Part of Slepp's ProjectsPastebinTURLImagebinFilebin
Feedback -- English French German Japanese
Create Upload Newest Tools Donate
Sign In | Create Account

Advertising

Miscellany
Thursday, May 3rd, 2012 at 5:35:41pm MDT 

  1. ////////////////////////////////////////////////////////////////
  2. // Arc"Float" Antigravity Device
  3. //
  4. //
  5. //
  6. //
  7. //
  8. ///////////////////////
  9. // Gibs
  10. ///////////////////////
  11.  
  12. AddEffect = MOSRotating
  13.         PresetName = Float Gib1
  14.         AddToGroup = ARC Gibs
  15.         Mass = 0.1
  16.         Sharpness = 1
  17.         HitsMOs = 1
  18.         GetsHitByMOs = 0
  19.         SpriteFile = ContentFile
  20.                 FilePath = Arc.rte/Float/Gib1.bmp
  21.         FrameCount = 1
  22.         SpriteOffset = Vector
  23.                 X = -7
  24.                 Y = -10
  25.         AngularVel = 0
  26.         AtomGroup = AtomGroup
  27.                 AutoGenerate = 1
  28.                 Material = Material
  29.                         CopyOf = Military Stuff
  30.                 Resolution = 8
  31.                 Depth = 0
  32.         DeepGroup = AtomGroup
  33.                 AutoGenerate = 1
  34.                 Material = Material
  35.                         CopyOf = Military Stuff
  36.                 Resolution = 8
  37.                 Depth = 4
  38.         DeepCheck = 0
  39.         Buyable = 0
  40.  
  41.  
  42. AddEffect = MOSRotating
  43.         PresetName = Float Gib2
  44.         AddToGroup = ARC Gibs
  45.         Mass = 0.1
  46.         Sharpness = 1
  47.         HitsMOs = 1
  48.         GetsHitByMOs = 0
  49.         SpriteFile = ContentFile
  50.                 FilePath = Arc.rte/Float/Gib2.bmp
  51.         FrameCount = 1
  52.         SpriteOffset = Vector
  53.                 X = -7
  54.                 Y = -10
  55.         AngularVel = 0
  56.         AtomGroup = AtomGroup
  57.                 AutoGenerate = 1
  58.                 Material = Material
  59.                         CopyOf = Military Stuff
  60.                 Resolution = 8
  61.                 Depth = 0
  62.         DeepGroup = AtomGroup
  63.                 AutoGenerate = 1
  64.                 Material = Material
  65.                         CopyOf = Military Stuff
  66.                 Resolution = 8
  67.                 Depth = 4
  68.         DeepCheck = 0
  69.         Buyable = 0
  70.  
  71. AddDevice = HeldDevice
  72.         PresetName = ARC "Float" AntiGravity Device
  73.         AddToGroup = Tools
  74.         Description = This device lowers your soldier's overall mass by 100. Use for burgening backpacks for a lengthy and touch mission.
  75.         Mass = -100
  76.         HitsMOs = 0
  77.         GetsHitByMOs = 1
  78.         SpriteFile = ContentFile
  79.                 FilePath = Arc.rte/Float/Float.bmp
  80.         SpriteOffset = Vector
  81.                 X = -14
  82.                 Y = -10
  83.         EntryWound = AEmitter
  84.                 CopyOf = Dent Metal
  85.         ExitWound = AEmitter
  86.                 CopyOf = Dent Metal
  87.         GoldValue = 100
  88.         AtomGroup = AtomGroup
  89.                 AutoGenerate = 1
  90.                 Material = Material
  91.                         CopyOf = Military Stuff
  92.                 Resolution = 4
  93.                 Depth = 0
  94.         DeepGroup = AtomGroup
  95.                 AutoGenerate = 1
  96.                 Material = Material
  97.                         CopyOf = Military Stuff
  98.                 Resolution = 4
  99.                 Depth = 10
  100.         DeepCheck = 0
  101.         JointStrength = 220
  102.         JointStiffness = 0.5
  103.         JointOffset = Vector
  104.                 X = -5
  105.                 Y = 4
  106.         DrawAfterParent = 1
  107.         StanceOffset = Vector
  108.                 X = 8
  109.                 Y = 2
  110.         SharpStanceOffset = Vector
  111.                 X = 10
  112.                 Y = -2
  113.         SupportOffset = Vector
  114.                 X = -5
  115.                 Y = 4
  116.         SharpLength = 50
  117.         AddAttachable = AEmitter
  118.                 CopyOf = Arc Orange Effect Emitter 2
  119.                 ParentOffset = Vector
  120.                         X = 13
  121.                         Y = -8   
  122.         AddAttachable = AEmitter
  123.                 CopyOf = Arc Orange Effect Emitter 2
  124.                 ParentOffset = Vector
  125.                         X = -12
  126.                         Y = -8 
  127.         AddAttachable = AEmitter
  128.                 CopyOf = Arc Orange Effect Emitter 2
  129.                 ParentOffset = Vector
  130.                         X = 13
  131.                         Y = 9
  132.         AddAttachable = AEmitter
  133.                 CopyOf = Arc Orange Effect Emitter 2
  134.                 ParentOffset = Vector
  135.                         X = -12
  136.                         Y = 9
  137.         AddGib = Gib
  138.                 GibParticle = MOPixel
  139.                         CopyOf = Spark Yellow 1
  140.                 Count = 3
  141.                 Spread = 2.25
  142.                 MaxVelocity = 20
  143.                 MinVelocity = 8
  144.         AddGib = Gib
  145.                 GibParticle = MOPixel
  146.                         CopyOf = Spark Yellow 2
  147.                 Count = 5
  148.                 Spread = 2.25
  149.                 MaxVelocity = 20
  150.                 MinVelocity = 8
  151.         AddGib = Gib
  152.                 GibParticle = MOSParticle
  153.                         CopyOf = Gib Metal Rust Micro A
  154.                 Count = 10
  155.                 Spread = 2.25
  156.                 MaxVelocity = 15
  157.                 MinVelocity = 5
  158.         AddGib = Gib
  159.                 GibParticle = MOSParticle
  160.                         CopyOf = Gib Metal Grey Micro A
  161.                 Count = 4
  162.                 Spread = 2.25
  163.                 MaxVelocity = 15
  164.                 MinVelocity = 5
  165.         AddGib = Gib
  166.                 GibParticle = MOSRotating
  167.                         CopyOf = Float Gib1
  168.                 Count = 1
  169.                 Offset = Vector
  170.                         X = 0
  171.                         Y = -7
  172.                 Spread = 2.25
  173.                 MaxVelocity = 10
  174.                 MinVelocity = 1
  175.         AddGib = Gib
  176.                 GibParticle = MOSRotating
  177.                         CopyOf = Float Gib2
  178.                 Count = 1
  179.                 Offset = Vector
  180.                         X = 0
  181.                         Y = 7
  182.                 Spread = 2.25
  183.                 MaxVelocity = 10
  184.                 MinVelocity = 1
  185.         GibWoundLimit = 10

advertising

Update the Post

Either update this post and resubmit it with changes, or make a new post.

You may also comment on this post.

update paste below
details of the post (optional)

Note: Only the paste content is required, though the following information can be useful to others.

Save name / title?

(space separated, optional)



Please note that information posted here will expire by default in one month. If you do not want it to expire, please set the expiry time above. If it is set to expire, web search engines will not be allowed to index it prior to it expiring. Items that are not marked to expire will be indexable by search engines. Be careful with your passwords. All illegal activities will be reported and any information will be handed over to the authorities, so be good.