Test timeout computed to be: 9.99988e+006
  
   97/104 Test  #97: test-gtx_simd_vec4 .................   Passed    0.00 sec
  
  test 98
  
          Start  98: test-gtx_simd_mat4
  
  
  
  98: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_simd_mat4.exe
  
  98: Test timeout computed to be: 9.99988e+006
  
   98/104 Test  #98: test-gtx_simd_mat4 .................   Passed    0.00 sec
  
  test 99
  
          Start  99: test-gtx_spline
  
  
  
  99: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_spline.exe
  
  99: Test timeout computed to be: 9.99988e+006
  
   99/104 Test  #99: test-gtx_spline ....................   Passed    0.00 sec
  
  test 100
  
          Start 100: test-gtx_string_cast
  
  
  
  100: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_string_cast.exe
  
  100: Test timeout computed to be: 9.99988e+006
  
  100/104 Test #100: test-gtx_string_cast ...............   Passed    0.00 sec
  
  test 101
  
          Start 101: test-gtx_type_aligned
  
  
  
  101: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_type_aligned.exe
  
  101: Test timeout computed to be: 9.99988e+006
  
  101: vec4 - Aligned: 16, unaligned: 16
  
  101: vec3 - Aligned: 16, unaligned: 32
  
  101: vec4 - Aligned: 32, unaligned: 20
  
  101: dvec4 - Aligned: 64, unaligned: 40
  
  101: mat4(
  
  101: 	vec4(1.000000000, 0.000000000, 0.000000000, 0.000000000)
  
  101: 	vec4(0.000000000, 1.000000000, 0.000000000, 0.000000000)
  
  101: 	vec4(0.000000000, 0.000000000, 1.000000000, 0.000000000)
  
  101: 	vec4(0.000000000, 0.000000000, 0.000000000, 1.000000000))
  
  101: 
  
  101/104 Test #101: test-gtx_type_aligned ..............   Passed    0.00 sec
  
  test 102
  
          Start 102: test-gtx_vector_angle
  
  
  
  102: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_vector_angle.exe
  
  102: Test timeout computed to be: 9.99988e+006
  
  102/104 Test #102: test-gtx_vector_angle ..............   Passed    0.00 sec
  
  test 103
  
          Start 103: test-gtx_vector_query
  
  
  
  103: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_vector_query.exe
  
  103: Test timeout computed to be: 9.99988e+006
  
  103/104 Test #103: test-gtx_vector_query ..............   Passed    0.00 sec
  
  test 104
  
          Start 104: test-gtx_wrap
  
  
  
  104: Test command: V:\sb4\glm-build\test\gtx\Debug\test-gtx_wrap.exe
  
  104: Test timeout computed to be: 9.99988e+006
  
  104/104 Test #104: test-gtx_wrap ......................   Passed    0.00 sec
  
  
  
  100% tests passed, 0 tests failed out of 104
  
  
  
  Total Test time (real) =  17.48 sec
  
  -- cmake: Testing passed
  Completed 'glm'
FinalizeBuildStatus:
  Deleting file "x64\Debug\glm\glm.tlog\unsuccessfulbuild".
  Touching "x64\Debug\glm\glm.tlog\glm.lastbuildstate".
Done Building Project "V:\sb4\glm.vcxproj" (default targets).

Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:00:43.13