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#1936359 ·published 2010-09-09 06:40 UTC
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////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////Coops Pickit////////////////////////////////////////
///////////////////////////////Donations Appreciated: cooptheking@jsp///////////////////////
///////////////////////////////////////Channel: Op Gpk///////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////



// ##### Angelic Raiment ###############
//[Name] == RingMail && [Quality] == set // Angelic Mantle
//[Name] == Sabre && [Quality] == set // Angelic Sickle
//[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
//[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings

// ##### Arcanna's Tricks ##############
//[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
//[Name] == SkullCap && [Quality] == set // Arcanna's Head
//[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
//[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand

// ##### Arctic Gear ###################
//[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
//[Name] == LightBelt && [Quality] == set // Arctic Binding
//[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
//[Name] == ShortWarBow && [Quality] == set // Arctic Horn

// ##### Berseker's Arsenal ############
//[Name] == Helm && [Quality] == set // Berserker's Headgear
//[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
//[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet

// ##### Cathan's Traps ################
//[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
//[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
//[Name] == ChainMail && [Quality] == set // Cathan's Mesh
//[Name] == Mask && [Quality] == set // Cathan's Visage

// ##### Civerb's Vestment #############
//[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
//[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
//[Name] == LargeShield && [Quality] == set // Civerb's Ward

// ##### Cleglaw's Brace ###############
//[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
//[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
//[Name] == SmallShield && [Quality] == set // Cleglaw's Claw

// ##### Death's Disguise ##############
//[Name] == WarSword && [Quality] == set // Death's Touch
//[Name] == LeatherGloves && [Quality] == set // Death's Hand
//[Name] == Sash && [Quality] == set // Death's Guard

// ##### Hsaru's Defense ###############
//[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
//[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
//[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel

// ##### Infernal Tools ################
//[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
//[Name] == GrimWand && [Quality] == set // Infernal Touch
//[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign

// ##### Iratha's Finery ###############
//[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
//[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
//[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
//[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff

// ##### Isenhart's Armory #############
//[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
//[Name] == FullHelm && [Quality] == set // Isenhart's Horns
//[Name] == BreastPlate && [Quality] == set // Isenhart's Case
//[Name] == GothicShield && [Quality] == set // Isenhart's Parry

// ##### Milabrega's Regalia ###########
//[Name] == KiteShield && [Quality] == set // Milabrega's Orb
//[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
//[Name] == WarScepter && [Quality] == set // Milabrega's Rod
//[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem

// ##### Sigon's Steel #################
//[Name] == GreatHelm && [Quality] == set // Sigon's Visor
//[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
//[Name] == Greaves && [Quality] == set // Sigon's Sabot
//[Name] == TowerShield && [Quality] == set // Sigon's Guard
//[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
//[Name] == Gauntlets && [Quality] == set // Sigon's Gage

// ##### Tancred's Battlegear ##########
//[Name] == BoneHelm && [Quality] == set // Tancred's Skull
//[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
//[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
//[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
//[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird

// ##### Vidala's Rig ##################
//[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
//[Name] == LongBattleBow && [Quality] == set // Vidala's Barb
//[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
//[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock

// ##### Aldur's Watchtower ############
//[Name] == Hunter'sGuise && [Quality] == set // Aldur's Stony Gaze
//[Name] == BattleBoots && [Quality] == set // Aldur's Advance
//[Name] == ShadowPlate && [Quality] == set // Aldur's Deception
//[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm

// ##### Bul Kathos' Children ##########
//[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge
//[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian

// ##### Cow King's Leathers ###########
//[Name] == WarHat && [Quality] == set // Cow King's Horns
//[Name] == StuddedLeather && [Quality] == set // Cow King's Hide
//[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves

// ##### The Disciple ##################
//[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads
//[Name] == BrambleMitts && [Quality] == set // Laying of Hands
//[Name] == DuskShroud && [Quality] == set // Dark Adherent
//[Name] == DemonhideBoots && [Quality] == set // Rite of Passage
//[Name] == MithrilCoil && [Quality] == set // Credendum

// ##### Griswold's Legacy #############
//[Name] == OrnatePlate && [Quality] == set # [Defense] >= 950 // Griswold's Heart
//[Name] == Corona && [Quality] == set // Griswold's Valor
//[Name] == Caduceus && [Quality] == set  // Griswold's Redemption
//[Name] == VortexShield && [Quality] == set  // Griswold's Honor

// ##### Heaven's Brethren #############
//[Name] == Cuirass && [Quality] == set // Haemosu's Adamant
//[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching
//[Name] == Ward && [Quality] == set // Taebaek's Glory
//[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty

// ##### Hwanin's Majesty ##############
//[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor
//[Name] == Bill && [Quality] == set // Hwanin's Justice
//[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge
//[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing

// ##### Immortal King #################
//[Name] == WarBelt && [Quality] == set // Immortal King's Detail
//[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
//[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
//[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
//[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge
//[Name] == WarBoots && [Quality] == set // Immortal King's Pillar

// ##### M'avina's Battle Hymn #########
//[Name] == Diadem && [Quality] == set // M'avina's True Sight
//[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster
//[Name] == KrakenShell && [Quality] == set // M'avina's Embrace
//[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch
//[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet

// ##### Natalya's Odium ###############
//[Name] == GrimHelm && [Quality] == set // Natalya's Totem
//[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark
//[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow
//[Name] == MeshBoots && [Quality] == set // Natalya's Soul

// ##### Naj's Ancient Vestige #########
//[Name] == Circlet && [Quality] == set // Naj's Circlet
//[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate
//[Name] == ElderStaff && [Quality] == set // Naj's Puzzler

// ##### Orphan's Call #################
//[Name] == WingedHelm && [Quality] == set // Guillaume's Face
//[Name] == RoundShield && [Quality] == set // Whistan's Guard
//[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin
//[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride

// ##### Sander's Folly ################
//[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon
//[Name] == BoneWand && [Quality] == set // Sander's Superstition
//[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo
//[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap

// ##### Sazabi's Grand Tribute ########
//[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath
//[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer
//[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator

// ##### Tal Rasha's Wrappings #########
//[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye
//[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest
[Name] == LacqueredPlate && [Quality] == set # [Defense] >= 941 // Tal Rasha's Guardianship
//[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
//[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 15 // Tal Rasha's Fine-Spun Cloth

// ##### Trang-Oul's Avatar ############
//[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
//[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales
//[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing
//[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth
//[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws


//======================================================================================= 
//====================================1. Unique - [G01]================================== 
//======================================================================================= 

//========================= 
//==========Glove========== 
//========================= 

//[Name] == Heavygloves && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 20 
//[Name] == ChainGloves && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] >= 40 
[Name] == LightGauntlets && [Quality] == Unique && [Flag] == ethereal 
//[Name] == LightGauntlets && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 30 
//[Name] == OgreGauntlets && [Quality] == Unique # [Strength] >= 20 && [EnhancedDamage] >= 50 
//[Name] == OgreGauntlets && [Quality] == Unique # [Strength] >= 18 && [EnhancedDamage] >= 55 
//[Name] == VampireboneGloves && [Quality] == Unique
//========================= 
//==========Belts========== 
//========================= 

//[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 
[Name] == WarBelt && [Quality] == Unique 
//[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 120 
[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != ethereal
//[Name] == MithrilCoil && [Quality] == Unique # [Vitality] >= 39 && [DamageResist] >= 15 
//[Name] == MithrilCoil && [Quality] == Unique && [Flag] != ethereal
//[Name] == DemonhideSash && [Quality] == Unique
//[Name] == SharkskinBelt && [Quality] == Unique # [EnhancedDefense] == 150 
//[Name] == BattleBelt && [Quality] == Unique
//[Name] == Vampirefang Belt && [Quality] == Unique

//========================= 
//==========Boots========== 
//========================= 

[Name] == Boots && [Quality] == unique 
//[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 60 
//[Name] == BattleBoots && [Quality] == Unique
//[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ItemAttackerTakesDamage] >= 10 
//[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [ItemAttackerTakesDamage] >= 10 
[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] >= 48 
//[Name] == WarBoots && [Quality] == Unique 
//[Name] == WarBoots && [Quality] == Unique # [EnhancedDefense] == 200 
//[Name] == ScarabshellBoots && [Quality] == Unique 
[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 13 && [Vitality] >= 15 
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 14 && [Vitality] >= 14 
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 10 && [Vitality] >= 15 
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 15 && [EnhancedDefense] == 170 
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Vitality] >= 15 && [EnhancedDefense] == 170 
//[Name] == BoneweaveBoots && [Quality] == Unique 
//[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != ethereal # [SkillSkeletonMastery] == 2 
//[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] == 2 && [Dexterity] >= 25 
//[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 && [EnhancedDefense] >= 100 
//[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 
//[Name] == SharkskinBoots && [Quality] == Unique
//[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal # [MaxHp] >= 65 && [EnhancedDefense] >= 200 
//[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 

//========================= 
//==========Helms========== 
//========================= 

//[Name] == Sallet && [Quality] == Unique # [EnhancedDefense] == 220 && [ColdResist] >= 40 && [LightResist] >= 40 && [FireResist] >= 50 
//[Name] == Casque && [Quality] == Unique # [EnhancedDefense] == 240 && [ItemMagicBonus] >= 50 
//[Name] == DeathMask   && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220 
//[Name] == Winged Helm  && [Quality] == Unique
//[Name] == Armet && [Quality] == Unique # [EnhancedDefense] == 130 && [HpRegen] >= 18 && [ManaLeech] >= 8 && [ItemAbsorbFire] >= 11 
//[Name] == GrandCrown && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 && [LifeLeech] == 12 && [ItemGoldBonus] == 100 
//[Name] == GrandCrown && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] == 12 && [ItemGoldBonus] == 100 
[Name] == Shako && [Quality] == Unique && [Flag] == ethereal # [Defense] >= 210 
[Name] == Shako && [Quality] == Unique # [Defense] >= 140
[Name] == GrimHelm && [Quality] == Unique && [Flag] == ethereal
//[Name] == GrimHelm && [Quality] == Unique && [Flag] == ethereal # [DamageResist] >= 16 
//[Name] == SpiredHelm && [Quality] == Unique && [Flag] != ethereal # [FireResist] == 50 
//[Name] == SpiredHelm && [Quality] == Unique
//[Name] == Demonhead && [Quality] == Unique && [Flag] == ethereal # [LifeLeech] >= 10 
//[Name] == Demonhead && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] >= 10 && [Strength] >= 30 
[Name] == Demonhead && [Quality] == Unique && [Flag] == ethereal
//[Name] == BoneVisage && [Quality] == Unique
//[Name] == Tiara && [Quality] == Unique && [Flag] != ethereal # [FireResist] >= 70 
//[Name] == Tiara && [Quality] == Unique 
[Name] == Diadem && [Quality] == Unique 
[Name] == Corona && [Quality] == Unique
//[Name] == SlayerGuard && [Quality] == Unique 
//[Name] == SlayerGuard && [Quality] == Unique && [Flag] == ethereal 
//[Name] == TotemicMask && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 
//[Name] == BloodSpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 140 && [ItemTohitpercent] >= 120 && [LifeLeech] >= 10 && [SkillFeralrage] >= 2 && [ShapeshiftingSkillTab] == 4 
//[Name] == SkySpirit && [Quality] == Unique
//[Name] == EarthSpirit && [Quality] == Unique

//========================= 
//==========Armors========= 
//========================= 

//[Name] == DuskShroud  && [Quality] == Unique
[Name] == DuskShroud  && [Quality] == Unique # [SkillEnchant] == 3 
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillEnchant] == 3 
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillMeteor] == 3 
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillChainlightning] == 3 
//[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3 
[Name] == DuskShroud  && [Quality] == Unique # [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3 
//[Name] == BalrogSkin  && [Quality] == Unique
//[Name] == WireFleece  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 195 && [NormalDamageReduction] == 20 && [MagicDamageReduction] == 20 
//[Name] == KrakenShell && [Quality] == Unique
//[Name] == ShadowPlate && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 220 && [NormalDamageReduction] >= 14 && [ColdResist] >= 60 && [ManaRecoveryBonus] >= 15 
//[Name] == SacredArmor && [Quality] == Unique 
//[Name] == MeshArmor && [Quality] == Unique
[Name] == MeshArmor && [Quality] == Unique && [Flag] == ethereal 
//[Name] == RussetArmor && [Quality] == Unique
//[Name] == TemplarCoat && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 
//[Name] == TemplarCoat && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 
[Name] == Cuirass && [Quality] == Unique && [Flag] == ethereal 
//[Name] == SerpentskinArmor && [Quality] == Unique
//[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 210 
[Name] == SacredArmor && [Quality] == unique # [Strength] >= 20

//========================= 
//==========Shields======== 
//========================= 

[Name] == Monarch && [Quality] == Unique 
//[Name] == Luna && [Quality] == Unique
//[Name] == GrimShield && [Quality] == Unique # [EnhancedDefense] == 130 
[Name] == HierophantTrophy && [Quality] == Unique
//[Name] == BloodlordSkull && [Quality] == Unique
//[Name] == SuccubusSkull  && [Quality] == Unique
[Name] == GildedShield && [Quality] == Unique 
//[Name] == SacredRondache && [Quality] == Unique

//========================= 
//==========Weapons======== 
//========================= 

//[Name] == BoneKnife && [Quality] == unique 
//[Name] == Tulwar && [Quality] == Unique # [EnhancedDamage] >= 120 && [Dexterity] >= 15 
//[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250 
//[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 270 && [ItemAllskills] == 1 
//[Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [Sockets] == 2 
//[Name] == BattleSword && [Quality] == unique && [Flag] == ethereal 
//[Name] == BalrogBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 
//[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 
//[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != ethereal # [EnhancedDamage] >= 280 
//[Name] == EttinAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 && [Sockets] == 5 
//[Name] == CrusaderBow && [Quality] == Unique 
//[Name] == GothicBow && [Quality] == Unique # [EnhancedDamage] >= 250 && [ItemDemonDamagePercent] >= 200 && [ItemUndeadDamagePercent] >= 200 && [ItemTohitpercent] >= 150 
//[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 8 
//[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5 
//[Name] == RazorBow && [Quality] == Unique # [EnhancedDamage] == 220 && [LifeLeech] == 10 
//[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] == 170 
//[Name] == Scourge && [Quality] == Unique # [IAS] == 50 
//[Name] == Scourge && [Quality] == Unique # [IAS] == 30 && [EnhancedDamage] >= 300 
//[Name] == Scourge && [Quality] == Unique && [Flag] == ethereal # [IAS] == 30 && [EnhancedDamage] >= 300 
//[Name] == LegendaryMallet && [Quality] == Unique # [Strength] >= 20 
//[Name] == LegendaryMallet && [Quality] == Unique # [LightResist] == 75 
//[Name] == ThunderMaul && [Quality] == Unique # [FCR] == 10 
//[Name] == ThunderMaul && [Quality] == Unique # [Strength] == 25 
//[Name] == TyrantClub && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 230 
//[Name] == Caduceus && [Quality] == Unique # [palicombatskilltab] == 4 
//[Name] == Caduceus && [Quality] == Unique && [Flag] == ethereal # [palicombatskilltab] == 4 
//[Name] == MightyScepter && [Quality] == Unique 
//[Name] == Ogreaxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 320 
//[Name] == Thresher&& [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 
//[Name] == CrypticAxe && [Quality] == Unique # [Sockets] == 3 && [EnhancedDamage] >= 280 
//[Name] == CrypticAxe && [Quality] == Unique && [Flag] == ethereal # [Sockets] == 3 
//[Name] == Fuscina && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 190 
//[Name] == Yari && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 200 
//[Name] == HyperionSpear && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 
//[Name] == LichWand && [Quality] == Unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 
//[Name] == Unearthed Wand && [Quality] == Unique 
//[Name] == WingedAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 210 
//[Name] == WingedKnife && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 250 
//[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 
//[Name] == ElderStaff && [Quality] == Unique 
//[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 550 && [Energy] == 50 
//[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 500 && [Energy] == 50 
//[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 550 && [Energy] == 40 
//[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 500 && [Energy] == 40 
//[Name] == ElderStaff && [Quality] == Unique && [Flag] == ethereal 
//[Name] == ArchonStaff && [Quality] == Unique 
//[Name] == CeremonialJavelin  && [Quality] == Unique
[Name] == CeremonialJavelin  && [Quality] == Unique && [Flag] == ethereal
//[Name] == CeremonialJavelin  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 150 && [LifeLeech] >= 9 
//[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] != ethereal # [JavelinandSpearSkillTab] == 4 && [EnhancedDamage] >= 100 
//[Name] == GreaterTalons && [Quality] == Unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 
//[Name] == GreaterTalons && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 
//[Name] == WristSword && [Quality] == Unique # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] == 2 && [ShadowDisciplinesSkillTab] == 2 && [ManaLeech] == 15 && [FireResist] == 50 
//[Name] == FeralClaws && [Quality] == Unique # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] == 3 && [SkillWakeofInferno] == 2 && [SkillWakeofFire] == 2 && [FireResist] == 70 
//[Name] == SwirlingCrystal && [Quality] == Unique 
//[Name] == EldritchOrb && [Quality] == Unique 
[Name] == EldritchOrb && [Quality] == Unique # [Sorceressskills] == 3 && [PassiveLtngMastery] >= 20
[Name] == DimensionalShard && [Quality] == Unique

//========================= 
//==========Rings========== 
//========================= 

[Type] == ring && [Quality] == Unique 
//[Type] == ring && [Quality] == Unique # [Tohit] >= 15 && [ItemMagicBonus] == 30 
//[Type] == ring && [Quality] == Unique # [ItemMaxmanapercent] == 25 
//[Type] == ring && [Quality] == Unique # [MaxHp] == 40 && [Level] >= 99 
//[Type] == ring && [Quality] == Unique # [Dexterity] >= 20 && [Tohit] >= 200 
//[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50   
//[Type] == ring && [Quality] == Unique # [ItemAbsorbLightpercent] >= 10 
//[Type] == ring && [Quality] == Unique # [ItemAbsorbLightpercent] >= 10 && [ItemMagicBonus] >= 15 
//[Type] == ring && [Quality] == Unique # [NormalDamageReduction] >= 7 && [PoisonResist] >= 20 
//[Type] == ring && [Quality] == Unique # [NormalDamageReduction] >= 10 && [PoisonResist] >= 30 
//[Type] == ring && [Quality] == Unique # [LifeLeech] >= 9 && [PoisonResist] >= 55 

//========================= 
//==========Amulets======== 
//========================= 

[Type] == amulet && [Quality] == Unique 
//[Type] == amulet && [Quality] == Unique # [Strength] == 12 && [Dexterity] == 12 && [FireResist] == 25 
//[Type] == amulet && [Quality] == Unique # [ManaLeech] == 15 && [LifeLeech] == 6 
//[Type] == amulet && [Quality] == Unique # [Dexterity] == 25 && [Level] >= 99 
//[Type] == amulet && [Quality] == Unique # [LightResist] >= 35 && [IAS] == 20 
//[Type] == amulet && [Quality] == Unique # [ItemAllskills] == 2 && [ColdResist] >= 20 && [LightResist] >= 20 && [FireResist] >= 20 && [PoisonResist] >= 20 
//[Type] == amulet && [Quality] == Unique # [ItemAllskills] == 2 && [DefensiveAurasSkillTab] == 2 && [ItemDemonDamagePercent] >= 50 && [ItemDemonTohit] >= 250 && [ItemUndeadDamagePercent] >= 50 && [ItemUndeadTohit] >= 250 
//[Type] == amulet && [Quality] == Unique # [Tohit] >= 440 && [ArmorClassvshth] >= 340 && [FireResist] >= 35 

//========================= 
//==========Jools========== 
//========================= 

[Type] == jewel && [Quality] == Unique
//[Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5
//[Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 3 && [PassiveLtngPierce] >= 3 
//[Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5
//[Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 

//========================= 
//==========Charms========== 
//========================= 

[Name] == SmallCharm && [Quality] == unique 
[Name] == LargeCharm && [Quality] == unique 
//[Name] == GrandCharm && [Quality] == Unique



//======================================================================================= 
//====================================2. Rare - [G02]==================================== 
//======================================================================================= 

//========================= 
//==========Gloves========= 
//========================= 

[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 20
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Gloves && [Quality] == rare # [IAS] == 40 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80

//========================= 
//==========Belts========== 
//========================= 

[Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= 80 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 
[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60 

//========================= 
//==========Boots========== 
//========================= 

[Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= 80) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70)) 

//========================= 
//==========Helms========== 
//========================= 


[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && ([Strength] >= 20 || [Dexterity] >= 10) && ([FRW] >= 30 || [FCR] >= 20)
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)

[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3
//[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
//[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30

[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
[Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
[Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
//[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
//[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)

//========================= 
//==========Armors========= 
//========================= 

[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) 
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) 
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) 
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) 
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) 
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) 
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) 
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) 
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 53 || [FHR] == 24) 

//========================= 
//==========Shields======== 
//========================= 

//========================= 
//==========Weapons======== 
//========================= 

//========================= 
//==========Jools========== 
//========================= 

[Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15))
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12)
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12)
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemDamagetoMana] >= 12 && ([FHR] >= 7 || [ItemReqPercent] == -15)
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15) && ([ItemReqPercent] == -15 || [FHR] >= 7)
//[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
//[Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
//[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
//[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8)
//[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30)
//[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100)
//[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7)

//========================= 
//========Rings/Amulets====
//========================= 

[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 30
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 16 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [LifeLeech] >= 5 && [ManaLeech] >= 5
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35
[Type] == Amulet && [Quality] == rare # [BarbarianSkills] == 2 && [ItemGoldBonus] >= 80 && [ItemMagicBonus] >= 25


[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15)
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 60
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40

[Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([LifeLeech] >= 7 || [ManaLeech] >= 6) && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [LifeLeech] >= 7 && [ManaLeech] >= 6 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8)

[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)

[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)

//[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 8 && [MaxDamage] == 4 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) //
//[Type] == ring && [Quality] == rare # [Strength] >= 20
[Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
//[Type] == ring && [Quality] == rare # [Dexterity] >= 15
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [ItemMagicBonus] >= 25 && ([MaxMana] >= 90 || [MaxHp] >= 40 || [Strength] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == ring && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90
[Type] == ring && [Quality] == rare # [MaxMana] >= 90 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60

//======================================================================================= 
//====================================3. Magic - [G03]=================================== 
//======================================================================================= 

//========================= 
//==========Helms========== 
//========================= 

[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)

[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
//[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == slayerguard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
//[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
//[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == slayerguard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
[Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)

[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHP] >= 80 || [FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100
//[Type] == circlet && [Quality] == magic # [palicombatskilltab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [palicombatskilltab] == 3 && [FCR] == 20
//[Type] == circlet && [Quality] == magic # [palicombatskilltab] == 3 && [MaxHp] == 100
//[Name] == Diadem && [Quality] == magic # [palicombatskilltab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
//[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
//[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
//[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90
//[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12
//[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8
//[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8
//[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35
//[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80
//[Name] == BoneVisage && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3

//========================= 
//==========Boots========== 
//========================= 

[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 80
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FHR] >= 10 && [Dexterity] >= 6 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55

//========================= 
//==========Armors========= 
//========================= 

[Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= 60 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == SacredArmor && [Quality] == magic # [MaxHp] >= 99 && [Sockets] == 4
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == WireFleece && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4

//========================= 
//==========Shields======== 
//========================= 

[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [Defense] >= 130 && [FBR] >= 30

//========================= 
//==========Weapons======== 
//========================= 
([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] == Magic # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 

[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3
[Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3

[Name] == Katar && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristBlade && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == HatchetHands && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Cestus && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Claws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == BladeTalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsKatar && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Quhab && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristSpike && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Fascia && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == HandScythe && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == GreaterClaws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == GreaterTalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsQuhab && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Suwayyah && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristSword && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WarFist && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == BattleCestus && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == feralclaws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == runictalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsSuwayyah && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)

[Name] == Katar && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristBlade && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == HatchetHands && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Cestus && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Claws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == BladeTalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsKatar && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Quhab && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristSpike && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Fascia && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == HandScythe && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == GreaterClaws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == GreaterTalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsQuhab && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == Suwayyah && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WristSword && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == WarFist&& [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == BattleCestus && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == feralclaws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == runictalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
[Name] == ScissorsSuwayyah && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3)
//========================= 
//==========Ring/Ammys=====
//========================= 
//[Type] == amulet && [Quality] == magic # [FireSkillTab] == 3
//[Type] == amulet && [Quality] == magic # [warcriesSkillTab] == 3
//[Type] == amulet && [Quality] == magic # [TrapsSkillTab] == 3
//[Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3
//[Type] == amulet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3
//[Type] == amulet && [Quality] == magic # [ElementalSkillTab] == 3

//[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3
[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemGoldBonus] >= 80)
[Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 || [palicombatskilltab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHp] >= 75 || [FCR] == 10)
[Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 100
[Type] == Amulet && [Quality] == Magic # ([ElementalSkillTab] == 3 || [palicombatskilltab] == 3) && [MaxHp] >= 100


//[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39
//[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 25 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
//[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
//[Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)

//============================
//=========Small Charms=======
//============================

[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 12) || [MaxMana] >= 12 || ([FireResist] >= 4 && [LightResist] >= 4)) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 55 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
//[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25

[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7

[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == magic # [MaxHp] == 15 
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 

[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && [MaxHp] >=15
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)

[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([MaxMana] >= 12 || [MaxHp] >= 10)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)

[Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([MaxMana] >= 17 || [MaxHp] >= 15)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
         

//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16)
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([MaxMana] >= 12 || [MaxHp] >= 10)
[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)

//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16)
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([MaxMana] >= 12 || [MaxHp] >= 10)
[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == smallcharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12
[Name] == smallcharm && [Quality] == magic # [FireResist] >= 10
[Name] == smallcharm && [Quality] == magic # [LightResist] >= 10
[Name] == smallcharm && [Quality] == magic # [ColdResist] >= 10
[Name] == smallcharm && [Quality] == magic # [PoisonResist] >= 11
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam] >= 100


//============================
//====Large Charm=============
//============================

[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 15 
[Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 
[Name] == LargeCharm && [Quality] == magic # [MaxHp] >= 30 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)  
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([MaxMana] >= 19 || [MaxHp] >= 20)
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) 
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([MaxMana] >= 19 || [MaxHp] >= 20)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22

//================================
//=========Grand Charm============
//================================

[Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 99
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60

[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 

[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Tohit] >= 90
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14

[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25)
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8

//=========================
//=====Skillers============
//=========================

//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1  
[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1  

[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1  
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  

//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 

[Name] == GrandCharm && [Quality] == magic # [palicombatskilltab] == 1  
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1  
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1  

//[Name] == GrandCharm && [Quality] == magic # [Barbpalicombatskilltab] == 1  
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 
 
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 

[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 

//==================================
//=========Jewels===================
//==================================

//[Type] == jewel && [Quality] == magic
[Type] == jewel && [Quality] == magic # [MinDamage] >= 15 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
//[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)

//[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)

[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)

//[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
//[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)
//======================================================================================= 
//====================================4. White - [G04]=================================== 
//======================================================================================= 

//========================= 
//==========Helms========== 
//========================= 


//========================= 
//==========Armors========= 
//========================= 


//[Name] == BreastPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3
[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4
[Name] == BoneWeave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4
[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4

//========================= 
//==========Shields======== 
//========================= 

[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 200 && [Sockets] == 4 
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 4 || [Sockets] == 4) 
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 148 && ([Sockets] == 4 || [Sockets] == 4) 
[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 4) 
//[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 
//[Type] == auricshields && [Class] >= exceptional && [Flag] != ethereal && [Quality] == superior # [EnhancedDefense] >= 10 && [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) 
//[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [EnhancedDefense] >= 10 && [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) 

//========================= 
//==========Weapons======== 
//========================= 

//[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 
[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4 
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 
//[Name] == Flail && [Quality] == normal # Sockets] == 4 
//[Name] == Flail && [Quality] == normal # [Sockets] == 5
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 6 
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4
[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [Sockets] == 0
//[Name] == Thresher && [Quality] == normal && [Flag] == ethereal 
[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4
[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4
[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4
[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && [Sockets] == 4 
[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && [Sockets] == 4 
//======================================================================================= 
//====================================5. Misc - [G05]==================================== 
//======================================================================================= 

//========================= 
//==========Potions======== 
//========================= 

[Name] == RejuvenationPotion 
[Name] == FullRejuvenationPotion 
//[Name] == MinorHealingPotion 
//[Name] == Light HealingPotion 
//[Name] == HealingPotion 
//[Name] == GreaterHealingPotion 
[Name] == SuperHealingPotion 
//[Name] == MinorManaPotion 
//[Name] == LightManaPotion 
//[Name] == ManaPotion 
//[Name] == GreaterManaPotion 
[Name] == SuperManaPotion 

//========================= 
//==========Runes========== 
//========================= 

//[Name] == El rune 
//[Name] == Eld rune 
//[Name] == Tir rune 
//[Name] == Nef rune 
//[Name] == Eth rune 
//[Name] == Ith rune 
//[Name] == Tal rune 
//[Name] == Ral rune 
//[Name] == Ort rune 
//[Name] == Thul Rune 
//[Name] == Amn rune 
//[Name] == Sol rune 
//[Name] == Shael rune 
//[Name] == Dol rune 
//[Name] == Hel rune 
//[Name] == Io rune 
//[Name] == Lum rune 
//[Name] == Ko rune 
//[Name] == Fal rune 
//[Name] == Lem rune 
//[Name] == Pul rune 
[Name] == Um rune 
[Name] == Mal rune 
[Name] == Ist rune 
[Name] == Gul rune 
[Name] == Vex rune 
[Name] == Ohm rune 
[Name] == Lo rune 
[Name] == Sur rune 
[Name] == Ber rune 
[Name] == Jah rune 
[Name] == Cham rune 
[Name] == Zod rune 

//========================= 
//==========Gems=========== 
//========================= 

//[Name] == ChippedAmethyst 
//[Name] == ChippedDiamond 
//[Name] == ChippedEmerald 
//[Name] == ChippedRuby 
//[Name] == ChippedSapphire 
//[Name] == ChippedSkull 
//[Name] == ChippedTopaz 
//[Name] == FlawedAmethyst 
//[Name] == FlawedDiamond 
//[Name] == FlawedEmerald 
//[Name] == FlawedRuby 
//[Name] == FlawedSapphire 
//[Name] == FlawedSkull 
//[Name] == FlawedTopaz 
//[Name] == Amethyst 
//[Name] == Diamond 
//[Name] == Emerald 
//[Name] == Ruby 
//[Name] == Skull 
//[Name] == Sapphire 
//[Name] == Topaz 
//[Name] == FlawlessAmethyst 
//[Name] == FlawlessDiamond 
//[Name] == FlawlessEmerald 
//[Name] == FlawlessRuby 
//[Name] == FlawlessSapphire 
//[Name] == FlawlessSkull 
//[Name] == FlawlessTopaz 
//[Name] == PerfectAmethyst 
//[Name] == PerfectDiamond 
//[Name] == PerfectEmerald 
//[Name] == PerfectRuby 
//[Name] == PerfectSapphire 
//[Name] == PerfectSkull 
//[Name] == PerfectTopaz 

//========================= 
//==========Gold=========== 
//========================= 

[Type] == gold # [Gold] >= 2500 

//========================= 
//==========Essences======== 
//========================= 

//[Name] == TwistedEssenceOfSuffering 
//[Name] == ChargedEssenceOfHatred 
//[Name] == BurningEssenceOfTerror 
//[Name] == FesteringEssenceOfDestruction 

// ##### Keys ##########################
//[Name] == KeyOfTerror
//[Name] == KeyOfHate
[Name] == KeyOfDestruction

//=========================
//==========VLLD===========
//=========================
[Name] == Crown && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 15 // VLLD
[Name] == AncientArmor && [Quality] == normal && [Flag] = ethereal # [Defense] >= 220 && [Sockets] >= 0 // VLLD
[Name] == ThrowingSpear && [Quality] <= rare && [Flag] == ethereal 
[Name] == ThrowingSpear && [Quality] normal && [Flag] == ethereal