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kanzure
Wednesday, May 23rd, 2012 at 10:58:22pm MDT 

  1. PalletTown_h: ; 0x182a1
  2.     db $00 ; tileset
  3.     db PALLET_TOWN_HEIGHT, PALLET_TOWN_WIDTH ; dimensions
  4.     dw PalletTownBlocks, PalletTownTexts, PalletTownScript
  5.     db NORTH | SOUTH ; connections
  6.  
  7.     db ROUTE_1
  8.     dw Route1Blocks + ((ROUTE_1_WIDTH * 15) + 0) ;y, x Strip Starting Point
  9.     dw $C6EB + 0 ;Strip X-Offset to current map
  10.     db ROUTE_1_WIDTH ;"Bigness" (Unsure) ;Something to do with MapData
  11.     db ROUTE_1_WIDTH ;"Map Width" (Unsure) ;Something to do with TileSet
  12.     db (ROUTE_1_HEIGHT * 2) - 1 ;Player's new Y-Coordinates
  13.     db (0 * -2) ;Player's new X-Coordinates
  14.     dw $C6E9 + ROUTE_1_HEIGHT * (ROUTE_1_WIDTH + 6) ;New UL Block Pos (Window)
  15.  
  16.     db ROUTE_21
  17.     dw Route21Blocks,$C7AB ; pointers
  18.     db $0A,$0A ; bigness, width
  19.     db $00,$00 ; alignments
  20.     dw $C6F9 ; window
  21.  
  22.     dw PalletTownObject

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