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UNDER OnPlayerConnect:
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SetTimerEx("AutoRepair",500,true,"d",playerid);
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Put this at the end of the script:
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forward AutoRepair(playerid);
public AutoRepair(playerid)
{
if (IsPlayerInAnyVehicle(playerid))
{
new Float:health,
vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleHealth(vehicleid, health);
if (health < 250)
{
SetVehicleHealth(vehicleid,1000);
GameTextForPlayer(playerid,"~n~~n~~g~Your vehicle has automatically been repaired!",1000,3);
}
}
}
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