rendered paste bodyLogOutput initialized.
Spring 0.82.6.1 (0.82.6.1)
Build date/time: Oct 15 2010 20:04:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: E:\Dokumente und Einstellungen\TP\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
using default configuration source "E:\Dokumente und Einstellungen\TP\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 96, flags:
SSE 1.0: 1, SSE 2.0: 0
SSE 3.0: 0, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile
OS: 32bit native mode
Using read-write data directory: F:\Spiele\springcontent\
Using read-only data directory: F:\Spiele\Spring_81\
Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\
Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps
Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods
Scanning: F:\Spiele\Spring_81\maps
Error opening F:\Spiele\Spring_81\maps\Knockout_v1.sd7: Archive not found
Unable to open archive: F:\Spiele\Spring_81\maps\Knockout_v1.sd7
Scanning: F:\Spiele\Spring_81\base
Scanning: F:\Spiele\Spring_81\mods
Scanning: F:\Spiele\Spring_81\packages
Failed to scan F:\Spiele\Spring_81\packages\092009e8ba206009592eb32eb2824d86.sdp (missing files, could not determine archive type)
Scanning: F:\Spiele\springcontent\maps
Scanning: F:\Spiele\springcontent\base
Scanning: F:\Spiele\springcontent\mods
Scanning: F:\Spiele\springcontent\packages
Failed to scan F:\Spiele\springcontent\packages\092009e8ba206009592eb32eb2824d86.sdp (missing files, could not determine archive type)
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 800x600/32bit (windowed)
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 6800/AGP/SSE/3DNOW!
[ 0] GLSL: 1.20 NVIDIA via Cg compiler
[ 0] GLEW: 1.5.4
[ 0] Joysticks found: 4
[ 0] Using joystick 0: CamSpace Virtual Joystick 1
[ 0] Connecting to local server
[ 0] Starting GameServer: 16 ms
[ 0] Starting demo recording
[ 0] Using map Eye_Of_Horus
[ 0] Recording demo demos/20101102_101519_Eye_Of_Horus_0.82.6.sdf
[ 0] Using mod Conflict TerraMAINBRANCH $VERSION
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Using mod archive CT.sdd
[ 0] Loading client data: 641 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Sound: Unable to open audio file: sounds/beep4.wav
[ 0] Loading sounds: 1 ms
[ 0] Sound: Unable to open audio file: sounds/button9.wav
[ 0] Camera and mouse: 281 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.204000
[ 0] Loading GameData Definitions: 248 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 251 ms
[ 0] Number of damage types: 8
[ 0] Error parsing gamedata/explosions/resdropoff.lua: error = 3, gamedata/explosions/resdropoff.lua, [string "gamedata/explosions/resdropoff.lua"]:27: unexpected symbol near ','
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Could not load sound from def: ct/chatter2
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e495fdbd
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Loading .smt tile-file "maps/Eye_Of_Horus.smt"
[ 0] Loading 43008 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 10 ms
[ 0] Sound: Unable to open audio file: sounds/beep6.wav
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 1 ms
[ 0] Sound: Unable to open audio file: FailedCommand
[ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[ 0] Loading LuaRules
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Jump Jet Defs warning: ( bheavymech has unneeded warning override )
[ 0] Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
[ 0] Loaded gadget: Jumpjets-lua <jumpjets_lua.lua>
[ 0] Loading gadget: Lua unit script framework <unit_script.lua>
[ 0] Loading unit script: scripts/baabuggy.lua
[ 0] Loading unit script: scripts/baaship.lua
[ 0] Loading unit script: scripts/baasub.lua
[ 0] Loading unit script: scripts/baatruck.lua
[ 0] Loading unit script: scripts/baatruckturret.lua
[ 0] Loading unit script: scripts/badvaaship.lua
[ 0] Loading unit script: scripts/badvaasub.lua
[ 0] Loading unit script: scripts/badvairbase.lua
[ 0] Loading unit script: scripts/badvairturret.lua
[ 0] Loading unit script: scripts/badvamphmech.lua
[ 0] Loading unit script: scripts/badvbattleship.lua
[ 0] Loading unit script: scripts/badvbomber.lua
[ 0] Loading unit script: scripts/badvfighter.lua
[ 0] Loading unit script: scripts/badvgatlingturret.lua
[ 0] Loading unit script: scripts/badvjammertower.lua
[ 0] Loading unit script: scripts/badvlandnavalturret.lua
[ 0] Loading unit script: scripts/badvlandturret.lua
[ 0] Loading unit script: scripts/badvmechfactory.lua
[ 0] Loading unit script: scripts/badvmechturret.lua
[ 0] Loading unit script: scripts/badvmetalconverter.lua
[ 0] Loading unit script: scripts/badvmex.lua
[ 0] Loading unit script: scripts/badvnuclearpower.lua
[ 0] Loading unit script: scripts/badvpowerplant.lua
[ 0] Loading unit script: scripts/badvradarplane.lua
[ 0] Loading unit script: scripts/badvradarship.lua
[ 0] Loading unit script: scripts/badvradartank.lua
[ 0] Loading unit script: scripts/badvradartower.lua
[ 0] Loading unit script: scripts/badvrocketbattleship.lua
[ 0] Loading unit script: scripts/badvrocketplane.lua
[ 0] Loading unit script: scripts/badvsearadartower.lua
[ 0] Loading unit script: scripts/badvshipyard.lua
[ 0] Loading unit script: scripts/badvsubmarine.lua
[ 0] Loading unit script: scripts/badvsubpens.lua
[ 0] Loading unit script: scripts/badvtankfactory.lua
[ 0] Loading unit script: scripts/badvtorpedoturret.lua
[ 0] Loading unit script: scripts/bairdefmobileship.lua
[ 0] Loading unit script: scripts/bairdefship.lua
[ 0] Loading unit script: scripts/bairbase.lua
[ 0] Loading unit script: scripts/bairturret.lua
[ 0] Loading unit script: scripts/bamphmech.lua
[ 0] Loading unit script: scripts/bantitankmech.lua
[ 0] Loading unit script: scripts/bartillery.lua
[ 0] Loading unit script: scripts/bartilleryship.lua
[ 0] Loading unit script: scripts/bassaulttank.lua
[ 0] Loading unit script: scripts/bbasicmech.lua
[ 0] Loading unit script: scripts/bbeacon.lua
[ 0] Loading unit script: scripts/bbattlecruiser2.lua
[ 0] Loading unit script: scripts/bbattleflagship.lua
[ 0] Loading unit script: scripts/bbattleship.lua
[ 0] Loading unit script: scripts/bbomber.lua
[ 0] Loading unit script: scripts/bempcannon.lua
[ 0] Loading unit script: scripts/bempcannonturret.lua
[ 0] Loading unit script: scripts/benergysupplyboat.lua
[ 0] Loading unit script: scripts/benergysupplyship.lua
[ 0] Loading unit script: scripts/benergysupplyshipdepot.lua
[ 0] Loading unit script: scripts/benergytruck.lua
[ 0] Loading unit script: scripts/benergytruckdepot.lua
[ 0] Loading unit script: scripts/bengineermkii.lua
[ 0] Loading unit script: scripts/badvengineermkii.lua
[ 0] Loading unit script: scripts/bexperimentalpad.lua
[ 0] Loading unit script: scripts/bfighter.lua
[ 0] Loading unit script: scripts/bflagship2.lua
[ 0] Loading unit script: scripts/bflagshipbase.lua
[ 0] Loading unit script: scripts/bflagshipbase2.lua
[ 0] Loading unit script: scripts/bflyingmech.lua
[ 0] Loading unit script: scripts/bgatlingturret.lua
[ 0] Loading unit script: scripts/bheavyassaultmech.lua
[ 0] Loading unit script: scripts/bheavyassaulttank.lua
[ 0] Loading unit script: scripts/bheavyflyingmech.lua
[ 0] Loading unit script: scripts/bassaultmech.lua
[ 0] Loading unit script: scripts/bheavymissilemech.lua
[ 0] Loading unit script: scripts/bheavymissiletank.lua
[ 0] Loading unit script: scripts/bheavysiegemech.lua
[ 0] Loading unit script: scripts/bjammertower.lua
[ 0] Loading unit script: scripts/blanddefmobileship.lua
[ 0] Loading unit script: scripts/blanddefship2.lua
[ 0] Loading unit script: scripts/blandnavalturret.lua
[ 0] Loading unit script: scripts/blandturret.lua
[ 0] Loading unit script: scripts/blaserplane.lua
[ 0] Loading unit script: scripts/blras.lua
[ 0] Loading unit script: scripts/bmechcruiser.lua
[ 0] Loading unit script: scripts/bmechcruiserfactory.lua
[ 0] Loading unit script: scripts/bmechfactory.lua
[ 0] Loading unit script: scripts/bmechturret.lua
[ 0] Loading unit script: scripts/bmetalconverter.lua
[ 0] Loading unit script: scripts/bmetalsupplyboat.lua
[ 0] Loading unit script: scripts/bmetalsupplyship.lua
[ 0] Loading unit script: scripts/bmetalsupplyshipdepot.lua
[ 0] Loading unit script: scripts/bmetaltruck.lua
[ 0] Loading unit script: scripts/bmetaltruckdepot.lua
[ 0] Loading unit script: scripts/bmeteor.lua
[ 0] Loading unit script: scripts/bmex.lua
[ 0] Loading unit script: scripts/bminer.lua
[ 0] Loading unit script: scripts/bmissilemech.lua
[ 0] Loading unit script: scripts/bmissiletank.lua
[ 0] Loading unit script: scripts/bnavydefmobileship.lua
[ 0] Loading unit script: scripts/bnavydefship.lua
[ 0] Loading unit script: scripts/bnuclearpower.lua
[ 0] Loading unit script: scripts/bpowerplant.lua
[ 0] Loading unit script: scripts/bradarplane.lua
[ 0] Loading unit script: scripts/bradarship.lua
[ 0] Loading unit script: scripts/bradartank.lua
[ 0] Loading unit script: scripts/bradartower.lua
[ 0] Loading unit script: scripts/breztank.lua
[ 0] Loading unit script: scripts/brocketbattleship.lua
[ 0] Loading unit script: scripts/brocketplane.lua
[ 0] Loading unit script: scripts/bseaengineer1.lua
[ 0] Loading unit script: scripts/bseaengineer2.lua
[ 0] Loading unit script: scripts/bseamex.lua
[ 0] Loading unit script: scripts/bseapowerplant.lua
[ 0] Loading unit script: scripts/bsearadartower.lua
[ 0] Loading unit script: scripts/bshieldgen.lua
[ 0] Loading unit script: scripts/bshipyard2.lua
[ 0] Loading unit script: scripts/bsiegemech.lua
[ 0] Loading unit script: scripts/bsnipermech.lua
[ 0] Loading unit script: scripts/bsubmarine.lua
[ 0] Loading unit script: scripts/bsubpens.lua
[ 0] Loading unit script: scripts/bsupplydepot.lua
[ 0] Loading unit script: scripts/bsupplydepotmobile.lua
[ 0] Loading unit script: scripts/bsupportfactory.lua
[ 0] Loading unit script: scripts/btankfactory.lua
[ 0] Loading unit script: scripts/btorpedoturret.lua
[ 0] Loading unit script: scripts/btransportcarrier2.lua
[ 0] Loading unit script: scripts/bvhsa.lua
[ 0] Loaded gadget: Lua unit script framework <unit_script.lua>
[ 0] Loaded gadget: Space Rock <spacerocks.lua>
[ 0] Loaded gadget: Spawn <game_spawn.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: mining blabla2 <tp_mining.lua>
[ 0] Loaded gadget: object_statusbars_default.lua <object_statusbars_default.lua>
[ 0] Loaded gadget: rock spawner <tp_resourcespawner.lua>
[ 0] Loaded gadget: Commander Options <commoption.locals.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: mining blabla2 <tp_mining.lua>
[ 0] Loaded gadget: Commander Options <commoption.locals.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Jump Jet Defs warning: ( bheavymech has unneeded warning override )
[ 0] false
[ 0] Error in Initialize(): [string "LuaUI/Widgets/gfx_outline_xta.lua"]:92: attempt to call field 'CreateShader' (a nil value)
[ 0] Removed widget: Outline - XTA
[ 0] Loaded widget from mod: Outline - XTA <gfx_outline_xta.lua>
[ 0] Loaded widget from mod: Wisse Layout <gui_transparent.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] tp_ressourcedisplay.lua: type /resbar 1 to get the engines resource bars back
[ 0] Loaded widget from mod: resouce display <tp_ressourcedisplay.lua>
[ 0] Loaded widget from mod: Cloak Fire State <unit_cloakfirestate.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Keep Morpheds Selected <keep_morphed_selected.lua>
[ 0] Loaded widget from mod: Toggle LOS <gui_togglelos.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Square Buildpics <square_buildpics.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] Loaded widget from mod: Jumjet GUI <gui_jumpjets.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Reloaded ctrlpanel with: modpanel.txt
[ 0] Connection attempt from unnamed
[ 0] -> Version: 0.82.6.1 (0.82.6.1)
[ 0] -> Connection established (given id 0)
[ 0] Player unnamed finished loading and is now ingame
[ 0] GameID: b3d6cf4cb5ca1ceaea08a8392e2f9a16
[ 0] unnamed added point: Start 0
[ 0] HEYHEYHEY
[ 0] !!!!!!!! lolfactor=95
[ 151] /cheat
[ 152] Cheating!
[ 277] /give bminer
[ 278] Giving 1 bminer to team 0
[ 436] /give bminerals 2
[ 436] Giving 1 bminerals to team 2
[ 945] <unnamed> boing!
[ 960] Spring 0.82.6.1 (0.82.6.1) has crashed.
[ 960] Exception: Access violation (0xc0000005)
[ 960] Exception Address: 0x01096adf
[ 960] DLL information:
[ 960] 0x00400000 spring
[ 960] 0x7c910000 ntdll
[ 960] 0x7c800000 kernel32
[ 960] 0x10000000 DevIL
[ 960] 0x77be0000 MSVCRT
[ 960] 0x77da0000 ADVAPI32
[ 960] 0x77e50000 RPCRT4
[ 960] 0x68fc0000 GLU32
[ 960] 0x5f0d0000 OPENGL32
[ 960] 0x77ef0000 GDI32
[ 960] 0x7e360000 USER32
[ 960] 0x736d0000 DDRAW
[ 960] 0x73b30000 DCIMAN32
[ 960] 0x76c50000 IMAGEHLP
[ 960] 0x6fbc0000 mingwm10
[ 960] 0x7e670000 SHELL32
[ 960] 0x77f40000 SHLWAPI
[ 960] 0x71a10000 WS2_32
[ 960] 0x71a00000 WS2HELP
[ 960] 0x61b80000 zlib1
[ 960] 0x70780000 vorbisfile
[ 960] 0x68140000 ogg
[ 960] 0x64cc0000 vorbis
[ 960] 0x6b600000 OpenAL32
[ 960] 0x76af0000 WINMM
[ 960] 0x66fc0000 freetype6
[ 960] 0x62aa0000 glew32
[ 960] 0x01190000 SDL
[ 960] 0x7c340000 MSVCR71
[ 960] 0x76330000 IMM32
[ 960] 0x773a0000 comctl32
[ 960] 0x5d450000 comctl32
[ 960] 0x73e70000 dsound
[ 960] 0x774b0000 ole32
[ 960] 0x77bd0000 VERSION
[ 960] 0x76bf0000 WINTRUST
[ 960] 0x77a50000 CRYPT32
[ 960] 0x77af0000 MSASN1
[ 960] 0x72c90000 wdmaud
[ 960] 0x72c80000 msacm32
[ 960] 0x77bb0000 MSACM32
[ 960] 0x77ba0000 midimap
[ 960] 0x746a0000 MSCTF
[ 960] 0x75250000 msctfime
[ 960] 0x770f0000 OLEAUT32
[ 960] 0x69500000 nvoglnt
[ 960] 0x72210000 DINPUT
[ 960] 0x68d90000 HID
[ 960] 0x778f0000 SETUPAPI
[ 960] 0x719b0000 mswsock
[ 960] 0x66710000 hnetcfg
[ 960] 0x719f0000 wshtcpip
[ 960] 0x73e40000 KsUser
[ 960] 0x59dd0000 DBGHELP
[ 960] Stacktrace:
[ 960] (0) F:\Spiele\Spring_81\spring.exe [0x00C96ADF]
[ 960] (1) F:\Spiele\Spring_81\spring.exe [0x008BB5C2]
[ 960] (2) F:\Spiele\Spring_81\spring.exe [0x0044D8B0]
[ 960] (3) F:\Spiele\Spring_81\spring.exe [0x001E2A86]
[ 960] (4) F:\Spiele\Spring_81\spring.exe [0x00677118]
[ 960] (5) F:\Spiele\Spring_81\spring.exe [0x00673111]
[ 960] (6) F:\Spiele\Spring_81\spring.exe [0x00677480]
[ 960] (7) F:\Spiele\Spring_81\spring.exe [0x006658A1]
[ 960] (8) F:\Spiele\Spring_81\spring.exe [0x00676C7B]
[ 960] (9) F:\Spiele\Spring_81\spring.exe [0x00676CD9]
[ 960] (10) F:\Spiele\Spring_81\spring.exe [0x006656EA]
[ 960] (11) F:\Spiele\Spring_81\spring.exe [0x00264434]
[ 960] (12) F:\Spiele\Spring_81\spring.exe [0x002645C4]
[ 960] (13) F:\Spiele\Spring_81\spring.exe [0x001B60EA]
[ 960] (14) F:\Spiele\Spring_81\spring.exe [0x00004184]
[ 960] (15) F:\Spiele\Spring_81\spring.exe [0x000237D6]
[ 960] (16) F:\Spiele\Spring_81\spring.exe [0x0002B400]
[ 960] (17) F:\Spiele\Spring_81\spring.exe [0x005869F1]
[ 960] (18) F:\Spiele\Spring_81\spring.exe [0x00591D39]
[ 960] (19) F:\Spiele\Spring_81\spring.exe [0x00592064]
[ 960] (20) F:\Spiele\Spring_81\spring.exe [0x00592840]
[ 960] (21) F:\Spiele\Spring_81\spring.exe [0x000010A7]
[ 960] (22) F:\Spiele\Spring_81\spring.exe [0x00001123]
[ 960] (23) E:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FF7]