All pastes #1315781 Raw Edit

[MAP] Military Aviation Fuel Dep

public cpp v1 · immutable
#1315781 ·published 2009-01-22 22:42 UTC
rendered paste body
/*----------------------------------------------------------------------------*/#include <a_samp>/*----------------------------------------------------------------------------*/#define COLOR_RED 0xAA3333AA#define COLOR_GREY 0xAFAFAFAA/*----------------------------------------------------------------------------*/new entrancefence;new track1;new track2;new track3;new GateBoat;/*----------------------------------------------------------------------------*/main(){	print("\n----------------------------------------------------");	print(" [MAP] Millitary Aviation Fuel Depot San Fierro");	print(" [MAP] Made by Aless");	print(" [MAP] Updated 22/01/2009 @ 22:25 GMT+1 SWITZERLAND");	print("----------------------------------------------------\n");}/*----------------------------------------------------------------------------*/public OnGameModeInit(){	SetWorldTime(23);	SetWeather(20);	SetGameModeText("MAFD San Fierro");	//	SPAWN POS	AddPlayerClass(287,-1543.0709,416.5611,7.3383,181.2522,0,0,0,0,0,0); // Army guy		//  VEHICLES	AddStaticVehicle(430,-1439.5427,505.2225,-0.3530,92.7514,46,26); // Predator	AddStaticVehicle(430,-1438.6813,509.7602,-0.2804,88.9706,46,26); // Predator	AddStaticVehicle(430,-1445.0649,497.4316,-0.2548,90.6323,46,26); // Predator	AddStaticVehicle(430,-1445.7314,492.8400,-0.2312,90.2938,46,26); // Predator		AddStaticVehicle(520,-1467.5557,419.3341,7.9094,270.6660,0,0); // Hydra	AddStaticVehicle(520,-1464.4548,433.9528,7.9150,251.5587,0,0); // Hydra	AddStaticVehicle(520,-1466.2314,385.6482,7.9061,272.8796,0,0); // Hydra	AddStaticVehicle(520,-1466.8474,396.1591,7.9099,265.9795,0,0); // Hydra	AddStaticVehicle(520,-1466.2502,351.2974,7.9107,269.7911,0,0); // Hydra	AddStaticVehicle(520,-1466.4166,361.0628,7.9074,267.1006,0,0); // Hydra		AddStaticVehicle(470,-1558.1063,429.9257,7.1719,270.2238,43,0); // Patriot	AddStaticVehicle(470,-1558.1320,423.6628,7.1732,270.7269,43,0); // Patriot	AddStaticVehicle(470,-1558.0330,417.3141,7.1750,270.8213,43,0); // Patriot	AddStaticVehicle(470,-1558.0764,410.8125,7.1797,270.9489,43,0); // Patriot	AddStaticVehicle(470,-1558.1036,404.4012,7.1808,270.7569,43,0); // Patriot	AddStaticVehicle(470,-1558.0598,398.0167,7.1808,271.0926,43,0); // Patriot	AddStaticVehicle(470,-1558.0531,391.5978,7.1798,270.3243,43,0); // Patriot	AddStaticVehicle(470,-1558.0690,385.1707,7.1807,270.0712,43,0); // Patriot	AddStaticVehicle(470,-1558.1262,378.8322,7.1808,269.9220,43,0); // Patriot	AddStaticVehicle(470,-1558.0509,372.4344,7.1823,269.7218,43,0); // Patriot	AddStaticVehicle(470,-1558.0076,366.0473,7.1829,271.2292,43,0); // Patriot	AddStaticVehicle(470,-1552.2759,359.7507,7.1835,0.3306,43,0); // Patriot	AddStaticVehicle(470,-1546.2208,359.6305,7.1809,0.4893,43,0); // Patriot	AddStaticVehicle(470,-1540.3153,359.6393,7.1808,0.2156,43,0); // Patriot	AddStaticVehicle(470,-1534.2772,359.8428,7.1817,1.0950,43,0); // Patriot	AddStaticVehicle(470,-1528.1244,366.0607,7.1806,90.6085,43,0); // Patriot	AddStaticVehicle(470,-1527.9587,372.4002,7.1820,89.9334,43,0); // Patriot	AddStaticVehicle(470,-1527.9573,378.8073,7.1798,89.4216,43,0); // Patriot	AddStaticVehicle(470,-1527.9044,385.2345,7.1797,89.7621,43,0); // Patriot	AddStaticVehicle(470,-1527.9132,391.6733,7.1817,90.3305,43,0); // Patriot	AddStaticVehicle(470,-1527.9027,398.0489,7.1817,89.7517,43,0); // Patriot	AddStaticVehicle(470,-1527.9000,404.4273,7.1824,90.4652,43,0); // Patriot	AddStaticVehicle(470,-1527.9258,410.9634,7.1844,89.9898,43,0); // Patriot	AddStaticVehicle(470,-1527.9572,417.2370,7.1835,90.1491,43,0); // Patriot	AddStaticVehicle(470,-1527.9784,423.7578,7.1811,90.1016,43,0); // Patriot	AddStaticVehicle(470,-1527.9111,429.8920,7.1825,89.5592,43,0); // Patriot	AddStaticVehicle(470,-1506.9895,477.9254,7.1767,269.8015,43,0); // Patriot	AddStaticVehicle(470,-1519.3300,478.1447,7.1731,180.2771,43,0); // Patriot		AddStaticVehicle(563,-1607.8636,284.2512,10.5246,179.0963,1,6); // Raindance		AddStaticVehicle(584,-1469.9202,275.9375,6.9875,88.9918,1,1); // Trailer 3		AddStaticVehicle(433,-1540.4977,407.8269,7.6259,358.6560,43,0); // Barracks	AddStaticVehicle(433,-1540.5411,395.0088,7.6258,359.5619,43,0); // Barracks	AddStaticVehicle(433,-1540.3953,382.2588,7.6292,359.5288,43,0); // Barracks	AddStaticVehicle(433,-1545.8082,382.1455,7.6272,1.0212,43,0); // Barracks	AddStaticVehicle(433,-1545.7865,394.9392,7.6242,0.1891,43,0); // Barracks	AddStaticVehicle(433,-1545.7703,407.8124,7.6242,359.9891,43,0); // Barracks/*----------------------------------------------------------------------------*/	// Converted map: MAFD SF	// Converted objects: 149 ( 5 dynamics and 144 statics )	// Thanks to Ywa for the AdvancedConverter tool ;)		entrancefence = CreateObject(987,-1525.570,482.528,6.145,0.0,0.0,-180.000); // Fence at entrance 	track3 = CreateObject(3113,-1339.773,354.462,9.990458,0.0,0.0,-360.000); // Gate Left	track2 = CreateObject(3113,-1339.800,390.566,9.990,0.0,0.0,-360.000); // Gate Middle	track1 = CreateObject(3113,-1339.743,427.210,18.212,0.0,0.0,-360.000); // Gate Right	GateBoat = CreateObject(3113,-1465.672119,501.040405,1.087151,0.0,0.0,-360.000); // Gate for the boats in the aircraft carrier		/* NOTE: All objects are not commented in english ... (it's in french) */	 	CreateObject(3877,-1328.450,401.818,7.859,0.0,0.0,0.0); // Light	CreateObject(3877,-1328.500,379.990,7.859,0.0,0.0,0.0); // Light	CreateObject(3877,-1328.549,366.157,7.853,0.0,0.0,0.0); // Light	CreateObject(3877,-1328.438,344.437,7.859,0.0,0.0,0.0); // Light	CreateObject(3877,-1328.474,415.758,7.815,0.0,0.0,0.0); // Light	CreateObject(3865,-1481.572,366.379,41.638,29.221,-3.438,92.578); // Tuyau	CreateObject(3865,-1473.630,366.703,37.132,29.221,-3.438,92.578); // Tuyau	CreateObject(3865,-1465.119,366.791,34.235,6.875,-4.297,90.000); // Tuyau	CreateObject(3865,-1506.458,362.903,52.487,29.221,-3.438,-177.422); // Tuyau	CreateObject(3865,-1506.797,370.627,48.183,29.221,-3.438,-176.562); // Tuyau	CreateObject(3865,-1506.995,378.730,44.591,18.048,-3.438,-179.141); // Tuyau	CreateObject(10766,-1439.441,416.699,3.549,0.0,0.0,-90.000); // Sous-piste	CreateObject(10766,-1439.431,358.859,3.552,0.0,0.0,-90.000); // Sous-Piste	CreateObject(8355,-1396.812,390.918,6.148,0.0,0.0,-90.000); // Piste millieu	CreateObject(8355,-1396.793,426.704,6.174,0.0,0.0,-90.000); // Piste droite	CreateObject(8355,-1396.829,355.168,6.147,0.0,0.0,-90.000); // Piste gauche	CreateObject(3887,-1364.981,457.104,14.231,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1405.970,457.065,14.224,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1446.938,457.081,14.231,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1487.818,457.063,14.231,0.0,0.0,-1170.000); // ruine	CreateObject(3866,-1511.313,454.735,14.026,0.0,0.0,0.0); // coin ruine	CreateObject(3887,-1364.847,457.253,30.196,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1405.806,457.295,30.216,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1446.718,457.316,30.242,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1487.653,457.321,30.240,0.0,0.0,-1170.000); // Ruine	CreateObject(3866,-1511.329,454.749,29.705,0.0,0.0,0.0); // coin ruine	CreateObject(3887,-1346.320,424.911,37.054,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1346.414,383.958,37.029,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1516.568,393.427,50.176,0.0,0.0,-1080.000); // ruine	CreateObject(3887,-1516.552,434.428,50.181,0.0,0.0,-1080.000); // ruine	CreateObject(3887,-1364.753,457.351,45.781,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1405.183,457.300,45.787,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1446.165,457.314,45.848,0.0,0.0,-1170.000); // ruine	CreateObject(3887,-1486.877,457.299,45.851,0.0,0.0,-1170.000); // ruine	CreateObject(3866,-1511.320,454.710,45.390,0.0,0.0,0.0); // coin ruine	CreateObject(3866,-1514.748,371.917,50.306,0.0,0.0,90.000); // coin ruine	CreateObject(3887,-1345.924,424.688,53.358,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1345.901,383.808,53.369,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1346.413,356.819,37.003,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1345.836,356.760,53.371,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1371.693,338.398,37.029,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1364.295,338.324,53.364,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1412.648,338.387,37.023,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1453.615,338.401,37.030,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1444.252,338.246,53.399,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1403.693,338.285,53.376,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1477.631,307.200,57.608,0.0,0.0,-1260.000); // ruine	CreateObject(3887,-1505.838,288.760,57.612,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1546.745,288.732,57.654,0.0,0.0,-1350.000); // ruine	CreateObject(3887,-1545.799,351.691,57.479,0.0,0.0,-1530.001); // ruine	CreateObject(3887,-1564.981,333.317,57.454,0.0,0.0,-1440.000); // ruine	CreateObject(3887,-1565.139,306.189,57.621,0.0,0.0,-1440.000); // ruine	CreateObject(9958,-1383.324,284.221,4.489,0.0,0.0,270.000); // sous-marin entrant	CreateObject(17068,-1398.605,290.920,-0.049,0.0,0.0,90.000); // Extension pont sous-marin	CreateObject(17068,-1376.631,290.914,-0.034,0.0,0.0,90.000); // extansion pont sous-marin	CreateObject(17068,-1398.597,289.145,-0.056,0.0,0.0,-90.000); // Extansion pont sous-marin	CreateObject(17068,-1376.637,289.156,-0.042,0.0,0.0,-90.000); // Extansion pont sous-marin	CreateObject(2792,-1462.790,412.592,9.741,0.0,0.0,-90.000); // Panneau GATE C	CreateObject(2793,-1462.744,405.131,9.724,0.0,0.0,-270.000); // Panneau GATE D	CreateObject(2793,-1462.746,376.980,9.875,0.0,0.0,-450.000); // Panneau GATE D 2	CreateObject(2794,-1462.790,369.074,9.743,0.0,0.0,-270.000); // Panneau GATE E	CreateObject(7950,-1499.823,458.148,43.053,0.0,0.0,-360.000); // Pimpline 1 Porte-Avion	CreateObject(7950,-1345.496,365.453,24.979,0.0,0.0,-450.000); // Pimpline piste gauche	CreateObject(7950,-1345.491,401.266,24.828,0.0,0.0,-450.000); // Pimpeline piste droite	CreateObject(8040,-1542.991,396.100,6.932,0.0,0.0,-270.000); // Places de park	CreateObject(10811,-1669.845,264.893,18.237,0.0,0.859,93.051); // 4 ENORMES SILOS	CreateObject(6928,-1586.844,337.879,46.261,0.0,0.0,-11.250); // Cheminee nucleaire	CreateObject(2795,-1476.893,430.551,9.375,0.0,0.0,90.000); // Panneau F Piste C	CreateObject(8550,-1499.342,353.233,45.561,0.0,0.0,-180.000); // Porte F	CreateObject(2792,-1498.991,360.219,44.239,0.0,0.0,0.0); // Panneau GATE C porte exterieure	CreateObject(4874,-1372.797,407.574,32.625,0.0,0.0,-90.000); // Heliport	CreateObject(4874,-1384.932,403.724,32.575,0.0,0.0,-630.000); // Heliport	CreateObject(4874,-1414.616,407.324,32.600,0.0,0.0,-810.000); // Heliport	CreateObject(1243,-1220.485,378.520,-2.602,0.0,0.0,0.0); // Bouee lumineuse piste gauche	CreateObject(1243,-1220.468,421.916,-2.459,0.0,0.0,0.0); // Bouee lumineuse piste droite	CreateObject(1243,-1404.543,261.279,-2.546,0.0,0.0,-22.500); // bouee lumineuse 1 sous-marin	CreateObject(1243,-1365.675,261.138,-2.641,0.0,0.0,-22.500); // bouee lumineuse 2 sous-marin	CreateObject(9587,-1410.492,309.160,13.348,0.0,0.0,-180.000); // Labyrinthe cargaisons	CreateObject(934,-1293.715,459.297,7.516,0.0,0.0,-540.000); // Generateur electrique	CreateObject(3865,-1226.189,470.724,4.244,0.0,0.0,-56.327); // Canalisation toxique	CreateObject(9831,-1222.541,472.629,2.944,6.016,0.0,-45.000); // Eau toxique	CreateObject(3637,-1451.692,274.497,14.274,0.0,0.0,-899.999); // Petit Silos pres des sous-marin	CreateObject(10830,-1537.287,380.596,14.394,0.0,0.0,45.000); // Toit 2 Parking	CreateObject(10830,-1537.297,412.097,14.394,0.0,0.0,45.000); // Abrit places de park	CreateObject(3620,-1267.172,485.808,19.223,0.0,0.0,180.000); // Grue gauche	CreateObject(10814,-1263.075,453.952,10.297,0.0,0.0,-630.000); // Reservoire fuel porte avion	CreateObject(8550,-1483.969,430.179,10.459,0.0,0.0,-90.000); // Porte Piste C	CreateObject(2990,-1528.562,435.872,10.119,0.0,0.0,-180.000); // Gate Parking Right	CreateObject(2990,-1528.571,435.889,16.726,0.0,0.0,-180.000); // Gate Parking Left	CreateObject(9958,-1383.448,269.299,4.358,0.0,0.0,-270.000); // Sous-Marin sortant	CreateObject(12986,-1228.904,465.634,7.710,0.0,0.0,-89.141); // Puit toxique	CreateObject(6295,-1226.521,441.680,29.820,0.0,0.0,29.453); // Phare	CreateObject(4882,-1459.693,279.469,10.129,0.0,0.0,0.0); // Pont pietons	CreateObject(3673,-1575.610,305.733,25.608,0.0,0.0,-809.999); // Cheminee	CreateObject(3673,-1594.150,311.877,25.579,0.0,0.0,-899.999); // Cheminee	CreateObject(3673,-1615.049,318.398,25.563,0.0,0.0,-989.999); // Cheminee	CreateObject(3673,-1615.257,359.104,25.588,0.0,0.0,-1530.001); // Cheminee	CreateObject(3673,-1594.528,365.297,25.588,0.0,0.0,-1260.000); // Cheminee	CreateObject(3673,-1576.200,371.663,25.613,0.0,0.0,-989.999); // Cheminee	CreateObject(3673,-1620.784,339.178,25.563,0.0,0.0,-899.999); // Cheminee	CreateObject(7023,-1513.267,478.995,6.129,0.0,0.0,-90.000); // Millitary Aviation Fuel Depot	CreateObject(5262,-1332.946,326.041,8.953,0.0,0.0,-270.000); // stand de tir en carton	CreateObject(12930,-1337.630,372.915,6.968,0.0,0.0,-90.000); // Canalisation barricade gauche	CreateObject(12930,-1337.562,408.610,6.999,0.0,0.0,-90.000); // Canalisation barricade droite	CreateObject(3866,-1338.329,319.305,13.976,0.0,0.0,-270.000); // ruine coin	CreateObject(7950,-1546.572,292.069,32.663,0.0,0.0,-180.000); // Pimpline 2 pres des sous-marins	CreateObject(7950,-1509.032,292.071,32.665,0.0,0.0,-180.000); // Pimpline 1 pres des sous-marins	CreateObject(7950,-1480.245,458.120,43.055,0.0,0.0,-360.000); // Pimpline 2 Porte-Avion	CreateObject(4874,-1426.882,403.452,32.650,0.0,0.0,-990.000); // Heliport	CreateObject(4874,-1469.144,403.368,32.767,0.0,0.0,-630.000); // Heliport	CreateObject(3673,-1269.599,439.337,25.677,0.0,0.0,-1260.000); // Cheminee 1 Porte-Avion	CreateObject(3866,-1481.349,345.868,57.199,0.0,0.0,-90.000); // coin ruine	CreateObject(3866,-1500.983,345.843,57.124,0.0,0.0,-450.000); // coin ruine	CreateObject(16770,-1413.270,505.886,11.786,0.0,0.0,90.000); // Stand de tir	CreateObject(3637,-1333.109,456.354,14.274,0.0,0.0,-1080.000); // Reservoires huile fossile Porte-Avion	CreateObject(3673,-1298.873,439.497,25.656,0.0,0.0,-1800.001); // Cheminee 2 Porte-Avion	CreateObject(3673,-1323.645,439.248,25.588,0.0,0.0,-1980.002); // Cheminee 3 Porte-Avion	CreateObject(3638,-1282.808,454.725,9.543,0.0,0.0,-450.000); // Centrale electrique 1	CreateObject(3638,-1304.563,454.557,9.518,0.0,0.0,-450.000); // Centrale electrique 2	CreateObject(8150,-1508.093,260.762,9.214,0.0,0.0,-180.000); // Long grillage sous Pimpline	CreateObject(2990,-1556.880,435.881,13.869,0.0,0.0,-180.000); // Grillage NO PARKING	CreateObject(987,-1511.190,476.630,6.181,0.0,0.0,-450.000); // GRILLAGE PONT	CreateObject(1243,-1220.463,531.818,-2.486,0.0,0.0,0.0); // Bouee lumineuse 1 Porte-Avion	CreateObject(1243,-1289.916,531.808,-2.528,0.0,0.0,0.0); // Bouee lumineuse 2 Porte-Avion	CreateObject(1243,-1353.176,531.815,-2.553,0.0,0.0,0.0); // Bouee lumineuse 3 Porte-Avion	CreateObject(1243,-1425.216,531.813,-2.523,0.0,0.0,0.0); // Bouee lumineuse 4 Porte-Avion	CreateObject(1243,-1496.811,531.779,-2.522,0.0,0.0,0.0); // Bouee lumineuse 5 Porte-Avion	CreateObject(3877,-1225.788,440.181,51.373,0.0,0.0,-11.250); // Lumiere phare	CreateObject(3474,-1416.965,473.964,13.107,0.0,0.0,-90.000); // Grue mobile droite	CreateObject(12911,-1539.291,281.600,6.184,0.0,0.0,-438.750); // Moyens silos pres des Sous-Marins	CreateObject(12911,-1500.904,281.542,6.184,0.0,0.0,-438.750); // Moyen silos 1 pres des Sous-Marins	CreateObject(12911,-1527.959,449.178,6.159,0.0,0.0,191.250); // Moyen silos parking 2	CreateObject(12911,-1577.241,400.085,6.184,0.0,0.0,-168.750); // Moyen silos parking	CreateObject(3620,-1456.762,485.809,19.230,0.0,0.0,180.000); // Grue droite	CreateObject(3474,-1320.377,473.682,13.107,0.0,0.0,-270.000); // Grue mobile gauche	CreateObject(4874,-1456.732,407.110,32.800,0.0,0.0,-810.000); // Heliport	CreateObject(9241,-1608.121,284.559,7.991,0.0,0.0,90.000); // Heliport	CreateObject(1683,-1334.527,458.949,50.437,-18.908,33.518,-112.500); // Boeing crashed	CreateObject(1683,-1469.263,315.859,64.919,-18.908,33.518,-225.000); // Boeing crashed	CreateObject(981,-1548.247,514.960,7.108,0.0,0.0,-96.093); // Lights closed to traffic	CreateObject(12839,-1517.450,461.779,9.557,0.0,0.0,90.000); // Escaliers	CreateObject(1649,-1516.126,465.466,7.964,0.0,0.0,-180.000); // Vitre verte	CreateObject(1651,-1516.287,465.439,11.867,90.241,0.0,-270.859); // Vitre blanche	CreateObject(984,-1488.371,466.581,12.958,0.0,-88.522,-90.000); // barriere	return 1;}/*----------------------------------------------------------------------------*/public OnPlayerRequestClass(playerid, classid){	PlayerPlaySound(playerid, 1076, -1226.1985,440.2603,54.7575);	SetPlayerPos(playerid, -1226.1985,440.2603,54.7575);	SetPlayerFacingAngle(playerid, 281.2801);	SetPlayerCameraPos(playerid, -1201.5417,445.2457,59.7575);	SetPlayerCameraLookAt(playerid, -1226.1985,440.2603,54.7575);	return 1;}/*----------------------------------------------------------------------------*/public OnPlayerSpawn(playerid){    PlayerPlaySound(playerid, 1077, -1543.0709, 416.5611, 7.3383);	return 1;}/*----------------------------------------------------------------------------*/public OnPlayerCommandText(playerid, cmdtext[]){	if (strcmp("/entrance-open", cmdtext, true, 10) == 0)	{		MoveObject(entrancefence, -1534.753540, 482.528259, 6.145288, 3);		return 1;	}	if (strcmp("/entrance-close", cmdtext, true, 10) == 0)	{		MoveObject(entrancefence, -1525.570, 482.528, 6.145, 3);		return 1;	}		if (strcmp("/track1-open", cmdtext, true, 10) == 0)	{		MoveObject(track1, -1339.743, 427.210, 18.212402, 0.5);		return 1;	}	if (strcmp("/track1-close", cmdtext, true, 10) == 0)	{		MoveObject(track1, -1339.743, 427.210, 9.990458, 0.5);		return 1;	}	if (strcmp("/track2-open", cmdtext, true, 10) == 0)	{		MoveObject(track2, -1339.800, 390.566, 18.212402, 0.5);		return 1;	}	if (strcmp("/track2-close", cmdtext, true, 10) == 0)	{		MoveObject(track2, -1339.800, 390.566, 9.990458, 0.5);		return 1;	}	if (strcmp("/track3-open", cmdtext, true, 10) == 0)	{		MoveObject(track3, -1339.773, 354.462, 18.212402, 0.5);		return 1;	}	if (strcmp("/track3-close", cmdtext, true, 10) == 0)	{		MoveObject(track3, -1339.773, 354.462, 9.990458, 0.5);		return 1;	}	if (strcmp("/boat-open", cmdtext, true, 10) == 0)	{		MoveObject(GateBoat, -1462.744263, 500.965424, -9.812823, 0.5);		return 1;	}	if (strcmp("/boat-close", cmdtext, true, 10) == 0)	{		MoveObject(GateBoat, -1465.672119, 501.040405, 1.087151, 0.5);		return 1;	}	if (strcmp("/All-open", cmdtext, true, 10) == 0)	{	    MoveObject(entrancefence, -1534.753540, 482.528259, 6.145288, 3);	    MoveObject(GateBoat, -1462.744263, 500.965424, -9.812823, 0.5);		MoveObject(track1, -1339.743, 427.210, 18.212402, 0.5);		MoveObject(track2, -1339.800, 390.566, 18.212402, 0.5);		MoveObject(track3, -1339.773, 354.462, 18.212402, 0.5);		return 1;	}		if (strcmp("/All-close", cmdtext, true, 10) == 0)	{	    MoveObject(entrancefence, -1525.570, 482.528, 6.145, 3);	    MoveObject(GateBoat, -1465.672119, 501.040405, 1.087151, 0.5);	    MoveObject(track1, -1339.743, 427.210, 9.990458, 0.5);	    MoveObject(track2, -1339.800, 390.566, 9.990458, 0.5);		MoveObject(track3, -1339.773, 354.462, 9.990458, 0.5);		return 1;	}	return 0;}/*------------------------------------ EOS -----------------------------------*/