All pastes #2022375 Raw Edit

Miscellany

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#2022375 ·published 2010-12-17 21:18 UTC
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LogOutput initialized.
Spring 0.82+.4.0 (0.82.3-1044-g2642e75)
Build date/time: Dec 13 2010 01:01:02
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "F:\Spiele\SpringCurrentMaster82_3\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 96, flags:
	SSE 1.0:  1,  SSE 2.0:  0
	SSE 3.0:  0, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile
OS: 32bit native mode
Using read-write data directory: F:\Spiele\SpringCurrentMaster82_3\
Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\
Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps
Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods
Scanning: F:\Spiele\SpringCurrentMaster82_3\maps
Scanning: F:\Spiele\SpringCurrentMaster82_3\base
Scanning: F:\Spiele\SpringCurrentMaster82_3\mods
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1024x768/32bit (windowed)
[f=0000000] SDL:  1.2.10
[f=0000000] GL:   2.1.2
[f=0000000] GL:   NVIDIA Corporation
[f=0000000] GL:   GeForce 6800/AGP/SSE/3DNOW!
[f=0000000] GLSL: 1.20 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.4
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Vendor:     OpenAL Community
[f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:   OpenAL Soft
[f=0000000] [Sound]   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]                   ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Available Devices:  
[f=0000000] [Sound]                       DirectSound Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] Joysticks found: 4
[f=0000000] Using joystick 0: CamSpace Virtual Joystick 1
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 13 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: AlienDesert
[f=0000000] Using mod: XTA 9.641 beta
[f=0000000] Using mod archive: XTAPEV9641b.sd7
[f=0000000] Recording Demo to demos/20101217_222030_AlienDesert_0.82+.4.sdf
[f=0000000] Loading client data: 84 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed core_mkrogoth unitDef, missing model file  (core_mkrogoth.3do)
[f=0000000] WARNING: removed nuclear_missilex3 weaponDef, missing model
[f=0000000] Loading all definitions:  1.549000
[f=0000000] Loading GameData Definitions: 1648 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading Sound Definitions: 3 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Creating Smooth Height Mesh
[f=0000000] Creating Smooth Mesh: 116 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 16
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: corcomhit
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Loading Unit Definitions
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (32), skipping level10
[f=0000000] WARNING: too many unit categories (33), skipping ctrl_c
[f=0000000] WARNING: too many unit categories (34), skipping energy
[f=0000000] WARNING: too many unit categories (35), skipping carry
[f=0000000] WARNING: too many unit categories (36), skipping antisub
[f=0000000] WARNING: too many unit categories (37), skipping all
[f=0000000] WARNING: too many unit categories (38), skipping core
[f=0000000] WARNING: too many unit categories (39), skipping phib
[f=0000000] WARNING: too many unit categories (40), skipping defensive
[f=0000000] WARNING: too many unit categories (41), skipping metal
[f=0000000] WARNING: too many unit categories (42), skipping mine
[f=0000000] WARNING: too many unit categories (43), skipping kamikaze
[f=0000000] WARNING: too many unit categories (44), skipping ctrl_m
[f=0000000] WARNING: too many unit categories (45), skipping ctrl_s
[f=0000000] WARNING: too many unit categories (46), skipping storage
[f=0000000] WARNING: too many unit categories (47), skipping jam
[f=0000000] WARNING: too many unit categories (48), skipping ctrl_n
[f=0000000] WARNING: too many unit categories (49), skipping rad
[f=0000000] WARNING: too many unit categories (50), skipping ctrl_j
[f=0000000] WARNING: too many unit categories (51), skipping bomb
[f=0000000] WARNING: too many unit categories (52), skipping ctrl_u
[f=0000000] WARNING: too many unit categories (53), skipping stealth
[f=0000000] WARNING: too many unit categories (54), skipping spy
[f=0000000] WARNING: too many unit categories (55), skipping extractor
[f=0000000] WARNING: too many unit categories (56), skipping tll
[f=0000000] Inconsistent movedata 13 for arm_plesiosaur (moveclass tankhover4): floater, but not a ship movetype
[f=0000000] Could not load sound from def: hovsmof1
[f=0000000] WARNING: too many unit categories (57), skipping paral
[f=0000000] WARNING: too many unit categories (58), skipping armspid
[f=0000000] WARNING: too many unit categories (59), skipping category=core
[f=0000000] WARNING: too many unit categories (60), skipping notland
[f=0000000] WARNING: too many unit categories (61), skipping minelayer
[f=0000000] WARNING: too many unit categories (62), skipping ctrl_x
[f=0000000] WARNING: too many unit categories (63), skipping fort
[f=0000000] Inconsistent movedata 20 for armflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for armfleaa (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] WARNING: too many unit categories (64), skipping mobile
[f=0000000] WARNING: too many unit categories (65), skipping ctrl_k
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (66), skipping die
[f=0000000] Inconsistent movedata 20 for dieflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for fleagoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for mflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for minigoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Error opening cache\paths\AlienDesert541630548.pe.zip
[f=0000000] PathCosts: precached 0 of 6144
[f=0000000] PathCosts: precached 384 of 6144
[f=0000000] PathCosts: precached 768 of 6144
[f=0000000] PathCosts: precached 1152 of 6144
[f=0000000] PathCosts: precached 1536 of 6144
[f=0000000] PathCosts: precached 1920 of 6144
[f=0000000] PathCosts: precached 2304 of 6144
[f=0000000] PathCosts: precached 2688 of 6144
[f=0000000] PathCosts: precached 3072 of 6144
[f=0000000] PathCosts: precached 3456 of 6144
[f=0000000] PathCosts: precached 3840 of 6144
[f=0000000] PathCosts: precached 4224 of 6144
[f=0000000] PathCosts: precached 4608 of 6144
[f=0000000] PathCosts: precached 4992 of 6144
[f=0000000] PathCosts: precached 5376 of 6144
[f=0000000] PathCosts: precached 5760 of 6144
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] Error opening cache\paths\AlienDesert541630572.pe2.zip
[f=0000000] PathCosts: precached 0 of 384
[f=0000000] PathCosts: precached 24 of 384
[f=0000000] PathCosts: precached 48 of 384
[f=0000000] PathCosts: precached 72 of 384
[f=0000000] PathCosts: precached 96 of 384
[f=0000000] PathCosts: precached 120 of 384
[f=0000000] PathCosts: precached 144 of 384
[f=0000000] PathCosts: precached 168 of 384
[f=0000000] PathCosts: precached 192 of 384
[f=0000000] PathCosts: precached 216 of 384
[f=0000000] PathCosts: precached 240 of 384
[f=0000000] PathCosts: precached 264 of 384
[f=0000000] PathCosts: precached 288 of 384
[f=0000000] PathCosts: precached 312 of 384
[f=0000000] PathCosts: precached 336 of 384
[f=0000000] PathCosts: precached 360 of 384
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: e6057110
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Loading Tile Map
[f=0000000] generating MipMaps: 5 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Sky & Water
[f=0000000] Camera and mouse: 261 ms
[f=0000000] Loading console: 1 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[f=0000000] Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget:  Health Upgrade      <unit_health_upgrade.lua>
[f=0000000] Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
[f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded gadget:  Production Rate     <unit_buildspeed.lua>
[f=0000000] Loaded gadget:  Repair Pad          <unit_refuel.lua>
[f=0000000] Loaded gadget:  Spawn               <commoption.lua>
[f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
[f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: unit_buildbar_xta.lua  (duplicate name)
[f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod:   BuildETA - XTA      <gui_build_eta_xta.lua> ...
[f=0000000] Loading widget from mod:   Cloak Fire State    <unit_cloakfirestate.lua> ...
[f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
[f=0000000] Loading widget from mod:   BuildBar - XTA      <gui_buildbar_xta.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
[f=0000000] Loading widget from mod:   DontMove - XTA      <unit_dontmove_xta.lua> ...
[f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod:   Pause Screen - XTA  <gui_pausescreen_xta.lua> ...
[f=0000000] Loading widget from mod:   ReclaimInfo - XTA   <gui_reclaiminfo_xta.lua> ...
[f=0000000] Loading widget from mod:   Start Point Remover - XTA  <init_start_point_remover_xta.lua> ...
[f=0000000] Loading widget from mod:   Stockpiler (dynamic) - XTA  <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod:   Stockpiler (dynamic, alternate version) - XTA  <unit_stockpile_dynamic_alt.lua> ...
[f=0000000] Loading widget from mod:   UnitGroups v5.1 - XTA  <gui_unitgroups5_1_xta.lua> ...
[f=0000000] Loading widget from mod:   XTA - Defense Range  <gui_xta_defenserange.lua> ...
[f=0000000] Loading widget from mod:   Z Selector          <unit_z_selector.lua> ...
[f=0000000] Loading widget from mod:   Attack AoE - Xta    <gui_attack_aoe_xta.lua> ...
[f=0000000] Loading widget from mod:   Prospector - XTA    <gui_prospector_xta.lua> ...
[f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger.lua> ...
[f=0000000] Loading widget from mod:   Select n Center! - XTA  <gui_center_n_select_xta.lua> ...
[f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000]  -> Version: 0.82+.4.0 (0.82.3-1044-g2642e75)
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] GameID: 40d40b4d81b179ccd871d4941cdf4421
[f=0000000] UnnamedPlayer added point: Start 0
[f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/commoption.lua"]:125: attempt to call field 'SetUnitLineage' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/commoption.lua"]:125: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/commoption.lua"]:172: in function 'GameStart'
	[string "LuaGadgets/gadgets.lua"]:924: in function <[string "LuaGadgets/gadgets.lua"]:922>
	(tail call): ?
[f=0004816] Spring 0.82+.4.0 (0.82.3-1044-g2642e75) has crashed.
[f=0004816] Exception: Access violation (0xc0000005)
[f=0004816] Exception Address: 0x007c09c5
[f=0004816] DLL information:
[f=0004816] 0x00400000	spring
[f=0004816] 0x7c910000	ntdll
[f=0004816] 0x7c800000	kernel32
[f=0004816] 0x10000000	DevIL
[f=0004816] 0x77be0000	MSVCRT
[f=0004816] 0x77da0000	ADVAPI32
[f=0004816] 0x77e50000	RPCRT4
[f=0004816] 0x68fc0000	GLU32
[f=0004816] 0x5f0d0000	OPENGL32
[f=0004816] 0x77ef0000	GDI32
[f=0004816] 0x7e360000	USER32
[f=0004816] 0x736d0000	DDRAW
[f=0004816] 0x73b30000	DCIMAN32
[f=0004816] 0x76c50000	IMAGEHLP
[f=0004816] 0x6fbc0000	mingwm10
[f=0004816] 0x7e670000	SHELL32
[f=0004816] 0x77f40000	SHLWAPI
[f=0004816] 0x71a10000	WS2_32
[f=0004816] 0x71a00000	WS2HELP
[f=0004816] 0x61b80000	zlib1
[f=0004816] 0x70780000	vorbisfile
[f=0004816] 0x68140000	ogg
[f=0004816] 0x64cc0000	vorbis
[f=0004816] 0x6b600000	OpenAL32
[f=0004816] 0x76af0000	WINMM
[f=0004816] 0x66fc0000	freetype6
[f=0004816] 0x62aa0000	glew32
[f=0004816] 0x01ea0000	SDL
[f=0004816] 0x7c340000	MSVCR71
[f=0004816] 0x76330000	IMM32
[f=0004816] 0x773a0000	comctl32
[f=0004816] 0x5d450000	comctl32
[f=0004816] 0x73e70000	dsound
[f=0004816] 0x774b0000	ole32
[f=0004816] 0x77bd0000	VERSION
[f=0004816] 0x76bf0000	WINTRUST
[f=0004816] 0x77a50000	CRYPT32
[f=0004816] 0x77af0000	MSASN1
[f=0004816] 0x72c90000	wdmaud
[f=0004816] 0x72c80000	msacm32
[f=0004816] 0x77bb0000	MSACM32
[f=0004816] 0x77ba0000	midimap
[f=0004816] 0x746a0000	MSCTF
[f=0004816] 0x75250000	msctfime
[f=0004816] 0x69500000	nvoglnt
[f=0004816] 0x778f0000	setupapi
[f=0004816] 0x72210000	DINPUT
[f=0004816] 0x68d90000	HID
[f=0004816] 0x73e40000	KsUser
[f=0004816] 0x770f0000	OLEAUT32
[f=0004816] 0x59dd0000	DBGHELP
[f=0004816] Stacktrace:
[f=0004816] (0) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C09C5]
[f=0004816] (1) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C133D]
[f=0004816] (2) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0093FD1A]
[f=0004816] (3) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00940549]
[f=0004816] (4) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C39DC]
[f=0004816] (5) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C322D]
[f=0004816] (6) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0089092C]
[f=0004816] (7) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x004041DF]
[f=0004816] (8) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00447A5C]
[f=0004816] (9) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00411A70]
[f=0004816] (10) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00995B21]
[f=0004816] (11) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A0E1B]
[f=0004816] (12) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A40DB]
[f=0004816] (13) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00B8B130]
[f=0004816] (14) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00A66CC5]
[f=0004816] (15) E:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0]
[f=0004816] (16) E:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B6A3]